using System; using System.Collections.Generic; using System.Linq; namespace PKHeX.Core { /// /// Bundles raw string inputs into lists that can be used in data binding. /// public sealed class GameDataSource { public static readonly IReadOnlyList Regions = Util.GetCSVUnsortedCBList("regions3ds"); public static readonly IReadOnlyList LanguageList = Util.GetCSVUnsortedCBList("languages"); public static readonly string[] Languages = LanguageList.GetArray(); // ignores Poke/Great/Ultra private static readonly int[] ball_nums = { 007, 576, 013, 492, 497, 014, 495, 493, 496, 494, 011, 498, 008, 006, 012, 015, 009, 005, 499, 010, 001, 016, 851 }; private static readonly int[] ball_vals = { 007, 025, 013, 017, 022, 014, 020, 018, 021, 019, 011, 023, 008, 006, 012, 015, 009, 005, 024, 010, 001, 016, 026 }; private static readonly int[] Gen4EncounterTypes = { 0, 1, 2, 4, 5, 7, 9, 10, 12, 23, 24 }; public GameDataSource(GameStrings s) { Source = s; BallDataSource = Util.GetVariedCBListBall(s.itemlist, ball_nums, ball_vals); SpeciesDataSource = Util.GetCBList(s.specieslist); NatureDataSource = Util.GetCBList(s.natures); AbilityDataSource = Util.GetCBList(s.abilitylist); EncounterTypeDataSource = Util.GetCBList(s.encountertypelist, Gen4EncounterTypes); HaXMoveDataSource = Util.GetCBList(s.movelist); LegalMoveDataSource = HaXMoveDataSource.Where(m => !Legal.Z_Moves.Contains(m.Value)).ToList(); VersionDataSource = GetVersionList(s); MetGen2 = CreateGen2(s); MetGen3 = CreateGen3(s); MetGen3CXD = CreateGen3CXD(s); MetGen4 = CreateGen4(s); MetGen5 = CreateGen5(s); MetGen6 = CreateGen6(s); MetGen7 = CreateGen7(s); MetGen7GG = CreateGen7GG(s); MetGen8 = CreateGen8(s); Empty = new ComboItem(s.Species[0], 0); } public readonly GameStrings Source; public readonly IReadOnlyList SpeciesDataSource; public readonly IReadOnlyList BallDataSource; public readonly IReadOnlyList NatureDataSource; public readonly IReadOnlyList AbilityDataSource; public readonly IReadOnlyList VersionDataSource; public readonly IReadOnlyList LegalMoveDataSource; public readonly IReadOnlyList HaXMoveDataSource; public readonly IReadOnlyList EncounterTypeDataSource; private readonly IReadOnlyList MetGen2; private readonly IReadOnlyList MetGen3; private readonly IReadOnlyList MetGen3CXD; private readonly IReadOnlyList MetGen4; private readonly IReadOnlyList MetGen5; private readonly IReadOnlyList MetGen6; private readonly IReadOnlyList MetGen7; private readonly IReadOnlyList MetGen7GG; private readonly IReadOnlyList MetGen8; public readonly ComboItem Empty; private static IReadOnlyList GetVersionList(GameStrings s) { var list = s.gamelist; var ver = Util.GetCBList(list, Games_8swsh, Games_7gg, Games_7usum, Games_7sm, Games_6oras, Games_6xy, Games_5, Games_4, Games_4e, Games_4r, Games_3, Games_3e, Games_3r, Games_3s); ver.AddRange(Util.GetCBList(list, Games_7vc2).OrderBy(g => g.Value)); // stuff to end unsorted ver.AddRange(Util.GetCBList(list, Games_7vc1).OrderBy(g => g.Value)); // stuff to end unsorted ver.AddRange(Util.GetCBList(list, Games_7go).OrderBy(g => g.Value)); // stuff to end unsorted return ver; } private List CreateGen2(GameStrings s) { var locations = Util.GetCBList(s.metGSC_00000, Enumerable.Range(0, 0x5F).ToArray()); Util.AddCBWithOffset(locations, s.metGSC_00000, 00000, 0x7E, 0x7F); return locations; } private List CreateGen3(GameStrings s) { var locations = Util.GetCBList(s.metRSEFRLG_00000, Enumerable.Range(0, 213).ToArray()); Util.AddCBWithOffset(locations, s.metRSEFRLG_00000, 00000, 253, 254, 255); return locations; } private static List CreateGen3CXD(GameStrings s) { return Util.GetCBList(s.metCXD_00000, Enumerable.Range(0, s.metCXD_00000.Length).ToArray()).Where(c => c.Text.Length > 0).ToList(); } private static List CreateGen4(GameStrings s) { var locations = Util.GetCBList(s.metHGSS_00000, 0); Util.AddCBWithOffset(locations, s.metHGSS_02000, 2000, Locations.Daycare4); Util.AddCBWithOffset(locations, s.metHGSS_02000, 2000, Locations.LinkTrade4); Util.AddCBWithOffset(locations, s.metHGSS_03000, 3000, Locations.Ranger4); Util.AddCBWithOffset(locations, s.metHGSS_00000, 