using System; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// Core game data storage, format 1. /// public sealed class GameDataCore : IHomeTrack, ISpeciesForm, ITrainerID, INature, IContestStats, IContestStatsMutable, IScaledSize, ITrainerMemories, IHandlerLanguage, IBattleVersion, IHyperTrain, IFormArgument, IFavorite, IRibbonSetEvent3, IRibbonSetEvent4, IRibbonSetCommon3, IRibbonSetCommon4, IRibbonSetCommon6, IRibbonSetCommon7, IRibbonSetCommon8, IRibbonSetMark8 { // Internal Attributes set on creation public readonly byte[] Data; // Raw Storage public readonly int Offset; public GameDataCore(byte[] data, int offset) { if (ReadUInt16LittleEndian(data.AsSpan(offset)) != HomeCrypto.SIZE_1CORE) throw new ArgumentException("Invalid Format 1 Core Data!"); Data = data; Offset = offset + 2; } public ulong Tracker { get => ReadUInt64LittleEndian(Data.AsSpan(Offset + 0x00)); set => WriteUInt64LittleEndian(Data.AsSpan(Offset + 0x00), value); } public uint EncryptionConstant { get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x08)); set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x08), value); } public bool IsBadEgg { get => Data[Offset + 0x0C] != 0; set => Data[Offset + 0x0C] = (byte)(value ? 1 : 0); } public int Species { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x0D)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x0D), (ushort)value); } public int TID { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x0F)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x0F), (ushort)value); } public int SID { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x11)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x11), (ushort)value); } public uint EXP { get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x13)); set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x13), value); } public int Ability { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x17)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x17), (ushort)value); } public int AbilityNumber { get => Data[Offset + 0x19] & 7; set => Data[Offset + 0x19] = (byte)((Data[Offset + 0x19] & ~7) | (value & 7)); } public bool Favorite { get => Data[Offset + 0x1A] != 0; set => Data[Offset + 0x1A] = (byte)(value ? 1 : 0); } public int MarkValue { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x1B)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x1B), (ushort)value); } public uint PID { get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x1D)); set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x1D), value); } public int Nature { get => Data[Offset + 0x21]; set => Data[Offset + 0x21] = (byte)value; } public int StatNature { get => Data[Offset + 0x22]; set => Data[Offset + 0x22] = (byte)value; } public bool FatefulEncounter { get => Data[Offset + 0x23] != 0; set => Data[Offset + 0x23] = (byte)(value ? 