About=关于 BatchEditor=批量编辑器 ErrorWindow=错误 KChart=信息列表 Main=PKHeX MemoryAmie=回忆编辑器 MoveShopEditor=招式商店编辑器 RibbonEditor=奖章 SAV_Apricorn=球果编辑 SAV_BerryField=树果田查看器 SAV_BlockDump8=存档转储 SAV_BoxLayout=盒子外观 SAV_BoxList=寄放系统 SAV_Capture7GG=捕获记录编辑 SAV_CGearSkin=C装置皮肤 SAV_Database=数据库 SAV_Encounters=数据库 SAV_EventFlags=事件旗标编辑 SAV_EventReset1=事件重置 SAV_EventWork=事件标志编辑器 SAV_FlagWork8b=事件标志编辑器 SAV_FolderList=文件夹列表 SAV_GameSelect=游戏选择 SAV_HallOfFame=名人堂 SAV_HallOfFame7=名人堂 SAV_HoneyTree=甜甜蜜树编辑 SAV_Inventory=物品栏 SAV_Link6=宝可梦连接工具 SAV_MailBox=邮箱编辑 SAV_Misc3=训练家数据编辑 SAV_Misc4=杂项编辑 SAV_Misc5=杂项编辑 SAV_Misc8b=杂项编辑 SAV_MysteryGiftDB=礼物数据库 SAV_OPower=O-力量 SAV_Poffin8b=宝芬编辑 SAV_Pokebean=宝可豆 SAV_PokeBlockORAS=宝可方块 SAV_Pokedex4=图鉴编辑 SAV_Pokedex5=图鉴编辑 SAV_PokedexBDSP=图鉴编辑 SAV_PokedexGG=图鉴编辑 SAV_PokedexLA=图鉴编辑 SAV_PokedexORAS=图鉴编辑 SAV_PokedexResearchEditorLA=图鉴研究编辑 SAV_PokedexSM=图鉴编辑 SAV_PokedexSWSH=图鉴编辑 SAV_PokedexXY=图鉴编辑 SAV_Pokepuff=宝芙蕾 SAV_Raid8=巢穴参数编辑器 SAV_Roamer3=游走传说 SAV_RTC3=时钟编辑 SAV_SealStickers8b=球壳装饰列表 SAV_SecretBase=秘密基地 SAV_SimplePokedex=图鉴编辑 SAV_SimpleTrainer=训练家数据编辑 SAV_SuperTrain=超级训练记录 SAV_Trainer=训练家资料 SAV_Trainer7=训练家资料 SAV_Trainer7GG=训练家资料 SAV_Trainer8=训练家资料 SAV_Trainer8a=训练家资料 SAV_Trainer8b=训练家资料 SAV_Underground=地下世界编辑 SAV_Underground8b=地下世界编辑 SAV_Wondercard=神秘礼物导入导出 SAV_ZygardeCell=细胞/贴纸编辑 SettingsEditor=设置 SuperTrainingEditor=超级训练奖章 TechRecordEditor=招式记录器编辑 TrashEditor=特殊字符 About.L_Thanks=感谢所有研究人员! About.Tab_Changelog=更新日志 About.Tab_Shortcuts=快捷键 BatchEditor.B_Add=增加 BatchEditor.B_Go=运行 BatchEditor.RB_Boxes=盒子 BatchEditor.RB_Party=队伍 BatchEditor.RB_Path=文件夹... ErrorWindow.B_Abort=终止 ErrorWindow.B_Continue=继续 ErrorWindow.B_CopyToClipboard=复制到剪切板 ErrorWindow.L_ProvideInfo=提交错误报告时请提供以下信息: LocalizedDescription.AllowGen1Tradeback=GB 允许二代传回的招式组合 LocalizedDescription.AllowGuessRejuvenateHOME=Allow PKM file conversion paths to guess the legal original encounter data that is not stored in the format that it was converted from. LocalizedDescription.AllowIncompatibleConversion=Allow PKM file conversion paths that are not possible via official methods. Individual properties will be copied sequentially. LocalizedDescription.ApplyMarkings=导入时标记 LocalizedDescription.ApplyNature=在导入时将修正性格应用于性格 LocalizedDescription.AutoLoadSaveOnStartup=在程序启动时自动加载存档文件 LocalizedDescription.BAKEnabled=自动保存文件备份已启用 LocalizedDescription.BAKPrompt=记录是否向用户发送过“创建备份”提示。 LocalizedDescription.CheckActiveHandler=Checks the last loaded player save file data and Current Handler state to determine if the Pokémon's Current Handler does not match the expected value. LocalizedDescription.CheckWordFilter=检查昵称和训练家名称是否存在违禁词。违禁词会根据3DS的正则列表规则标记。 LocalizedDescription.CurrentHandlerMismatch=Severity to flag a Legality Check if Pokémon's Current Handler does not match the expected value. LocalizedDescription.FilterUnavailableSpecies=Hides unavailable Species if the currently loaded save file cannot import them. LocalizedDescription.FlagIllegal=标记不合法 LocalizedDescription.ForceHaXOnLaunch=程序启动时强制HaX模式 LocalizedDescription.Gen7TransferStarPID=Gen1/2的星星异色宝可梦合法性检查等级。 LocalizedDescription.Gen8MemoryMissingHT=Severity to flag a Legality Check if a Gen8 Memory is missing for the Handling Trainer. LocalizedDescription.Gen8TransferTrackerNotPresent=HOME追踪丢失合法性检查等级。 LocalizedDescription.HiddenPowerOnChangeMaxPower=When changing the Hidden Power type, automatically maximize the IVs to ensure the highest Base Power result. Otherwise, keep the IVs as close as possible to the original. LocalizedDescription.HideEvent8Contains=Hide event variable names for that contain any of the comma-separated substrings below. Removes event values from the GUI that the user doesn't care to view. LocalizedDescription.HideEventTypeBelow=Hide event variables below this event type value. Removes event values from the GUI that the user doesn't care to view. LocalizedDescription.HideSAVDetails=隐藏程序标题中的保存文件详细信息 LocalizedDescription.HideSecretDetails=在编辑器中隐藏秘密细节 LocalizedDescription.HoverSlotGlowEdges=在悬停时显示PKM Glow LocalizedDescription.HoverSlotPlayCry=在悬停时播放PKM Slot Cry LocalizedDescription.HoverSlotShowText=在悬停上显示PKM Slot ToolTip LocalizedDescription.IgnoreLegalPopup=如果合法不显示弹窗! LocalizedDescription.InitialSortMode=When loading content for the PKM database, the list will be ordered by this option. LocalizedDescription.ModifyUnset=未保存修改提醒 LocalizedDescription.NicknamedAnotherSpecies=宝可梦昵称和其他种类名称相同合法性检查等级。 