using System; using System.Collections.Generic; namespace PKHeX.Core { /// Generation 3 format, exclusively for Pokémon XD. public sealed class XK3 : G3PKM, IShadowPKM { private static readonly byte[] Unused = { 0x0A, 0x0B, 0x0C, 0x0D, 0x1E, 0x1F, 0x2A, 0x2B, 0x7A, 0x7B, 0x7E, 0x7F }; public override IReadOnlyList ExtraBytes => Unused; public override int SIZE_PARTY => PKX.SIZE_3XSTORED; public override int SIZE_STORED => PKX.SIZE_3XSTORED; public override int Format => 3; public override PersonalInfo PersonalInfo => PersonalTable.RS[Species]; public override byte[] Data { get; } public XK3(byte[] data) => Data = data; public XK3() => Data = new byte[SIZE_PARTY]; public override PKM Clone() => new XK3((byte[])Data.Clone()){Identifier = Identifier, Purification = Purification}; private string GetString(int Offset, int Count) => StringConverter3.GetBEString3(Data, Offset, Count); private byte[] SetString(string value, int maxLength) => StringConverter3.SetBEString3(value, maxLength); // Trash Bytes public override byte[] Nickname_Trash { get => GetData(0x4E, 20); set { if (value?.Length == 20) value.CopyTo(Data, 0x4E); } } public override byte[] OT_Trash { get => GetData(0x38, 20); set { if (value?.Length == 20) value.CopyTo(Data, 0x38); } } // Silly Attributes public override ushort Sanity { get => 0; set { } } // valid flag set in pkm structure. public override ushort Checksum { get => Checksums.CRC16_CCITT(Data); set { } } // totally false, just a way to get a 'random' ident for the pkm. public override bool ChecksumValid => Valid; public override int Species { get => SpeciesConverter.GetG4Species(BigEndian.ToUInt16(Data, 0x00)); set => BigEndian.GetBytes((ushort)SpeciesConverter.GetG3Species(value)).CopyTo(Data, 0x00); } public override int SpriteItem => ItemConverter.GetG4Item((ushort)HeldItem); public override int HeldItem { get => BigEndian.ToUInt16(Data, 0x02); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x02); } public override int Stat_HPCurrent { get => BigEndian.ToUInt16(Data, 0x04); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x04); } public override int OT_Friendship { get => BigEndian.ToUInt16(Data, 0x06); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x06); } public override int Met_Location { get => BigEndian.ToUInt16(Data, 0x08); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x08); } // 0x0A-0x0B Unknown // 0x0C-0x0D Unknown public override int Met_Level { get => Data[0x0E]; set => Data[0x0E] = (byte)value; } public override int Ball { get => Data[0x0F]; set => Data[0x0F] = (byte)value; } public override int OT_Gender { get => Data[0x10]; set => Data[0x10] = (byte)value; } public override int Stat_Level { get => Data[0x11]; set => Data[0x11] = (byte)value; } public override int CNT_Sheen { get => Data[0x12]; set => Data[0x12] = (byte)value; } public override int PKRS_Strain { get => Data[0x13] & 0xF; set => Data[0x13] = (byte)(value & 0xF); } public override int MarkValue { get => SwapBits(Data[0x14], 1, 2); protected set => Data[0x14] = (byte)SwapBits(value, 1, 2); } public override int PKRS_Days { get => Math.Max((sbyte)Data[0x15], (sbyte)0); set => Data[0x15] = (byte)(value == 0 ? 0xFF : value & 0xF); } // 0x16-0x1C Battle Related private int XDPKMFLAGS { get => Data[0x1D]; set => Data[0x1D] = (byte)value; } public bool UnusedFlag0 { get => (XDPKMFLAGS & (1 << 0)) == 1 << 0; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 0)) | (value ? 1 << 0 : 0); } public bool UnusedFlag1 { get => (XDPKMFLAGS & (1 << 1)) == 1 << 1; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 1)) | (value ? 1 << 1 : 0); } public bool CapturedFlag { get => (XDPKMFLAGS & (1 << 2)) == 1 << 2; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 2)) | (value ? 1 << 2 : 0); } public bool UnusedFlag3 { get => (XDPKMFLAGS & (1 << 3)) == 1 << 3; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 3)) | (value ? 