using System; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// Generation 2 format for . public sealed class SK2 : GBPKM, ICaughtData2 { public override PersonalInfo2 PersonalInfo => PersonalTable.C[Species]; public override bool Valid => Species <= Legal.MaxSpeciesID_2; public override int SIZE_PARTY => PokeCrypto.SIZE_2STADIUM; public override int SIZE_STORED => PokeCrypto.SIZE_2STADIUM; private bool IsEncodingJapanese { get; set; } public override bool Japanese => IsEncodingJapanese; public override bool Korean => false; private const int StringLength = 12; public override EntityContext Context => EntityContext.Gen2; public override int MaxStringLengthTrainer => StringLength; public override int MaxStringLengthNickname => StringLength; public SK2(bool jp = false) : base(PokeCrypto.SIZE_2STADIUM) => IsEncodingJapanese = jp; public SK2(byte[] data) : this(data, IsJapanese(data)) { } public SK2(byte[] data, bool jp) : base(data) => IsEncodingJapanese = jp; public override SK2 Clone() => new((byte[])Data.Clone(), Japanese) { IsEgg = IsEgg, }; protected override byte[] Encrypt() => Data; #region Stored Attributes public override ushort Species { get => Data[0]; set => Data[0] = (byte)value; } public override int SpriteItem => ItemConverter.GetItemFuture2((byte)HeldItem); public override int HeldItem { get => Data[0x1]; set => Data[0x1] = (byte)value; } public override ushort Move1 { get => Data[2]; set => Data[2] = (byte)value; } public override ushort Move2 { get => Data[3]; set => Data[3] = (byte)value; } public override ushort Move3 { get => Data[4]; set => Data[4] = (byte)value; } public override ushort Move4 { get => Data[5]; set => Data[5] = (byte)value; } public override ushort TID16 { get => ReadUInt16BigEndian(Data.AsSpan(6)); set => WriteUInt16BigEndian(Data.AsSpan(6), value); } public override uint EXP { get => ReadUInt32BigEndian(Data.AsSpan(8)); set => WriteUInt32BigEndian(Data.AsSpan(8), value); } // not 3 bytes like in PK2 public override int EV_HP { get => ReadUInt16BigEndian(Data.AsSpan(0x0C)); set => WriteUInt16BigEndian(Data.AsSpan(0x0C), (ushort)value); } public override int EV_ATK { get => ReadUInt16BigEndian(Data.AsSpan(0x0E)); set => WriteUInt16BigEndian(Data.AsSpan(0x0E), (ushort)value); } public override int EV_DEF { get => ReadUInt16BigEndian(Data.AsSpan(0x10)); set => WriteUInt16BigEndian(Data.AsSpan(0x10), (ushort)value); } public override int EV_SPE { get => ReadUInt16BigEndian(Data.AsSpan(0x12)); set => WriteUInt16BigEndian(Data.AsSpan(0x12), (ushort)value); } public override int EV_SPC { get => ReadUInt16BigEndian(Data.AsSpan(0x14)); set => WriteUInt16BigEndian(Data.AsSpan(0x14), (ushort)value); } public override ushort DV16 { get => ReadUInt16BigEndian(Data.AsSpan(0x16)); set => WriteUInt16BigEndian(Data.AsSpan(0x16), value); } public override int Move1_PP { get => Data[0x18] & 0x3F; set => Data[0x18] = (byte)((Data[0x18] & 0xC0) | Math.Min(63, value)); } public override int Move2_PP { get => Data[0x19] & 0x3F; set => Data[0x19] = (byte)((Data[0x19] & 0xC0) | Math.Min(63, value)); } public override int Move3_PP { get => Data[0x1A] & 0x3F; set => Data[0x1A] = (byte)((Data[0x1A] & 0xC0) | Math.Min(63, value)); } public override int Move4_PP { get => Data[0x1B] & 0x3F; set => Data[0x1B] = (byte)((Data[0x1B] & 0xC0) | Math.Min(63, value)); } public override int Move1_PPUps { get => (Data[0x18] & 0xC0) >> 6; set => Data[0x18] = (byte)((Data[0x18] & 0x3F) | ((value & 0x3) << 6)); } public override int Move2_PPUps { get => (Data[0x19] & 0xC0) >> 6; set => Data[0x19] = (byte)((Data[0x19] & 0x3F) | ((value & 0x3) << 6)); } public override int Move3_PPUps { get => (Data[0x1A] & 0xC0) >> 6; set => Data[0x1A] = (byte)((Data[0x1A] & 0x3F) | ((value & 0x3) << 6)); } public override int Move4_PPUps { get => (Data[0x1B] & 0xC0) >> 6; set => Data[0x1B] = (byte)((Data[0x1B] & 0x3F) | ((value & 0x3) << 6)); } public override byte CurrentFriendship { get => Data[0x1C]; set => Data[0x1C] = value; } public override byte Stat_Level { get => Data[0x1D]; set => Data[0x1D] = value; } public override bool IsEgg { get => (Data[0x1E] & 1) == 1; set => Data[0x1E] = (byte)((Data[0x1E] & ~1) | (value ? 