PKHeX/PKHeX.Core/Game/Locations/Locations9.cs
Kurt 03182ebd3d Update 22.11.24
Adds support for Scarlet & Violet.

Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-11-24 17:42:17 -08:00

47 lines
1.6 KiB
C#

namespace PKHeX.Core;
internal static class Locations9
{
internal static readonly byte[] Met0 =
{
002, 004, 006, 008,
010, 012, 014, 016, 018,
020, 022, 024, 026, 028,
030, 032, 034, 036, 038,
040, 042, 044, 046, 048,
050, 052, 054, 056, 058,
060, 062, 064, 066, 068,
070, 072, 074, 076, 078,
080, 082, 084, 086, 088,
090, 092, 094, 096, 098,
102, 104, 106, 108, 110,
110, 112, 114, 116, 118,
120, 122, 124, 126, 128,
067, 069,
099, 101, 103, 105, 107, 109,
111, 113, 115, 117,
130, 131,
};
internal static readonly ushort[] Met3 =
{
30001, 30003, 30004, 30005, 30006, 30007, 30008, 30009,
30010, 30011, 30012, 30013, 30014, 30015, 30016, 30017, 30018, 30019,
30020, 30021, 30022, 30023, 30024,
};
internal static readonly ushort[] Met4 =
{
40001, 40002, 40003, 40004, 40005, 40006, 40007, 40008, 40009,
40010, 40011, 40012, 40013, 40014, 40015, 40016, 40017, 40018, 40019,
40020, 40021, 40022, 40024, 40024, 40025, 40026, 40027, 40028, 40029,
40030, 40032, 40033, 40034, 40035, 40036, 40037, 40038, 40039, 40039,
40040, 40041, 40042, 40043, 40044, 40045, 40047, 40047, 40048, 40049,
40050, 40051, 40052, 40053, 40054, 40055, 40056, 40057, 40058, 40059,
40060, 40061, 40062, 40063, 40064, 40065, 40066, 40067, 40068, 40069,
40070, 40071, 40072, 40073, 40074, 40075, 40076, 40077, 40078,
};
internal static readonly ushort[] Met6 = {/* XY */ 60001, 60003, /* ORAS */ 60004 };
}