using System; using System.Collections.Generic; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// format for /// public sealed class SAV4Pt : SAV4Sinnoh { public SAV4Pt() : base(GeneralSize, StorageSize) { Initialize(); Dex = new Zukan4(this, PokeDex); } public SAV4Pt(byte[] data) : base(data, GeneralSize, StorageSize, GeneralSize) { Initialize(); Dex = new Zukan4(this, PokeDex); } public override Zukan4 Dex { get; } protected override SAV4 CloneInternal4() => State.Exportable ? new SAV4Pt((byte[])Data.Clone()) : new SAV4Pt(); public override IPersonalTable Personal => PersonalTable.Pt; public override IReadOnlyList HeldItems => Legal.HeldItems_Pt; public override int MaxItemID => Legal.MaxItemID_4_Pt; private const int GeneralSize = 0xCF2C; private const int StorageSize = 0x121E4; // Start 0xCF2C, +4 starts box data protected override int StorageStart => GeneralSize; private void Initialize() { Version = GameVersion.Pt; GetSAVOffsets(); } protected override int EventWork => 0xDAC; protected override int EventFlag => 0xFEC; private void GetSAVOffsets() { AdventureInfo = 0; Trainer1 = 0x68; Party = 0xA0; PokeDex = 0x1328; WondercardFlags = 0xB4C0; WondercardData = 0xB5C0; DaycareOffset = 0x1654; OFS_HONEY = 0x7F38; OFS_UG_Stats = 0x3CB4; OFS_UG_Items = 0x4538; PoketchStart = 0x1160; OFS_PoffinCase = 0x52E8; Seal = 0x6494; Box = 4; } #region Storage private static int AdjustWallpaper(int value, int shift) { // Pt's Special Wallpapers 1-8 are shifted by +0x8 // HG/SS Special Wallpapers 1-8 (Primo Phrases) are shifted by +0x10 if (value >= 0x10) // special return value + shift; return value; } public override int GetBoxWallpaper(int box) { if ((uint)box > 18) return 0; int value = Storage[GetBoxWallpaperOffset(box)]; return AdjustWallpaper(value, -0x08); } public override void SetBoxWallpaper(int box, int value) { if ((uint)box >= 18) return; value = AdjustWallpaper(value, 0x08); Storage[GetBoxWallpaperOffset(box)] = (byte)value; } #endregion public override IReadOnlyList Inventory { get { InventoryPouch[] pouch = { new InventoryPouch4(InventoryType.Items, Legal.Pouch_Items_Pt, 999, 0x630), new InventoryPouch4(InventoryType.KeyItems, Legal.Pouch_Key_Pt, 1, 0x8C4), new InventoryPouch4(InventoryType.TMHMs, Legal.Pouch_TMHM_Pt, 99, 0x98C), new InventoryPouch4(InventoryType.MailItems, Legal.Pouch_Mail_Pt, 999, 0xB1C), new InventoryPouch4(InventoryType.Medicine, Legal.Pouch_Medicine_Pt, 999, 0xB4C), new InventoryPouch4(InventoryType.Berries, Legal.Pouch_Berries_Pt, 999, 0xBEC), new InventoryPouch4(InventoryType.Balls, Legal.Pouch_Ball_Pt, 999, 0xCEC), new InventoryPouch4(InventoryType.BattleItems, Legal.Pouch_Battle_Pt, 999, 0xD28), }; return pouch.LoadAll(General); } set => value.SaveAll(General); } public override int M { get => ReadUInt16LittleEndian(General.AsSpan(0x1280)); set => WriteUInt16LittleEndian(General.AsSpan(0x1280), (ushort)value); } public override int X { get => ReadUInt16LittleEndian(General.AsSpan(0x1288)); set => WriteUInt16LittleEndian(General.AsSpan(0x1288), (ushort)(X2 = value)); } public override int Y { get => ReadUInt16LittleEndian(General.AsSpan(0x128C)); set => WriteUInt16LittleEndian(General.AsSpan(0x128C), (ushort)(Y2 = value)); } public override Span Rival_Trash { get => General.AsSpan(0x27E8, OTLength * 2); set { if (value.Length == OTLength * 2) value.CopyTo(General.AsSpan(0x27E8)); } } public override int X2 { get => ReadUInt16LittleEndian(General.AsSpan(0x287E)); set => WriteUInt16LittleEndian(General.AsSpan(0x287E), (ushort)value); } public override int Y2 { get => ReadUInt16LittleEndian(General.AsSpan(0x2882)); set => WriteUInt16LittleEndian(General.AsSpan(0x2882), (ushort)value); } public override int Z { get => ReadUInt16LittleEndian(General.AsSpan(0x2886)); set => WriteUInt16LittleEndian(General.AsSpan(0x2886), (ushort)value); } public override uint SafariSeed { get => ReadUInt32LittleEndian(General.AsSpan(0x5660)); set => WriteUInt32LittleEndian(General.AsSpan(0x5660), value); } public override uint SwarmSeed { get => ReadUInt32LittleEndian(General.AsSpan(0x5664)); set => WriteUInt32LittleEndian(General.AsSpan(0x5664), value); } public override uint SwarmMaxCountModulo => 22; public Roamer4 RoamerMesprit => new(General, 0x7FF4); public Roamer4 RoamerCresselia => new(General, 0x8008); public Roamer4 RoamerUnused => new(General, 0x801C); // Darkrai public Roamer4 RoamerArticuno => new(General, 0x8030); public Roamer4 RoamerZapdos => new(General, 0x8044); public Roamer4 RoamerMoltres => new(General, 0x8058); }