using System; using System.Collections.Generic; using System.Security.Cryptography; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// Generation 3 object for Pokémon Colosseum saves. /// public sealed class SAV3Colosseum : SaveFile, IGCSaveFile { protected internal override string ShortSummary => $"{OT} ({Version}) - {PlayTimeString}"; public override string Extension => this.GCExtension(); public override PersonalTable3 Personal => PersonalTable.RS; public override ReadOnlySpan HeldItems => Legal.HeldItems_RS; public SAV3GCMemoryCard? MemoryCard { get; init; } // 3 Save files are stored // 0x0000-0x6000 contains memory card data // 0x6000-0x60000 contains the 3 save slots // 0x5A000 / 3 = 0x1E000 per save slot // Checksum is SHA1 over 0-0x1DFD7, stored in the last 20 bytes of the save slot. // Another SHA1 hash is 0x1DFD8, for 20 bytes. Unknown purpose. // Checksum is used as the crypto key. private const int SLOT_SIZE = 0x1E000; private const int SLOT_START = 0x6000; private const int SLOT_COUNT = 3; private const int sha1HashSize = 20; private int SaveCount = -1; private int SaveIndex = -1; private readonly StrategyMemo StrategyMemo; public const int MaxShadowID = 0x80; // 128 private int Memo; private readonly byte[] BAK; public SAV3Colosseum() : base(SaveUtil.SIZE_G3COLO) { BAK = Array.Empty(); StrategyMemo = Initialize(); ClearBoxes(); } public SAV3Colosseum(byte[] data) : base(data) { BAK = data; InitializeData(); StrategyMemo = Initialize(); } private StrategyMemo Initialize() { // Trainer1 = 0x00078; Party = 0x000A8; Box = 0x00B90; DaycareOffset = 0x08170; Memo = 0x082B0; // Since PartyCount is not stored in the save file, // Count up how many party slots are active. for (int i = 0; i < 6; i++) { var ofs = GetPartyOffset(i); var span = Data.AsSpan(ofs); if (ReadUInt16BigEndian(span) != 0) // species is at offset 0x00 PartyCount++; } var memo = new StrategyMemo(Data.AsSpan(Memo), xd: false); return memo; } private void InitializeData() { // Scan all 3 save slots for the highest counter for (int i = 0; i < SLOT_COUNT; i++) { int slotOffset = SLOT_START + (i * SLOT_SIZE); int SaveCounter = ReadInt32BigEndian(Data.AsSpan(slotOffset + 4)); if (SaveCounter <= SaveCount) continue; SaveCount = SaveCounter; SaveIndex = i; } // Decrypt most recent save slot { int slotOffset = SLOT_START + (SaveIndex * SLOT_SIZE); ReadOnlySpan slot = Data.AsSpan(slotOffset, SLOT_SIZE); Span digest = stackalloc byte[sha1HashSize]; slot[^sha1HashSize..].CopyTo(digest); // Decrypt Slot Data = DecryptColosseum(slot, digest); } } protected override byte[] GetFinalData() { var newFile = GetInnerData(); // Return the gci if Memory Card is not being exported if (MemoryCard is null) return newFile; MemoryCard.WriteSaveGameData(newFile); return MemoryCard.Data; } private byte[] GetInnerData() { StrategyMemo.Write().CopyTo(Data, Memo); SetChecksums(); // Get updated save slot data ReadOnlySpan slot = Data; Span digest = stackalloc byte[sha1HashSize]; slot[^sha1HashSize..].CopyTo(digest); byte[] newSAV = EncryptColosseum(slot, digest); // Put save slot back in original save data byte[] newFile = MemoryCard != null ? MemoryCard.ReadSaveGameData().ToArray() : (byte[])BAK.Clone(); Array.Copy(newSAV, 0, newFile, SLOT_START + (SaveIndex * SLOT_SIZE), newSAV.Length); return newFile; } // Configuration protected override SAV3Colosseum CloneInternal() => new(GetInnerData()) { MemoryCard = MemoryCard }; protected override int SIZE_STORED => PokeCrypto.SIZE_3CSTORED; protected override int SIZE_PARTY => PokeCrypto.SIZE_3CSTORED; // unused public override CK3 BlankPKM => new(); public override Type PKMType => typeof(CK3); public override ushort MaxMoveID => Legal.MaxMoveID_3; public override ushort MaxSpeciesID => Legal.MaxSpeciesID_3; public override int MaxAbilityID => Legal.MaxAbilityID_3; public override int MaxBallID => Legal.MaxBallID_3; public override int MaxItemID => Legal.MaxItemID_3_COLO; public override int MaxGameID => Legal.MaxGameID_3; public override int MaxEV => 255; public override int Generation => 3; public override EntityContext Context => EntityContext.Gen3; protected override int GiftCountMax => 1; public override int MaxStringLengthOT => 10; // as evident by Mattle Ho-Oh public override int MaxStringLengthNickname => 10; public override int