using System; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// Generation 2 format. public sealed class PK2 : GBPKML, ICaughtData2 { public override PersonalInfo2 PersonalInfo => PersonalTable.C[Species]; internal const byte EggSpeciesValue = 0xFD; public override bool Valid => Species is <= Legal.MaxSpeciesID_2 or EggSpeciesValue; // egg public override int SIZE_PARTY => PokeCrypto.SIZE_2PARTY; public override int SIZE_STORED => PokeCrypto.SIZE_2STORED; public override bool Korean => !Japanese && RawOT[0] <= 0xB; public override EntityContext Context => EntityContext.Gen2; public PK2(bool jp = false) : base(PokeCrypto.SIZE_2PARTY, jp) { } public PK2(byte[] decryptedData, bool jp = false) : base(EnsurePartySize(decryptedData), jp) { } private static byte[] EnsurePartySize(byte[] data) { if (data.Length != PokeCrypto.SIZE_2PARTY) Array.Resize(ref data, PokeCrypto.SIZE_2PARTY); return data; } public override PK2 Clone() { PK2 clone = new((byte[])Data.Clone(), Japanese) { IsEgg = IsEgg }; OT_Trash.CopyTo(clone.OT_Trash); Nickname_Trash.CopyTo(clone.Nickname_Trash); return clone; } protected override byte[] Encrypt() => new PokeList2(this).Write(); #region Stored Attributes public override ushort Species { get => Data[0]; set => Data[0] = (byte)value; } public override int SpriteItem => ItemConverter.GetItemFuture2((byte)HeldItem); public override int HeldItem { get => Data[0x1]; set => Data[0x1] = (byte)value; } public override ushort Move1 { get => Data[2]; set => Data[2] = (byte)value; } public override ushort Move2 { get => Data[3]; set => Data[3] = (byte)value; } public override ushort Move3 { get => Data[4]; set => Data[4] = (byte)value; } public override ushort Move4 { get => Data[5]; set => Data[5] = (byte)value; } public override ushort TID16 { get => ReadUInt16BigEndian(Data.AsSpan(6)); set => WriteUInt16BigEndian(Data.AsSpan(6), value); } public override uint EXP { get => ReadUInt32BigEndian(Data.AsSpan(0x08)) >> 8; set => WriteUInt32BigEndian(Data.AsSpan(8), (value << 8) | Data[0xB]); } public override int EV_HP { get => ReadUInt16BigEndian(Data.AsSpan(0x0B)); set => WriteUInt16BigEndian(Data.AsSpan(0xB), (ushort)value); } public override int EV_ATK { get => ReadUInt16BigEndian(Data.AsSpan(0x0D)); set => WriteUInt16BigEndian(Data.AsSpan(0xD), (ushort)value); } public override int EV_DEF { get => ReadUInt16BigEndian(Data.AsSpan(0x0F)); set => WriteUInt16BigEndian(Data.AsSpan(0xF), (ushort)value); } public override int EV_SPE { get => ReadUInt16BigEndian(Data.AsSpan(0x11)); set => WriteUInt16BigEndian(Data.AsSpan(0x11), (ushort)value); } public override int EV_SPC { get => ReadUInt16BigEndian(Data.AsSpan(0x13)); set => WriteUInt16BigEndian(Data.AsSpan(0x13), (ushort)value); } public override ushort DV16 { get => ReadUInt16BigEndian(Data.AsSpan(0x15)); set => WriteUInt16BigEndian(Data.AsSpan(0x15), value); } public override int Move1_PP { get => Data[0x17] & 0x3F; set => Data[0x17] = (byte)((Data[0x17] & 0xC0) | Math.Min(63, value)); } public override int Move2_PP { get => Data[0x18] & 0x3F; set => Data[0x18] = (byte)((Data[0x18] & 0xC0) | Math.Min(63, value)); } public override int Move3_PP { get => Data[0x19] & 0x3F; set => Data[0x19] = (byte)((Data[0x19] & 0xC0) | Math.Min(63, value)); } public override int Move4_PP { get => Data[0x1A] & 0x3F; set => Data[0x1A] = (byte)((Data[0x1A] & 0xC0) | Math.Min(63, value)); } public override int Move1_PPUps { get => (Data[0x17] & 0xC0) >> 6; set => Data[0x17] = (byte)((Data[0x17] & 0x3F) | ((value & 0x3) << 