1 : 0); } public int Gender { get => Data[Offset + 0x24]; set => Data[Offset + 0x24] = (byte)value; } public int Form { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x25)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x25), (ushort)value); } public int EV_HP { get => Data[Offset + 0x27]; set => Data[Offset + 0x27] = (byte)value; } public int EV_ATK { get => Data[Offset + 0x28]; set => Data[Offset + 0x28] = (byte)value; } public int EV_DEF { get => Data[Offset + 0x29]; set => Data[Offset + 0x29] = (byte)value; } public int EV_SPE { get => Data[Offset + 0x2A]; set => Data[Offset + 0x2A] = (byte)value; } public int EV_SPA { get => Data[Offset + 0x2B]; set => Data[Offset + 0x2B] = (byte)value; } public int EV_SPD { get => Data[Offset + 0x2C]; set => Data[Offset + 0x2C] = (byte)value; } public byte CNT_Cool { get => Data[Offset + 0x2D]; set => Data[Offset + 0x2D] = value; } public byte CNT_Beauty { get => Data[Offset + 0x2E]; set => Data[Offset + 0x2E] = value; } public byte CNT_Cute { get => Data[Offset + 0x2F]; set => Data[Offset + 0x2F] = value; } public byte CNT_Smart { get => Data[Offset + 0x30]; set => Data[Offset + 0x30] = value; } public byte CNT_Tough { get => Data[Offset + 0x31]; set => Data[Offset + 0x31] = value; } public byte CNT_Sheen { get => Data[Offset + 0x32]; set => Data[Offset + 0x32] = value; } private byte PKRS { get => Data[Offset + 0x33]; set => Data[Offset + 0x33] = value; } public int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)((PKRS & ~0xF) | value); } public int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)((PKRS & 0xF) | (value << 4)); } private bool GetFlag(int offset, int bit) => FlagUtil.GetFlag(Data, Offset + offset, bit); private void SetFlag(int offset, int bit, bool value) => FlagUtil.SetFlag(Data, Offset + offset, bit, value); public bool RibbonChampionKalos { get => GetFlag(0x34, 0); set => SetFlag(0x34, 0, value); } public bool RibbonChampionG3 { get => GetFlag(0x34, 1); set => SetFlag(0x34, 1, value); } public bool RibbonChampionSinnoh { get => GetFlag(0x34, 2); set => SetFlag(0x34, 2, value); } public bool RibbonBestFriends { get => GetFlag(0x34, 3); set => SetFlag(0x34, 3, value); } public bool RibbonTraining { get => GetFlag(0x34, 4); set => SetFlag(0x34, 4, value); } public bool RibbonBattlerSkillful { get => GetFlag(0x34, 5); set => SetFlag(0x34, 5, value); } public bool RibbonBattlerExpert { get => GetFlag(0x34, 6); set => SetFlag(0x34, 6, value); } public bool RibbonEffort { get => GetFlag(0x34, 7); set => SetFlag(0x34, 7, value); } public bool RibbonAlert { get => GetFlag(0x35, 0); set => SetFlag(0x35, 0, value); } public bool RibbonShock { get => GetFlag(0x35, 1); set => SetFlag(0x35, 1, value); } public bool RibbonDowncast { get => GetFlag(0x35, 2); set => SetFlag(0x35, 2, value); } public bool RibbonCareless { get => GetFlag(0x35, 3); set => SetFlag(0x35, 3, value); } public bool RibbonRelax { get => GetFlag(0x35, 4); set => SetFlag(0x35, 4, value); } public bool RibbonSnooze { get => GetFlag(0x35, 5); set => SetFlag(0x35, 5, value); } public bool RibbonSmile { get => GetFlag(0x35, 6); set => SetFlag(0x35, 6, value); } public bool RibbonGorgeous { get => GetFlag(0x35, 7); set => SetFlag(0x35, 7, value); } public bool RibbonRoyal { get => GetFlag(0x36, 0); set => SetFlag(0x36, 0, value); } public bool RibbonGorgeousRoyal { get => GetFlag(0x36, 1); set => SetFlag(0x36, 1, value); } public bool RibbonArtist { get => GetFlag(0x36, 2); set => SetFlag(0x36, 2, value); } public bool RibbonFootprint { get => GetFlag(0x36, 3); set => SetFlag(0x36, 3, value); } public bool RibbonRecord { get => GetFlag(0x36, 4); set => SetFlag(0x36, 4, value); } public bool RibbonLegend { get => GetFlag(0x36, 5); set => SetFlag(0x36, 5, value); } public bool RibbonCountry { get => GetFlag(0x36, 6); set => SetFlag(0x36, 6, value); } public bool RibbonNational { get => GetFlag(0x36, 7); set => SetFlag(0x36, 7, value); } public bool RibbonEarth { get => GetFlag(0x37, 0); set => SetFlag(0x37, 0, value); } public bool RibbonWorld { get => GetFlag(0x37, 1); set => SetFlag(0x37, 1, value); } public bool RibbonClassic { get => GetFlag(0x37, 2); set => SetFlag(0x37, 2, value); } public bool RibbonPremier { get => GetFlag(0x37, 3); set => SetFlag(0x37, 3, value); } public bool RibbonEvent { get => GetFlag(0x37, 4); set => SetFlag(0x37, 4, value); } public bool RibbonBirthday { get => GetFlag(0x37, 5); set => SetFlag(0x37, 5, value); } public bool RibbonSpecial { get => GetFlag(0x37, 6); set => SetFlag(0x37, 6, value); } public bool RibbonSouvenir { get => GetFlag(0x37, 7); set => SetFlag(0x37, 7, value); } // ribbon u32 public bool RibbonWishing { get => GetFlag(0x38, 0); set => SetFlag(0x38, 0, value); } public bool RibbonChampionBattle { get => GetFlag(0x38, 1); set => SetFlag(0x38, 1, value); } public bool RibbonChampionRegional { get => GetFlag(0x38, 2); set => SetFlag(0x38, 2, value); } public bool RibbonChampionNational { get => GetFlag(0x38, 3); set => SetFlag(0x38, 3, value); } public bool RibbonChampionWorld { get => GetFlag(0x38, 4); set => SetFlag(0x38, 4, value); } public bool HasContestMemoryRibbon { get => GetFlag(0x38, 5); set => SetFlag(0x38, 5, value); } public bool HasBattleMemoryRibbon { get => GetFlag(0x38, 6); set => SetFlag(0x38, 6, value); } public bool RibbonChampionG6Hoenn { get => GetFlag(0x38, 7); set => SetFlag(0x38, 7, value); } public bool RibbonContestStar { get => GetFlag(0x39, 0); set => SetFlag(0x39, 0, value); } public bool RibbonMasterCoolness { get => GetFlag(0x39, 1); set => SetFlag(0x39, 1, value); } public bool RibbonMasterBeauty { get => GetFlag(0x39, 2); set => SetFlag(0x39, 2, value); } public bool RibbonMasterCuteness { get => GetFlag(0x39, 3); set => SetFlag(0x39, 3, value); } public bool RibbonMasterCleverness { get => GetFlag(0x39, 4); set => SetFlag(0x39, 4, value); } public bool RibbonMasterToughness { get => GetFlag(0x39, 5); set => SetFlag(0x39, 5, value); } public bool RibbonChampionAlola { get => GetFlag(0x39, 6); set => SetFlag(0x39, 6, value); } public bool RibbonBattleRoyale { get => GetFlag(0x39, 7); set => SetFlag(0x39, 7, value); } public bool RibbonBattleTreeGreat { get => GetFlag(0x3A, 0); set => SetFlag(0x3A, 0, value); } public bool RibbonBattleTreeMaster { get => GetFlag(0x3A, 1); set => SetFlag(0x3A, 1, value); } public bool RibbonChampionGalar { get => GetFlag(0x3A, 2); set => SetFlag(0x3A, 2, value); } public bool RibbonTowerMaster { get => GetFlag(0x3A, 3); set => SetFlag(0x3A, 3, value); } public bool RibbonMasterRank { get => GetFlag(0x3A, 4); set => SetFlag(0x3A, 4, value); } public bool RibbonMarkLunchtime { get => GetFlag(0x3A, 5); set => SetFlag(0x3A, 5, value); } public bool RibbonMarkSleepyTime { get => GetFlag(0x3A, 6); set => SetFlag(0x3A, 6, value); } public bool RibbonMarkDusk { get => GetFlag(0x3A, 7); set => SetFlag(0x3A, 7, value); } public