using System;
using System.Collections.Generic;
using System.Linq;
namespace PKHeX.Core
{
///
/// Generation 8 object for games.
///
public sealed class SAV8SWSH : SAV8, ISaveBlock8SWSH, ITrainerStatRecord
{
public SAV8SWSH(byte[] data) : this(data, SwishCrypto.Decrypt(data))
{
}
private SAV8SWSH(byte[] data, IReadOnlyList blocks) : base(data)
{
Data = Array.Empty();
AllBlocks = blocks;
Blocks = new SaveBlockAccessor8SWSH(this);
Initialize();
}
public SAV8SWSH()
{
AllBlocks = Meta8.GetBlankDataSWSH();
Blocks = new SaveBlockAccessor8SWSH(this);
Initialize();
ClearBoxes();
}
public override void CopyChangesFrom(SaveFile sav)
{
// Absorb changes from all blocks
var z = (SAV8SWSH)sav;
var mine = AllBlocks;
var newB = z.AllBlocks;
for (int i = 0; i < mine.Count; i++)
newB[i].Data.CopyTo(mine[i].Data, 0);
Edited = true;
}
public IReadOnlyList AllBlocks { get; }
public override bool ChecksumsValid => true;
public override string ChecksumInfo => string.Empty;
protected override void SetChecksums() { } // None!
protected override byte[] GetFinalData() => SwishCrypto.Encrypt(AllBlocks);
public override PersonalTable Personal => PersonalTable.SWSH;
public override IReadOnlyList HeldItems => Legal.HeldItems_SWSH;
#region Blocks
public SaveBlockAccessor8SWSH Blocks { get; }
public override Box8 BoxInfo => Blocks.BoxInfo;
public override Party8 PartyInfo => Blocks.PartyInfo;
public override MyItem Items => Blocks.Items;
public override MyStatus8 MyStatus => Blocks.MyStatus;
public override Misc8 Misc => Blocks.Misc;
public override Zukan8 Zukan => Blocks.Zukan;
public override BoxLayout8 BoxLayout => Blocks.BoxLayout;
public override PlayTime8 Played => Blocks.Played;
public override Fused8 Fused => Blocks.Fused;
public override Daycare8 Daycare => Blocks.Daycare;
public override Record8 Records => Blocks.Records;
public override TrainerCard8 TrainerCard => Blocks.TrainerCard;
public override RaidSpawnList8 Raid => Blocks.Raid;
public override TitleScreen8 TitleScreen => Blocks.TitleScreen;
public override TeamIndexes8 TeamIndexes => Blocks.TeamIndexes;
public object GetValue(uint key) => Blocks.GetBlockValue(key);
public void SetValue(uint key, object value)
{
if (!Exportable)
return;
Blocks.SetBlockValue(key, value);
}
#endregion
public override SaveFile Clone() => new SAV8SWSH(BAK, AllBlocks.Select(z => z.Clone()).ToArray());
public override int MaxMoveID => Legal.MaxMoveID_8;
public override int MaxSpeciesID => Legal.MaxSpeciesID_8;
public override int MaxItemID => Legal.MaxItemID_8;
public override int MaxBallID => Legal.MaxBallID_8;
public override int MaxGameID => Legal.MaxGameID_8;
public override int MaxAbilityID => Legal.MaxAbilityID_8;
private void Initialize()
{
Box = 0;
Party = 0;
PokeDex = 0;
TeamIndexes.LoadBattleTeams();
}
public int GetRecord(int recordID) => Records.GetRecord(recordID);
public void SetRecord(int recordID, int value) => Records.SetRecord(recordID, value);
public int GetRecordMax(int recordID) => Records.GetRecordMax(recordID);
public int GetRecordOffset(int recordID) => Records.GetRecordOffset(recordID);
public int RecordCount => Record8.RecordCount;
public override StorageSlotFlag GetSlotFlags(int index)
{
int team = Array.IndexOf(TeamIndexes.TeamSlots, index);
if (team < 0)
return StorageSlotFlag.None;
team /= 6;
var val = (StorageSlotFlag)((int)StorageSlotFlag.BattleTeam1 << team);
if (TeamIndexes.GetIsTeamLocked(team))
val |= StorageSlotFlag.Locked;
return val;
}
}
}