1 << 3 : 0); } public bool BlockTrades { get => (XDPKMFLAGS & (1 << 4)) == 1 << 4; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 4)) | (value ? 1 << 4 : 0); } public override bool Valid { get => (XDPKMFLAGS & (1 << 5)) == 0; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 5)) | (value ? 0 : 1 << 5); } // invalid flag public override bool AbilityBit { get => (XDPKMFLAGS & (1 << 6)) == 1 << 6; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 6)) | (value ? 1 << 6 : 0); } public override bool IsEgg { get => (XDPKMFLAGS & (1 << 7)) == 1 << 7; set => XDPKMFLAGS = (XDPKMFLAGS & ~(1 << 7)) | (value ? 1 << 7 : 0); } // 0x1E-0x1F Unknown public override uint EXP { get => BigEndian.ToUInt32(Data, 0x20); set => BigEndian.GetBytes(value).CopyTo(Data, 0x20); } public override int SID { get => BigEndian.ToUInt16(Data, 0x24); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x24); } public override int TID { get => BigEndian.ToUInt16(Data, 0x26); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x26); } public override uint PID { get => BigEndian.ToUInt32(Data, 0x28); set => BigEndian.GetBytes(value).CopyTo(Data, 0x28); } // 0x2A-0x2B Unknown // 0x2C-0x2F Battle Related public bool Obedient { get => Data[0x30] == 1; set => Data[0x30] = (byte)(value ? 1 : 0); } // 0x31-0x32 Unknown public int EncounterInfo { get => Data[0x33]; set => Data[0x33] = (byte)value; } public override bool FatefulEncounter { get => EncounterInfo != 0 || Obedient; set { if (EncounterInfo != 0) { if (!value) EncounterInfo = 0; return; } EncounterInfo = (byte) ((EncounterInfo & ~(1 << 0)) | (value ? 1 << 0 : 0)); } } public override int Version { get => GetGBAVersionID(Data[0x34]); set => Data[0x34] = GetGCVersionID(value); } public int CurrentRegion { get => Data[0x35]; set => Data[0x35] = (byte)value; } public int OriginalRegion { get => Data[0x36]; set => Data[0x36] = (byte)value; } public override int Language { get => Core.Language.GetMainLangIDfromGC(Data[0x37]); set => Data[0x37] = Core.Language.GetGCLangIDfromMain((byte)value); } public override string OT_Name { get => GetString(0x38, 20); set => SetString(value, 10).CopyTo(Data, 0x38); } // +2 terminator public override string Nickname { get => GetString(0x4E, 20); set { SetString(value, 10).CopyTo(Data, 0x4E); Nickname2 = value; } } // +2 terminator private string Nickname2 { get => GetString(0x64, 20); set => SetString(value, 10).CopyTo(Data, 0x64); } // +2 terminator // 0x7A-0x7B Unknown private ushort RIB0 { get => BigEndian.ToUInt16(Data, 0x7C); set => BigEndian.GetBytes(value).CopyTo(Data, 0x7C); } public override bool RibbonChampionG3Hoenn { get => (RIB0 & (1 << 15)) == 1 << 15; set => RIB0 = (ushort)((RIB0 & ~(1 << 15)) | (ushort)(value ? 1 << 15 : 0)); } public override bool RibbonWinning { get => (RIB0 & (1 << 14)) == 1 << 14; set => RIB0 = (ushort)((RIB0 & ~(1 << 14)) | (ushort)(value ? 1 << 14 : 0)); } public override bool RibbonVictory { get => (RIB0 & (1 << 13)) == 1 << 13; set => RIB0 = (ushort)((RIB0 & ~(1 << 13)) | (ushort)(value ? 1 << 13 : 0)); } public override bool RibbonArtist { get => (RIB0 & (1 << 12)) == 1 << 12; set => RIB0 = (ushort)((RIB0 & ~(1 << 12)) | (ushort)(value ? 1 << 12 : 0)); } public override bool RibbonEffort { get => (RIB0 & (1 << 11)) == 1 << 11; set => RIB0 = (ushort)((RIB0 & ~(1 << 11)) | (ushort)(value ? 1 << 11 : 0)); } public override bool RibbonChampionBattle { get => (RIB0 & (1 << 10)) == 1 << 10; set => RIB0 = (ushort)((RIB0 & ~(1 << 10)) | (ushort)(value ? 1 << 10 : 0)); } public override bool RibbonChampionRegional { get => (RIB0 & (1 << 09)) == 1 << 09; set => RIB0 = (ushort)((RIB0 & ~(1 << 09)) | (ushort)(value ? 1 << 09 : 0)); } public override bool RibbonChampionNational { get => (RIB0 & (1 << 08)) == 1 << 08; set => RIB0 = (ushort)((RIB0 & ~(1 << 08)) | (ushort)(value ? 1 << 08 : 0)); } public override bool RibbonCountry { get => (RIB0 & (1 << 07)) == 1 << 07; set => RIB0 = (ushort)((RIB0 & ~(1 << 07)) | (ushort)(value ? 