using System; using System.Collections.Generic; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// Generation 1 format. public sealed class PK1 : GBPKML { public override PersonalInfo PersonalInfo => PersonalTable.Y[Species]; public override bool Valid => Species <= 151 && (Data[0] == 0 || Species != 0); public override int SIZE_PARTY => PokeCrypto.SIZE_1PARTY; public override int SIZE_STORED => PokeCrypto.SIZE_1STORED; public override bool Korean => false; public override EntityContext Context => EntityContext.Gen1; public PK1(bool jp = false) : base(PokeCrypto.SIZE_1PARTY, jp) { } public PK1(byte[] decryptedData, bool jp = false) : base(EnsurePartySize(decryptedData), jp) { } private static byte[] EnsurePartySize(byte[] data) { if (data.Length != PokeCrypto.SIZE_1PARTY) Array.Resize(ref data, PokeCrypto.SIZE_1PARTY); return data; } public override PKM Clone() { var clone = new PK1((byte[])Data.Clone(), Japanese); OT_Trash.CopyTo(clone.OT_Trash); Nickname_Trash.CopyTo(clone.Nickname_Trash); return clone; } protected override byte[] Encrypt() => new PokeList1(this).Write(); #region Stored Attributes public byte SpeciesID1 { get => Data[0]; set => Data[0] = value; } // raw access public override int Species { get => SpeciesConverter.GetG1Species(SpeciesID1); set => SetSpeciesValues(value); } public override int Stat_HPCurrent { get => ReadUInt16BigEndian(Data.AsSpan(0x1)); set => WriteUInt16BigEndian(Data.AsSpan(0x1), (ushort)value); } public int Stat_LevelBox { get => Data[3]; set => Data[3] = (byte)value; } public override int Status_Condition { get => Data[4]; set => Data[4] = (byte)value; } public int Type_A { get => Data[5]; set => Data[5] = (byte)value; } public int Type_B { get => Data[6]; set => Data[6] = (byte)value; } public int Catch_Rate { get => Data[7]; set => Data[7] = (byte)value; } public override int Move1 { get => Data[8]; set => Data[8] = (byte)value; } public override int Move2 { get => Data[9]; set => Data[9] = (byte)value; } public override int Move3 { get => Data[10]; set => Data[10] = (byte)value; } public override int Move4 { get => Data[11]; set => Data[11] = (byte)value; } public override int TID { get => ReadUInt16BigEndian(Data.AsSpan(0xC)); set => WriteUInt16BigEndian(Data.AsSpan(0xC), (ushort)value); } public override uint EXP { get => ReadUInt32BigEndian(Data.AsSpan(0xE)) >> 8; set => WriteUInt32BigEndian(Data.AsSpan(0xE), (value << 8) | Data[0x11]); } public override int EV_HP { get => ReadUInt16BigEndian(Data.AsSpan(0x11)); set => WriteUInt16BigEndian(Data.AsSpan(0x11), (ushort)value); } public override int EV_ATK { get => ReadUInt16BigEndian(Data.AsSpan(0x13)); set => WriteUInt16BigEndian(Data.AsSpan(0x13), (ushort)value); } public override int EV_DEF { get => ReadUInt16BigEndian(Data.AsSpan(0x15)); set => WriteUInt16BigEndian(Data.AsSpan(0x15), (ushort)value); } public override int EV_SPE { get => ReadUInt16BigEndian(Data.AsSpan(0x17)); set => WriteUInt16BigEndian(Data.AsSpan(0x17), (ushort)value); } public override int EV_SPC { get => ReadUInt16BigEndian(Data.AsSpan(0x19)); set => WriteUInt16BigEndian(Data.AsSpan(0x19), (ushort)value); } public override ushort DV16 { get => ReadUInt16BigEndian(Data.AsSpan(0x1B)); set => WriteUInt16BigEndian(Data.AsSpan(0x1B), value); } public override int Move1_PP { get => Data[0x1D] & 0x3F; set => Data[0x1D] = (byte)((Data[0x1D] & 