using System; namespace PKHeX.Core { public sealed class GameTime8 : SaveBlock { public GameTime8(SaveFile sav, int offset) : base(sav) => Offset = offset; public uint SecondsToStart { get => BitConverter.ToUInt32(Data, Offset + 0x28); set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 0x28); } public uint SecondsToFame { get => BitConverter.ToUInt32(Data, Offset + 0x30); set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 0x30); } } }