1 << 07 : 0)); } public override bool RibbonNational { get => (RIB0 & (1 << 06)) == 1 << 06; set => RIB0 = (ushort)((RIB0 & ~(1 << 06)) | (ushort)(value ? 1 << 06 : 0)); } public override bool RibbonEarth { get => (RIB0 & (1 << 05)) == 1 << 05; set => RIB0 = (ushort)((RIB0 & ~(1 << 05)) | (ushort)(value ? 1 << 05 : 0)); } public override bool RibbonWorld { get => (RIB0 & (1 << 04)) == 1 << 04; set => RIB0 = (ushort)((RIB0 & ~(1 << 04)) | (ushort)(value ? 1 << 04 : 0)); } public override bool Unused1 { get => (RIB0 & (1 << 03)) == 1 << 03; set => RIB0 = (ushort)((RIB0 & ~(1 << 03)) | (ushort)(value ? 1 << 03 : 0)); } public override bool Unused2 { get => (RIB0 & (1 << 02)) == 1 << 02; set => RIB0 = (ushort)((RIB0 & ~(1 << 02)) | (ushort)(value ? 1 << 02 : 0)); } public override bool Unused3 { get => (RIB0 & (1 << 01)) == 1 << 01; set => RIB0 = (ushort)((RIB0 & ~(1 << 01)) | (ushort)(value ? 1 << 01 : 0)); } public override bool Unused4 { get => (RIB0 & (1 << 00)) == 1 << 00; set => RIB0 = (ushort)((RIB0 & ~(1 << 00)) | (ushort)(value ? 1 << 00 : 0)); } // 0x7E-0x7F Unknown // Moves public override int Move1 { get => BigEndian.ToUInt16(Data, 0x80); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x80); } public override int Move1_PP { get => Data[0x82]; set => Data[0x82] = (byte)value; } public override int Move1_PPUps { get => Data[0x83]; set => Data[0x83] = (byte)value; } public override int Move2 { get => BigEndian.ToUInt16(Data, 0x84); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x84); } public override int Move2_PP { get => Data[0x86]; set => Data[0x86] = (byte)value; } public override int Move2_PPUps { get => Data[0x87]; set => Data[0x87] = (byte)value; } public override int Move3 { get => BigEndian.ToUInt16(Data, 0x88); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x88); } public override int Move3_PP { get => Data[0x8A]; set => Data[0x8A] = (byte)value; } public override int Move3_PPUps { get => Data[0x8B]; set => Data[0x8B] = (byte)value; } public override int Move4 { get => BigEndian.ToUInt16(Data, 0x8C); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x8C); } public override int Move4_PP { get => Data[0x8E]; set => Data[0x8E] = (byte)value; } public override int Move4_PPUps { get => Data[0x8F]; set => Data[0x8F] = (byte)value; } // More party stats public override int Stat_HPMax { get => BigEndian.ToUInt16(Data, 0x90); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x90); } public override int Stat_ATK { get => BigEndian.ToUInt16(Data, 0x92); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x92); } public override int Stat_DEF { get => BigEndian.ToUInt16(Data, 0x94); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x94); } public override int Stat_SPA { get => BigEndian.ToUInt16(Data, 0x96); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x96); } public override int Stat_SPD { get => BigEndian.ToUInt16(Data, 0x98); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x98); } public override int Stat_SPE { get => BigEndian.ToUInt16(Data, 0x9A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x9A); } // EVs public override int EV_HP { get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9C)); set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9C); } public override int EV_ATK { get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0x9E)); set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0x9E); } public override int EV_DEF { get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA0)); set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA0); } public override int EV_SPA { get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA2)); set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA2); } public override int EV_SPD { get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA4)); set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA4); } public override int EV_SPE { get => Math.Min(byte.MaxValue, BigEndian.ToUInt16(Data, 