MaxMoney => 9999999; public override int BoxCount => 3; public override bool IsPKMPresent(ReadOnlySpan data) => EntityDetection.IsPresentGC(data); private static byte[] EncryptColosseum(ReadOnlySpan input, Span digest) { if (input.Length != SLOT_SIZE) throw new ArgumentException("Incorrect slot size", nameof(input)); byte[] output = input.ToArray(); // NOT key for (int i = 0; i < digest.Length; i++) digest[i] = (byte)~digest[i]; const int start = 0x18; const int end = (SLOT_SIZE - (2 * sha1HashSize)); var crypt = output.AsSpan(); for (int i = start; i < end; i += sha1HashSize) { var slice = crypt.Slice(i, digest.Length); for (int j = 0; j < digest.Length; j++) slice[j] ^= digest[j]; SHA1.HashData(slice, digest); // update digest } return output; } private static byte[] DecryptColosseum(ReadOnlySpan input, Span digest) { if (input.Length != SLOT_SIZE) throw new ArgumentException("Incorrect slot size", nameof(input)); byte[] output = input.ToArray(); // NOT key for (int i = 0; i < digest.Length; i++) digest[i] = (byte)~digest[i]; Span hash = stackalloc byte[sha1HashSize]; const int start = 0x18; const int end = (SLOT_SIZE - (2 * sha1HashSize)); var crypt = output.AsSpan(); for (int i = start; i < end; i += sha1HashSize) { var slice = crypt.Slice(i, Math.Min(crypt.Length - i, sha1HashSize)); SHA1.HashData(slice, hash); // update digest for (int j = 0; j < slice.Length; j++) slice[j] ^= digest[j]; hash.CopyTo(digest); // for use in next loop } return output; } protected override void SetChecksums() { var data = Data.AsSpan(); var header = data[..0x20]; var payload = data[..(SLOT_SIZE - (2 * sha1HashSize))]; var hash = data[^sha1HashSize..]; var headerCHK = data[0x0C..]; // Clear Header Checksum WriteInt32BigEndian(headerCHK, 0); // Compute checksum of data SHA1.HashData(payload, hash); // Compute new header checksum int newHC = ComputeHeaderChecksum(header, hash); // Set Header Checksum WriteInt32BigEndian(headerCHK, newHC); } private static int ComputeHeaderChecksum(Span header, Span hash) { int result = 0; for (int i = 0; i < 0x18; i += 4) result -= ReadInt32BigEndian(header[i..]); result -= ReadInt32BigEndian(header[0x18..]) ^ ~ReadInt32BigEndian(hash); result -= ReadInt32BigEndian(header[0x1C..]) ^ ~ReadInt32BigEndian(hash[4..]); return result; } public override bool ChecksumsValid => !ChecksumInfo.Contains("Invalid"); public override string ChecksumInfo { get { var data = Data.AsSpan(); var header = data[..0x20]; var payload = data[..(SLOT_SIZE - (2 * sha1HashSize))]; var storedHash = data[^sha1HashSize..]; var hc = header[0x0C..]; int oldHC = ReadInt32BigEndian(hc); // Clear Header Checksum WriteInt32BigEndian(hc, 0); Span currentHash = stackalloc byte[sha1HashSize]; SHA1.HashData(payload, currentHash); // Compute new header checksum int newHC = ComputeHeaderChecksum(header, currentHash); // Restore old header checksum WriteInt32BigEndian(hc, oldHC); bool isHeaderValid = newHC == oldHC; bool isBodyValid = storedHash.SequenceEqual(currentHash); static string valid(bool s) => s ? "Valid" : "Invalid"; return $"Header Checksum {valid(isHeaderValid)}, Body Checksum {valid(isBodyValid)}."; } } // Trainer Info public override GameVersion Version { get => GameVersion.COLO; protected set { } } // Storage public override int GetPartyOffset(int slot) { return Party + (SIZE_STORED * slot); } public override int GetBoxOffset(int box) { return Box + (((30 * SIZE_STORED) + 0x14)*box) + 0x14; } private Span GetBoxNameSpan(int box) => Data.AsSpan(Box + (0x24A4 * box), 16); public override string GetBoxName(int box) { return GetString(GetBoxNameSpan(box)); } public override void SetBoxName(int box, ReadOnlySpan value) { SetString(GetBoxNameSpan(box), value, 8, StringConverterOption.ClearZero); } protected override CK3 GetPKM(byte[] data) { if (data.Length != SIZE_STORED) Array.Resize(ref data, SIZE_STORED); return new(data); } protected override byte[] DecryptPKM(byte[] data) => data; protected override void SetPKM(PKM pk, bool isParty = false) { if (pk is not CK3 ck3) return; ck3.CurrentRegion = (byte)CurrentRegion; ck3.OriginalRegion = (byte)OriginalRegion; } protected override void SetDex(PKM pk) { if (pk.Species is 0 or > Legal.MaxSpeciesID_3) return; if (pk.IsEgg) return; // Dex Related var entry = StrategyMemo.GetEntry(pk.Species); if (entry.IsEmpty) // Populate { entry.Species = pk.Species; entry.PID = pk.PID; entry.ID32 = pk.ID32; } if (entry.Matches(pk.Species, pk.PID, pk.ID32)) { entry.Seen = true; entry.Owned = true; } StrategyMemo.SetEntry(entry); } // Config private const int Config = 0x08; public GCVersion GCGameIndex { get => (GCVersion)Data[Config + 0x00]; set => Data[Config + 0x00] = (byte)value; } public GCRegion CurrentRegion { get => (GCRegion)Data[Config + 0x01]; set => Data[Config + 0x01] = (byte)value; } public GCRegion OriginalRegion { get => (GCRegion)Data[Config + 0x02]; set => Data[Config + 0x02] = (byte)value; } public LanguageGC GCLanguage { get => (LanguageGC)Data[Config + 0x03]; set => Data[Config + 0x03] = (byte)value; } public override int Language { get => (int)GCLanguage.ToLanguageID(); set => GCLanguage = ((LanguageID)value).ToLanguageGC(); } private TimeSpan PlayedSpan { get => TimeSpan.FromSeconds(ReadSingleBigEndian(Data.AsSpan(Config + 0x20))); set => WriteSingleBigEndian(Data.AsSpan(Config + 0x20), (float)value.TotalSeconds); } public override int PlayedHours { get => (ushort)PlayedSpan.TotalHours; set { var time = PlayedSpan; PlayedSpan = time - TimeSpan.FromHours((int)time.TotalHours) + TimeSpan.FromHours(value); } } public override int PlayedMinutes { get => (byte)PlayedSpan.Minutes; set { var time = PlayedSpan; PlayedSpan = time - TimeSpan.FromMinutes(time.Minutes) + TimeSpan.FromMinutes(value); } } public override int PlayedSeconds { get => (byte)PlayedSpan.Seconds; set { var time = PlayedSpan; PlayedSpan = time - TimeSpan.FromSeconds(time.Seconds) + TimeSpan.FromSeconds(value); } } // Trainer Info (offset 0x78, length 0xB18, end @ 0xB90) public override string OT { get => GetString(Data.AsSpan(0x78, 20)); set { SetString(Data.AsSpan(0x78, 20), value, 10, StringConverterOption.ClearZero); OT2 = value; } } public string OT2 { get => GetString(Data.AsSpan(0x8C, 20)); set => SetString(Data.AsSpan(0x8C, 20), value, 10, StringConverterOption.ClearZero); } public override uint ID32 { get => ReadUInt32BigEndian(Data.AsSpan(0xA4)); set => WriteUInt32BigEndian(Data.AsSpan(0xA4), value); } public override ushort SID16 { get => ReadUInt16BigEndian(Data.AsSpan(0xA4)); set => WriteUInt16BigEndian(Data.AsSpan(0xA4), value); } public override ushort TID16 { get => ReadUInt16BigEndian(Data.AsSpan(0xA6)); set => WriteUInt16BigEndian(Data.AsSpan(0xA6), value); } public override int Gender { get => Data[0xAF8]; set => Data[0xAF8] = (byte)value; } public override uint Money { get => ReadUInt32BigEndian(Data.AsSpan(0xAFC)); set => WriteUInt32BigEndian(Data.AsSpan(0xAFC), value); } public uint Coupons { get => ReadUInt32BigEndian(Data.AsSpan(0xB00)); set => WriteUInt32BigEndian(Data.AsSpan(0xB00), value); } public string RUI_Name { get => GetString(Data.AsSpan(0xB3A, 20)); set => SetString(Data.AsSpan(0xB3A, 20), value, 10, StringConverterOption.ClearZero); } public override IReadOnlyList Inventory { get { var info = ItemStorage3Colo.Instance; InventoryPouch[] pouch = { new InventoryPouch3GC(InventoryType.Items, info, 99, 0x007F8, 20), // 20 COLO, 30 XD new InventoryPouch3GC(InventoryType.KeyItems, info, 1, 0x00848, 43), new InventoryPouch3GC(InventoryType.Balls, info, 99, 0x008F4, 16), new InventoryPouch3GC(InventoryType.TMHMs, info, 99, 0x00934, 64), // no HMs new InventoryPouch3GC(InventoryType.Berries, info, 999, 0x00A34, 46), new InventoryPouch3GC(InventoryType.Medicine, info, 99, 0x00AEC, 3), // Cologne }; return pouch.LoadAll(Data); } set => value.SaveAll(Data); } // Daycare Structure: // 0x00 -- Occupied // 0x01 -- Deposited Level // 0x02-0x03 -- unused? // 0x04-0x07 -- Initial EXP public override int GetDaycareSlotOffset(int loc, int slot) { return DaycareOffset + 8; } public override uint? GetDaycareEXP(int loc, int slot) { return null; } public override bool? IsDaycareOccupied(int loc, int slot) { return null; } public override void SetDaycareEXP(int loc, int slot, uint EXP) { } public override void SetDaycareOccupied(int loc, int slot, bool occupied) { } public override string GetString(ReadOnlySpan data) => StringConverter3GC.GetString(data); public override int SetString(Span destBuffer, ReadOnlySpan value, int maxLength, StringConverterOption option) { return StringConverter3GC.SetString(destBuffer, value, maxLength, option); } }