using System; using System.Collections.Generic; using System.Linq; namespace PKHeX.Core { /// /// Generation 3 object for Pokémon Ruby Sapphire Box saves. /// public sealed class SAV3RSBox : SaveFile, IGCSaveFile { protected override string BAKText => $"{Version} #{SaveCount:0000}"; public override string Filter => this.GCFilter(); public override string Extension => this.GCExtension(); public override PersonalTable Personal => PersonalTable.RS; public override IReadOnlyList HeldItems => Legal.HeldItems_RS; public bool IsMemoryCardSave => MC != null; private readonly SAV3GCMemoryCard? MC; public readonly bool Japanese = false; // todo? public SAV3RSBox(byte[] data, SAV3GCMemoryCard MC) : this(data, MC.Data) { this.MC = MC; } public SAV3RSBox(byte[] data) : this(data, (byte[])data.Clone()) { } public SAV3RSBox() : base(SaveUtil.SIZE_G3BOX) { Box = 0; Blocks = Array.Empty(); ClearBoxes(); } private SAV3RSBox(byte[] data, byte[] bak) : base(data, bak) { Blocks = ReadBlocks(data); InitializeData(); } private void InitializeData() { // Detect active save int[] SaveCounts = Blocks.Select(block => (int) block.SaveCount).ToArray(); SaveCount = SaveCounts.Max(); int ActiveSAV = Array.IndexOf(SaveCounts, SaveCount) / BLOCK_COUNT; Blocks = Blocks.Skip(ActiveSAV * BLOCK_COUNT).Take(BLOCK_COUNT).OrderBy(b => b.ID).ToArray(); // Set up PC data buffer beyond end of save file. Box = Data.Length; Array.Resize(ref Data, Data.Length + SIZE_RESERVED); // More than enough empty space. // Copy block to the allocated location const int copySize = BLOCK_SIZE - 0x10; foreach (var b in Blocks) Array.Copy(Data, b.Offset + 0xC, Data, (int) (Box + (b.ID * copySize)), copySize); } private static BlockInfoRSBOX[] ReadBlocks(byte[] data) { var blocks = new BlockInfoRSBOX[2 * BLOCK_COUNT]; for (int i = 0; i < blocks.Length; i++) { int offset = BLOCK_SIZE + (i * BLOCK_SIZE); blocks[i] = new BlockInfoRSBOX(data, offset); } return blocks; } private BlockInfoRSBOX[] Blocks; private int SaveCount; private const int BLOCK_COUNT = 23; private const int BLOCK_SIZE = 0x2000; private const int SIZE_RESERVED = BLOCK_COUNT * BLOCK_SIZE; // unpacked box data protected override byte[] GetFinalData() { var newFile = GetInnerData(); // Return the gci if Memory Card is not being exported if (!IsMemoryCardSave) return newFile; MC!.SelectedSaveData = newFile; return MC.Data; } private byte[] GetInnerData() { // Copy Box data back const int copySize = BLOCK_SIZE - 0x10; foreach (var b in Blocks) Array.Copy(Data, (int) (Box + (b.ID * copySize)), Data, b.Offset + 0xC, copySize); SetChecksums(); return GetData(0, Data.Length - SIZE_RESERVED); } // Configuration public override SaveFile Clone() { var data = GetInnerData(); var sav = IsMemoryCardSave ? new SAV3RSBox(data, MC!) : new SAV3RSBox(data); sav.Header = (byte[])Header.Clone(); return sav; } public override int SIZE_STORED => PKX.SIZE_3STORED + 4; protected override int SIZE_PARTY => PKX.SIZE_3PARTY; // unused public override PKM BlankPKM => new PK3(); public override Type PKMType => typeof(PK3); public override int MaxMoveID => Legal.MaxMoveID_3; public override int MaxSpeciesID => Legal.MaxSpeciesID_3; public override int MaxAbilityID => Legal.MaxAbilityID_3; public override int MaxItemID => Legal.MaxItemID_3; public override int MaxBallID => Legal.MaxBallID_3; public override int MaxGameID => Legal.MaxGameID_3; public override int MaxEV => 255; public override int Generation => 3; protected override int GiftCountMax => 1; public override int OTLength => 7; public override int NickLength => 10; public override int MaxMoney => 999999; public override bool HasBoxWallpapers => false; public override int BoxCount => 50; public override bool HasParty => false; public override bool IsPKMPresent(byte[] data, int offset) => PKX.IsPKMPresentGBA(data, offset); // Checksums protected override void SetChecksums() => Blocks.SetChecksums(Data); public override bool ChecksumsValid => Blocks.GetChecksumsValid(Data); public override string ChecksumInfo => Blocks.GetChecksumInfo(Data); // Trainer Info public override GameVersion Version { get => GameVersion.RSBOX; protected set { } } // Storage public override int GetPartyOffset(int slot) => -1; public override int GetBoxOffset(int box) => Box + 8 + (SIZE_STORED * box * 30); public override int CurrentBox { get => Data[Box + 4] * 2; set => Data[Box + 4] = (byte)(value / 2); } protected override int GetBoxWallpaperOffset(int box) { // Box Wallpaper is directly after the Box Names int offset = Box + 0x1ED19 + (box / 2); return offset; } public override string GetBoxName(int box) { // Tweaked for the 1-30/31-60 box showing int lo = (30 *(box%2)) + 1; int hi = 30*((box % 2) + 1); string boxName = $"[{lo:00}-{hi:00}] "; box /= 2; int offset = Box + 0x1EC38 + (9 * box); if (Data[offset] == 0 || Data[offset] == 0xFF) boxName += $"BOX {box + 1}"; boxName += GetString(offset, 9); return boxName; } public override void SetBoxName(int box, string value) { int offset = Box + 0x1EC38 + (9 * box); byte[] data = value == $"BOX {box + 1}" ? new byte[9] : SetString(value, 8); SetData(data, offset); } protected override PKM GetPKM(byte[] data) { if (data.Length != PKX.SIZE_3STORED) Array.Resize(ref data, PKX.SIZE_3STORED); return new PK3(data); } protected override byte[] DecryptPKM(byte[] data) { if (data.Length != PKX.SIZE_3STORED) Array.Resize(ref data, PKX.SIZE_3STORED); return PKX.DecryptArray3(data); } protected override void SetDex(PKM pkm) { /* No Pokedex for this game, do nothing */ } protected override void WriteBoxSlot(PKM pkm, int offset) { base.WriteBoxSlot(pkm, offset); BitConverter.GetBytes((ushort)pkm.TID).CopyTo(Data, offset + PKX.SIZE_3STORED + 0); BitConverter.GetBytes((ushort)pkm.SID).CopyTo(Data, offset + PKX.SIZE_3STORED + 2); } public override string GetString(byte[] data, int offset, int length) => StringConverter3.GetString3(data, offset, length, Japanese); public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0) { if (PadToSize == 0) PadToSize = maxLength + 1; return StringConverter3.SetString3(value, maxLength, Japanese, PadToSize, PadWith); } } }