using System; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// Logic for recognizing .dsv save files from DeSmuME. /// public sealed class SaveHandlerBizHawk : ISaveHandler { private const int sizeFooter = 0x16; private static bool GetHasFooter(ReadOnlySpan input) { var start = input.Length - sizeFooter; var footer = input[start..]; var _0x0b = ReadUInt16LittleEndian(footer[0x0B..]); var _0x14 = ReadUInt16LittleEndian(footer[0x14..]); return _0x0b == _0x14; } public bool IsRecognized(int size) => SaveUtil.IsSizeValidNoHandler(size - sizeFooter); public SaveHandlerSplitResult? TrySplit(ReadOnlySpan input) { if (!GetHasFooter(input)) return null; var realSize = input.Length - sizeFooter; var footer = input[realSize..].ToArray(); var data = input[..realSize].ToArray(); return new SaveHandlerSplitResult(data, Array.Empty(), footer); } }