LocalizedDescription.NicknamedMysteryGift=玩家无法取昵称的神秘礼物合法性检查等级。 LocalizedDescription.NicknamedTrade=游戏内交换宝可梦昵称合法性检查等级。 LocalizedDescription.OtherBackupPaths=查找存档文件的位置列表。 LocalizedDescription.OtherSaveFileExtensions=程序可识别的其他存档文件扩展名(不包含扩展名前的点) LocalizedDescription.PathBlockKeyList=Folder path that contains dump(s) of block hash-names. If a specific dump file does not exist, only names defined within the program's code will be loaded. LocalizedDescription.PlaySoundLegalityCheck=弹窗合法性报告时播放声音 LocalizedDescription.PlaySoundSAVLoad=读取新档时播放声音 LocalizedDescription.PluginLoadMethod=Loads plugins from the plugins folder, assuming the folder exists. Try LoadFile to mitigate intermittent load failures. LocalizedDescription.ReturnNoneIfEmptySearch=Skips searching if the user forgot to enter Species / Move(s) into the search criteria. LocalizedDescription.RNGFrameNotFound=RNG帧匹配合法性检查等级。 LocalizedDescription.SearchBackups=When loading content for the PKM Database, search within backup save files. LocalizedDescription.SearchExtraSaves=When loading content for the PKM Database, search within OtherBackupPaths. LocalizedDescription.SearchExtraSavesDeep=When loading content for the PKM Database, search subfolders within OtherBackupPaths. LocalizedDescription.SetUpdateDex=修改图鉴 LocalizedDescription.SetUpdatePKM=修改宝可梦 LocalizedDescription.ShinySprites=异色图标 LocalizedDescription.ShowChangelogOnUpdate=首次运行新版本时,显示更改日志。 LocalizedDescription.ShowEggSpriteAsHeldItem=将蛋作为持有物品展示 LocalizedDescription.ShowEncounterBall=Show the required ball for an Encounter Template LocalizedDescription.ShowEncounterColor=Show a background to differentiate an Encounter Template's type LocalizedDescription.ShowEncounterColorPKM=Show a background to differentiate the recognized Encounter Template type for PKM slots LocalizedDescription.ShowEncounterOpacityBackground=Opacity for the Encounter Type background layer. LocalizedDescription.ShowEncounterOpacityStripe=Opacity for the Encounter Type stripe layer. LocalizedDescription.ShowEncounterThicknessStripe=Amount of pixels thick to show when displaying the encounter type color stripe. LocalizedDescription.ShowExperiencePercent=Show a thin stripe to indicate the percent of level-up progress LocalizedDescription.ShowLegalBallsFirst=When showing the list of balls to select, show the legal balls before the illegal balls rather than sorting by Ball ID. LocalizedDescription.SpritePreference=Choice for which sprite building mode to use. LocalizedDescription.TryDetectRecentSave=打开新存档时,自动定位到上次保存的存档地址。 LocalizedDescription.Unicode=使用Unicode显示性别符号,禁用时使用ASCII LocalizedDescription.UseTabsAsCriteria=Use properties from the PKM Editor tabs to specify criteria like Gender and Nature when generating an encounter. LocalizedDescription.UseTabsAsCriteriaAnySpecies=Use properties from the PKM Editor tabs even if the new encounter isn't the same evolution chain. LocalizedDescription.Version=上次程序运行时的版本 LocalizedDescription.ZeroHeightWeight=Severity to flag a Legality Check if Pokémon has a zero value for both Height and Weight. Main.B_Blocks=数据块 Main.B_CellsStickers=细胞/贴纸 Main.B_CGearSkin=C装置皮肤 Main.B_Clear=清理 Main.B_FestivalPlaza=圆庆广场 Main.B_JPEG=保存PGL.JPEG Main.B_MailBox=邮箱 Main.B_MoveShop=招式商店 Main.B_OpenApricorn=果球 Main.B_OpenBerryField=树果农场 Main.B_OpenBoxLayout=盒子布局 Main.B_OpenEventFlags=事件旗标 Main.B_OpenFriendSafari=朋友狩猎 Main.B_OpenHallofFame=名人堂 Main.B_OpenHoneyTreeEditor=甜甜蜜树 Main.B_OpenItemPouch=道具 Main.B_OpenLinkInfo=宝可梦连接 Main.B_OpenMiscEditor=杂项编辑 Main.B_OpenOPowers=O-力量 Main.B_OpenPokeBeans=宝可豆 Main.B_OpenPokeblocks=宝可方块 Main.B_OpenPokedex=宝可梦图鉴 Main.B_OpenPokepuffs=宝芙蕾 Main.B_OpenRTCEditor=时钟 (RTC) Main.B_OpenSealStickers=球壳装饰 Main.B_OpenSecretBase=秘密基地 Main.B_OpenSuperTraining=超级训练 Main.B_OpenTrainerInfo=训练家信息 Main.B_OpenUGSEditor=地下世界 