1 : 0)); } public bool IsRental { get => (Data[0x1E] & 4) == 4; set { if (!value) { Data[0x1E] &= 0xFB; return; } Data[0x1E] |= 4; // Rentals do not have an OT name, so clear it OriginalTrainerTrash.Clear(); } } // 0x1F public byte PokerusState { get => Data[0x20]; set => Data[0x20] = value; } // Crystal only Caught Data public override int PokerusDays { get => PokerusState & 0xF; set => PokerusState = (byte)((PokerusState & ~0xF) | value); } public override int PokerusStrain { get => PokerusState >> 4; set => PokerusState = (byte)((PokerusState & 0xF) | (value << 4)); } public ushort CaughtData { get => ReadUInt16BigEndian(Data.AsSpan(0x21)); set => WriteUInt16BigEndian(Data.AsSpan(0x21), value); } public int MetTimeOfDay { get => (CaughtData >> 14) & 0x3; set => CaughtData = (ushort)((CaughtData & 0x3FFF) | ((value & 0x3) << 14)); } public override byte MetLevel { get => (byte)((CaughtData >> 8) & 0x3F); set => CaughtData = (ushort)((CaughtData & 0xC0FF) | ((value & 0x3F) << 8)); } public override byte OriginalTrainerGender { get => (byte)((CaughtData >> 7) & 1); set => CaughtData = (ushort)((CaughtData & 0xFF7F) | ((value & 1) << 7)); } public override ushort MetLocation { get => (ushort)(CaughtData & 0x7F); set => CaughtData = (ushort)((CaughtData & 0xFF80) | (value & 0x7F)); } public override string Nickname { get => StringConverter2.GetString(NicknameTrash, Language); set => StringConverter2.SetString(NicknameTrash, value, StringLength, Language, StringConverterOption.None); } public override string OriginalTrainerName { get => StringConverter2.GetString(OriginalTrainerTrash, Language); set { if (IsRental) { OriginalTrainerTrash.Clear(); return; } StringConverter2.SetString(OriginalTrainerTrash, value, StringLength, Language, StringConverterOption.None); } } public override Span NicknameTrash => Data.AsSpan(0x24, StringLength); public override Span OriginalTrainerTrash => Data.AsSpan(0x30, StringLength); public override int TrashCharCountTrainer => StringLength; public override int TrashCharCountNickname => StringLength; #endregion #region Party Attributes public override int Status_Condition { get; set; } public override int Stat_HPCurrent { get; set; } public override int Stat_HPMax { get; set; } public override int Stat_ATK { get; set; } public override int Stat_DEF { get; set; } public override int Stat_SPE { get; set; } public override int Stat_SPA { get; set; } public override int Stat_SPD { get; set; } #endregion public override byte OriginalTrainerFriendship { get => CurrentFriendship; set => CurrentFriendship = value; } public override bool HasOriginalMetLocation => CaughtData != 0; public override GameVersion Version { get => GameVersion.GSC; set { } } protected override void GetNonNickname(int language, Span data) { var name = SpeciesName.GetSpeciesNameGeneration(Species, language, 2); StringConverter2.SetString(data, name, data.Length, language, StringConverterOption.Clear50); } public override void SetNotNicknamed(int language) => GetNonNickname(language, NicknameTrash); // Maximums public override ushort MaxMoveID => Legal.MaxMoveID_2; public override ushort MaxSpeciesID => Legal.MaxSpeciesID_2; public override int MaxAbilityID => Legal.MaxAbilityID_2; public override int MaxItemID => Legal.MaxItemID_2; public PK2 ConvertToPK2() => new(Japanese) { Species = Species, HeldItem = HeldItem, Move1 = Move1, Move2 = Move2, Move3 = Move3, Move4 = Move4, TID16 = TID16, EXP = EXP, EV_HP = EV_HP, EV_ATK = EV_ATK, EV_DEF = EV_DEF, EV_SPE = EV_SPE, EV_SPC = EV_SPC, DV16 = DV16, Move1_PP = Move1_PP, Move2_PP = Move2_PP, Move3_PP = Move3_PP, Move4_PP = Move4_PP, Move1_PPUps = Move1_PPUps, Move2_PPUps = Move2_PPUps, Move3_PPUps = Move3_PPUps, Move4_PPUps = Move4_PPUps, CurrentFriendship = CurrentFriendship, Stat_Level = Stat_Level, IsEgg = IsEgg, PokerusState = PokerusState, CaughtData = CaughtData, // Only copies until first 0x50 terminator, but just copy everything Nickname = Nickname, OriginalTrainerName = IsRental ? Japanese ? "1337" : "PKHeX" : OriginalTrainerName, }; private static bool IsJapanese(ReadOnlySpan data) { const byte empty = 0; const byte terminator = StringConverter2.TerminatorCode; var ot = data.Slice(0x30, StringLength); if (ot[6..].ContainsAnyExcept(empty, terminator)) return false; if (!StringConverter2.GetIsJapanese(ot)) return false; var nick = data.Slice(0x24, StringLength); if (nick[6..].ContainsAnyExcept(empty, terminator)) return false; if (!StringConverter2.GetIsJapanese(nick)) return false; return true; } private static bool IsEnglish(ReadOnlySpan data) { if (!StringConverter2.GetIsEnglish(data.Slice(0x30, StringLength))) return false; if (!StringConverter2.GetIsEnglish(data.Slice(0x24, StringLength))) return false; return true; } public bool IsPossible(bool japanese) => japanese ? IsJapanese(Data) : IsEnglish(Data); public void SwapLanguage() => IsEncodingJapanese ^= true; public override string GetString(ReadOnlySpan data) => StringConverter2.GetString(data, Language); public override int LoadString(ReadOnlySpan data, Span destBuffer) => StringConverter2.LoadString(data, destBuffer, Language); public override int SetString(Span destBuffer, ReadOnlySpan value, int maxLength, StringConverterOption option) => StringConverter2.SetString(destBuffer, value, maxLength, Language, option); }