using System; using System.Collections.Generic; using System.Text; namespace PKHeX.Core { /// /// Pokemon Link Data Storage /// /// /// This Template object is very similar to the structure in that it stores more data than just the gift. /// This template object is only present in Generation 6 save files. /// public sealed class PL6 { public const int Size = 0xA47; public const string Filter = "Pokémon Link Data|*.pl6|All Files (*.*)|*.*"; public readonly byte[] Data; public PL6() => Data = new byte[Size]; public PL6(byte[] data) => Data = data; /// /// Pokémon Link Flag /// public byte PL_Flag { get => Data[0x00]; set => Data[0x00] = value; } public bool PL_enabled { get => PL_Flag != 0; set => PL_Flag = (byte)(value ? 1 << 7 : 0); } /// /// Name of data source /// public string Origin { get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x01, 0x6E)); set => Encoding.Unicode.GetBytes(value.PadRight(54 + 1, '\0')).CopyTo(Data, 0x01); } // Pokemon transfer flags? public uint Flags_1 { get => BitConverter.ToUInt32(Data, 0x099); set => BitConverter.GetBytes(value).CopyTo(Data, 0x099); } public uint Flags_2 { get => BitConverter.ToUInt32(Data, 0x141); set => BitConverter.GetBytes(value).CopyTo(Data, 0x141); } public uint Flags_3 { get => BitConverter.ToUInt32(Data, 0x1E9); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1E9); } public uint Flags_4 { get => BitConverter.ToUInt32(Data, 0x291); set => BitConverter.GetBytes(value).CopyTo(Data, 0x291); } public uint Flags_5 { get => BitConverter.ToUInt32(Data, 0x339); set => BitConverter.GetBytes(value).CopyTo(Data, 0x339); } public uint Flags_6 { get => BitConverter.ToUInt32(Data, 0x3E1); set => BitConverter.GetBytes(value).CopyTo(Data, 0x3E1); } // Pokémon public PL6_PKM Poke_1 { get => new PL6_PKM(Data.Slice(0x09D, PL6_PKM.Size)); set => value.Data.CopyTo(Data, 0x09D); } public PL6_PKM Poke_2 { get => new PL6_PKM(Data.Slice(0x145, PL6_PKM.Size)); set => value.Data.CopyTo(Data, 0x145); } public PL6_PKM Poke_3 { get => new PL6_PKM(Data.Slice(0x1ED, PL6_PKM.Size)); set => value.Data.CopyTo(Data, 0x1ED); } public PL6_PKM Poke_4 { get => new PL6_PKM(Data.Slice(0x295, PL6_PKM.Size)); set => value.Data.CopyTo(Data, 0x295); } public PL6_PKM Poke_5 { get => new PL6_PKM(Data.Slice(0x33D, PL6_PKM.Size)); set => value.Data.CopyTo(Data, 0x33D); } public PL6_PKM Poke_6 { get => new PL6_PKM(Data.Slice(0x3E5, PL6_PKM.Size)); set => value.Data.CopyTo(Data, 0x3E5); } // Item Properties public int Item_1 { get => BitConverter.ToUInt16(Data, 0x489); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x489); } public int Quantity_1 { get => BitConverter.ToUInt16(Data, 0x48B); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x48B); } public int Item_2 { get => BitConverter.ToUInt16(Data, 0x48D); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x48D); } public int Quantity_2 { get => BitConverter.ToUInt16(Data, 0x48F); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x48F); } public int Item_3 { get => BitConverter.ToUInt16(Data, 0x491); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x491); } public int Quantity_3 { get => BitConverter.ToUInt16(Data, 0x493); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x493); } public int Item_4 { get => BitConverter.ToUInt16(Data, 0x495); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x495); } public int Quantity_4 { get => BitConverter.ToUInt16(Data, 0x497); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x497); } public int Item_5 { get => BitConverter.ToUInt16(Data, 0x499); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x499); } public int Quantity_5 { get => BitConverter.ToUInt16(Data, 0x49B); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x49B); } public int Item_6 { get => BitConverter.ToUInt16(Data, 0x49D); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x49D); } public int Quantity_6 { get => BitConverter.ToUInt16(Data, 0x49F); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x49F); } public int BattlePoints { get => BitConverter.ToUInt16(Data, 