PKHeX/PKHeX.Core/PKM/Util/GameConsole.cs
Kurt d47bb1d297
Update .NET Runtime to .NET 8.0 (#4082)
With the new version of Visual Studio bringing C# 12, we can revise our logic for better readability as well as use new methods/APIs introduced in the .NET 8.0 BCL.
2023-12-03 20:13:20 -08:00

27 lines
810 B
C#

namespace PKHeX.Core;
/// <summary>
/// Hardware console types.
/// </summary>
/// <remarks>
/// Related to <see cref="EntityContext"/>; no need to specify side-game consoles like the N64 as they're tied to the mainline console.
/// Console revisions (like Game Boy Color) or 3DS-XL are not included, again, only care about console limitations that run the games.
/// </remarks>
public enum GameConsole : byte
{
/// <summary> Invalid console type. </summary>
None,
/// <summary> Nintendo GameBoy </summary>
GB,
/// <summary> Nintendo GameBoy Advance </summary>
GBA,
/// <summary> Nintendo GameCube </summary>
GC = GBA,
/// <summary> Nintendo DS </summary>
NDS,
/// <summary> Nintendo 3DS </summary>
_3DS,
/// <summary> Nintendo Switch </summary>
NX,
}