using System; using System.Collections.Generic; namespace PKHeX.Core; /// /// Generation 6 object for . /// /// public sealed class SAV6XY : SAV6, ISaveBlock6XY, IMultiplayerSprite, IBoxDetailName, IBoxDetailWallpaper, IDaycareStorage, IDaycareEggState, IDaycareExperience, IDaycareRandomState { public SAV6XY(byte[] data) : base(data, SaveBlockAccessor6XY.BlockMetadataOffset) { Blocks = new SaveBlockAccessor6XY(this); Initialize(); } public SAV6XY() : base(SaveUtil.SIZE_G6XY, SaveBlockAccessor6XY.BlockMetadataOffset) { Blocks = new SaveBlockAccessor6XY(this); Initialize(); ClearBoxes(); } public override PersonalTable6XY Personal => PersonalTable.XY; public override ReadOnlySpan HeldItems => Legal.HeldItems_XY; public SaveBlockAccessor6XY Blocks { get; } protected override SAV6XY CloneInternal() => new((byte[])Data.Clone()); public override ushort MaxMoveID => Legal.MaxMoveID_6_XY; public override int MaxItemID => Legal.MaxItemID_6_XY; public override int MaxAbilityID => Legal.MaxAbilityID_6_XY; public override bool HasPokeDex => true; private void Initialize() { // Enable Features Party = 0x14200; PSS = 0x05000; HoF = 0x19400; Box = 0x22600; JPEG = 0x57200; } public const int BerryField = 0x1B800; #region Blocks public override IReadOnlyList AllBlocks => Blocks.BlockInfo; public override MyItem Items => Blocks.Items; public override ItemInfo6 ItemInfo => Blocks.ItemInfo; public override GameTime6 GameTime => Blocks.GameTime; public override Situation6 Situation => Blocks.Situation; public override PlayTime6 Played => Blocks.Played; public override MyStatus6 Status => Blocks.Status; public override RecordBlock6 Records => Blocks.Records; public override EventWork6 EventWork => Blocks.EventWork; public UnionPokemon6 Fused => Blocks.Fused; public GTS6 GTS => Blocks.GTS; public Puff6 Puff => Blocks.Puff; public OPower6 OPower => Blocks.OPower; public LinkBlock6 Link => Blocks.Link; public BoxLayout6 BoxLayout => Blocks.BoxLayout; public BattleBox6 BattleBox => Blocks.BattleBox; public MysteryBlock6 MysteryGift => Blocks.MysteryGift; public SuperTrainBlock SuperTrain => Blocks.SuperTrain; public MaisonBlock Maison => Blocks.Maison; public Zukan6XY Zukan => Blocks.Zukan; public Misc6XY Misc => Blocks.Misc; public Fashion6XY Fashion => Blocks.Fashion; public SubEventLog6 SUBE => Blocks.SUBE; public ConfigSave6 Config => Blocks.Config; public Encount6 Encount => Blocks.Encount; #endregion protected override void SetDex(PKM pk) => Blocks.Zukan.SetDex(pk); // Daycare - delegate from block public int DaycareSlotCount => Blocks.Daycare.DaycareSlotCount; public Memory GetDaycareSlot(int index) => Blocks.Daycare.GetDaycareSlot(index); public bool IsDaycareOccupied(int index) => Blocks.Daycare.IsDaycareOccupied(index); public void SetDaycareOccupied(int index, bool occupied) => Blocks.Daycare.SetDaycareOccupied(index, occupied); public uint GetDaycareEXP(int index) => Blocks.Daycare.GetDaycareEXP(index); public void SetDaycareEXP(int index, uint exp) => Blocks.Daycare.SetDaycareEXP(index, exp); public bool IsEggAvailable { get => Blocks.Daycare.IsEggAvailable; set => Blocks.Daycare.IsEggAvailable = value; } ulong IDaycareRandomState.Seed { get => Blocks.Daycare.Seed; set => Blocks.Daycare.Seed = value; } public override string JPEGTitle => !HasJPPEGData ? string.Empty : StringConverter6.GetString(Data.AsSpan(JPEG, 0x1A)); public override byte[] GetJPEGData() => !HasJPPEGData ? [] : Data.AsSpan(JPEG + 0x54, 0xE004).ToArray(); private bool HasJPPEGData => Data[JPEG + 0x54] == 0xFF; public void UnlockAllFriendSafariSlots() { // Unlock + reveal all safari slots if friend data is present const int start = 0x1E7FF; const int size = 0x15; for (int i = 1; i < 101; i++) { int ofs = start + (i * size); if (Data[ofs] != 0) // no friend data == 0x00 Data[ofs] = 0x3D; } State.Edited = true; } public override bool IsVersionValid() => Version is GameVersion.X or GameVersion.Y; public override bool GetCaught(ushort species) => Blocks.Zukan.GetCaught(species); public override bool GetSeen(ushort species) => Blocks.Zukan.GetSeen(species); public override void SetSeen(ushort species, bool seen) => Blocks.Zukan.SetSeen(species, seen); public override void SetCaught(ushort species, bool caught) => Blocks.Zukan.SetCaught(species, caught); public override int CurrentBox { get => Blocks.BoxLayout.CurrentBox; set => Blocks.BoxLayout.CurrentBox = value; } public override int BoxesUnlocked { get => Blocks.BoxLayout.BoxesUnlocked; set => Blocks.BoxLayout.BoxesUnlocked = value; } public override byte[] BoxFlags { get => Blocks.BoxLayout.BoxFlags; set => Blocks.BoxLayout.BoxFlags = value; } public int GetBoxWallpaper(int box) => BoxLayout.GetBoxWallpaper(box); public void SetBoxWallpaper(int box, int wallpaper) => BoxLayout.SetBoxWallpaper(box, wallpaper); public string GetBoxName(int box) => BoxLayout.GetBoxName(box); public void SetBoxName(int box, ReadOnlySpan name) => BoxLayout.SetBoxName(box, name); public bool BattleBoxLocked { get => Blocks.BattleBox.Locked; set => Blocks.BattleBox.Locked = value; } public override uint Money { get => Blocks.Misc.Money; set => Blocks.Misc.Money = value; } public override int Vivillon { get => Blocks.Misc.Vivillon; set => Blocks.Misc.Vivillon = value; } public override int Badges { get => Blocks.Misc.Badges; set => Blocks.Misc.Badges = value; } public override int BP { get => Blocks.Misc.BP; set => Blocks.Misc.BP = value; } public int MultiplayerSpriteID { get => Blocks.Status.MultiplayerSpriteID_1; set => Blocks.Status.MultiplayerSpriteID_1 = Blocks.Status.MultiplayerSpriteID_2 = value; } }