0x4A1); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4A1); } public int Pokemiles { get => BitConverter.ToUInt16(Data, 0x4A3); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x4A3); } } /// /// Pokemon Link Gift Template /// /// /// This Template object is very similar to the structure and similar objects, in that the structure offsets are ordered the same. /// This template object is only present in Generation 6 save files. /// public sealed class PL6_PKM : IRibbonSetEvent3, IRibbonSetEvent4 { internal const int Size = 0xA0; public readonly byte[] Data; public PL6_PKM() : this(new byte[Size]) { } public PL6_PKM(byte[] data) => Data = data; public int TID { get => BitConverter.ToUInt16(Data, 0x00); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x00); } public int SID { get => BitConverter.ToUInt16(Data, 0x02); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x02); } public int OriginGame { get => Data[0x04]; set => Data[0x04] = (byte)value; } public uint EncryptionConstant { get => BitConverter.ToUInt32(Data, 0x08); set => BitConverter.GetBytes(value).CopyTo(Data, 0x08); } public int Pokéball { get => Data[0xE]; set => Data[0xE] = (byte)value; } public int HeldItem { get => BitConverter.ToUInt16(Data, 0x10); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x10); } public int Move1 { get => BitConverter.ToUInt16(Data, 0x12); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x12); } public int Move2 { get => BitConverter.ToUInt16(Data, 0x14); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x14); } public int Move3 { get => BitConverter.ToUInt16(Data, 0x16); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x16); } public int Move4 { get => BitConverter.ToUInt16(Data, 0x18); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x18); } public int Species { get => BitConverter.ToUInt16(Data, 0x1A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1A); } public int Form { get => Data[0x1C]; set => Data[0x1C] = (byte)value; } public int Language { get => Data[0x1D]; set => Data[0x1D] = (byte)value; } public string Nickname { get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x1E, 0x1A)); set => Encoding.Unicode.GetBytes(value.PadRight(12 + 1, '\0')).CopyTo(Data, 0x1E); } public int Nature { get => Data[0x38]; set => Data[0x38] = (byte)value; } public int Gender { get => Data[0x39]; set => Data[0x39] = (byte)value; } public int AbilityType { get => Data[0x3A]; set => Data[0x3A] = (byte)value; } public int PIDType { get => Data[0x3B]; set => Data[0x3B] = (byte)value; } public int EggLocation { get => BitConverter.ToUInt16(Data, 0x3C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x3C); } public int MetLocation { get => BitConverter.ToUInt16(Data, 0x3E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x3F); } public int MetLevel { get => Data[0x40]; set => Data[0x40] = (byte)value; } public int CNT_Cool { get => Data[0x41]; set => Data[0x41] = (byte)value; } public int CNT_Beauty { get => Data[0x42]; set => Data[0x42] = (byte)value; } public int CNT_Cute { get => Data[0x43]; set => Data[0x43] = (byte)value; } public int CNT_Smart { get => Data[0x44]; set => Data[0x44] = (byte)value; } public int CNT_Tough { get => Data[0x45]; set => Data[0x45] = (byte)value; } public int CNT_Sheen { get => Data[0x46]; set => Data[0x46] = (byte)value; } public int IV_HP { get => Data[0x47]; set => Data[0x47] = (byte)value; } public int IV_ATK { get => Data[0x48]; set => Data[0x48] = (byte)value; } public int IV_DEF { get => Data[0x49]; set => Data[0x49] = (byte)value; } public int IV_SPE { get => Data[0x4A]; set => Data[0x4A] = (byte)value; } public int IV_SPA { get => Data[0x4B]; set => Data[0x4B] = (byte)value; } public int IV_SPD { get => Data[0x4C]; set => Data[0x4C] = (byte)value; } public int OTGender { get => Data[0x4D]; set => Data[0x4D] = (byte)value; } public string OT { get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x4E, 0x1A)); set => Encoding.Unicode.GetBytes(value.PadRight(value.Length + 1, '\0')).CopyTo(Data, 0x4E); } public int Level { get => Data[0x68]; set => Data[0x68] = (byte)value; } public bool IsEgg { get => Data[0x69] == 1; set => Data[0x69] = (byte)(value ? 