PKHeX/PKHeX.Core/Editing
Kurt 03182ebd3d Update 22.11.24
Adds support for Scarlet & Violet.

Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-11-24 17:42:17 -08:00
..
Applicators Update 22.11.24 2022-11-24 17:42:17 -08:00
Bulk Update 22.11.24 2022-11-24 17:42:17 -08:00
Database File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
PKM Update 22.11.24 2022-11-24 17:42:17 -08:00
Program File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
Saves Update 22.11.24 2022-11-24 17:42:17 -08:00
Showdown Update 22.11.24 2022-11-24 17:42:17 -08:00
CommonEdits.cs Update 22.11.24 2022-11-24 17:42:17 -08:00
HiddenPower.cs Refactoring: Move Source (Legality) (#3560) 2022-08-03 16:15:27 -07:00
IBattleTemplate.cs Update 22.11.24 2022-11-24 17:42:17 -08:00
IPKMView.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
IPlugin.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
ISaveFileProvider.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
ISpriteBuilder.cs Refactoring: Narrow some value types (Species, Move, Form) (#3575) 2022-08-26 23:43:36 -07:00
LocationEdits.cs Add more xmldoc 2022-08-21 01:39:16 -07:00
NatureAmp.cs Break up PKX into separate classes 2022-05-06 20:38:55 -07:00
Pokerus.cs Update 22.11.24 2022-11-24 17:42:17 -08:00
SpriteBuilderTweak.cs Minor clean 2022-08-22 23:18:53 -07:00
WurmpleUtil.cs Refactoring: Narrow some value types (Species, Move, Form) (#3575) 2022-08-26 23:43:36 -07:00