0xC0) | Math.Min(63, value)); } public override int Move2_PP { get => Data[0x1E] & 0x3F; set => Data[0x1E] = (byte)((Data[0x1E] & 0xC0) | Math.Min(63, value)); } public override int Move3_PP { get => Data[0x1F] & 0x3F; set => Data[0x1F] = (byte)((Data[0x1F] & 0xC0) | Math.Min(63, value)); } public override int Move4_PP { get => Data[0x20] & 0x3F; set => Data[0x20] = (byte)((Data[0x20] & 0xC0) | Math.Min(63, value)); } public override int Move1_PPUps { get => (Data[0x1D] & 0xC0) >> 6; set => Data[0x1D] = (byte)((Data[0x1D] & 0x3F) | ((value & 0x3) << 6)); } public override int Move2_PPUps { get => (Data[0x1E] & 0xC0) >> 6; set => Data[0x1E] = (byte)((Data[0x1E] & 0x3F) | ((value & 0x3) << 6)); } public override int Move3_PPUps { get => (Data[0x1F] & 0xC0) >> 6; set => Data[0x1F] = (byte)((Data[0x1F] & 0x3F) | ((value & 0x3) << 6)); } public override int Move4_PPUps { get => (Data[0x20] & 0xC0) >> 6; set => Data[0x20] = (byte)((Data[0x20] & 0x3F) | ((value & 0x3) << 6)); } #endregion #region Party Attributes public override int Stat_Level { get => Data[0x21]; set => Stat_LevelBox = Data[0x21] = (byte)value; } public override int Stat_HPMax { get => ReadUInt16BigEndian(Data.AsSpan(0x22)); set => WriteUInt16BigEndian(Data.AsSpan(0x22), (ushort)value); } public override int Stat_ATK { get => ReadUInt16BigEndian(Data.AsSpan(0x24)); set => WriteUInt16BigEndian(Data.AsSpan(0x24), (ushort)value); } public override int Stat_DEF { get => ReadUInt16BigEndian(Data.AsSpan(0x26)); set => WriteUInt16BigEndian(Data.AsSpan(0x26), (ushort)value); } public override int Stat_SPE { get => ReadUInt16BigEndian(Data.AsSpan(0x28)); set => WriteUInt16BigEndian(Data.AsSpan(0x28), (ushort)value); } public int Stat_SPC { get => ReadUInt16BigEndian(Data.AsSpan(0x2A)); set => WriteUInt16BigEndian(Data.AsSpan(0x2A), (ushort)value); } // Leave SPA and SPD as alias for SPC public override int Stat_SPA { get => Stat_SPC; set => Stat_SPC = value; } public override int Stat_SPD { get => Stat_SPC; set { } } #endregion public static bool IsCatchRateHeldItem(int rate) => rate == 0 || Array.IndexOf(Legal.HeldItems_GSC, (ushort)rate) >= 0; private static bool IsCatchRatePreEvolutionRate(int baseSpecies, int finalSpecies, int rate) { for (int species = baseSpecies; species <= finalSpecies; species++) { if (rate == PersonalTable.RB[species].CatchRate || rate == PersonalTable.Y[species].CatchRate) return true; } return false; } private void SetSpeciesValues(int value) { var updated = SpeciesConverter.SetG1Species(value); if (SpeciesID1 == updated) return; SpeciesID1 = updated; Type_A = PersonalInfo.Type1; Type_B = PersonalInfo.Type2; // Before updating catch rate, check if non-standard if (IsValidCatchRateAnyPreEvo(value, Catch_Rate)) return; // Matches nothing possible; just reset to current Species' rate. Catch_Rate = PersonalTable.RB[value].CatchRate; } private static bool IsValidCatchRateAnyPreEvo(int species, int rate) { if (IsCatchRateHeldItem(rate)) return true; if (species == (int)Core.Species.Pikachu && rate == 0xA3) // Light Ball (starter) return true; var table = EvolutionTree.Evolves1; var baby = table.GetBaseSpeciesForm(species, 0); return IsCatchRatePreEvolutionRate(baby, species, rate); } public override int Version { get => (int)GameVersion.RBY; set { } } public override int PKRS_Strain { get => 0; set { } } public override int