using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
///
/// Logic for recognizing .dsv save files from DeSmuME.
///
public sealed class SaveHandlerBizHawk : ISaveHandler
{
private const int sizeFooter = 0x16;
private static bool GetHasFooter(ReadOnlySpan input)
{
var start = input.Length - sizeFooter;
var footer = input[start..];
var _0x0b = ReadUInt16LittleEndian(footer[0x0B..]);
var _0x14 = ReadUInt16LittleEndian(footer[0x14..]);
return _0x0b == _0x14;
}
public bool IsRecognized(int size) => SaveUtil.IsSizeValidNoHandler(size - sizeFooter);
public SaveHandlerSplitResult? TrySplit(ReadOnlySpan input)
{
if (!GetHasFooter(input))
return null;
var realSize = input.Length - sizeFooter;
var footer = input[realSize..].ToArray();
var data = input[..realSize].ToArray();
return new SaveHandlerSplitResult(data, Array.Empty(), footer);
}
}