Main.B_OpenWondercards=神秘礼物 Main.B_OtherSlots=其他 Main.B_OUTPasserby=路人 Main.B_Poffins=Poffins Main.B_RaidArmor=铠岛巢穴 Main.B_RaidCrown=雪原巢穴 Main.B_Raids=旷野巢穴 Main.B_Records=招式记录 Main.B_Reset=重置 Main.B_Roamer=游走 Main.B_SaveBoxBin=保存箱子信息++ Main.B_VerifyCHK=验证校验值 Main.B_VerifySaveEntities=Verify All PKMs Main.BTN_History=回忆 Main.BTN_Medals=超级训练 Main.BTN_RandomAVs=随机觉醒值 Main.BTN_RandomEVs=随机努力值 Main.BTN_RandomIVs=随机个体值 Main.BTN_RerollEC=随机 Main.BTN_RerollPID=随机 Main.BTN_Ribbons=奖章 Main.CHK_AsEgg=孵化 Main.CHK_Auto=自动 Main.CHK_Cured=已免疫 Main.CHK_Fateful=命中注定般地遇见了 Main.CHK_Gigantamax=超级极巨 Main.CHK_HackedStats=修改过 Main.CHK_Infected=感染病毒 Main.CHK_IsAlpha=头目 Main.CHK_IsEgg=蛋 Main.CHK_IsNoble=王 Main.CHK_Nicknamed=昵称: Main.CHK_NSparkle=激活 Main.CHK_Shadow=黑暗 Main.DayCare_HasEgg=拥有蛋 Main.GB_CurrentMoves=招式 Main.GB_Daycare=寄放屋 Main.GB_EggConditions=蛋的获得相关 Main.GB_ExtraBytes=额外字节 Main.GB_Markings=标记 Main.GB_nOT=最近持有人(非初训家) Main.GB_OT=初训家信息 Main.GB_RelearnMoves=回忆招式 Main.L_AlphaMastered=头目技能精通: Main.L_BattleBox=战斗箱: Main.L_BattleVersion=对战版本: Main.L_Box=盒子 Main.L_CatchRate=捕获率: Main.L_CP=CP: Main.L_Daycare=寄放屋 Main.L_DaycareSeed=种子 Main.L_DC1=1: Main.L_DC2=2: Main.L_DynamaxLevel=极巨等级: Main.L_Fused=合体 Main.L_GameSync=游戏同步ID: Main.L_GTS=GTS Main.L_HeartGauge=心灵计: Main.L_Height=身高: Main.L_HomeTracker=HOME追踪: Main.L_MetTimeOfDay=遇见时段: Main.L_Misc=杂项 Main.L_NSparkle=N闪光特效: Main.L_OriginalNature=薄荷修正: Main.L_Party=队伍: Main.L_ReadOnlyOther=此选项卡不可编辑。 Main.L_Resort=度假胜地 Main.L_SaveSlot=存档槽: Main.L_Secure1=安全值 1: Main.L_Secure2=安全值 2: Main.L_ShadowID=黑暗ID: Main.L_ShinyLeaf=异色叶片: Main.L_Weight=体重: Main.L_XP1=+XP: Main.L_XP2=+XP: Main.Label_3DSRegion=3DS区域: Main.Label_Ability=特性: Main.Label_ATK=攻击: Main.Label_AVs=觉醒值 Main.Label_Ball=精灵球: Main.Label_Base=种族值 Main.Label_Beauty=美丽 Main.Label_CharacteristicPrefix=个性: Main.Label_Clever=聪明 Main.Label_ContestStats=华丽大赛状态 Main.Label_Cool=帅气 Main.Label_Country=国家: Main.Label_CurLevel=等级: Main.Label_CurPP=PP Main.Label_Cute=可爱 Main.Label_DEF=防御: Main.Label_EggDate=孵化日期: Main.Label_EggLocation=取得场所: Main.Label_EncryptionConstant=加密常数 Main.Label_EVs=努力值 Main.Label_EXP=经验值: Main.Label_Form=形态: Main.Label_Friendship=亲密度: Main.Label_GroundTile=相遇类型: Main.Label_GVs=奋斗 Main.Label_HatchCounter=孵化圈数: Main.Label_HeldItem=持有物: Main.Label_HiddenPowerPower=60 Main.Label_HiddenPowerPrefix=觉醒力量: Main.Label_HP=HP: Main.Label_IVs=个体值 Main.Label_Language=语言: Main.Label_MetDate=相遇日期: Main.Label_MetLevel=相遇等级: Main.Label_MetLocation=相遇地点: Main.Label_Nature=原始性格: Main.Label_OriginGame=来源版本: Main.Label_OT=名字: Main.Label_PID=PID: Main.Label_PKRS=病毒 Main.Label_PKRSdays=日: Main.Label_PPups=PP提升 Main.Label_PrevOT=名字: Main.Label_Sheen=光泽 Main.Label_SID=里ID Main.Label_Smart=聪明 Main.Label_SPA=特攻: Main.Label_SPC=特殊: Main.Label_SPD=特防: Main.Label_SPE=速度: Main.Label_Species=种类: Main.Label_Stats=能力值 Main.Label_SubRegion=地区: Main.Label_TID=表ID: Main.Label_Total=合计: Main.Label_Tough=强壮 Main.Menu_About=关于PKHeX Main.Menu_BatchEditor=批量编辑器 Main.Menu_Data=数据整理 Main.Menu_Database=宝可梦数据库 Main.Menu_DumpBox=导出当前盒子 Main.Menu_DumpBoxes=导出所有盒子 Main.Menu_EncDatabase=相遇数据库(&E) Main.Menu_Exit=退出 Main.Menu_ExportBAK=保存 BAK Main.Menu_ExportSAV=保存 SAV... Main.Menu_File=文件 Main.Menu_Folder=打开文件夹 Main.Menu_Language=语言 Main.Menu_LoadBoxes=加载到盒子 Main.Menu_MGDatabase=神秘礼物数据库 Main.Menu_Open=读取... Main.Menu_Options=选项 Main.Menu_Redo=重做最后的改动 Main.Menu_Report=盒子数据报告 Main.Menu_Save=保存 PKM... Main.Menu_Settings=设置 Main.Menu_Showdown=剪贴板操作 Main.Menu_ShowdownExportCurrentBox=导出当前盒子到剪贴板 Main.Menu_ShowdownExportParty=导出同行队伍到剪贴板 Main.Menu_ShowdownExportPKM=导出宝可梦到剪贴板 Main.Menu_ShowdownImportPKM=从剪贴板导入宝可梦 Main.Menu_Tools=工具 Main.Menu_Undo=撤销最后的改动 Main.mnu_Delete=清理 Main.mnu_DeleteAll=清理所有宝可梦 Main.mnu_DeleteClones=清理重复宝可梦 Main.mnu_DeleteEggs=清理所有未孵化 Main.mnu_DeleteForeign=清理异国宝可梦 Main.mnu_DeleteIllegal=清理不合法宝可梦 Main.mnu_DeleteItemless=清理无持有物宝可梦 Main.mnu_DeletePastGen=清理前代宝可梦 Main.mnu_DeleteUntrained=清理无努力值宝可梦 Main.mnu_Modify=编辑 Main.mnu_ModifyGanbaru=使奋斗值最大 Main.mnu_ModifyHatchEggs=使蛋孵化 Main.mnu_ModifyHeal=修复(能力/PP) Main.mnu_ModifyHyperTrain=进行极限训练 Main.mnu_ModifyMaxFriendship=使亲密度最大 