using System; using System.Collections.Generic; namespace PKHeX.Core { /// /// Generation 5 object. /// public abstract class SAV5 : SaveFile, ISaveBlock5BW { protected override PKM GetPKM(byte[] data) => new PK5(data); protected override byte[] DecryptPKM(byte[] data) => PokeCrypto.DecryptArray45(data); protected override string BAKText => $"{OT} ({(GameVersion)Game}) - {PlayTimeString}"; public override string Filter => (Footer.Length != 0 ? "DeSmuME DSV|*.dsv|" : string.Empty) + "SAV File|*.sav|All Files|*.*"; public override string Extension => ".sav"; public override IReadOnlyList HeldItems => Legal.HeldItems_BW; public override int SIZE_STORED => PokeCrypto.SIZE_5STORED; protected override int SIZE_PARTY => PokeCrypto.SIZE_5PARTY; public override PKM BlankPKM => new PK5(); public override Type PKMType => typeof(PK5); public override int BoxCount => 24; public override int MaxEV => 255; public override int Generation => 5; public override int OTLength => 7; public override int NickLength => 10; protected override int GiftCountMax => 12; public override int MaxMoveID => Legal.MaxMoveID_5; public override int MaxSpeciesID => Legal.MaxSpeciesID_5; public override int MaxAbilityID => Legal.MaxAbilityID_5; public override int MaxBallID => Legal.MaxBallID_5; public override int MaxGameID => Legal.MaxGameID_5; // B2 protected SAV5(int size) : base(size) { Initialize(); ClearBoxes(); } protected SAV5(byte[] data) : base(data) { Initialize(); } public override GameVersion Version { get => (GameVersion)Game; protected set => Game = (int)value; } private void Initialize() { Box = 0x400; Party = 0x18E00; AdventureInfo = 0x1D900; } // Blocks & Offsets protected override void SetChecksums() => AllBlocks.SetChecksums(Data); public override bool ChecksumsValid => AllBlocks.GetChecksumsValid(Data); public override string ChecksumInfo => AllBlocks.GetChecksumInfo(Data); protected int CGearInfoOffset; protected int CGearDataOffset; protected int EntreeForestOffset; private int AdventureInfo; public int GTS { get; protected set; } = int.MinValue; public int Fused { get; protected set; } = int.MinValue; // Daycare public override int DaycareSeedSize => Daycare5.DaycareSeedSize; public override bool? IsDaycareOccupied(int loc, int slot) => Daycare.IsOccupied(slot); public override int GetDaycareSlotOffset(int loc, int slot) => Daycare.GetPKMOffset(slot); public override uint? GetDaycareEXP(int loc, int slot) => Daycare.GetEXP(slot); public override string GetDaycareRNGSeed(int loc) => Daycare.GetSeed()?.ToString("X16") ?? string.Empty; public override void SetDaycareEXP(int loc, int slot, uint EXP) => Daycare.SetEXP(slot, EXP); public override void SetDaycareOccupied(int loc, int slot, bool occupied) => Daycare.SetOccupied(slot, occupied); public override void SetDaycareRNGSeed(int loc, string seed) => Daycare.SetSeed(seed); // Storage public override int PartyCount { get => Data[Party + 4]; protected set => Data[Party + 4] = (byte)value; } public override int GetBoxOffset(int box) => Box + (SIZE_STORED * box * 30) + (box * 0x10); public override int GetPartyOffset(int slot) => Party + 8 + (SIZE_PARTY * slot); protected override int GetBoxWallpaperOffset(int box) => BoxLayout.GetBoxWallpaperOffset(box); public override int GetBoxWallpaper(int box) => BoxLayout.GetBoxWallpaper(box); public override void SetBoxWallpaper(int box, int value) => BoxLayout.SetBoxWallpaper(box, value); public override string GetBoxName(int box) => BoxLayout[box]; public override void SetBoxName(int box, string value) => BoxLayout[box] = value; public override int CurrentBox { get => BoxLayout.CurrentBox; set => BoxLayout.CurrentBox = value; } protected int BattleBoxOffset; public bool BattleBoxLocked { get => Data[BattleBoxOffset + 0x358] != 0; // wifi/live set => Data[BattleBoxOffset + 0x358] = (byte)(value ? 