mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-14 00:07:15 +00:00
f632aedd15
We implement simple state machine iterators to iterate through every split type encounter array, and more finely control the path we iterate through. And, by using generics, we can have the compiler generate optimized code to avoid virtual calls. In addition to this, we shift away from the big-5 encounter types and not inherit from an abstract class. This allows for creating a PK* of a specific type and directly writing properties (no virtual calls). Plus we can now fine-tune each encounter type to call specific code, and not have to worry about future game encounter types bothering the generation routines.
137 lines
5.9 KiB
C#
137 lines
5.9 KiB
C#
using System.Collections.Generic;
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namespace PKHeX.Core;
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/// <summary>
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/// Settings for Parsing Legality
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/// </summary>
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/// <remarks><see cref="LegalityAnalysis"/></remarks>
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public static class ParseSettings
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{
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internal static ITrainerInfo ActiveTrainer { get; set; } = new SimpleTrainerInfo(GameVersion.Any) { OT = string.Empty, Language = -1 };
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/// <summary>
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/// Toggles whether or not the word filter should be used when checking the data.
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/// </summary>
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public static bool CheckWordFilter { get; set; } = true;
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/// <summary>
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/// Setting to specify if an analysis should permit data sourced from the physical cartridge era of GameBoy games.
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/// </summary>
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/// <remarks>If false, indicates to use Virtual Console rules (which are transferable to Gen7+)</remarks>
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public static bool AllowGBCartEra { private get; set; }
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/// <summary>
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/// Setting to specify if an analysis should permit trading a Generation 1 origin file to Generation 2, then back. Useful for checking RBY Metagame rules.
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/// </summary>
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public static bool AllowGen1Tradeback { get; set; } = true;
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public static Severity NicknamedTrade { get; private set; } = Severity.Invalid;
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public static Severity NicknamedMysteryGift { get; private set; } = Severity.Fishy;
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public static Severity RNGFrameNotFound { get; private set; } = Severity.Fishy;
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public static Severity Gen7TransferStarPID { get; private set; } = Severity.Fishy;
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public static Severity Gen8MemoryMissingHT { get; private set; } = Severity.Fishy;
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public static Severity Gen8TransferTrackerNotPresent { get; private set; } = Severity.Fishy;
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public static Severity NicknamedAnotherSpecies { get; private set; } = Severity.Fishy;
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public static Severity ZeroHeightWeight { get; private set; } = Severity.Fishy;
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public static Severity CurrentHandlerMismatch { get; private set; } = Severity.Invalid;
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public static bool CheckActiveHandler { get; set; }
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public static IReadOnlyList<string> MoveStrings { get; private set; } = Util.GetMovesList(GameLanguage.DefaultLanguage);
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public static IReadOnlyList<string> SpeciesStrings { get; private set; } = Util.GetSpeciesList(GameLanguage.DefaultLanguage);
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public static string GetMoveName(ushort move) => move >= MoveStrings.Count ? LegalityCheckStrings.L_AError : MoveStrings[move];
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public static void ChangeLocalizationStrings(IReadOnlyList<string> moves, IReadOnlyList<string> species)
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{
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SpeciesStrings = species;
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MoveStrings = moves;
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}
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/// <summary>
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/// Checks to see if Crystal is available to visit/originate from.
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/// </summary>
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/// <remarks>Pokemon Crystal was never released in Korea.</remarks>
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/// <param name="Korean">Korean data being checked</param>
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/// <returns>True if Crystal data is allowed</returns>
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public static bool AllowGen2Crystal(bool Korean) => !Korean;
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/// <summary>
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/// Checks to see if Crystal is available to visit/originate from.
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/// </summary>
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/// <param name="pk">Data being checked</param>
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/// <returns>True if Crystal data is allowed</returns>
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public static bool AllowGen2Crystal(PKM pk) => !pk.Korean;
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/// <summary>
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/// Checks to see if the Move Reminder (Relearner) is available.
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/// </summary>
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/// <remarks> Pokemon Stadium 2 was never released in Korea.</remarks>
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/// <param name="pk">Data being checked</param>
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/// <returns>True if Crystal data is allowed</returns>
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public static bool AllowGen2MoveReminder(PKM pk) => !pk.Korean && AllowGBStadium2;
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public static bool AllowGen2OddEgg(PKM pk) => !pk.Japanese || AllowGBCartEra;
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public static bool AllowGBVirtualConsole3DS => !AllowGBCartEra;
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public static bool AllowGBEraEvents => AllowGBCartEra;
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public static bool AllowGBStadium2 => AllowGBCartEra;
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internal static bool IsFromActiveTrainer(PKM pk) => ActiveTrainer.IsFromTrainer(pk);
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/// <summary>
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/// Initializes certain settings
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/// </summary>
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/// <param name="sav">Newly loaded save file</param>
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/// <returns>Save file is Physical GB cartridge save file (not Virtual Console)</returns>
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public static bool InitFromSaveFileData(SaveFile sav)
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{
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ActiveTrainer = sav;
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return AllowGBCartEra = sav switch
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{
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SAV1 { IsVirtualConsole: true } => false,
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SAV2 { IsVirtualConsole: true } => false,
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{ Generation: 1 or 2 } => true,
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_ => false,
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};
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}
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internal static bool IgnoreTransferIfNoTracker => Gen8TransferTrackerNotPresent == Severity.Invalid;
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public static void InitFromSettings(IParseSettings settings)
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{
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CheckWordFilter = settings.CheckWordFilter;
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AllowGen1Tradeback = settings.AllowGen1Tradeback;
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NicknamedTrade = settings.NicknamedTrade;
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NicknamedMysteryGift = settings.NicknamedMysteryGift;
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RNGFrameNotFound = settings.RNGFrameNotFound;
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Gen7TransferStarPID = settings.Gen7TransferStarPID;
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Gen8TransferTrackerNotPresent = settings.Gen8TransferTrackerNotPresent;
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Gen8MemoryMissingHT = settings.Gen8MemoryMissingHT;
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NicknamedAnotherSpecies = settings.NicknamedAnotherSpecies;
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ZeroHeightWeight = settings.ZeroHeightWeight;
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CurrentHandlerMismatch = settings.CurrentHandlerMismatch;
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CheckActiveHandler = settings.CheckActiveHandler;
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}
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}
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public interface IParseSettings
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{
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bool CheckWordFilter { get; }
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bool CheckActiveHandler { get; }
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bool AllowGen1Tradeback { get; }
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Severity NicknamedTrade { get; }
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Severity NicknamedMysteryGift { get; }
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Severity RNGFrameNotFound { get; }
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Severity Gen7TransferStarPID { get; }
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Severity Gen8MemoryMissingHT { get; }
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Severity Gen8TransferTrackerNotPresent { get; }
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Severity NicknamedAnotherSpecies { get; }
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Severity ZeroHeightWeight { get; }
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Severity CurrentHandlerMismatch { get; }
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}
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public interface IBulkAnalysisSettings
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{
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bool CheckActiveHandler { get; }
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}
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