1 : 0); } public uint PID { get => BitConverter.ToUInt32(Data, 0x6C); set => BitConverter.GetBytes(value).CopyTo(Data, 0x6C); } public int RelearnMove1 { get => BitConverter.ToUInt16(Data, 0x70); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x70); } public int RelearnMove2 { get => BitConverter.ToUInt16(Data, 0x72); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x72); } public int RelearnMove3 { get => BitConverter.ToUInt16(Data, 0x74); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x74); } public int RelearnMove4 { get => BitConverter.ToUInt16(Data, 0x76); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x76); } public int OT_Intensity { get => Data[0x78]; set => Data[0x78] = (byte)value; } public int OT_Memory { get => Data[0x79]; set => Data[0x79] = (byte)value; } public int OT_TextVar { get => BitConverter.ToUInt16(Data, 0x7A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x7A); } public int OT_Feeling { get => Data[0x7C]; set => Data[0x7C] = (byte)value; } private byte RIB0 { get => Data[0x0C]; set => Data[0x0C] = value; } private byte RIB1 { get => Data[0x0D]; set => Data[0x0D] = value; } public bool RibbonChampionBattle { get => (RIB0 & (1 << 0)) == 1 << 0; set => RIB0 = (byte)((RIB0 & ~(1 << 0)) | (value ? 1 << 0 : 0)); } public bool RibbonChampionRegional { get => (RIB0 & (1 << 1)) == 1 << 1; set => RIB0 = (byte)((RIB0 & ~(1 << 1)) | (value ? 1 << 1 : 0)); } public bool RibbonChampionNational { get => (RIB0 & (1 << 2)) == 1 << 2; set => RIB0 = (byte)((RIB0 & ~(1 << 2)) | (value ? 1 << 2 : 0)); } public bool RibbonCountry { get => (RIB0 & (1 << 3)) == 1 << 3; set => RIB0 = (byte)((RIB0 & ~(1 << 3)) | (value ? 1 << 3 : 0)); } public bool RibbonNational { get => (RIB0 & (1 << 4)) == 1 << 4; set => RIB0 = (byte)((RIB0 & ~(1 << 4)) | (value ? 1 << 4 : 0)); } public bool RibbonEarth { get => (RIB0 & (1 << 5)) == 1 << 5; set => RIB0 = (byte)((RIB0 & ~(1 << 5)) | (value ? 1 << 5 : 0)); } public bool RibbonWorld { get => (RIB0 & (1 << 6)) == 1 << 6; set => RIB0 = (byte)((RIB0 & ~(1 << 6)) | (value ? 1 << 6 : 0)); } public bool RibbonEvent { get => (RIB0 & (1 << 7)) == 1 << 7; set => RIB0 = (byte)((RIB0 & ~(1 << 7)) | (value ? 1 << 7 : 0)); } public bool RibbonChampionWorld { get => (RIB1 & (1 << 0)) == 1 << 0; set => RIB1 = (byte)((RIB1 & ~(1 << 0)) | (value ? 1 << 0 : 0)); } public bool RibbonBirthday { get => (RIB1 & (1 << 1)) == 1 << 1; set => RIB1 = (byte)((RIB1 & ~(1 << 1)) | (value ? 1 << 1 : 0)); } public bool RibbonSpecial { get => (RIB1 & (1 << 2)) == 1 << 2; set => RIB1 = (byte)((RIB1 & ~(1 << 2)) | (value ? 1 << 2 : 0)); } public bool RibbonSouvenir { get => (RIB1 & (1 << 3)) == 1 << 3; set => RIB1 = (byte)((RIB1 & ~(1 << 3)) | (value ? 1 << 3 : 0)); } public bool RibbonWishing { get => (RIB1 & (1 << 4)) == 1 << 4; set => RIB1 = (byte)((RIB1 & ~(1 << 4)) | (value ? 1 << 4 : 0)); } public bool RibbonClassic { get => (RIB1 & (1 << 5)) == 1 << 5; set => RIB1 = (byte)((RIB1 & ~(1 << 5)) | (value ? 1 << 5 : 0)); } public bool RibbonPremier { get => (RIB1 & (1 << 6)) == 1 << 6; set => RIB1 = (byte)((RIB1 & ~(1 << 6)) | (value ? 1 << 6 : 0)); } public bool RIB1_7 { get => (RIB1 & (1 << 7)) == 1 << 7; set => RIB1 = (byte)((RIB1 & ~(1 << 7)) | (value ? 1 << 7 : 0)); } public int LevelMin => MetLevel; public int LevelMax => MetLevel; public IReadOnlyList Moves { get => new[] { Move1, Move2, Move3, Move4 }; set { if (value.Count > 0) Move1 = value[0]; if (value.Count > 1) Move2 = value[1]; if (value.Count > 2) Move3 = value[2]; if (value.Count > 3) Move4 = value[3]; } } public IReadOnlyList RelearnMoves { get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 }; set { if (value.Count > 0) RelearnMove1 = value[0]; if (value.Count > 1) RelearnMove2 = value[1]; if (value.Count > 2) RelearnMove3 = value[2]; if (value.Count > 3) RelearnMove4 = value[3]; } } } }