PKRS_Days { get => 0; set { } } public override bool CanHoldItem(IReadOnlyList valid) => false; public override int Met_Location { get => 0; set { } } public override int OT_Gender { get => 0; set { } } public override int Met_Level { get => 0; set { } } public override int CurrentFriendship { get => 0; set { } } public override bool IsEgg { get => false; set { } } public override int HeldItem { get => 0; set { } } public override int OT_Friendship { get => 0; set { } } // Maximums public override int MaxMoveID => Legal.MaxMoveID_1; public override int MaxSpeciesID => Legal.MaxSpeciesID_1; public override int MaxAbilityID => Legal.MaxAbilityID_1; public override int MaxItemID => Legal.MaxItemID_1; // Extra public int Gen2Item => ItemConverter.GetItemFuture1(Catch_Rate); public PK2 ConvertToPK2() { PK2 pk2 = new(Japanese) {Species = Species}; Array.Copy(Data, 0x7, pk2.Data, 0x1, 0x1A); RawOT.CopyTo(pk2.RawOT, 0); RawNickname.CopyTo(pk2.RawNickname, 0); pk2.HeldItem = Gen2Item; pk2.CurrentFriendship = pk2.PersonalInfo.BaseFriendship; pk2.Stat_Level = CurrentLevel; return pk2; } public PK7 ConvertToPK7() { var rnd = Util.Rand; var pk7 = new PK7 { EncryptionConstant = rnd.Rand32(), Species = Species, TID = TID, CurrentLevel = CurrentLevel, EXP = EXP, Met_Level = CurrentLevel, Nature = Experience.GetNatureVC(EXP), PID = rnd.Rand32(), Ball = 4, MetDate = DateTime.Now, Version = (int)GameVersion.RD, // Default to red Move1 = Move1, Move2 = Move2, Move3 = Move3, Move4 = Move4, Move1_PPUps = Move1_PPUps, Move2_PPUps = Move2_PPUps, Move3_PPUps = Move3_PPUps, Move4_PPUps = Move4_PPUps, Met_Location = Locations.Transfer1, // "Kanto region", hardcoded. Gender = Gender, OT_Name = StringConverter12Transporter.GetString(RawOT, Japanese), IsNicknamed = false, CurrentHandler = 1, HT_Name = RecentTrainerCache.OT_Name, HT_Gender = RecentTrainerCache.OT_Gender, }; RecentTrainerCache.SetConsoleRegionData3DS(pk7); RecentTrainerCache.SetFirstCountryRegion(pk7); pk7.HealPP(); var lang = TransferLanguage(RecentTrainerCache.Language); pk7.Language = lang; pk7.Nickname = SpeciesName.GetSpeciesNameGeneration(pk7.Species, lang, pk7.Format); if (RawOT[0] == StringConverter12.G1TradeOTCode) // In-game Trade pk7.OT_Name = StringConverter12.G1TradeOTName[lang]; pk7.OT_Friendship = pk7.HT_Friendship = PersonalTable.SM[Species].BaseFriendship; // IVs Span finalIVs = stackalloc int[6]; int flawless = Species == (int)Core.Species.Mew ? 5 : 3; for (var i = 0; i < finalIVs.Length; i++) finalIVs[i] = rnd.Next(32); for (var i = 0; i < flawless; i++) finalIVs[i] = 31; Util.Shuffle(finalIVs); pk7.SetIVs(finalIVs); switch (IsShiny ? Shiny.Always : Shiny.Never) { case Shiny.Always when !pk7.IsShiny: // Force Square pk7.PID = (uint)(((pk7.TID ^ 0 ^ (pk7.PID & 0xFFFF) ^ 0) << 16) | (pk7.PID & 0xFFFF)); break; case Shiny.Never when pk7.IsShiny: // Force Not Shiny pk7.PID ^= 0x1000_0000; break; } int abil = Legal.TransferSpeciesDefaultAbilityGen1(Species) ? 0 : 2; // Hidden pk7.RefreshAbility(abil); // 0/1/2 (not 1/2/4) if (Species == (int)Core.Species.Mew) // Mew gets special treatment. { pk7.FatefulEncounter = true; } else if (IsNicknamedBank) { pk7.IsNicknamed = true; pk7.Nickname = StringConverter12Transporter.GetString(RawNickname, Japanese); } pk7.SetTradeMemoryHT6(bank:true); // oh no, memories on gen7 pk pk7.RefreshChecksum(); return pk7; } }