mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 12:33:06 +00:00
5ce3e734b8
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before). Eliminates quite a few static constructors, so even faster startup. Items later.
311 lines
13 KiB
C#
311 lines
13 KiB
C#
using System;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// <see cref="PersonalInfo"/> class with values from the OR & AS games.
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/// </summary>
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public sealed class PersonalInfo6AO : PersonalInfo, IPersonalAbility12H, IPersonalInfoTM, IPersonalInfoTutorType
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{
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public const int SIZE = 0x50;
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private readonly byte[] Data;
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public PersonalInfo6AO(byte[] data) => Data = data;
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public override byte[] Write() => Data;
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public override int HP { get => Data[0x00]; set => Data[0x00] = (byte)value; }
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public override int ATK { get => Data[0x01]; set => Data[0x01] = (byte)value; }
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public override int DEF { get => Data[0x02]; set => Data[0x02] = (byte)value; }
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public override int SPE { get => Data[0x03]; set => Data[0x03] = (byte)value; }
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public override int SPA { get => Data[0x04]; set => Data[0x04] = (byte)value; }
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public override int SPD { get => Data[0x05]; set => Data[0x05] = (byte)value; }
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public override byte Type1 { get => Data[0x06]; set => Data[0x06] = value; }
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public override byte Type2 { get => Data[0x07]; set => Data[0x07] = value; }
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public override int CatchRate { get => Data[0x08]; set => Data[0x08] = (byte)value; }
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public override int EvoStage { get => Data[0x09]; set => Data[0x09] = (byte)value; }
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private int EVYield { get => ReadUInt16LittleEndian(Data.AsSpan(0x0A)); set => WriteUInt16LittleEndian(Data.AsSpan(0x0A), (ushort)value); }
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public override int EV_HP { get => (EVYield >> 0) & 0x3; set => EVYield = (EVYield & ~(0x3 << 0)) | ((value & 0x3) << 0); }
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public override int EV_ATK { get => (EVYield >> 2) & 0x3; set => EVYield = (EVYield & ~(0x3 << 2)) | ((value & 0x3) << 2); }
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public override int EV_DEF { get => (EVYield >> 4) & 0x3; set => EVYield = (EVYield & ~(0x3 << 4)) | ((value & 0x3) << 4); }
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public override int EV_SPE { get => (EVYield >> 6) & 0x3; set => EVYield = (EVYield & ~(0x3 << 6)) | ((value & 0x3) << 6); }
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public override int EV_SPA { get => (EVYield >> 8) & 0x3; set => EVYield = (EVYield & ~(0x3 << 8)) | ((value & 0x3) << 8); }
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public override int EV_SPD { get => (EVYield >> 10) & 0x3; set => EVYield = (EVYield & ~(0x3 << 10)) | ((value & 0x3) << 10); }
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public bool Telekenesis { get => ((EVYield >> 12) & 1) == 1; set => EVYield = (EVYield & ~(0x1 << 12)) | ((value ? 1 : 0) << 12); }
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public int Item1 { get => ReadInt16LittleEndian(Data.AsSpan(0x0C)); set => WriteInt16LittleEndian(Data.AsSpan(0x0C), (short)value); }
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public int Item2 { get => ReadInt16LittleEndian(Data.AsSpan(0x0E)); set => WriteInt16LittleEndian(Data.AsSpan(0x0E), (short)value); }
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public int Item3 { get => ReadInt16LittleEndian(Data.AsSpan(0x10)); set => WriteInt16LittleEndian(Data.AsSpan(0x10), (short)value); }
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public override byte Gender { get => Data[0x12]; set => Data[0x12] = value; }
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public override int HatchCycles { get => Data[0x13]; set => Data[0x13] = (byte)value; }
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public override int BaseFriendship { get => Data[0x14]; set => Data[0x14] = (byte)value; }
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public override byte EXPGrowth { get => Data[0x15]; set => Data[0x15] = value; }
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public override int EggGroup1 { get => Data[0x16]; set => Data[0x16] = (byte)value; }
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public override int EggGroup2 { get => Data[0x17]; set => Data[0x17] = (byte)value; }
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public int Ability1 { get => Data[0x18]; set => Data[0x18] = (byte)value; }
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public int Ability2 { get => Data[0x19]; set => Data[0x19] = (byte)value; }
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public int AbilityH { get => Data[0x1A]; set => Data[0x1A] = (byte)value; }
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public override int EscapeRate { get => Data[0x1B]; set => Data[0x1B] = (byte)value; }
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public override int FormStatsIndex { get => ReadUInt16LittleEndian(Data.AsSpan(0x1C)); set => WriteUInt16LittleEndian(Data.AsSpan(0x1C), (ushort)value); }
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public int FormSprite { get => ReadUInt16LittleEndian(Data.AsSpan(0x1E)); set => WriteUInt16LittleEndian(Data.AsSpan(0x1E), (ushort)value); }
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public override byte FormCount { get => Data[0x20]; set => Data[0x20] = value; }
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public override int Color { get => Data[0x21] & 0x3F; set => Data[0x21] = (byte)((Data[0x21] & 0xC0) | (value & 0x3F)); }
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public bool SpriteFlip { get => ((Data[0x21] >> 6) & 1) == 1; set => Data[0x21] = (byte)((Data[0x21] & ~0x40) | (value ? 0x40 : 0)); }
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public bool SpriteForm { get => ((Data[0x21] >> 7) & 1) == 1; set => Data[0x21] = (byte)((Data[0x21] & ~0x80) | (value ? 0x80 : 0)); }
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public override int BaseEXP { get => ReadUInt16LittleEndian(Data.AsSpan(0x22)); set => WriteUInt16LittleEndian(Data.AsSpan(0x22), (ushort)value); }
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public override int Height { get => ReadUInt16LittleEndian(Data.AsSpan(0x24)); set => WriteUInt16LittleEndian(Data.AsSpan(0x24), (ushort)value); }
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public override int Weight { get => ReadUInt16LittleEndian(Data.AsSpan(0x26)); set => WriteUInt16LittleEndian(Data.AsSpan(0x26), (ushort)value); }
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public override int AbilityCount => 3;
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public override int GetIndexOfAbility(int abilityID) => abilityID == Ability1 ? 0 : abilityID == Ability2 ? 1 : abilityID == AbilityH ? 2 : -1;
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public override int GetAbilityAtIndex(int abilityIndex) => abilityIndex switch
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{
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0 => Ability1,
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1 => Ability2,
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2 => AbilityH,
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_ => throw new ArgumentOutOfRangeException(nameof(abilityIndex), abilityIndex, null),
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};
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private const int TMHM = 0x28;
