using System.Collections.Generic; namespace PKHeX.Core { /// /// Encounter Slot found in . /// /// /// Handled differently as these slots have fixed moves that are different from their normal level-up moves. /// /// internal sealed class EncounterSlot3Swarm : EncounterSlot3, IMoveset { public IReadOnlyList Moves { get; } public EncounterSlot3Swarm(EncounterArea3 area, int species, int min, int max, int slot, IReadOnlyList moves) : base(area, species, 0, min, max, slot, 0, 0, 0, 0) => Moves = moves; protected override void SetEncounterMoves(PKM pk, GameVersion version, int level) { var moves = Moves; pk.SetMoves(moves); pk.SetMaximumPPCurrent(moves); } } }