using System; using System.Collections.Generic; using System.Linq; namespace PKHeX.Core { /// /// Event data for Generation 2 /// /// public sealed class EncounterStatic2E : EncounterStatic2, IFixedGBLanguage { public EncounterGBLanguage Language { get; init; } = EncounterGBLanguage.Japanese; /// Trainer name for the event. public string OT_Name { get; init; } = string.Empty; public IReadOnlyList OT_Names { get; init; } = Array.Empty(); /// Trainer ID for the event. public int TID { get; init; } = -1; public int CurrentLevel { get; init; } = -1; public EncounterStatic2E(int species, int level, GameVersion ver) : base(species, level, ver) { } public override bool IsMatch(PKM pkm, DexLevel evo) { if (!base.IsMatch(pkm, evo)) return false; if (Language != EncounterGBLanguage.Any && pkm.Japanese != (Language == EncounterGBLanguage.Japanese)) return false; if (CurrentLevel != -1 && CurrentLevel > pkm.CurrentLevel) return false; // EC/PID check doesn't exist for these, so check Shiny state here. if (!IsShinyValid(pkm)) return false; if (EggEncounter && !pkm.IsEgg) return true; // Check OT Details if (TID != -1 && pkm.TID != TID) return false; if (OT_Name.Length != 0) { if (pkm.OT_Name != OT_Name) return false; } else if (OT_Names.Count != 0) { if (!OT_Names.Contains(pkm.OT_Name)) return false; } return true; } private bool IsShinyValid(PKM pkm) => Shiny switch { Shiny.Never => !pkm.IsShiny, Shiny.Always => pkm.IsShiny, _ => true }; public override bool IsMatchDeferred(PKM pkm) { if (base.IsMatchDeferred(pkm)) return true; return !ParseSettings.AllowGBCartEra; } protected override int GetMinimalLevel() => CurrentLevel != -1 ? base.GetMinimalLevel() : CurrentLevel; protected override void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk) { base.ApplyDetails(sav, criteria, pk); if (CurrentLevel != -1) // Restore met level pk.Met_Level = LevelMin; if (TID != -1) pk.TID = TID; if (OT_Name.Length != 0) pk.OT_Name = OT_Name; else if (OT_Names.Count != 0) pk.OT_Name = OT_Names[Util.Rand.Next(OT_Names.Count)]; } } }