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private const int CountTM = 100;
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private const int CountHM = 7;
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private const int CountTMHM = CountTM + CountHM;
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private const int ByteCountTM = (CountTMHM + 7) / 8;
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private const int TypeTutor = 0x38;
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private const int TypeTutorCount = 8;
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public bool GetIsLearnTM(int index)
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{
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if ((uint)index >= CountTMHM)
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return false;
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return (Data[TMHM + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public void SetIsLearnTM(int index, bool value)
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{
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if ((uint)index >= CountTMHM)
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return;
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if (value)
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Data[TMHM + (index >> 3)] |= (byte)(1 << (index & 7));
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else
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Data[TMHM + (index >> 3)] &= (byte)~(1 << (index & 7));
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}
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public void SetAllLearnTM(Span<bool> result, ReadOnlySpan<ushort> moves)
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{
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var span = Data.AsSpan(TMHM, ByteCountTM);
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for (int index = CountTMHM - 1; index >= 0; index--)
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{
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if ((span[index >> 3] & (1 << (index & 7))) != 0)
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result[moves[index]] = true;
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}
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}
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public bool GetIsLearnTutorType(int index)
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{
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if ((uint)index >= 8)
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return false;
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return (Data[TypeTutor + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public void SetIsLearnTutorType(int index, bool value)
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{
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if ((uint)index >= TypeTutorCount)
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throw new ArgumentOutOfRangeException(nameof(index), index, null);
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if (value)
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Data[TypeTutor + (index >> 3)] |= (byte)(1 << (index & 7));
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else
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Data[TypeTutor + (index >> 3)] &= (byte)~(1 << (index & 7));
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}
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public void SetAllLearnTutorType(Span<bool> result, ReadOnlySpan<ushort> moves)
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{
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var tutor = Data[TypeTutor];
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for (int index = TypeTutorCount - 1; index >= 0; index--)
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{
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if ((tutor & (1 << (index & 7))) != 0)
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result[moves[index]] = true;
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}
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}
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private const int Tutor1 = 0x40;
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private const int Tutor2 = 0x44;
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private const int Tutor3 = 0x48;
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private const int Tutor4 = 0x4C;
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private const int CountTutor1 = 15;
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private const int CountTutor2 = 17;
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private const int CountTutor3 = 13;
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private const int CountTutor4 = 15;
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public bool GetIsTutor1(int index)
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{
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if ((uint)index >= CountTutor1)
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return false;
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return (Data[Tutor1 + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public bool GetIsTutor1(ushort move)
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{
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var index = TutorMoves1.IndexOf(move);
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return index >= 0 && (Data[Tutor1 + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public void SetIsLearnTutor1(int index, bool value)
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{
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if ((uint)index >= CountTutor1)
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throw new ArgumentOutOfRangeException(nameof(index), index, null);
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if (value)
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Data[Tutor1 + (index >> 3)] |= (byte)(1 << (index & 7));
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else
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Data[Tutor1 + (index >> 3)] &= (byte)~(1 << (index & 7));
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}
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public bool GetIsLearnTutor2(int index)
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{
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if ((uint)index >= CountTutor2)
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return false;
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return (Data[Tutor2 + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public bool GetIsLearnTutor2(ushort move)
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{
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var index = TutorMoves2.IndexOf(move);
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return index >= 0 && (Data[Tutor2 + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public void SetIsLearnTutor2(int index, bool value)
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{
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if ((uint)index >= CountTutor2)
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throw new ArgumentOutOfRangeException(nameof(index), index, null);
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if (value)
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Data[Tutor2 + (index >> 3)] |= (byte)(1 << (index & 7));
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else
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Data[Tutor2 + (index >> 3)] &= (byte)~(1 << (index & 7));
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}
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public bool GetIsLearnTutor3(int index)
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{
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if ((uint)index >= CountTutor3)
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return false;
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return (Data[Tutor3 + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public bool GetIsLearnTutor3(ushort move)
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{
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var index = TutorMoves3.IndexOf(move);