Main.mnu_ModifyMaxLevel=使等级最大 Main.mnu_ModifyRandomMoves=填入随机招式 Main.mnu_ModifyRemoveItem=清空持有物 Main.mnu_ModifyRemoveNicknames=重置昵称 Main.mnu_ModifyResetMoves=填入建议招式 Main.mnu_Sort=排序 Main.mnu_SortAdvanced=排序(高级) Main.mnu_SortBST=按种族值和 Main.mnu_SortCP=CP Main.mnu_SortDate=按相遇日期 Main.mnu_SortEncounterType=按相遇类型 Main.mnu_SortFavorite=收藏标记 Main.mnu_SortLegal=按合法性 Main.mnu_SortLevel=按等级(升序) Main.mnu_SortLevelReverse=按等级(降序) Main.mnu_SortName=按种类 Main.mnu_SortOwner=按初训家 Main.mnu_SortParty=同行队伍排序 Main.mnu_SortPotential=按个体值和 Main.mnu_SortRandom=随机 Main.mnu_SortShiny=按是否异色 Main.mnu_SortSpecies=按图鉴编号(升序) Main.mnu_SortSpeciesReverse=按图鉴编号(降序) Main.mnu_SortTraining=按努力值和 Main.mnu_SortType=按属性 Main.mnu_SortUsage=按亲密度 Main.mnu_SortVersion=按来源版本 Main.mnuDelete=删除 Main.mnuLegality=合法性 Main.mnuLLegality=合法性 Main.mnuLQR=QR! Main.mnuLSave=另存为... Main.mnuSet=设置 Main.mnuView=查看 Main.Tab_Attacks=招式 Main.Tab_Box=盒子 Main.Tab_Main=主界面 Main.Tab_Met=相遇 Main.Tab_Other=其它 Main.Tab_OTMisc=初训家/杂项 Main.Tab_PartyBattle=同行 Main.Tab_SAV=存档 Main.Tab_Stats=数值 MemoryAmie.B_ClearAll=清空 MemoryAmie.BTN_Cancel=取消 MemoryAmie.BTN_Save=保存 MemoryAmie.GB_M_CT=与持有人的回忆 MemoryAmie.GB_M_OT=与初训家的记忆 MemoryAmie.GB_Residence=宝可梦曾经居住在: MemoryAmie.L_Arguments=关闭 ; 从未离开 ; 初训家 ; 前代 ; 回忆 ; 宝可梦 ; 地区 ; 道具 ; 移动 ; 位置 MemoryAmie.L_Country=国家 MemoryAmie.L_CT_Affection=友好度: MemoryAmie.L_CT_Feeling=感受: MemoryAmie.L_CT_Friendship=亲密度: MemoryAmie.L_CT_Quality=程度: MemoryAmie.L_CT_TextLine=回忆类型: MemoryAmie.L_Enjoyment=抚摸度: MemoryAmie.L_Fullness=满腹度: MemoryAmie.L_Geo0=现居地: MemoryAmie.L_Geo1=故居1: MemoryAmie.L_Geo2=故居2: MemoryAmie.L_Geo3=故居3: MemoryAmie.L_Geo4=故居4: MemoryAmie.L_Handler=现在的主人: MemoryAmie.L_OT_Affection=友好度: MemoryAmie.L_OT_Feeling=感受: MemoryAmie.L_OT_Friendship=亲密度: MemoryAmie.L_OT_Quality=程度: MemoryAmie.L_OT_TextLine=回忆类型: MemoryAmie.L_Region=地区 MemoryAmie.L_Sociability=社交度: MemoryAmie.LCTV=变量 MemoryAmie.LOTV=变量: MemoryAmie.Tab_CTMemory=与持有人的回忆 MemoryAmie.Tab_Other=Other MemoryAmie.Tab_OTMemory=与初训家的回忆 MemoryAmie.Tab_Residence=居住地 MoveShopEditor.B_All=获得全部 MoveShopEditor.B_Cancel=取消 MoveShopEditor.B_None=全部清除 MoveShopEditor.B_Save=保存 RibbonEditor.B_All=获得全部 RibbonEditor.B_Cancel=取消 RibbonEditor.B_None=全部清除 RibbonEditor.B_Save=保存 SAV_Apricorn.B_All=所有 SAV_Apricorn.B_Cancel=取消 SAV_Apricorn.B_None=无 SAV_Apricorn.B_Save=保存 SAV_BerryField.B_Cancel=取消 SAV_BerryField.B_Save=保存 SAV_BerryField.L_Berry=树果: SAV_BerryField.L_Field=田: SAV_BerryField.L_u1=1 SAV_BerryField.L_u2=2 SAV_BerryField.L_u3=3 SAV_BerryField.L_u4=4 SAV_BerryField.L_u5=5 SAV_BerryField.L_u6=6 SAV_BerryField.L_u7=7 SAV_BerryField.L_Unfinished=未完成: 需要更多研究 SAV_BlockDump8.B_ExportAll=将块导出到文件夹 SAV_BlockDump8.B_ExportAllSingle=导出全部(单个文件) SAV_BlockDump8.B_ExportCurrent=导出当前块 SAV_BlockDump8.B_ImportCurrent=导入当前块 SAV_BlockDump8.B_ImportFolder=从文件夹导入块 SAV_BlockDump8.B_LoadNew=加载新的 SAV_BlockDump8.B_LoadOld=加载旧的 SAV_BlockDump8.CHK_DataOnly=仅数据块 SAV_BlockDump8.CHK_FakeHeader=标记块开始(ASCII) SAV_BlockDump8.CHK_Key=包括32位密钥 SAV_BlockDump8.CHK_Type=包括类型信息 SAV_BlockDump8.GB_Researcher=加载两个存档文件 SAV_BlockDump8.L_Detail_L=块详细信息: SAV_BlockDump8.L_Detail_R=块详细信息 SAV_BlockDump8.L_Key=块键: SAV_BlockDump8.Tab_Compare=比较 SAV_BlockDump8.Tab_Dump=转储 SAV_BoxLayout.B_Cancel=取消 SAV_BoxLayout.B_Down=↓ SAV_BoxLayout.B_Save=保存 SAV_BoxLayout.B_Up=↑ SAV_BoxLayout.L_BoxName=盒子的名字: SAV_BoxLayout.L_Flag=旗标: SAV_BoxLayout.L_Unlocked=已解锁: SAV_Capture7GG.B_Cancel=取消 SAV_Capture7GG.B_Modify=全勾选 SAV_Capture7GG.B_Save=保存 SAV_Capture7GG.B_SumTotal=Σ SAV_Capture7GG.GB_Species=种族信息 SAV_Capture7GG.GB_Total=总计 SAV_Capture7GG.L_goto=转到: SAV_Capture7GG.L_SpeciesCaptured=已捕获 SAV_Capture7GG.L_SpeciesTransferred=已交换 SAV_Capture7GG.L_TotalCaptured=已捕获 SAV_Capture7GG.L_TotalTransferred=已交换 SAV_CGearSkin.B_Cancel=取消 SAV_CGearSkin.B_ExportCGB=导出.cgb SAV_CGearSkin.B_ExportPNG=导出.png SAV_CGearSkin.B_ImportCGB=导入.cgb/.psk SAV_CGearSkin.B_ImportPNG=导入.png SAV_CGearSkin.B_Save=保存 SAV_Database.B_Reset=重置筛选 SAV_Database.B_Search=检索! SAV_Database.CHK_IsEgg=蛋 SAV_Database.CHK_Shiny=异色 SAV_Database.L_Count=数量: {0} SAV_Database.L_ESV=闪值: SAV_Database.L_EVTraining=努力值: SAV_Database.L_Format=格式: SAV_Database.L_Generation=世代: SAV_Database.L_Move1=招式1: SAV_Database.L_Move2=招式2: SAV_Database.L_Move3=招式3: SAV_Database.L_Move4=招式4: SAV_Database.L_Potential=个体值: SAV_Database.L_Version=来源版本: SAV_Database.L_Viewed=最后查看: {0} SAV_Database.Label_Ability=特性: SAV_Database.Label_CurLevel=等级: SAV_Database.Label_HeldItem=持有物: SAV_Database.Label_HiddenPowerPrefix=觉醒力量: SAV_Database.Label_Nature=性格: SAV_Database.Label_Species=种类: SAV_Database.Menu_Close=文件 SAV_Database.Menu_DeleteClones=删除重复 SAV_Database.Menu_Exit=关闭(&C) SAV_Database.Menu_Export=导出结果至文件夹 SAV_Database.Menu_Import=导入结果至存档 SAV_Database.Menu_OpenDB=打开数据库文件夹 SAV_Database.Menu_Report=创建数据报告 SAV_Database.Menu_SearchBackups=在备份中搜索 SAV_Database.Menu_SearchBoxes=盒子内检索 SAV_Database.Menu_SearchClones=只检索重复 SAV_Database.Menu_SearchDatabase=数据库内检索 SAV_Database.Menu_SearchIllegal=显示不合法 SAV_Database.Menu_SearchLegal=显示合法 SAV_Database.Menu_SearchSettings=检索设定 SAV_Database.Menu_Tools=工具 SAV_Database.Tab_Advanced=高级 SAV_Database.Tab_General=一般 SAV_Encounters.B_Reset=重置筛选 SAV_Encounters.B_Search=搜索! SAV_Encounters.CHK_IsEgg=蛋 SAV_Encounters.CHK_Shiny=异色 SAV_Encounters.L_Count=数量: {0} SAV_Encounters.L_Move1=招式1: SAV_Encounters.L_Move2=招式2: SAV_Encounters.L_Move3=招式3: SAV_Encounters.L_Move4=招式4: SAV_Encounters.L_Version=来源版本: SAV_Encounters.L_Viewed=Last Viewed: {0} SAV_Encounters.Label_Species=种类: SAV_Encounters.Menu_Close=文件 SAV_Encounters.Menu_Exit=关闭(&C) SAV_Encounters.Tab_Advanced=高级 SAV_Encounters.Tab_General=一般 SAV_EventFlags.B_Cancel=取消 SAV_EventFlags.B_LoadNew=读新数据 SAV_EventFlags.B_LoadOld=读旧数据 SAV_EventFlags.B_Save=保存 SAV_EventFlags.CHK_CustomFlag=旗标: SAV_EventFlags.GB_Constants=事件常数 SAV_EventFlags.GB_Flags=事件旗标 SAV_EventFlags.GB_FlagStatus=检查状态 SAV_EventFlags.GB_Research=研究 SAV_EventFlags.GB_Researcher=旗标差异研究 SAV_EventFlags.L_EventFlagWarn=更改事件旗标可能会破坏剧情.建议备份存档. SAV_EventFlags.L_IsSet=已设定: SAV_EventFlags.L_Stats=常数: SAV_EventFlags.L_UnSet=取消设定: SAV_EventWork.B_ApplyFlag=应用 SAV_EventWork.B_ApplyWork=应用 SAV_EventWork.B_Cancel=取消 SAV_EventWork.B_LoadNew=读新数据 SAV_EventWork.B_LoadOld=读旧数据 SAV_EventWork.B_Save=保存 SAV_EventWork.CHK_CustomFlag=旗标: SAV_EventWork.GB_Constants=事件常数 SAV_EventWork.GB_Flags=事件旗标 SAV_EventWork.GB_FlagStatus=检查状态 SAV_EventWork.GB_Research=研究 SAV_EventWork.GB_Researcher=旗标差异研究 SAV_EventWork.L_EventFlagWarn=更改事件旗标可能会破坏剧情.建议备份存档. SAV_EventWork.L_Stats=常数: SAV_FlagWork8b.B_ApplyFlag=应用 SAV_FlagWork8b.B_ApplyWork=应用 SAV_FlagWork8b.B_Cancel=取消 SAV_FlagWork8b.B_LoadNew=读新数据 SAV_FlagWork8b.B_LoadOld=读旧数据 SAV_FlagWork8b.B_Save=保存 SAV_FlagWork8b.button1=应用 SAV_FlagWork8b.CHK_CustomFlag=事件旗标: SAV_FlagWork8b.CHK_CustomSystem=系统旗标: SAV_FlagWork8b.GB_Flags=事件旗标 SAV_FlagWork8b.GB_FlagStatus=检查状态 SAV_FlagWork8b.GB_Research=研究 SAV_FlagWork8b.GB_Researcher=旗标差异研究 SAV_FlagWork8b.GB_System=系统旗标 SAV_FlagWork8b.GB_Work=Work Values SAV_FlagWork8b.L_CustomWork=常数: SAV_FlagWork8b.L_EventFlagWarn=更改事件旗标可能会破坏剧情.建议备份存档. SAV_FolderList.DGV_FileTime=文件时间 SAV_FolderList.DGV_Folder=文件夹... SAV_FolderList.DGV_G=G SAV_FolderList.DGV_Game=游戏 SAV_FolderList.DGV_Name=名字 SAV_FolderList.DGV_OT=名字 SAV_FolderList.DGV_Played=Played SAV_FolderList.DGV_SID=SID SAV_FolderList.DGV_TID=表ID SAV_FolderList.mnuBrowseAt=浏览... SAV_FolderList.mnuOpen=打开 SAV_FolderList.Tab_Backup=备份 SAV_FolderList.Tab_Folders=文件夹 SAV_FolderList.Tab_Recent=最近 SAV_GameSelect.B_Cancel=取消 SAV_GameSelect.B_OK=确认 SAV_GameSelect.L_Game=游戏: SAV_HallOfFame.B_Cancel=取消 SAV_HallOfFame.B_Close=保存 SAV_HallOfFame.B_CopyText=复制文本 SAV_HallOfFame.B_Delete=删除 SAV_HallOfFame.CHK_Nicknamed=昵称: SAV_HallOfFame.GB_CurrentMoves=当前技能 SAV_HallOfFame.GB_OT=训练家信息 SAV_HallOfFame.groupBox1=进入 SAV_HallOfFame.L_Level=等级: SAV_HallOfFame.L_PartyNum=队伍排序: SAV_HallOfFame.L_Shiny=异色: SAV_HallOfFame.L_Victory=胜利数字: SAV_HallOfFame.Label_EncryptionConstant=加密常数: SAV_HallOfFame.Label_Form=形态: SAV_HallOfFame.Label_HeldItem=持有道具: SAV_HallOfFame.Label_MetDate=日期: SAV_HallOfFame.Label_OT=初训家: SAV_HallOfFame.Label_SID=里ID: SAV_HallOfFame.Label_Species=种类: SAV_HallOfFame.Label_TID=表ID: SAV_HallOfFame7.B_Cancel=取消 SAV_HallOfFame7.B_Close=保存 