0xA6)); set => BigEndian.GetBytes((ushort)(value & 0xFF)).CopyTo(Data, 0xA6); } // IVs public override int IV_HP { get => Data[0xA8]; set => Data[0xA8] = (byte)(value & 0x1F); } public override int IV_ATK { get => Data[0xA9]; set => Data[0xA9] = (byte)(value & 0x1F); } public override int IV_DEF { get => Data[0xAA]; set => Data[0xAA] = (byte)(value & 0x1F); } public override int IV_SPA { get => Data[0xAB]; set => Data[0xAB] = (byte)(value & 0x1F); } public override int IV_SPD { get => Data[0xAC]; set => Data[0xAC] = (byte)(value & 0x1F); } public override int IV_SPE { get => Data[0xAD]; set => Data[0xAD] = (byte)(value & 0x1F); } // Contest public override int CNT_Cool { get => Data[0xAE]; set => Data[0xAE] = (byte)value; } public override int CNT_Beauty { get => Data[0xAF]; set => Data[0xAF] = (byte)value; } public override int CNT_Cute { get => Data[0xB0]; set => Data[0xB0] = (byte)value; } public override int CNT_Smart { get => Data[0xB1]; set => Data[0xB1] = (byte)value; } public override int CNT_Tough { get => Data[0xB2]; set => Data[0xB2] = (byte)value; } public override int RibbonCountG3Cool { get => Data[0xB3]; set => Data[0xB3] = (byte)value; } public override int RibbonCountG3Beauty { get => Data[0xB4]; set => Data[0xB4] = (byte)value; } public override int RibbonCountG3Cute { get => Data[0xB5]; set => Data[0xB5] = (byte)value; } public override int RibbonCountG3Smart { get => Data[0xB6]; set => Data[0xB6] = (byte)value; } public override int RibbonCountG3Tough { get => Data[0xB7]; set => Data[0xB7] = (byte)value; } public int ShadowID { get => BigEndian.ToUInt16(Data, 0xBA); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xBA); } // Purification information is stored in the save file and accessed based on the Shadow ID. public int Purification { get; set; } // stored in the data, offset undocumented public override int Status_Condition { get; set; } protected override byte[] Encrypt() { return (byte[])Data.Clone(); } public PK3 ConvertToPK3() { var pk = ConvertTo(); if (Version == 15) { // Transferring XK3 to PK3 when it originates from XD sets the fateful encounter (obedience) flag. if (ShadowID != 0) pk.RibbonNational = true; // must be purified before trading away; force purify if (IsOriginXD()) pk.FatefulEncounter = true; } pk.RefreshChecksum(); return pk; } private bool IsOriginXD() { if (ShadowID != 0) return true; return IsOriginXD(Species, Met_Level); } private static bool IsOriginXD(int species, int metLevel) { switch (species) { case 296: // Makuhita 30 Colo 18 XD case 297: return metLevel != 30; case 175: // Togepi 20 Colo 25 XD, also 20 as Togetic in Colo case 176: return metLevel != 20; case 179: // Mareep 37 Colo 17 XD case 180: // Flaafy 30 Colo case 181: return metLevel != 37 && metLevel != 30; case 219: // Magcargo 30 Colo 38 XD (Slugma in Colo) return metLevel != 30; case 195: // Quagsire 30 Colo // ** Wooper XD return metLevel != 30; case 334: // Altaria 33 Colo // 36 XD (Swablu in Colo) return metLevel != 33; case 167: // Ledian 40 Colo // 10 Ledyba XD return metLevel != 40; case 207: // Gligar 43 Colo // ** Gligar XD return metLevel != 43; case 221: // Piloswine 43 Colo // 22 Swinub XD return metLevel != 43; case 205: // Forretress 43 Colo // 20 Pineco XD return metLevel != 43; case 168: // Ariados 43 Colo // 14 Spinarak XD return metLevel != 43; case 229: // Houndoom 48 Colo // 17 Houndour XD return metLevel != 48; case 217: // Ursaring 45 Colo // 11 Teddiursa XD return metLevel != 45; case 212: // Scizor 50 Colo // 40 Scyther XD return metLevel != 50; case 196: // Espeon return metLevel != 25; case 197: // Umbreon return metLevel != 26; // Gifts case 213: // Shuckle case 239: case 240: // Elekid case 246: case 247: case 248: // Larvitar case 307: case 308: // Meditite return metLevel == 20; } // all other cases handled, if not in Colo's table it's from XD. return !Legal.ValidSpecies_Colo.Contains(species); } } }