bool RibbonMarkDawn { get => GetFlag(0x3B, 0); set => SetFlag(0x3B, 0, value); } public bool RibbonMarkCloudy { get => GetFlag(0x3B, 1); set => SetFlag(0x3B, 1, value); } public bool RibbonMarkRainy { get => GetFlag(0x3B, 2); set => SetFlag(0x3B, 2, value); } public bool RibbonMarkStormy { get => GetFlag(0x3B, 3); set => SetFlag(0x3B, 3, value); } public bool RibbonMarkSnowy { get => GetFlag(0x3B, 4); set => SetFlag(0x3B, 4, value); } public bool RibbonMarkBlizzard { get => GetFlag(0x3B, 5); set => SetFlag(0x3B, 5, value); } public bool RibbonMarkDry { get => GetFlag(0x3B, 6); set => SetFlag(0x3B, 6, value); } public bool RibbonMarkSandstorm { get => GetFlag(0x3B, 7); set => SetFlag(0x3B, 7, value); } public int RibbonCountMemoryContest { get => Data[0x3C]; set => HasContestMemoryRibbon = (Data[0x3C] = (byte)value) != 0; } public int RibbonCountMemoryBattle { get => Data[0x3D]; set => HasBattleMemoryRibbon = (Data[0x3D] = (byte)value) != 0; } // 0x3E Ribbon 3 public bool RibbonMarkMisty { get => GetFlag(0x3E, 0); set => SetFlag(0x3E, 0, value); } public bool RibbonMarkDestiny { get => GetFlag(0x3E, 1); set => SetFlag(0x3E, 1, value); } public bool RibbonMarkFishing { get => GetFlag(0x3E, 2); set => SetFlag(0x3E, 2, value); } public bool RibbonMarkCurry { get => GetFlag(0x3E, 3); set => SetFlag(0x3E, 3, value); } public bool RibbonMarkUncommon { get => GetFlag(0x3E, 4); set => SetFlag(0x3E, 4, value); } public bool RibbonMarkRare { get => GetFlag(0x3E, 5); set => SetFlag(0x3E, 5, value); } public bool RibbonMarkRowdy { get => GetFlag(0x3E, 6); set => SetFlag(0x3E, 6, value); } public bool RibbonMarkAbsentMinded { get => GetFlag(0x3E, 7); set => SetFlag(0x3E, 7, value); } public bool RibbonMarkJittery { get => GetFlag(0x3F, 0); set => SetFlag(0x3F, 0, value); } public bool RibbonMarkExcited { get => GetFlag(0x3F, 1); set => SetFlag(0x3F, 1, value); } public bool RibbonMarkCharismatic { get => GetFlag(0x3F, 2); set => SetFlag(0x3F, 2, value); } public bool RibbonMarkCalmness { get => GetFlag(0x3F, 3); set => SetFlag(0x3F, 3, value); } public bool RibbonMarkIntense { get => GetFlag(0x3F, 4); set => SetFlag(0x3F, 4, value); } public bool RibbonMarkZonedOut { get => GetFlag(0x3F, 5); set => SetFlag(0x3F, 5, value); } public bool RibbonMarkJoyful { get => GetFlag(0x3F, 6); set => SetFlag(0x3F, 6, value); } public bool RibbonMarkAngry { get => GetFlag(0x3F, 7); set => SetFlag(0x3F, 7, value); } public bool RibbonMarkSmiley { get => GetFlag(0x40, 0); set => SetFlag(0x40, 0, value); } public bool RibbonMarkTeary { get => GetFlag(0x40, 1); set => SetFlag(0x40, 1, value); } public bool RibbonMarkUpbeat { get => GetFlag(0x40, 2); set => SetFlag(0x40, 2, value); } public bool RibbonMarkPeeved { get => GetFlag(0x40, 3); set => SetFlag(0x40, 3, value); } public bool RibbonMarkIntellectual { get => GetFlag(0x40, 4); set => SetFlag(0x40, 4, value); } public bool RibbonMarkFerocious { get => GetFlag(0x40, 5); set => SetFlag(0x40, 5, value); } public bool RibbonMarkCrafty { get => GetFlag(0x40, 6); set => SetFlag(0x40, 6, value); } public bool RibbonMarkScowling { get => GetFlag(0x40, 7); set => SetFlag(0x40, 7, value); } public bool RibbonMarkKindly { get => GetFlag(0x41, 0); set => SetFlag(0x41, 0, value); } public