SAV_HallOfFame7.L_C1=精灵1: SAV_HallOfFame7.L_C2=精灵2: SAV_HallOfFame7.L_C3=精灵3: SAV_HallOfFame7.L_C4=精灵4: SAV_HallOfFame7.L_C5=精灵5: SAV_HallOfFame7.L_C6=精灵6: SAV_HallOfFame7.L_Current=当前 SAV_HallOfFame7.L_EC=御三家加密常数: SAV_HallOfFame7.L_F1=精灵1: SAV_HallOfFame7.L_F2=精灵2: SAV_HallOfFame7.L_F3=精灵3: SAV_HallOfFame7.L_F4=精灵4: SAV_HallOfFame7.L_F5=精灵5: SAV_HallOfFame7.L_F6=精灵6: SAV_HallOfFame7.L_First=首次 SAV_HoneyTree.B_Cancel=取消 SAV_HoneyTree.B_Catchable=设为可捕获 SAV_HoneyTree.B_Save=保存 SAV_HoneyTree.GB_TreeInfo=树信息 SAV_HoneyTree.L_Group=群 SAV_HoneyTree.L_HoneyTree=甜甜蜜树 SAV_HoneyTree.L_Munchlax=小卡比树: SAV_HoneyTree.L_Shake=摇动 SAV_HoneyTree.L_Slot=槽 SAV_HoneyTree.L_Species=种类 SAV_HoneyTree.L_Time=剩余时间(分钟) SAV_Inventory.B_Cancel=取消 SAV_Inventory.B_GiveAll=获得全部 SAV_Inventory.B_Save=保存 SAV_Inventory.B_Sort=排序 SAV_Inventory.L_Count=数量: SAV_Inventory.mnuSortCount=数量 SAV_Inventory.mnuSortCountReverse=数量(反向) SAV_Inventory.mnuSortIndex=序号 SAV_Inventory.mnuSortIndexReverse=序号(反向) SAV_Inventory.mnuSortName=名称 SAV_Inventory.mnuSortNameReverse=名称(反向) SAV_Link6.B_Cancel=取消 SAV_Link6.B_Export=导出 SAV_Link6.B_Import=导入 SAV_Link6.B_Save=保存 SAV_Link6.CHK_LinkAvailable=宝可梦连接开启 SAV_Link6.L_BP=对战点数: SAV_Link6.L_Item1=道具1: SAV_Link6.L_Item2=道具2: SAV_Link6.L_Item3=道具3: SAV_Link6.L_Item4=道具4: SAV_Link6.L_Item5=道具5: SAV_Link6.L_Item6=道具6: SAV_Link6.L_PKM1=#1: SAV_Link6.L_PKM2=#2: SAV_Link6.L_PKM3=#3: SAV_Link6.L_PKM4=#4: SAV_Link6.L_PKM5=#5: SAV_Link6.L_PKM6=#6: SAV_Link6.L_Pokemiles=宝可里程: SAV_Link6.TAB_Items=道具 SAV_Link6.TAB_Main=主界面 SAV_Link6.TAB_PKM=宝可梦 SAV_MailBox.B_BoxDown=v SAV_MailBox.B_BoxUp=^ SAV_MailBox.B_Cancel=取消 SAV_MailBox.B_Delete=删除 SAV_MailBox.B_PartyDown=v SAV_MailBox.B_PartyUp=^ SAV_MailBox.B_Save=保存 SAV_MailBox.GB_Author=作者 SAV_MailBox.GB_MessageNUD=信息 SAV_MailBox.GB_MessageTB=信息 SAV_MailBox.GB_PKM=持有邮件ID SAV_MailBox.L_AppearPKM=显示宝可梦: SAV_MailBox.L_BoxSize=邮箱(电脑)使用了: SAV_MailBox.L_HeldItem1=(邮件) SAV_MailBox.L_HeldItem2=(邮件) SAV_MailBox.L_HeldItem3=(邮件) SAV_MailBox.L_HeldItem4=(邮件) SAV_MailBox.L_HeldItem5=(邮件) SAV_MailBox.L_HeldItem6=(邮件) SAV_MailBox.L_MailType=邮件类型: SAV_MailBox.L_MiscValue=杂项: SAV_MailBox.L_PartyHeld=邮箱(同行) SAV_MailBox.L_PCBOX=邮箱(电脑) SAV_MailBox.L_PKM1=妙蛙种子: SAV_MailBox.L_PKM2=妙蛙种子: SAV_MailBox.L_PKM3=妙蛙种子: SAV_MailBox.L_PKM4=妙蛙种子: SAV_MailBox.L_PKM5=妙蛙种子: SAV_MailBox.L_PKM6=妙蛙种子: SAV_Misc3.B_Cancel=取消 SAV_Misc3.B_GetTickets=获得船票 SAV_Misc3.B_Save=保存 SAV_Misc3.CHK_ActivatePass=已激活 SAV_Misc3.CHK_Catchable=可乘坐 SAV_Misc3.CHK_Continue=继续 SAV_Misc3.CHK_InitialBirth=诞生之岛 SAV_Misc3.CHK_InitialFaraway=边境的小岛 SAV_Misc3.CHK_InitialNavel=肚脐岩 SAV_Misc3.CHK_InitialSouthern=南方孤岛 SAV_Misc3.CHK_ReachBF=对战开拓区 SAV_Misc3.CHK_ReachBirth=诞生之岛 SAV_Misc3.CHK_ReachFaraway=边境的小岛 SAV_Misc3.CHK_ReachNavel=肚脐岩 SAV_Misc3.CHK_ReachSouthern=南方孤岛 SAV_Misc3.GB_FrontierPass=通行证 SAV_Misc3.GB_Icons=符号图标 SAV_Misc3.GB_InitialEvent=初始 SAV_Misc3.GB_Reachable=可到达 SAV_Misc3.GB_Streaks=连胜数 SAV_Misc3.GB_TCM=训练家卡片宝可梦图标 SAV_Misc3.L_B5Score=5连: SAV_Misc3.L_BCaught=已捕获: SAV_Misc3.L_BHigh=高分: SAV_Misc3.L_BP=对战点数: SAV_Misc3.L_BPEarned=赚取的BP: SAV_Misc3.L_Coins=代币: SAV_Misc3.L_JFlaw=5连: SAV_Misc3.L_JHigh=高分: SAV_Misc3.L_JRow=连: SAV_Misc3.L_Stat0=当前 SAV_Misc3.L_Stat1=交换 SAV_Misc3.L_Stat2=记录 SAV_Misc3.L_Stat3=交换 SAV_Misc3.L_TrainerName=对手名称: SAV_Misc3.label4=宝可梦跳跃 SAV_Misc3.label5=树果捡拾 SAV_Misc3.RB_Stats3_01=等级50 SAV_Misc3.RB_Stats3_02=打开 SAV_Misc3.TAB_BF=对战开拓区 SAV_Misc3.TAB_Ferry=游轮 SAV_Misc3.TAB_Joyful=欢乐游戏城 SAV_Misc3.TAB_Main=主界面 SAV_Misc3.Tab_Records=记录 SAV_Misc4.B_AllFlyDest=全勾选 SAV_Misc4.B_AllPoketch=获得全部 SAV_Misc4.B_AllSealsIllegal=获得所有图章 (非法) SAV_Misc4.B_AllSealsLegal=获得所有图章 (合法) SAV_Misc4.B_AllWalkerCourses=获得所有 SAV_Misc4.B_Cancel=取消 SAV_Misc4.B_DeleteAll=删除全部 SAV_Misc4.B_GiveAll=获得全部 SAV_Misc4.B_GiveAllNoTrainers=获得所有非训练家 SAV_Misc4.B_PoffinAll=获得全部 SAV_Misc4.B_PoffinDel=删除全部 SAV_Misc4.B_Save=保存 SAV_Misc4.BTN_PrintArcade=轮盘 SAV_Misc4.BTN_PrintCastle=城堡 SAV_Misc4.BTN_PrintFactory=工厂 SAV_Misc4.BTN_PrintHall=舞台 SAV_Misc4.BTN_PrintTower=塔 SAV_Misc4.CHK_Continue=继续 SAV_Misc4.CHK_HallCurrent=当前: SAV_Misc4.GB_Castle=对战城堡 SAV_Misc4.GB_FlyDest=飞翔目的地 SAV_Misc4.GB_Hall=对战舞台 () SAV_Misc4.GB_Poketch=宝可表 SAV_Misc4.GB_Prints=打印 SAV_Misc4.GB_Streaks=连胜 SAV_Misc4.GB_WalkerCourses=宝可计步器游戏 SAV_Misc4.L_BP=对战点数: SAV_Misc4.L_CastleRank01=回复 / 道具 / 信息 SAV_Misc4.L_Coin=代币: SAV_Misc4.L_CurrentApp=当前App SAV_Misc4.L_CurrentMap=当前地图 SAV_Misc4.L_Stat0=当前 SAV_Misc4.L_Stat1=交换 SAV_Misc4.L_Stat2=记录 SAV_Misc4.L_Stat3=交换 SAV_Misc4.L_Steps=步数: SAV_Misc4.L_SumHall=170 SAV_Misc4.L_UGFlags=已获得旗标: SAV_Misc4.L_Watts=瓦特: SAV_Misc4.RB_Stats3_01=等级50 SAV_Misc4.RB_Stats3_02=打开 SAV_Misc4.TAB_BF=对战开拓区 SAV_Misc4.TAB_Main=主界面 SAV_Misc4.Tab_Misc=杂项 SAV_Misc4.Tab_Poffins=宝芬 SAV_Misc4.Tab_PokeGear=宝可装置 SAV_Misc4.TAB_Walker=宝可计步器 SAV_Misc5.B_AllFlyDest=全勾选 SAV_Misc5.B_AllKeys=全勾选 SAV_Misc5.B_Cancel=取消 SAV_Misc5.B_FunfestMissions=解锁所有 (除了 No.0) SAV_Misc5.B_RandForest=随机所有区域 SAV_Misc5.B_Save=保存 SAV_Misc5.B_UnlockAllMusicalProps=解锁全部音乐物品 SAV_Misc5.CHK_Area9=区域 9 解锁: SAV_Misc5.CHK_FMNew=NEW SAV_Misc5.CHK_Invisible=隐性 SAV_Misc5.CHK_LibertyPass=激活自由船票 SAV_Misc5.CHK_Subway0=Flag0 SAV_Misc5.CHK_Subway1=Flag1 SAV_Misc5.CHK_Subway2=Flag2 SAV_Misc5.CHK_Subway3=Flag3 SAV_Misc5.CHK_Subway7=Flag7 SAV_Misc5.CHK_SuperDouble=超级双打? SAV_Misc5.CHK_SuperMulti=超级多人? SAV_Misc5.CHK_SuperSingle=超级单打? SAV_Misc5.GB_Doubles=双打 SAV_Misc5.GB_EntreeLevel=连入等级 SAV_Misc5.GB_FlyDest=飞翔目的地 SAV_Misc5.GB_FunfestMissions=庆典任务 SAV_Misc5.GB_KeySystem=解锁的钥匙 SAV_Misc5.GB_Multi=多人 SAV_Misc5.GB_PassPowers=释出之力 SAV_Misc5.GB_Roamer=游走 SAV_Misc5.GB_Singles=单打 SAV_Misc5.GB_SubwayChecks=超级检查 SAV_Misc5.GB_SuperDoubles=超级双打 SAV_Misc5.GB_SuperMulti=超级多人 SAV_Misc5.GB_SuperSingles=超级单打 SAV_Misc5.L_Animation=动画: SAV_Misc5.L_Area18=区域 1-8 解锁: SAV_Misc5.L_DoublePast=过去 SAV_Misc5.L_DoubleRecord=记录 SAV_Misc5.L_EntreeBlack=黑 SAV_Misc5.L_EntreeWhite=白 SAV_Misc5.L_FMBestScore=分数 SAV_Misc5.L_FMBestTotal=最好总记录 SAV_Misc5.L_FMCompleted=完成 SAV_Misc5.L_FMHosted=举办 SAV_Misc5.L_FMLocked=锁定 SAV_Misc5.L_FMParticipants=最多参与数 SAV_Misc5.L_FMParticipated=已参加 SAV_Misc5.L_FMTopScore=最高分 SAV_Misc5.L_FMUnlocked=解锁 SAV_Misc5.L_Form=形态: SAV_Misc5.L_Move=招式: SAV_Misc5.L_MultiFriends=朋友 SAV_Misc5.L_MultiFriendsPast=过去 SAV_Misc5.L_MultiFriendsRecord=记录 SAV_Misc5.L_MultiNPC=NPC SAV_Misc5.L_MultiNpcPast=过去 SAV_Misc5.L_MultiNpcRecord=记录 SAV_Misc5.L_Roamer641=龙卷云 SAV_Misc5.L_Roamer642=雷电云 SAV_Misc5.L_SDoublePast=过去 SAV_Misc5.L_SDoubleRecord=记录 SAV_Misc5.L_SinglePast=过去 SAV_Misc5.L_SingleRecord=记录 SAV_Misc5.L_SMultiFriends=朋友 SAV_Misc5.L_SMultiFriendsPast=过去 SAV_Misc5.L_SMultiFriendsRecord=记录 SAV_Misc5.L_SMultiNPC=NPC SAV_Misc5.L_SMultiNpcPast=过去 SAV_Misc5.L_SMultiNpcRecord=记录 SAV_Misc5.L_Species=种类: SAV_Misc5.L_SSinglePast=过去 SAV_Misc5.L_SSingleRecord=记录 SAV_Misc5.TAB_Entralink=连入 SAV_Misc5.TAB_Forest=森林 SAV_Misc5.TAB_Main=主界面 SAV_Misc5.TAB_Subway=地铁 SAV_Misc8b.B_Arceus=Unlock Arceus Event SAV_Misc8b.B_Cancel=取消 SAV_Misc8b.B_Darkrai=解锁达克莱伊事件 SAV_Misc8b.B_DefeatEyecatch=打败所有动画过场训练家 SAV_Misc8b.B_DialgaPalkia=重置帝牙卢卡/帕路奇亚相遇 SAV_Misc8b.B_RebattleEyecatch=重置所有动画过场训练家 SAV_Misc8b.B_Roamer=重置游走 SAV_Misc8b.B_Save=保存 SAV_Misc8b.B_Shaymin=解锁谢米事件 SAV_Misc8b.B_Spiritomb=与所有地下NPC打过招呼(花岩怪) SAV_Misc8b.B_Zones=解锁所有区域 SAV_Misc8b.TAB_Main=Main SAV_MysteryGiftDB.B_Reset=重置筛选 SAV_MysteryGiftDB.B_Search=检索! SAV_MysteryGiftDB.CHK_IsEgg=蛋 SAV_MysteryGiftDB.CHK_Shiny=异色 SAV_MysteryGiftDB.L_Count=数量: {0} SAV_MysteryGiftDB.L_Format=格式: SAV_MysteryGiftDB.L_Move1=招式1: SAV_MysteryGiftDB.L_Move2=招式2: SAV_MysteryGiftDB.L_Move3=招式3: SAV_MysteryGiftDB.L_Move4=招式4: SAV_MysteryGiftDB.L_Viewed=最后查看: {0} SAV_MysteryGiftDB.Label_HeldItem=持有物: SAV_MysteryGiftDB.Label_Species=种类: SAV_MysteryGiftDB.Menu_Close=文件 SAV_MysteryGiftDB.Menu_Exit=关闭(&C) SAV_MysteryGiftDB.Menu_Export=导出结果到文件夹 SAV_MysteryGiftDB.Menu_Import=导入结果到存档 SAV_MysteryGiftDB.Menu_OpenDB=打开数据库文件夹 SAV_MysteryGiftDB.Menu_Tools=工具 SAV_MysteryGiftDB.Tab_Advanced=高级 SAV_MysteryGiftDB.Tab_General=一般 SAV_OPower.B_Cancel=取消 SAV_OPower.B_ClearAll=清空 SAV_OPower.B_GiveAll=获得全部 SAV_OPower.B_GiveAllMAX=全部最大 SAV_OPower.B_Save=保存 SAV_OPower.CHK_Master=???