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return index >= 0 && (Data[Tutor3 + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public void SetIsLearnTutor3(int index, bool value)
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{
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if ((uint)index >= CountTutor3)
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throw new ArgumentOutOfRangeException(nameof(index), index, null);
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if (value)
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Data[Tutor3 + (index >> 3)] |= (byte)(1 << (index & 7));
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else
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Data[Tutor3 + (index >> 3)] &= (byte)~(1 << (index & 7));
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}
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public bool GetIsLearnTutor4(int index)
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{
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if ((uint)index >= CountTutor4)
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return false;
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return (Data[Tutor4 + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public bool GetIsLearnTutor4(ushort move)
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{
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var index = TutorMoves4.IndexOf(move);
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return index >= 0 && (Data[Tutor4 + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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public void SetIsLearnTutor4(int index, bool value)
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{
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if ((uint)index >= CountTutor4)
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throw new ArgumentOutOfRangeException(nameof(index), index, null);
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if (value)
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Data[Tutor4 + (index >> 3)] |= (byte)(1 << (index & 7));
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else
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Data[Tutor4 + (index >> 3)] &= (byte)~(1 << (index & 7));
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}
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public void SetAllLearnTutor1(Span<bool> result)
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{
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var moves = TutorMoves1;
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var span = Data.AsSpan(Tutor1, 4);
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for (int index = CountTutor1 - 1; index >= 0; index--)
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{
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if ((span[index >> 3] & (1 << (index & 7))) != 0)
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result[moves[index]] = true;
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}
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}
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public void SetAllLearnTutor2(Span<bool> result)
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{
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var moves = TutorMoves2;
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var span = Data.AsSpan(Tutor2, 4);
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for (int index = CountTutor2 - 1; index >= 0; index--)
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{
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if ((span[index >> 3] & (1 << (index & 7))) != 0)
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result[moves[index]] = true;
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}
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}
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public void SetAllLearnTutor3(Span<bool> result)
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{
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var moves = TutorMoves3;
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var span = Data.AsSpan(Tutor3, 4);
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for (int index = CountTutor3 - 1; index >= 0; index--)
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{
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if ((span[index >> 3] & (1 << (index & 7))) != 0)
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result[moves[index]] = true;
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}
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}
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public void SetAllLearnTutor4(Span<bool> result)
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{
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var moves = TutorMoves4;
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var span = Data.AsSpan(Tutor4, 4);
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for (int index = CountTutor4 - 1; index >= 0; index--)
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{
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if ((span[index >> 3] & (1 << (index & 7))) != 0)
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result[moves[index]] = true;
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}
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}
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private static ReadOnlySpan<ushort> TutorMoves1 => new ushort[] { 450, 343, 162, 530, 324, 442, 402, 529, 340, 067, 441, 253, 009, 007, 008 };
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private static ReadOnlySpan<ushort> TutorMoves2 => new ushort[] { 277, 335, 414, 492, 356, 393, 334, 387, 276, 527, 196, 401, 399, 428, 406, 304, 231 };
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private static ReadOnlySpan<ushort> TutorMoves3 => new ushort[] { 020, 173, 282, 235, 257, 272, 215, 366, 143, 220, 202, 409, 355, 264, 351, 352 }; // Last 3 added, Different from G5 Humilau
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private static ReadOnlySpan<ushort> TutorMoves4 => new ushort[] { 380, 388, 180, 495, 270, 271, 478, 472, 283, 200, 278, 289, 446, 214, 285 };
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public bool GetIsTutorSpecial(ushort move)
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{
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if (GetIsTutor1(move))
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return true;
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if (GetIsLearnTutor2(move))
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return true;
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if (GetIsLearnTutor3(move))
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return true;
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if (GetIsLearnTutor4(move))
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return true;
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return false;
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}
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public void SetAllLearnTutorSpecial(Span<bool> result)
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{
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SetAllLearnTutor1(result);
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SetAllLearnTutor2(result);
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SetAllLearnTutor3(result);
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SetAllLearnTutor4(result);
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}
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public bool GetIsLearnHM(int index)
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{
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if ((uint)index >= CountHM)
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return false;
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index += CountTM;
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return (Data[TMHM + (index >> 3)] & (1 << (index & 7))) != 0;
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}
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}
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