bool RibbonMarkFlustered { get => GetFlag(0x41, 1); set => SetFlag(0x41, 1, value); } public bool RibbonMarkPumpedUp { get => GetFlag(0x41, 2); set => SetFlag(0x41, 2, value); } public bool RibbonMarkZeroEnergy { get => GetFlag(0x41, 3); set => SetFlag(0x41, 3, value); } public bool RibbonMarkPrideful { get => GetFlag(0x41, 4); set => SetFlag(0x41, 4, value); } public bool RibbonMarkUnsure { get => GetFlag(0x41, 5); set => SetFlag(0x41, 5, value); } public bool RibbonMarkHumble { get => GetFlag(0x41, 6); set => SetFlag(0x41, 6, value); } public bool RibbonMarkThorny { get => GetFlag(0x41, 7); set => SetFlag(0x41, 7, value); } public bool RibbonMarkVigor { get => GetFlag(0x42, 0); set => SetFlag(0x42, 0, value); } public bool RibbonMarkSlump { get => GetFlag(0x42, 1); set => SetFlag(0x42, 1, value); } public bool RibbonPioneer { get => GetFlag(0x42, 2); set => SetFlag(0x42, 2, value); } public bool RibbonTwinklingStar { get => GetFlag(0x42, 3); set => SetFlag(0x42, 3, value); } public bool RIB44_4 { get => GetFlag(0x42, 4); set => SetFlag(0x42, 4, value); } public bool RIB44_5 { get => GetFlag(0x42, 5); set => SetFlag(0x42, 5, value); } public bool RIB44_6 { get => GetFlag(0x42, 6); set => SetFlag(0x42, 6, value); } public bool RIB44_7 { get => GetFlag(0x42, 7); set => SetFlag(0x42, 7, value); } public bool RIB45_0 { get => GetFlag(0x43, 0); set => SetFlag(0x43, 0, value); } public bool RIB45_1 { get => GetFlag(0x43, 1); set => SetFlag(0x43, 1, value); } public bool RIB45_2 { get => GetFlag(0x43, 2); set => SetFlag(0x43, 2, value); } public bool RIB45_3 { get => GetFlag(0x43, 3); set => SetFlag(0x43, 3, value); } public bool RIB45_4 { get => GetFlag(0x43, 4); set => SetFlag(0x43, 4, value); } public bool RIB45_5 { get => GetFlag(0x43, 5); set => SetFlag(0x43, 5, value); } public bool RIB45_6 { get => GetFlag(0x43, 6); set => SetFlag(0x43, 6, value); } public bool RIB45_7 { get => GetFlag(0x43, 7); set => SetFlag(0x43, 7, value); } public bool RIB46_0 { get => GetFlag(0x44, 0); set => SetFlag(0x44, 0, value); } public bool RIB46_1 { get => GetFlag(0x44, 1); set => SetFlag(0x44, 1, value); } public bool RIB46_2 { get => GetFlag(0x44, 2); set => SetFlag(0x44, 2, value); } public bool RIB46_3 { get => GetFlag(0x44, 3); set => SetFlag(0x44, 3, value); } public bool RIB46_4 { get => GetFlag(0x44, 4); set => SetFlag(0x44, 4, value); } public bool RIB46_5 { get => GetFlag(0x44, 5); set => SetFlag(0x44, 5, value); } public bool RIB46_6 { get => GetFlag(0x44, 6); set => SetFlag(0x44, 6, value); } public bool RIB46_7 { get => GetFlag(0x44, 7); set => SetFlag(0x44, 7, value); } public bool RIB47_0 { get => GetFlag(0x45, 0); set => SetFlag(0x45, 0, value); } public bool RIB47_1 { get => GetFlag(0x45, 1); set => SetFlag(0x45, 1, value); } public bool RIB47_2 { get => GetFlag(0x45, 2); set => SetFlag(0x45, 2, value); } public bool RIB47_3 { get => GetFlag(0x45, 3); set => SetFlag(0x45, 3, value); } public bool RIB47_4 { get => GetFlag(0x45, 4); set => SetFlag(0x45, 4, value); } public bool RIB47_5 { get => GetFlag(0x45, 5); set => SetFlag(0x45, 5, value); } public bool RIB47_6 { get => GetFlag(0x45, 6); set => SetFlag(0x45, 6, value); } public bool RIB47_7 { get => GetFlag(0x45, 7); set => SetFlag(0x45, 