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2014-08-12 16:37:18 -07:00
Misc Cyber Save Update 2014-08-12 16:37:18 -07:00
PKX Cyber Save Update 2014-08-12 16:37:18 -07:00
Properties Held item feature, alphablend, pk2pk fixes 2014-08-02 22:15:47 -07:00
Resources Language dex 2014-08-10 03:50:20 -07:00
SAV Editing Enabled 2014-08-09 20:56:03 -07:00
.gitattributes Initial 2014-06-28 14:22:05 -07:00
.gitignore Initial 2014-06-28 14:22:05 -07:00
app.config Initial 2014-06-28 14:22:05 -07:00
PKHeX.csproj Held item feature, alphablend, pk2pk fixes 2014-08-02 22:15:47 -07:00
PKHeX.sln Initial 2014-06-28 14:22:05 -07:00
Program.cs Initial 2014-06-28 14:22:05 -07:00
README.md Update README.md 2014-06-28 15:10:54 -07:00

PKHeX

Pokémon X/Y SAV/PKX file editor, programmed in C#. Supports binary file loading of:

Decrypted Save files (1MB) 
Individual entity files (232/260 byte)
Obsoleted: Unencrypted Network Packets containing entity files.

Data is then displayed in a meaningful view, and can be edited and saved back to Binary data. For save files, re-saving is possible (using SHA256 hashes; AES MAC cannot be emulated).

The interface is translatable with resource/external text files so that different languages can be supported.

Note: I started learning C# by making this program, so certain implementations may look odd ;)