0000, Legal.Met_HGSS_0); Util.AddCBWithOffset(locations, s.metHGSS_02000, 2000, Legal.Met_HGSS_2); Util.AddCBWithOffset(locations, s.metHGSS_03000, 3000, Legal.Met_HGSS_3); return locations ; } private static List CreateGen5(GameStrings s) { var locations = Util.GetCBList(s.metBW2_00000, 0); Util.AddCBWithOffset(locations, s.metBW2_60000, 60001, Locations.Daycare5); Util.AddCBWithOffset(locations, s.metBW2_30000, 30001, Locations.LinkTrade5); Util.AddCBWithOffset(locations, s.metBW2_00000, 00000, Legal.Met_BW2_0); Util.AddCBWithOffset(locations, s.metBW2_30000, 30001, Legal.Met_BW2_3); Util.AddCBWithOffset(locations, s.metBW2_40000, 40001, Legal.Met_BW2_4); Util.AddCBWithOffset(locations, s.metBW2_60000, 60001, Legal.Met_BW2_6); return locations; } private static List CreateGen6(GameStrings s) { var locations = Util.GetCBList(s.metXY_00000, 0); Util.AddCBWithOffset(locations, s.metXY_60000, 60001, Locations.Daycare5); Util.AddCBWithOffset(locations, s.metXY_30000, 30001, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metXY_00000, 00000, Legal.Met_XY_0); Util.AddCBWithOffset(locations, s.metXY_30000, 30001, Legal.Met_XY_3); Util.AddCBWithOffset(locations, s.metXY_40000, 40001, Legal.Met_XY_4); Util.AddCBWithOffset(locations, s.metXY_60000, 60001, Legal.Met_XY_6); return locations; } private static List CreateGen7(GameStrings s) { var locations = Util.GetCBList(s.metSM_00000, 0); Util.AddCBWithOffset(locations, s.metSM_60000, 60001, Locations.Daycare5); Util.AddCBWithOffset(locations, s.metSM_30000, 30001, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metSM_00000, 00000, Legal.Met_SM_0); Util.AddCBWithOffset(locations, s.metSM_30000, 30001, Legal.Met_SM_3); Util.AddCBWithOffset(locations, s.metSM_40000, 40001, Legal.Met_SM_4); Util.AddCBWithOffset(locations, s.metSM_60000, 60001, Legal.Met_SM_6); return locations; } private static List CreateGen7GG(GameStrings s) { var locations = Util.GetCBList(s.metGG_00000, 0); Util.AddCBWithOffset(locations, s.metGG_60000, 60001, 60002); Util.AddCBWithOffset(locations, s.metGG_30000, 30001, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metGG_00000, 00000, Legal.Met_GG_0); Util.AddCBWithOffset(locations, s.metGG_30000, 30001, Legal.Met_GG_3); Util.AddCBWithOffset(locations, s.metGG_40000, 40001, Legal.Met_GG_4); Util.AddCBWithOffset(locations, s.metGG_60000, 60001, Legal.Met_GG_6); return locations; } private static List CreateGen8(GameStrings s) { var locations = Util.GetCBList(s.metSWSH_00000, 0); Util.AddCBWithOffset(locations, s.metSWSH_60000, 60001, 60002); Util.AddCBWithOffset(locations, s.metSWSH_30000, 30001, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metSWSH_00000, 00000, Legal.Met_SWSH_0); Util.AddCBWithOffset(locations, s.metSWSH_30000, 30001, Legal.Met_SWSH_3); Util.AddCBWithOffset(locations, s.metSWSH_40000, 40001, Legal.Met_SWSH_4); Util.AddCBWithOffset(locations, s.metSWSH_60000, 60001, Legal.Met_SWSH_6); return locations; } public List GetItemDataSource(GameVersion game, int generation, IReadOnlyList allowed, bool HaX = false) { var items = Source.GetItemStrings(generation, game); return HaX ? Util.GetCBList(items) : Util.GetCBList(items, allowed); } /// /// Fetches a Met Location list for a that has been transferred away from and overwritten. /// /// Origin version /// Current save file generation /// True if an egg location list, false if a regular met location list /// Met location list public IReadOnlyList GetLocationList(GameVersion version, int currentGen, bool egg = false) { if (currentGen == 2) return MetGen2; if (egg && version < GameVersion.W && currentGen >= 5) return MetGen4; switch (version) { case GameVersion.CXD: if (currentGen == 3) return MetGen3CXD; break; case GameVersion.R: case GameVersion.S: if (currentGen == 3) return MetGen3.OrderByDescending(loc => loc.Value <= 87).ToList(); // Ferry break; case GameVersion.E: if (currentGen == 3) return MetGen3.OrderByDescending(loc => loc.Value <= 87 || (loc.Value >= 196 && loc.Value <= 212)).ToList(); // Trainer Hill break; case GameVersion.FR: case GameVersion.LG: if (currentGen == 3) return MetGen3.OrderByDescending(loc => loc.Value > 