7, value); } public bool HasMark() { var d = Data.AsSpan(); if ((ReadUInt16LittleEndian(d[0x3A..]) & 0xFFE0) != 0) return true; if (ReadUInt32LittleEndian(d[0x3E..]) != 0) return true; return (d[0x42] & 3) != 0; } public byte HeightScalar { get => Data[Offset + 0x46]; set => Data[Offset + 0x46] = value; } public byte WeightScalar { get => Data[Offset + 0x47]; set => Data[Offset + 0x47] = value; } public Span Nickname_Trash => Data.AsSpan(Offset + 0x48, 26); public string Nickname { get => StringConverter8.GetString(Nickname_Trash); set => StringConverter8.SetString(Nickname_Trash, value.AsSpan(), 12, StringConverterOption.None); } public int Stat_HPCurrent { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x62)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x62), (ushort)value); } public int IV_HP { get => Data[Offset + 0x64]; set => Data[Offset + 0x64] = (byte)value; } public int IV_ATK { get => Data[Offset + 0x65]; set => Data[Offset + 0x65] = (byte)value; } public int IV_DEF { get => Data[Offset + 0x66]; set => Data[Offset + 0x66] = (byte)value; } public int IV_SPE { get => Data[Offset + 0x67]; set => Data[Offset + 0x67] = (byte)value; } public int IV_SPA { get => Data[Offset + 0x68]; set => Data[Offset + 0x68] = (byte)value; } public int IV_SPD { get => Data[Offset + 0x69]; set => Data[Offset + 0x69] = (byte)value; } public bool IsEgg { get => Data[Offset + 0x6A] != 0; set => Data[Offset + 0x6A] = (byte)(value ? 1 : 0); } public bool IsNicknamed { get => Data[Offset + 0x6B] != 0; set => Data[Offset + 0x6B] = (byte)(value ? 1 : 0); } public int Status_Condition { get => ReadInt32LittleEndian(Data.AsSpan(Offset + 0x6C)); set => WriteInt32LittleEndian(Data.AsSpan(Offset + 0x6C), value); } public Span HT_Trash => Data.AsSpan(Offset + 0x70, 26); public string HT_Name { get => StringConverter8.GetString(HT_Trash); set => StringConverter8.SetString(HT_Trash, value.AsSpan(), 12, StringConverterOption.None); } public int HT_Gender { get => Data[Offset + 0x8A]; set => Data[Offset + 0x8A] = (byte)value; } public byte HT_Language { get => Data[Offset + 0x8B]; set => Data[Offset + 0x8B] = value; } public int CurrentHandler { get => Data[Offset + 0x8C]; set => Data[Offset + 0x8C] = (byte)value; } public int HT_TrainerID { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x8D)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x8D), (ushort)value); } // unused? public int HT_Friendship { get => Data[Offset + 0x8F]; set => Data[Offset + 0x8F] = (byte)value; } public byte HT_Intensity { get => Data[Offset + 0x90]; set => Data[Offset + 0x90] = value; } public byte HT_Memory { get => Data[Offset + 0x91]; set => Data[Offset + 0x91] = value; } public byte HT_Feeling { get => Data[Offset + 0x92]; set => Data[Offset + 0x92] = value; } public ushort HT_TextVar { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x93)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x93), value); } public int Version { get => Data[Offset + 0x95]; set => Data[Offset + 0x95] = (byte)value; } public byte BattleVersion { get => Data[Offset + 0x96]; set => Data[Offset + 0x96] = value; } public int Language { get => Data[Offset + 0x97]; set => Data[Offset + 0x97] = (byte)value; } public uint FormArgument { get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x98)); set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x98), value); } public byte FormArgumentRemain { get => (byte)FormArgument; set => FormArgument = (FormArgument & ~0xFFu) | value; } public byte FormArgumentElapsed { get => (byte)(FormArgument >> 8); set => FormArgument = (FormArgument & ~0xFF00u) | (uint)(value << 8); } public byte FormArgumentMaximum { get => (byte)(FormArgument >> 16); set => FormArgument = (FormArgument & ~0xFF0000u) | (uint)(value << 16); } public sbyte AffixedRibbon { get => (sbyte)Data[Offset + 0x9C]; set => Data[Offset + 0x9C] = (byte)value; } // selected ribbon public Span OT_Trash => Data.AsSpan(Offset + 0x9D, 26); public string OT_Name { get => StringConverter8.GetString(OT_Trash); set => StringConverter8.SetString(OT_Trash, value.AsSpan(), 12, StringConverterOption.None); } public int OT_Friendship { get => Data[Offset + 0xB7]; set => Data[Offset + 0xB7] = (byte)value; } public byte OT_Intensity { get => Data[Offset + 0xB8]; set => Data[Offset + 0xB8] = value; } public byte OT_Memory { get => Data[Offset + 0xB9]; set => Data[Offset + 0xB9] = value; } public ushort OT_TextVar { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0xBA)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0xBA), value); } public byte OT_Feeling { get => Data[Offset + 0xBC]; set => Data[Offset + 0xBC] = value; } public int Egg_Year { get => Data[Offset + 0xBD]; set => Data[Offset + 0xBD] = (byte)value; } public int Egg_Month { get => Data[Offset + 0xBE]; set => Data[Offset + 0xBE] = (byte)value; } public int Egg_Day { get => Data[Offset + 0xBF]; set => Data[Offset + 0xBF] = (byte)value; } public int Met_Year { get => Data[Offset + 0xC0]; set => Data[Offset + 0xC0] = (byte)value; } public int Met_Month { get => Data[Offset + 0xC1]; set => Data[Offset + 0xC1] = (byte)value; } public int Met_Day { get => Data[Offset + 0xC2]; set => Data[Offset + 0xC2] = (byte)value; } public int Met_Level { get => Data[Offset + 0xC3]; set => Data[Offset + 0xC3] = (byte)value; } public int OT_Gender { get => Data[Offset + 0xC4]; set => Data[Offset + 0xC4] = (byte)value; } public byte HyperTrainFlags { get => Data[Offset + 0xC5]; set => Data[Offset + 0xC5] = value; } public bool HT_HP { get => ((HyperTrainFlags >> 0) & 1) == 1; set => HyperTrainFlags = (byte)((HyperTrainFlags & ~(1 << 0)) | ((value ? 1 : 0) << 0)); } public bool HT_ATK { get => ((HyperTrainFlags >> 1) & 1) == 1; set => HyperTrainFlags = (byte)((HyperTrainFlags & ~(1 << 1)) | ((value ? 1 : 0) << 1)); } public bool HT_DEF { get => ((HyperTrainFlags >> 2) & 1) == 1; set => HyperTrainFlags = (byte)((HyperTrainFlags & ~(1 << 2)) | ((value ? 1 : 0) << 2)); } public bool HT_SPA { get => ((HyperTrainFlags >> 3) & 1) == 1; set => HyperTrainFlags = (byte)((HyperTrainFlags & ~(1 << 3)) | ((value ? 1 : 0) << 3)); } public bool HT_SPD { get => ((HyperTrainFlags >> 4) & 1) == 1; set => HyperTrainFlags = (byte)((HyperTrainFlags & ~(1 << 4)) | ((value ? 1 : 0) << 4)); } public bool HT_SPE { get => ((HyperTrainFlags >> 5) & 1) == 1; set => HyperTrainFlags = (byte)((HyperTrainFlags & ~(1 << 5)) | ((value ? 