6)); } public override int Move2_PPUps { get => (Data[0x18] & 0xC0) >> 6; set => Data[0x18] = (byte)((Data[0x18] & 0x3F) | ((value & 0x3) << 6)); } public override int Move3_PPUps { get => (Data[0x19] & 0xC0) >> 6; set => Data[0x19] = (byte)((Data[0x19] & 0x3F) | ((value & 0x3) << 6)); } public override int Move4_PPUps { get => (Data[0x1A] & 0xC0) >> 6; set => Data[0x1A] = (byte)((Data[0x1A] & 0x3F) | ((value & 0x3) << 6)); } public override int CurrentFriendship { get => Data[0x1B]; set => Data[0x1B] = (byte)value; } private byte PKRS { get => Data[0x1C]; set => Data[0x1C] = value; } public override int PKRS_Days { get => PKRS & 0xF; set => PKRS = (byte)((PKRS & ~0xF) | value); } public override int PKRS_Strain { get => PKRS >> 4; set => PKRS = (byte)((PKRS & 0xF) | (value << 4)); } // Crystal only Caught Data public ushort CaughtData { get => ReadUInt16BigEndian(Data.AsSpan(0x1D)); set => WriteUInt16BigEndian(Data.AsSpan(0x1D), value); } public int Met_TimeOfDay { get => (CaughtData >> 14) & 0x3; set => CaughtData = (ushort)((CaughtData & 0x3FFF) | ((value & 0x3) << 14)); } public override int Met_Level { get => (CaughtData >> 8) & 0x3F; set => CaughtData = (ushort)((CaughtData & 0xC0FF) | ((value & 0x3F) << 8)); } public override int OT_Gender { get => (CaughtData >> 7) & 1; set => CaughtData = (ushort)((CaughtData & 0xFF7F) | ((value & 1) << 7)); } public override int Met_Location { get => CaughtData & 0x7F; set => CaughtData = (ushort)((CaughtData & 0xFF80) | (value & 0x7F)); } public override int Stat_Level { get => Data[0x1F]; set => Data[0x1F] = (byte)value; } #endregion #region Party Attributes public override int Status_Condition { get => Data[0x20]; set => Data[0x20] = (byte)value; } public override int Stat_HPCurrent { get => ReadUInt16BigEndian(Data.AsSpan(0x22)); set => WriteUInt16BigEndian(Data.AsSpan(0x22), (ushort)value); } public override int Stat_HPMax { get => ReadUInt16BigEndian(Data.AsSpan(0x24)); set => WriteUInt16BigEndian(Data.AsSpan(0x24), (ushort)value); } public override int Stat_ATK { get => ReadUInt16BigEndian(Data.AsSpan(0x26)); set => WriteUInt16BigEndian(Data.AsSpan(0x26), (ushort)value); } public override int Stat_DEF { get => ReadUInt16BigEndian(Data.AsSpan(0x28)); set => WriteUInt16BigEndian(Data.AsSpan(0x28), (ushort)value); } public override int Stat_SPE { get => ReadUInt16BigEndian(Data.AsSpan(0x2A)); set => WriteUInt16BigEndian(Data.AsSpan(0x2A), (ushort)value); } public override int Stat_SPA { get => ReadUInt16BigEndian(Data.AsSpan(0x2C)); set => WriteUInt16BigEndian(Data.AsSpan(0x2C), (ushort)value); } public override int Stat_SPD { get => ReadUInt16BigEndian(Data.AsSpan(0x2E)); set => WriteUInt16BigEndian(Data.AsSpan(0x2E), (ushort)value); } #endregion public override bool IsEgg { get; set; } public override int OT_Friendship { get => CurrentFriendship; set => CurrentFriendship = value; } public override bool HasOriginalMetLocation => CaughtData != 0; public override int Version { get => (int)GameVersion.GSC; set { } } // Maximums public override ushort MaxMoveID => Legal.MaxMoveID_2; public override ushort MaxSpeciesID => Legal.MaxSpeciesID_2; public override int MaxAbilityID => Legal.MaxAbilityID_2; public override int MaxItemID => Legal.MaxItemID_2; public PK1 ConvertToPK1() { PK1 pk1 = new(Japanese); Array.Copy(Data, 0x1, pk1.Data, 0x7, 0x1A); pk1.Species = Species; // This will take care of Typing :) var lvl = Stat_Level; if (lvl == 0) // no party stats (originated from box format), need to regenerate { pk1.Stat_HPCurrent = GetStat(PersonalInfo.HP, IV_ATK, EV_ATK, Stat_Level); pk1.Stat_Level = CurrentLevel; } else { pk1.Stat_HPCurrent = Stat_HPCurrent; pk1.Stat_Level = Stat_Level; } // Status = 0 OT_Trash.CopyTo(pk1.OT_Trash); Nickname_Trash.CopyTo(pk1.Nickname_Trash); pk1.ClearInvalidMoves(); return pk1; } public PK7 ConvertToPK7() { var rnd = Util.Rand; var pk7 = new PK7 { EncryptionConstant = rnd.Rand32(), Species = Species, TID16 = TID16, CurrentLevel = CurrentLevel, EXP = EXP, Met_Level = CurrentLevel, Nature = Experience.GetNatureVC(EXP), PID = rnd.Rand32(), Ball = 4, MetDate = DateOnly.FromDateTime(DateTime.Now), Version = HasOriginalMetLocation ? (int)GameVersion.C : (int)GameVersion.SI, Move1 = Move1, Move2 = Move2, Move3 = Move3, Move4 = Move4, Move1_PPUps = Move1_PPUps, Move2_PPUps = Move2_PPUps, Move3_PPUps = Move3_PPUps, Move4_PPUps = Move4_PPUps, Met_Location = Locations.Transfer2, // "Johto region", hardcoded. Gender = Gender, IsNicknamed = false, Form = Form, CurrentHandler = 1, HT_Name = RecentTrainerCache.OT_Name, HT_Gender = RecentTrainerCache.OT_Gender, }; RecentTrainerCache.SetConsoleRegionData3DS(pk7); RecentTrainerCache.SetFirstCountryRegion(pk7); var lang = TransferLanguage(RecentTrainerCache.Language); pk7.Language = lang; pk7.Nickname = SpeciesName.GetSpeciesNameGeneration(pk7.Species, lang, pk7.Format); // IVs var special = Species is 151 or 251; Span finalIVs = stackalloc int[6]; int flawless = special ? 5 : 3; for (var i = 0; i < finalIVs.Length; i++) finalIVs[i] = rnd.Next(32); for (var i = 0; i < flawless; i++) finalIVs[i] = 31; Util.Shuffle(finalIVs); pk7.SetIVs(finalIVs); switch (IsShiny ? Shiny.Always : Shiny.Never) { case Shiny.Always when !pk7.IsShiny: // Force Square var low = pk7.PID & 0xFFFF; pk7.PID = (low ^ pk7.TID16 ^ 0u) << 16 | low; break; case Shiny.Never when pk7.IsShiny: // Force Not Shiny pk7.PID ^= 0x1000_0000; break; } int abil = TransporterLogic.IsHiddenDisallowedVC2(Species) ? 0 : 2; // Hidden pk7.RefreshAbility(abil); // 0/1/2 (not 1/2/4) if (special) { pk7.FatefulEncounter = true; } else if (IsNicknamedBank) { pk7.IsNicknamed = true; pk7.Nickname = Korean ? Nickname : StringConverter12Transporter.GetString(RawNickname, Japanese); } if (RawOT[0] == StringConverter12.G1TradeOTCode) // In-game Trade pk7.OT_Name = StringConverter12.G1TradeOTName[lang]; else pk7.OT_Name = Korean ? OT_Name : StringConverter12Transporter.GetString(RawOT, Japanese); pk7.OT_Gender = OT_Gender; // Crystal pk7.OT_Friendship = pk7.HT_Friendship = PersonalTable.SM[Species].BaseFriendship; pk7.SetTradeMemoryHT6(bank: true); // oh no, memories on gen7 pk // Dizzy Punch cannot be transferred { var index = pk7.GetMoveIndex(146); // Dizzy Punch if (index != -1) { pk7.SetMove(index, 0); pk7.FixMoves(); } pk7.HealPP(); } pk7.RefreshChecksum(); return pk7; } public SK2 ConvertToSK2() => new(Japanese) { Species = Species, HeldItem = HeldItem, Move1 = Move1, Move2 = Move2, Move3 = Move3, Move4 = Move4, TID16 = TID16, EXP = EXP, EV_HP = EV_HP, EV_ATK = EV_ATK, EV_DEF = EV_DEF, EV_SPE = EV_SPE, EV_SPC = EV_SPC, DV16 = DV16, Move1_PP = Move1_PP, Move2_PP = Move2_PP, Move3_PP = Move3_PP, Move4_PP = Move4_PP, Move1_PPUps = Move1_PPUps, Move2_PPUps = Move2_PPUps, Move3_PPUps = Move3_PPUps, Move4_PPUps = Move4_PPUps, CurrentFriendship = CurrentFriendship, IsEgg = IsEgg, Stat_Level = Stat_Level, PKRS_Days = PKRS_Days, PKRS_Strain = PKRS_Strain, CaughtData = CaughtData, // Only copies until first 0x50 terminator, but just copy everything Nickname = Nickname, OT_Name = OT_Name, }; }