87 && loc.Value < 197).ToList(); // Celadon Dept. break; case GameVersion.D: case GameVersion.P: if (currentGen == 4 || (currentGen >= 5 && egg)) return MetGen4.Take(4).Concat(MetGen4.Skip(4).OrderByDescending(loc => loc.Value <= 111)).ToList(); // Battle Park break; case GameVersion.Pt: if (currentGen == 4 || (currentGen >= 5 && egg)) return MetGen4.Take(4).Concat(MetGen4.Skip(4).OrderByDescending(loc => loc.Value <= 125)).ToList(); // Rock Peak Ruins break; case GameVersion.HG: case GameVersion.SS: if (currentGen == 4 || (currentGen >= 5 && egg)) return MetGen4.Take(4).Concat(MetGen4.Skip(4).OrderByDescending(loc => loc.Value > 125 && loc.Value < 234)).ToList(); // Celadon Dept. break; case GameVersion.B: case GameVersion.W: return MetGen5; case GameVersion.B2: case GameVersion.W2: return MetGen5.Take(3).Concat(MetGen5.Skip(3).OrderByDescending(loc => loc.Value <= 116)).ToList(); // Abyssal Ruins case GameVersion.X: case GameVersion.Y: return MetGen6.Take(3).Concat(MetGen6.Skip(3).OrderByDescending(loc => loc.Value <= 168)).ToList(); // Unknown Dungeon case GameVersion.OR: case GameVersion.AS: return MetGen6.Take(3).Concat(MetGen6.Skip(3).OrderByDescending(loc => loc.Value > 168 && loc.Value <= 354)).ToList(); // Secret Base case GameVersion.SN: case GameVersion.MN: return MetGen7.Take(3).Concat(MetGen7.Skip(3).OrderByDescending(loc => loc.Value < 200)).ToList(); // Outer Cape case GameVersion.US: case GameVersion.UM: case GameVersion.RD: case GameVersion.BU: case GameVersion.GN: case GameVersion.YW: case GameVersion.GD: case GameVersion.SV: case GameVersion.C: return MetGen7.Take(3).Concat(MetGen7.Skip(3).OrderByDescending(loc => loc.Value < 234)).ToList(); // Dividing Peak Tunnel case GameVersion.GP: case GameVersion.GE: case GameVersion.GO: return MetGen7GG.Take(3).Concat(MetGen7GG.Skip(3).OrderByDescending(loc => loc.Value <= 54)).ToList(); // Pokémon League case GameVersion.SW: case GameVersion.SH: return MetGen8.Take(3).Concat(MetGen8.Skip(3).OrderByDescending(loc => loc.Value < 400)).ToList(); } return GetLocationListModified(version, currentGen); } /// /// Fetches a Met Location list for a that has been transferred away from and overwritten. /// /// Origin version /// Current save file generation /// Met location list private IReadOnlyList GetLocationListModified(GameVersion version, int currentGen) { if (version <= GameVersion.CXD && currentGen == 4) { return MetGen4.Where(loc => loc.Value == Locations.Transfer3) // Pal Park to front .Concat(MetGen4.Take(4)) .Concat(MetGen4.Skip(4).Where(loc => loc.Value != Locations.Transfer3)).ToList(); } if (version < GameVersion.X && currentGen >= 5) // PokéTransfer to front { return MetGen5.Where(loc => loc.Value == Locations.Transfer4) .Concat(MetGen5.Take(3)) .Concat(MetGen5.Skip(3).Where(loc => loc.Value != Locations.Transfer4)).ToList(); } return Array.Empty(); } public static IReadOnlyList LanguageDataSource(int gen) { var languages = LanguageList.ToList(); if (gen == 3) languages.RemoveAll(l => l.Value >= (int)LanguageID.Korean); else if (gen < 7) languages.RemoveAll(l => l.Value > (int)LanguageID.Korean); return languages; } #region Games private static readonly int[] Games_8swsh = { 44, 45 }; private static readonly int[] Games_7gg = { 42, 43 }; private static readonly int[] Games_7vc2 = { 39, 40, 41 }; // Gold, Silver, Crystal private static readonly int[] Games_7vc1 = { 35, 36, 37, 38 }; // Red, Green, Blue, Yellow private static readonly int[] Games_7go = { 34 }; private static readonly int[] Games_7usum = { 32, 33 }; private static readonly int[] Games_7sm = { 30, 31 }; private static readonly int[] Games_6xy = { 24, 25 }; private static readonly int[] Games_6oras = { 26, 27 }; private static readonly int[] Games_5 = { 20, 21, 22, 23 }; private static readonly int[] Games_4 = { 10, 11, }; private static readonly int[] Games_4e = { 12 }; private static readonly int[] Games_4r = { 7, 8 }; private static readonly int[] Games_3 = { 1, 2 }; private static readonly int[] Games_3e = { 3 }; private static readonly int[] Games_3r = { 4, 5 }; private static readonly int[] Games_3s = { 15 }; #endregion } }