1 : 0) << 5)); } public int HeldItem { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0xC6)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0xC6), (ushort)value); } public int MarkingCount => 6; public int GetMarking(int index) { if ((uint)index >= MarkingCount) throw new ArgumentOutOfRangeException(nameof(index)); return (MarkValue >> (index * 2)) & 3; } public void SetMarking(int index, int value) { if ((uint)index >= MarkingCount) throw new ArgumentOutOfRangeException(nameof(index)); var shift = index * 2; MarkValue = (MarkValue & ~(0b11 << shift)) | ((value & 3) << shift); } public void CopyTo(PKM pk) { pk.EncryptionConstant = EncryptionConstant; pk.PID = PID; pk.Species = Species; pk.Form = Form; pk.Gender = Gender; pk.TID = TID; pk.SID = SID; pk.EXP = EXP; pk.Ability = Ability; pk.AbilityNumber = AbilityNumber; pk.MarkValue = MarkValue; pk.Nature = Nature; pk.StatNature = StatNature; pk.FatefulEncounter = FatefulEncounter; pk.HeldItem = HeldItem; pk.IV_HP = IV_HP; pk.IV_ATK = IV_ATK; pk.IV_DEF = IV_DEF; pk.IV_SPE = IV_SPE; pk.IV_SPA = IV_SPA; pk.IV_SPD = IV_SPD; pk.IsEgg = IsEgg; pk.IsNicknamed = IsNicknamed; pk.EV_HP = EV_HP; pk.EV_ATK = EV_ATK; pk.EV_DEF = EV_DEF; pk.EV_SPE = EV_SPE; pk.EV_SPA = EV_SPA; pk.EV_SPD = EV_SPD; pk.PKRS_Strain = PKRS_Strain; pk.PKRS_Days = PKRS_Days; pk.HT_Gender = HT_Gender; pk.CurrentHandler = CurrentHandler; // pk.HT_TrainerID pk.HT_Friendship = HT_Friendship; pk.Version = Version; pk.Language = Language; pk.OT_Friendship = OT_Friendship; pk.Egg_Year = Egg_Year; pk.Egg_Month = Egg_Month; pk.Egg_Day = Egg_Day; pk.Met_Year = Met_Year; pk.Met_Month = Met_Month; pk.Met_Day = Met_Day; pk.Met_Level = Met_Level; pk.OT_Gender = OT_Gender; CopyConditionalInterface(pk); OT_Trash.CopyTo(pk.OT_Trash); Nickname_Trash.CopyTo(pk.Nickname_Trash); HT_Trash.CopyTo(pk.HT_Trash); CopyConditionalRibbonMark(pk); } private void CopyConditionalInterface(PKM pk) { if (pk is IScaledSize ss) { ss.HeightScalar = HeightScalar; ss.WeightScalar = WeightScalar; } if (pk is IMemoryOT ot) { ot.OT_Intensity = OT_Intensity; ot.OT_Memory = OT_Memory; ot.OT_TextVar = OT_TextVar; ot.OT_Feeling = OT_Feeling; } if (pk is IMemoryHT hm) { hm.HT_Intensity = HT_Intensity; hm.HT_Memory = HT_Memory; hm.HT_Feeling = HT_Feeling; hm.HT_TextVar = HT_TextVar; } if (pk is IHandlerLanguage hl) hl.HT_Language = HT_Language; if (pk is IContestStatsMutable cm) this.CopyContestStatsTo(cm); if (pk is IRibbonSetAffixed affix) affix.AffixedRibbon = AffixedRibbon; if (pk is IHyperTrain ht) ht.HyperTrainFlags = HyperTrainFlags; if (pk is IFormArgument fa) fa.FormArgument = FormArgument; if (pk is IBattleVersion bv) bv.BattleVersion = BattleVersion; if (pk is IFavorite fav) fav.Favorite = Favorite; if (pk is IHomeTrack home) home.Tracker = Tracker; } private void CopyConditionalRibbonMark(PKM pk) { if (pk is IRibbonSetEvent3 e3) this.CopyRibbonSetEvent3(e3); if (pk is IRibbonSetEvent4 e4) this.CopyRibbonSetEvent4(e4); if (pk is IRibbonSetCommon3 c3) this.CopyRibbonSetCommon3(c3); if (pk is IRibbonSetCommon4 c4) this.CopyRibbonSetCommon4(c4); if (pk is IRibbonSetCommon6 c6) this.CopyRibbonSetCommon6(c6); if (pk is IRibbonSetCommon7 c7) this.CopyRibbonSetCommon7(c7); if (pk is IRibbonSetCommon8 c8) this.CopyRibbonSetCommon8(c8); if (pk is IRibbonSetMark8 m8) this.CopyRibbonSetMark8(m8); } }