1 : 0); } protected override void SetPKM(PKM pkm) { var pk5 = (PK5)pkm; // Apply to this Save File DateTime Date = DateTime.Now; if (pk5.Trade(OT, TID, SID, Gender, Date.Day, Date.Month, Date.Year)) pkm.RefreshChecksum(); } // Player Data public override string OT { get => PlayerData.OT; set => PlayerData.OT = value; } public override int TID { get => PlayerData.TID; set => PlayerData.TID = value; } public override int SID { get => PlayerData.SID; set => PlayerData.SID = value; } public override int Language { get => PlayerData.Language; set => PlayerData.Language = value; } public override int Game { get => PlayerData.Game; set => PlayerData.Game = value; } public override int Gender { get => PlayerData.Gender; set => PlayerData.Gender = value; } public override int PlayedHours { get => PlayerData.PlayedHours; set => PlayerData.PlayedHours = value; } public override int PlayedMinutes { get => PlayerData.PlayedMinutes; set => PlayerData.PlayedMinutes = value; } public override int PlayedSeconds { get => PlayerData.PlayedSeconds; set => PlayerData.PlayedSeconds = value; } public override uint Money { get => Misc.Money; set => Misc.Money = value; } public override uint SecondsToStart { get => BitConverter.ToUInt32(Data, AdventureInfo + 0x34); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x34); } public override uint SecondsToFame { get => BitConverter.ToUInt32(Data, AdventureInfo + 0x3C); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x3C); } public override MysteryGiftAlbum GiftAlbum { get => Mystery.GiftAlbum; set => Mystery.GiftAlbum = (EncryptedMysteryGiftAlbum)value; } public override InventoryPouch[] Inventory { get => Items.Inventory; set => Items.Inventory = value; } protected override void SetDex(PKM pkm) => Zukan.SetDex(pkm); public override bool GetCaught(int species) => Zukan.GetCaught(species); public override bool GetSeen(int species) => Zukan.GetSeen(species); public override string GetString(byte[] data, int offset, int length) => StringConverter.GetString5(data, offset, length); public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0) { if (PadToSize == 0) PadToSize = maxLength + 1; return StringConverter.SetString5(value, maxLength, PadToSize, PadWith); } // DLC private int CGearSkinInfoOffset => CGearInfoOffset + (this is SAV5B2W2 ? 0x10 : 0) + 0x24; private bool CGearSkinPresent { get => Data[CGearSkinInfoOffset + 2] == 1; set => Data[CGearSkinInfoOffset + 2] = Data[PlayerData.Offset + (this is SAV5B2W2 ? 0x6C : 0x54)] = (byte) (value ? 1 : 0); } public byte[] CGearSkinData { get { byte[] data = new byte[CGearBackground.SIZE_CGB]; if (CGearSkinPresent) Array.Copy(Data, CGearDataOffset, data, 0, data.Length); return data; } set { byte[] dlcfooter = { 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x27, 0x00, 0x00, 0x27, 0x35, 0x05, 0x31, 0x00, 0x00 }; byte[] bgdata = value; SetData(bgdata, CGearDataOffset); ushort chk = Checksums.CRC16_CCITT(bgdata); var chkbytes = BitConverter.GetBytes(chk); int footer = CGearDataOffset + bgdata.Length; BitConverter.GetBytes((ushort)1).CopyTo(Data, footer); // block updated once chkbytes.CopyTo(Data, footer + 2); // checksum chkbytes.CopyTo(Data, footer + 0x100); // second checksum dlcfooter.CopyTo(Data, footer + 0x102); ushort skinchkval = Checksums.CRC16_CCITT(Data, footer + 0x100, 4); BitConverter.GetBytes(skinchkval).CopyTo(Data, footer + 0x112); // Indicate in the save file that data is present BitConverter.GetBytes((ushort)0xC21E).CopyTo(Data, 0x19438); chkbytes.CopyTo(Data, CGearSkinInfoOffset); CGearSkinPresent = true; Edited = true; } } public EntreeForest EntreeData { get => new EntreeForest(GetData(EntreeForestOffset, 0x850)); set => SetData(value.Write(), EntreeForestOffset); } public abstract IReadOnlyList AllBlocks { get; } public abstract MyItem Items { get; } public abstract Zukan5 Zukan { get; } public abstract Misc5 Misc { get; } public abstract MysteryBlock5 Mystery { get; } public abstract Daycare5 Daycare { get; } public abstract BoxLayout5 BoxLayout { get; } public abstract PlayerData5 PlayerData { get; } public abstract BattleSubway5 BattleSubway { get; } public static int GetMailOffset(int index) => (index * Mail5.SIZE) + 0x1DD00; public byte[] GetMailData(int offset) => GetData(offset, Mail5.SIZE); public int GetBattleBoxSlot(int slot) => BattleBoxOffset + (slot * SIZE_STORED); } }