using System; using System.Collections.Generic; using System.Linq; namespace PKHeX.Core { /// /// Generation 8 object for games. /// public sealed class SAV8SWSH : SAV8, ISaveBlock8SWSH, ITrainerStatRecord { public SAV8SWSH(byte[] data) : this(data, SwishCrypto.Decrypt(data)) { } private SAV8SWSH(byte[] data, IReadOnlyList blocks) : base(data) { Data = Array.Empty(); AllBlocks = blocks; Blocks = new SaveBlockAccessor8SWSH(this); Initialize(); } public SAV8SWSH() { AllBlocks = Meta8.GetBlankDataSWSH(); Blocks = new SaveBlockAccessor8SWSH(this); Initialize(); ClearBoxes(); } public override void CopyChangesFrom(SaveFile sav) { // Absorb changes from all blocks var z = (SAV8SWSH)sav; var mine = AllBlocks; var newB = z.AllBlocks; for (int i = 0; i < mine.Count; i++) newB[i].Data.CopyTo(mine[i].Data, 0); Edited = true; } public IReadOnlyList AllBlocks { get; } public override bool ChecksumsValid => true; public override string ChecksumInfo => string.Empty; protected override void SetChecksums() { } // None! protected override byte[] GetFinalData() => SwishCrypto.Encrypt(AllBlocks); public override PersonalTable Personal => PersonalTable.SWSH; public override IReadOnlyList HeldItems => Legal.HeldItems_SWSH; #region Blocks public SaveBlockAccessor8SWSH Blocks { get; } public override Box8 BoxInfo => Blocks.BoxInfo; public override Party8 PartyInfo => Blocks.PartyInfo; public override MyItem Items => Blocks.Items; public override MyStatus8 MyStatus => Blocks.MyStatus; public override Misc8 Misc => Blocks.Misc; public override Zukan8 Zukan => Blocks.Zukan; public override BoxLayout8 BoxLayout => Blocks.BoxLayout; public override PlayTime8 Played => Blocks.Played; public override Fused8 Fused => Blocks.Fused; public override Daycare8 Daycare => Blocks.Daycare; public override Record8 Records => Blocks.Records; public override TrainerCard8 TrainerCard => Blocks.TrainerCard; public override RaidSpawnList8 Raid => Blocks.Raid; public override TitleScreen8 TitleScreen => Blocks.TitleScreen; public override TeamIndexes8 TeamIndexes => Blocks.TeamIndexes; public object GetValue(uint key) => Blocks.GetBlockValue(key); public void SetValue(uint key, object value) { if (!Exportable) return; Blocks.SetBlockValue(key, value); } #endregion public override SaveFile Clone() => new SAV8SWSH(BAK, AllBlocks.Select(z => z.Clone()).ToArray()); public override int MaxMoveID => Legal.MaxMoveID_8; public override int MaxSpeciesID => Legal.MaxSpeciesID_8; public override int MaxItemID => Legal.MaxItemID_8; public override int MaxBallID => Legal.MaxBallID_8; public override int MaxGameID => Legal.MaxGameID_8; public override int MaxAbilityID => Legal.MaxAbilityID_8; private void Initialize() { Box = 0; Party = 0; PokeDex = 0; TeamIndexes.LoadBattleTeams(); } public int GetRecord(int recordID) => Records.GetRecord(recordID); public void SetRecord(int recordID, int value) => Records.SetRecord(recordID, value); public int GetRecordMax(int recordID) => Records.GetRecordMax(recordID); public int GetRecordOffset(int recordID) => Records.GetRecordOffset(recordID); public int RecordCount => Record8.RecordCount; public override StorageSlotFlag GetSlotFlags(int index) { int team = Array.IndexOf(TeamIndexes.TeamSlots, index); if (team < 0) return StorageSlotFlag.None; team /= 6; var val = (StorageSlotFlag)((int)StorageSlotFlag.BattleTeam1 << team); if (TeamIndexes.GetIsTeamLocked(team)) val |= StorageSlotFlag.Locked; return val; } } }