using System; using System.Collections.Generic; namespace PKHeX.Core; public sealed class SAV7USUM : SAV7, ISaveBlock7USUM { public SAV7USUM(byte[] data) : base(data, SaveBlockAccessor7USUM.BlockMetadataOffset) { Blocks = new SaveBlockAccessor7USUM(this); Initialize(); ClearMemeCrypto(); } public SAV7USUM() : base(SaveUtil.SIZE_G7USUM, boUU) { Blocks = new SaveBlockAccessor7USUM(this); Initialize(); } public override bool HasPokeDex => true; private void Initialize() { Party = Blocks.BlockInfo[04].Offset; TeamSlots = Blocks.BoxLayout.TeamSlots; Box = Blocks.BlockInfo[14].Offset; ReloadBattleTeams(); } public override PersonalTable7 Personal => PersonalTable.USUM; public override ReadOnlySpan HeldItems => Legal.HeldItems_USUM; protected override SAV7USUM CloneInternal() => new((byte[])Data.Clone()); public override ushort MaxMoveID => Legal.MaxMoveID_7_USUM; public override ushort MaxSpeciesID => Legal.MaxSpeciesID_7_USUM; public override int MaxItemID => Legal.MaxItemID_7_USUM; public override int MaxAbilityID => Legal.MaxAbilityID_7_USUM; private const int boUU = SaveUtil.SIZE_G7USUM - 0x200; #region Blocks public SaveBlockAccessor7USUM Blocks { get; } public override IReadOnlyList AllBlocks => Blocks.BlockInfo; public override MyItem7USUM Items => Blocks.Items; public override MysteryBlock7 MysteryGift => Blocks.MysteryGift; public override PokeFinder7 PokeFinder => Blocks.PokeFinder; public override JoinFesta7 Festa => Blocks.Festa; public override Daycare7 Daycare => Blocks.Daycare; public override RecordBlock7USUM Records => Blocks.Records; public override PlayTime6 Played => Blocks.Played; public override MyStatus7 MyStatus => Blocks.MyStatus; public override FieldMoveModelSave7 Overworld => Blocks.Overworld; public override Situation7 Situation => Blocks.Situation; public override ConfigSave7 Config => Blocks.Config; public override GameTime7 GameTime => Blocks.GameTime; public override Misc7 Misc => Blocks.Misc; public override Zukan7 Zukan => Blocks.Zukan; public override BoxLayout7 BoxLayout => Blocks.BoxLayout; public override BattleTree7 BattleTree => Blocks.BattleTree; public override ResortSave7 ResortSave => Blocks.ResortSave; public override FieldMenu7 FieldMenu => Blocks.FieldMenu; public override FashionBlock7 Fashion => Blocks.Fashion; public override EventWork7USUM EventWork => Blocks.EventWork; public override UnionPokemon7 Fused => Blocks.Fused; public override GTS7 GTS => Blocks.GTS; public BattleAgency7 BattleAgency => Blocks.BattleAgency; #endregion }