using System; using System.Linq; using System.Text; namespace PKHeX.Core { /// /// Generation 7 Mystery Gift Template File /// public sealed class WC7 : MysteryGift, IRibbonSetEvent3, IRibbonSetEvent4 { public const int Size = 0x108; public const int SizeFull = 0x310; public override int Format => 7; public WC7(byte[] data = null) { Data = data ?? new byte[Size]; if (Data.Length == SizeFull) { byte[] wc6 = new byte[Size]; Array.Copy(Data, SizeFull - Size, wc6, 0, wc6.Length); Data = wc6; DateTime now = DateTime.Now; Year = (uint)now.Year; Month = (uint)now.Month; Day = (uint)now.Day; } } // General Card Properties public override int CardID { get => BitConverter.ToUInt16(Data, 0); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0); } public override string CardTitle { // Max len 36 char, followed by null terminator get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 2, 72)); set => Encoding.Unicode.GetBytes(value.PadRight(36, '\0')).CopyTo(Data, 2); } private uint RawDate { get => BitConverter.ToUInt32(Data, 0x4C); set => BitConverter.GetBytes(value).CopyTo(Data, 0x4C); } private uint Year { get => RawDate / 10000 + 2000; set => RawDate = (value - 2000) * 10000 + RawDate % 10000; } private uint Month { get => RawDate % 10000 / 100; set => RawDate = (Year - 2000) * 10000 + value * 100 + RawDate % 100; } private uint Day { get => RawDate % 100; set => RawDate = (Year - 2000) * 10000 + Month * 100 + value; } /// /// Gets or sets the date of the card. /// public DateTime? Date { get { // Check to see if date is valid if (!Util.IsDateValid(Year, Month, Day)) return null; return new DateTime((int)Year, (int)Month, (int)Day); } set { if (value.HasValue) { // Only update the properties if a value is provided. Year = (ushort)value.Value.Year; Month = (byte)value.Value.Month; Day = (byte)value.Value.Day; } else { // Clear the Met Date. // If code tries to access MetDate again, null will be returned. Year = 0; Month = 0; Day = 0; } } } public int CardLocation { get => Data[0x50]; set => Data[0x50] = (byte)value; } public int CardType { get => Data[0x51]; set => Data[0x51] = (byte)value; } public byte CardFlags { get => Data[0x52]; set => Data[0x52] = value; } public bool GiftRepeatable { get => (CardFlags & 1) == 0; set => CardFlags = (byte)(CardFlags & ~1 | (value ? 0 : 1)); } public override bool GiftUsed { get => (CardFlags & 2) == 2; set => CardFlags = (byte)(CardFlags & ~2 | (value ? 2 : 0)); } public bool GiftOncePerDay { get => (CardFlags & 4) == 4; set => CardFlags = (byte)(CardFlags & ~4 | (value ? 4 : 0)); } public bool MultiObtain { get => Data[0x53] == 1; set => Data[0x53] = (byte)(value ? 1 : 0); } // BP Properties public override bool IsBP { get => CardType == 3; set { if (value) CardType = 3; } } public override int BP { get => ItemID; set => ItemID = value; } // Bean (Mame) Properties public override bool IsBean { get => CardType == 2; set { if (value) CardType = 2; } } public override int Bean { get => ItemID; set => ItemID = value; } // Item Properties public override bool IsItem { get => CardType == 1; set { if (value) CardType = 1; } } public override int ItemID { get => BitConverter.ToUInt16(Data, 0x68); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); } public int GetItem(int index) => BitConverter.ToUInt16(Data, 0x68 + 0x4*index); public void SetItem(int index, ushort item) => BitConverter.GetBytes(item).CopyTo(Data, 0x68 + 4*index); public int GetQuantity(int index) => BitConverter.ToUInt16(Data, 0x6A + 0x4 * index); public void SetQuantity(int index, ushort quantity) => BitConverter.GetBytes(quantity).CopyTo(Data, 0x6A + 4 * index); public override int Quantity { get => BitConverter.ToUInt16(Data, 0x6A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A); } // Pokémon Properties public override bool IsPokémon { get => CardType == 0; set { if (value) CardType = 0; } } public override bool IsShiny => PIDType == 2; public override int TID { get => BitConverter.ToUInt16(Data, 0x68); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x68); } public override int SID { get => BitConverter.ToUInt16(Data, 0x6A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x6A); } public int OriginGame { get => Data[0x6C]; set => Data[0x6C] = (byte)value; } public uint EncryptionConstant { get => BitConverter.ToUInt32(Data, 0x70); set => BitConverter.GetBytes(value).CopyTo(Data, 0x70); } public override int Ball { get => Data[0x76]; set => Data[0x76] = (byte)value; } public override int HeldItem { get => BitConverter.ToUInt16(Data, 0x78); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x78); } public int Move1 { get => BitConverter.ToUInt16(Data, 0x7A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7A); } public int Move2 { get => BitConverter.ToUInt16(Data, 0x7C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7C); } public int Move3 { get => BitConverter.ToUInt16(Data, 0x7E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7E); } public int Move4 { get => BitConverter.ToUInt16(Data, 0x80); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x80); } public override int Species { get => BitConverter.ToUInt16(Data, 0x82); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x82); } public override int Form { get => Data[0x84]; set => Data[0x84] = (byte)value; } public int Language { get => Data[0x85]; set => Data[0x85] = (byte)value; } public string Nickname { get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x86, 0x1A)); set => Encoding.Unicode.GetBytes(value.PadRight(12 + 1, '\0')).CopyTo(Data, 0x86); } public int Nature { get => Data[0xA0]; set => Data[0xA0] = (byte)value; } public override int Gender { get => Data[0xA1]; set => Data[0xA1] = (byte)value; } public int AbilityType { get => Data[0xA2]; set => Data[0xA2] = (byte)value; } public int PIDType { get => Data[0xA3]; set => Data[0xA3] = (byte)value; } public override int EggLocation { get => BitConverter.ToUInt16(Data, 0xA4); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA4); } public int MetLocation { get => BitConverter.ToUInt16(Data, 0xA6); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xA6); } public int MetLevel { get => Data[0xA8]; set => Data[0xA8] = (byte)value; } public int CNT_Cool { get => Data[0xA9]; set => Data[0xA9] = (byte)value; } public int CNT_Beauty { get => Data[0xAA]; set => Data[0xAA] = (byte)value; } public int CNT_Cute { get => Data[0xAB]; set => Data[0xAB] = (byte)value; } public int CNT_Smart { get => Data[0xAC]; set => Data[0xAC] = (byte)value; } public int CNT_Tough { get => Data[0xAD]; set => Data[0xAD] = (byte)value; } public int CNT_Sheen { get => Data[0xAE]; set => Data[0xAE] = (byte)value; } public int IV_HP { get => Data[0xAF]; set => Data[0xAF] = (byte)value; } public int IV_ATK { get => Data[0xB0]; set => Data[0xB0] = (byte)value; } public int IV_DEF { get => Data[0xB1]; set => Data[0xB1] = (byte)value; } public int IV_SPE { get => Data[0xB2]; set => Data[0xB2] = (byte)value; } public int IV_SPA { get => Data[0xB3]; set => Data[0xB3] = (byte)value; } public int IV_SPD { get => Data[0xB4]; set => Data[0xB4] = (byte)value; } public int OTGender { get => Data[0xB5]; set => Data[0xB5] = (byte)value; } public override string OT_Name { get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0xB6, 0x1A)); set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, 0xB6); } public override int Level { get => Data[0xD0]; set => Data[0xD0] = (byte)value; } public override bool IsEgg { get => Data[0xD1] == 1; set => Data[0xD1] = (byte)(value ? 1 : 0); } public ushort AdditionalItem { get => BitConverter.ToUInt16(Data, 0xD2); set => BitConverter.GetBytes(value).CopyTo(Data, 0xD2); } public uint PID { get => BitConverter.ToUInt32(Data, 0xD4); set => BitConverter.GetBytes(value).CopyTo(Data, 0xD4); } public int RelearnMove1 { get => BitConverter.ToUInt16(Data, 0xD8); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xD8); } public int RelearnMove2 { get => BitConverter.ToUInt16(Data, 0xDA); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDA); } public int RelearnMove3 { get => BitConverter.ToUInt16(Data, 0xDC); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDC); } public int RelearnMove4 { get => BitConverter.ToUInt16(Data, 0xDE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xDE); } public int OT_Intensity { get => Data[0xE0]; set => Data[0xE0] = (byte)value; } public int OT_Memory { get => Data[0xE1]; set => Data[0xE1] = (byte)value; } public int OT_TextVar { get => BitConverter.ToUInt16(Data, 0xE2); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0xE2); } public int OT_Feeling { get => Data[0xE4]; set => Data[0xE4] = (byte)value; } public int EV_HP { get => Data[0xE5]; set => Data[0xE5] = (byte)value; } public int EV_ATK { get => Data[0xE6]; set => Data[0xE6] = (byte)value; } public int EV_DEF { get => Data[0xE7]; set => Data[0xE7] = (byte)value; } public int EV_SPE { get => Data[0xE8]; set => Data[0xE8] = (byte)value; } public int EV_SPA { get => Data[0xE9]; set => Data[0xE9] = (byte)value; } public int EV_SPD { get => Data[0xEA]; set => Data[0xEA] = (byte)value; } private byte RIB0 { get => Data[0x74]; set => Data[0x74] = value; } public bool RibbonChampionBattle { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)(RIB0 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // Battle Champ Ribbon public bool RibbonChampionRegional { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)(RIB0 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Regional Champ Ribbon public bool RibbonChampionNational { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)(RIB0 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // National Champ Ribbon public bool RibbonCountry { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)(RIB0 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Country Ribbon public bool RibbonNational { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)(RIB0 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // National Ribbon public bool RibbonEarth { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)(RIB0 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Earth Ribbon public bool RibbonWorld { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)(RIB0 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // World Ribbon public bool RibbonEvent { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)(RIB0 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Event Ribbon private byte RIB1 { get => Data[0x75]; set => Data[0x75] = value; } public bool RibbonChampionWorld { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)(RIB1 & ~(1 << 0) | (value ? 1 << 0 : 0)); } // World Champ Ribbon public bool RibbonBirthday { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)(RIB1 & ~(1 << 1) | (value ? 1 << 1 : 0)); } // Birthday Ribbon public bool RibbonSpecial { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)(RIB1 & ~(1 << 2) | (value ? 1 << 2 : 0)); } // Special Ribbon public bool RibbonSouvenir { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)(RIB1 & ~(1 << 3) | (value ? 1 << 3 : 0)); } // Souvenir Ribbon public bool RibbonWishing { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)(RIB1 & ~(1 << 4) | (value ? 1 << 4 : 0)); } // Wishing Ribbon public bool RibbonClassic { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)(RIB1 & ~(1 << 5) | (value ? 1 << 5 : 0)); } // Classic Ribbon public bool RibbonPremier { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)(RIB1 & ~(1 << 6) | (value ? 1 << 6 : 0)); } // Premier Ribbon public bool RIB1_7 { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)(RIB1 & ~(1 << 7) | (value ? 1 << 7 : 0)); } // Empty // Meta Accessible Properties public int[] IVs { get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD }; set { if (value?.Length != 6) return; IV_HP = value[0]; IV_ATK = value[1]; IV_DEF = value[2]; IV_SPE = value[3]; IV_SPA = value[4]; IV_SPD = value[5]; } } public int[] EVs { get => new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD }; set { if (value?.Length != 6) return; EV_HP = value[0]; EV_ATK = value[1]; EV_DEF = value[2]; EV_SPE = value[3]; EV_SPA = value[4]; EV_SPD = value[5]; } } public bool IsNicknamed => Nickname.Length > 0 || IsEgg; public override int Location { get => MetLocation; set => MetLocation = (ushort)value; } public override int[] Moves { get => new[] { Move1, Move2, Move3, Move4 }; set { if (value.Length > 0) Move1 = value[0]; if (value.Length > 1) Move2 = value[1]; if (value.Length > 2) Move3 = value[2]; if (value.Length > 3) Move4 = value[3]; } } public override int[] RelearnMoves { get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 }; set { if (value.Length > 0) RelearnMove1 = value[0]; if (value.Length > 1) RelearnMove2 = value[1]; if (value.Length > 2) RelearnMove3 = value[2]; if (value.Length > 3) RelearnMove4 = value[3]; } } public override PKM ConvertToPKM(SaveFile SAV) { if (!IsPokémon) return null; int currentLevel = Level > 0 ? Level : (int)(Util.Rand32()%100 + 1); int metLevel = MetLevel > 0 ? MetLevel : currentLevel; var pi = PersonalTable.USUM.GetFormeEntry(Species, Form); PK7 pk = new PK7 { Species = Species, HeldItem = HeldItem, TID = TID, SID = SID, Met_Level = metLevel, Nature = Nature != 0xFF ? Nature : (int)(Util.Rand32() % 25), Gender = Gender != 3 ? Gender : pi.RandomGender, AltForm = Form, EncryptionConstant = EncryptionConstant != 0 ? EncryptionConstant : Util.Rand32(), Version = OriginGame != 0 ? OriginGame : SAV.Game, Language = Language != 0 ? Language : SAV.Language, Ball = Ball, Country = SAV.Country, Region = SAV.SubRegion, ConsoleRegion = SAV.ConsoleRegion, Move1 = Move1, Move2 = Move2, Move3 = Move3, Move4 = Move4, RelearnMove1 = RelearnMove1, RelearnMove2 = RelearnMove2, RelearnMove3 = RelearnMove3, RelearnMove4 = RelearnMove4, Met_Location = MetLocation, Egg_Location = EggLocation, CNT_Cool = CNT_Cool, CNT_Beauty = CNT_Beauty, CNT_Cute = CNT_Cute, CNT_Smart = CNT_Smart, CNT_Tough = CNT_Tough, CNT_Sheen = CNT_Sheen, OT_Name = OT_Name.Length > 0 ? OT_Name : SAV.OT, OT_Gender = OTGender != 3 ? OTGender % 2 : SAV.Gender, HT_Name = OT_Name.Length > 0 ? SAV.OT : "", HT_Gender = OT_Name.Length > 0 ? SAV.Gender : 0, CurrentHandler = OT_Name.Length > 0 ? 1 : 0, EXP = PKX.GetEXP(currentLevel, Species), // Ribbons RibbonCountry = RibbonCountry, RibbonNational = RibbonNational, RibbonEarth = RibbonEarth, RibbonWorld = RibbonWorld, RibbonClassic = RibbonClassic, RibbonPremier = RibbonPremier, RibbonEvent = RibbonEvent, RibbonBirthday = RibbonBirthday, RibbonSpecial = RibbonSpecial, RibbonSouvenir = RibbonSouvenir, RibbonWishing = RibbonWishing, RibbonChampionBattle = RibbonChampionBattle, RibbonChampionRegional = RibbonChampionRegional, RibbonChampionNational = RibbonChampionNational, RibbonChampionWorld = RibbonChampionWorld, OT_Friendship = pi.BaseFriendship, OT_Intensity = OT_Intensity, OT_Memory = OT_Memory, OT_TextVar = OT_TextVar, OT_Feeling = OT_Feeling, FatefulEncounter = true, EVs = EVs, }; pk.Move1_PP = pk.GetMovePP(Move1, 0); pk.Move2_PP = pk.GetMovePP(Move2, 0); pk.Move3_PP = pk.GetMovePP(Move3, 0); pk.Move4_PP = pk.GetMovePP(Move4, 0); if (OTGender == 3) { pk.TID = SAV.TID; pk.SID = SAV.SID; } pk.MetDate = Date ?? DateTime.Now; pk.IsNicknamed = IsNicknamed; pk.Nickname = IsNicknamed ? Nickname : PKX.GetSpeciesNameGeneration(Species, pk.Language, Format); // More 'complex' logic to determine final values // Dumb way to generate random IVs. int[] finalIVs = new int[6]; switch (IVs[0]) { case 0xFE: do { // 3 Perfect IVs for (int i = 0; i < 6; i++) finalIVs[i] = IVs[i] > 31 ? (int)(Util.Rand32() & 0x1F) : IVs[i]; } while (finalIVs.Count(r => r == 31) < 3); // 3*31 break; case 0xFD: do { // 2 other 31s for (int i = 0; i < 6; i++) finalIVs[i] = IVs[i] > 31 ? (int)(Util.Rand32() & 0x1F) : IVs[i]; } while (finalIVs.Count(r => r == 31) < 2); // 2*31 break; default: // Random IVs for (int i = 0; i < 6; i++) finalIVs[i] = IVs[i] > 31 ? (int)(Util.Rand32() & 0x1F) : IVs[i]; break; } pk.IVs = finalIVs; int av = 0; switch (AbilityType) { case 00: // 0 - 0 case 01: // 1 - 1 case 02: // 2 - H av = AbilityType; break; case 03: // 0/1 case 04: // 0/1/H av = (int)(Util.Rand32()%(AbilityType - 1)); break; } pk.Ability = pi.Abilities[av]; pk.AbilityNumber = 1 << av; switch (PIDType) { case 00: // Specified pk.PID = PID; break; case 01: // Random pk.PID = Util.Rand32(); break; case 02: // Random Shiny pk.PID = Util.Rand32(); pk.PID = (uint)(((TID ^ SID ^ (pk.PID & 0xFFFF)) << 16) + (pk.PID & 0xFFFF)); break; case 03: // Random Nonshiny pk.PID = Util.Rand32(); if ((uint)(((TID ^ SID ^ (pk.PID & 0xFFFF)) << 16) + (pk.PID & 0xFFFF)) < 16) pk.PID ^= 0x10000000; break; } if (IsEgg) { pk.IsEgg = true; pk.EggMetDate = Date; pk.Nickname = PKX.GetSpeciesNameGeneration(0, pk.Language, Format); pk.IsNicknamed = true; } pk.CurrentFriendship = pk.IsEgg ? pi.HatchCycles : pi.BaseFriendship; pk.RefreshChecksum(); return pk; } } }