旗帜 SAV_OPower.CHK_MAX=MAX SAV_OPower.CHK_S=S SAV_OPower.L_Type=类型: SAV_Poffin8b.B_All=所有 SAV_Poffin8b.B_Cancel=取消 SAV_Poffin8b.B_None=清空 SAV_Poffin8b.B_Save=保存 SAV_Pokebean.B_All=全部 SAV_Pokebean.B_Cancel=取消 SAV_Pokebean.B_None=清空 SAV_Pokebean.B_Save=保存 SAV_PokeBlockORAS.B_Cancel=取消 SAV_PokeBlockORAS.B_GiveAllBlocks=获得所有方块 SAV_PokeBlockORAS.B_RandomizeBerries=随机树果 SAV_PokeBlockORAS.B_Save=保存 SAV_PokeBlockORAS.L_Blue=蓝色宝可方块: SAV_PokeBlockORAS.L_BluePlus=蓝色宝可方块+: SAV_PokeBlockORAS.L_Green=绿色宝可方块: SAV_PokeBlockORAS.L_GreenPlus=绿色宝可方块+: SAV_PokeBlockORAS.L_Pink=粉色宝可方块: SAV_PokeBlockORAS.L_PinkPlus=粉色宝可方块+: SAV_PokeBlockORAS.L_Rainbow=彩虹宝可方块: SAV_PokeBlockORAS.L_RainbowPlus=彩虹宝可方块+: SAV_PokeBlockORAS.L_Red=红色宝可方块: SAV_PokeBlockORAS.L_RedPlus=红色宝可方块+: SAV_PokeBlockORAS.L_Yellow=黄色宝可方块: SAV_PokeBlockORAS.L_YellowPlus=黄色宝可方块+: SAV_Pokedex4.B_Cancel=取消 SAV_Pokedex4.B_FDown=↓ SAV_Pokedex4.B_FLeft=< SAV_Pokedex4.B_FRight=> SAV_Pokedex4.B_FUp=↑ SAV_Pokedex4.B_GDown=↓ SAV_Pokedex4.B_GiveAll=全勾选 SAV_Pokedex4.B_GLeft=< SAV_Pokedex4.B_GRight=> SAV_Pokedex4.B_GUp=↑ SAV_Pokedex4.B_Modify=修改... SAV_Pokedex4.B_Save=保存 SAV_Pokedex4.CHK_Caught=已捕获 SAV_Pokedex4.CHK_L1=日语 SAV_Pokedex4.CHK_L2=英语 SAV_Pokedex4.CHK_L3=法语 SAV_Pokedex4.CHK_L4=意大利语 SAV_Pokedex4.CHK_L5=德语 SAV_Pokedex4.CHK_L6=西班牙语 SAV_Pokedex4.CHK_Seen=见过 SAV_Pokedex4.GB_Language=语言: SAV_Pokedex4.L_goto=转到: SAV_Pokedex4.L_NotSeen=未见过 SAV_Pokedex4.L_Seen=见过 SAV_Pokedex5.B_Cancel=取消 SAV_Pokedex5.B_GiveAll=全勾选 SAV_Pokedex5.B_Modify=修改... SAV_Pokedex5.B_ModifyForms=修改... SAV_Pokedex5.B_Save=保存 SAV_Pokedex5.CHK_L1=日语 SAV_Pokedex5.CHK_L2=英语 SAV_Pokedex5.CHK_L3=法语 SAV_Pokedex5.CHK_L4=意大利语 SAV_Pokedex5.CHK_L5=德语 SAV_Pokedex5.CHK_L6=西班牙语 SAV_Pokedex5.CHK_L7=韩语 SAV_Pokedex5.CHK_P1=已捕获 SAV_Pokedex5.CHK_P2=♂ SAV_Pokedex5.CHK_P3=♀ SAV_Pokedex5.CHK_P4=异色公 SAV_Pokedex5.CHK_P5=异色母 SAV_Pokedex5.CHK_P6=♂ SAV_Pokedex5.CHK_P7=♀ SAV_Pokedex5.CHK_P8=异色公 SAV_Pokedex5.CHK_P9=异色母 SAV_Pokedex5.GB_Displayed=显示 SAV_Pokedex5.GB_Encountered=见过 SAV_Pokedex5.GB_Language=语言: SAV_Pokedex5.GB_Owned=已捕获 SAV_Pokedex5.L_FormDisplayed=显示形态: SAV_Pokedex5.L_FormsSeen=见过形态: SAV_Pokedex5.L_goto=转到: SAV_PokedexBDSP.B_Cancel=取消 SAV_PokedexBDSP.B_GiveAll=全选 SAV_PokedexBDSP.B_Modify=修改... SAV_PokedexBDSP.B_ModifyForms=修改... SAV_PokedexBDSP.B_Save=保存 SAV_PokedexBDSP.CHK_F=母 SAV_PokedexBDSP.CHK_FS=异色母 SAV_PokedexBDSP.CHK_LangCHS=简体中文 SAV_PokedexBDSP.CHK_LangCHT=繁體中文 SAV_PokedexBDSP.CHK_LangENG=英语 SAV_PokedexBDSP.CHK_LangFRE=法语 SAV_PokedexBDSP.CHK_LangGER=德语 SAV_PokedexBDSP.CHK_LangITA=意大利语 SAV_PokedexBDSP.CHK_LangJPN=日语 SAV_PokedexBDSP.CHK_LangKOR=韩语 SAV_PokedexBDSP.CHK_LangSPA=西班牙语 SAV_PokedexBDSP.CHK_M=公 SAV_PokedexBDSP.CHK_MS=异色公 SAV_PokedexBDSP.CHK_National=全国图鉴 SAV_PokedexBDSP.GB_Encountered=见过 SAV_PokedexBDSP.GB_Language=语言 SAV_PokedexBDSP.L_FormDisplayed=异色形态: SAV_PokedexBDSP.L_FormsSeen=形态: SAV_PokedexBDSP.L_goto=跳转: SAV_PokedexGG.B_Cancel=取消 SAV_PokedexGG.B_Counts=计数 SAV_PokedexGG.B_GiveAll=全勾选 SAV_PokedexGG.B_Modify=修改... SAV_PokedexGG.B_Save=保存 SAV_PokedexGG.CHK_L1=日语 SAV_PokedexGG.CHK_L2=英语 SAV_PokedexGG.CHK_L3=法语 SAV_PokedexGG.CHK_L4=意大利语 SAV_PokedexGG.CHK_L5=德语 SAV_PokedexGG.CHK_L6=西班牙语 SAV_PokedexGG.CHK_L7=韩语 SAV_PokedexGG.CHK_L8=简体中文 SAV_PokedexGG.CHK_L9=繁体中文 SAV_PokedexGG.CHK_P1=已捕获 SAV_PokedexGG.CHK_P2=♂ SAV_PokedexGG.CHK_P3=♀ SAV_PokedexGG.CHK_P4=异色公 SAV_PokedexGG.CHK_P5=异色母 SAV_PokedexGG.CHK_P6=♂ SAV_PokedexGG.CHK_P7=♀ SAV_PokedexGG.CHK_P8=异色公 SAV_PokedexGG.CHK_P9=异色母 SAV_PokedexGG.CHK_RMaxHeight=使用 SAV_PokedexGG.CHK_RMaxWeight=使用 SAV_PokedexGG.CHK_RMinHeight=使用 SAV_PokedexGG.CHK_RMinWeight=使用 SAV_PokedexGG.GB_Displayed=显示 SAV_PokedexGG.GB_Encountered=见过 SAV_PokedexGG.GB_Language=语言: SAV_PokedexGG.GB_Owned=已捕获 SAV_PokedexGG.GB_SizeRecords=记录 SAV_PokedexGG.L_goto=转到: SAV_PokedexGG.L_RHeight=高度 SAV_PokedexGG.L_RHeightMax=Max SAV_PokedexGG.L_RHeightMin=Min SAV_PokedexGG.L_RWeight=重量 SAV_PokedexGG.L_RWeightMax=Max SAV_PokedexGG.L_RWeightMin=Min SAV_PokedexLA.B_AdvancedResearch=编辑所有任务... SAV_PokedexLA.B_Cancel=取消 SAV_PokedexLA.B_Report=报告数据 SAV_PokedexLA.B_Save=保存 SAV_PokedexLA.CHK_A=头目 SAV_PokedexLA.CHK_C0=公 SAV_PokedexLA.CHK_C1=母 SAV_PokedexLA.CHK_C2=公头目 SAV_PokedexLA.CHK_C3=母头目 SAV_PokedexLA.CHK_C4=异色公 SAV_PokedexLA.CHK_C5=异色母 SAV_PokedexLA.CHK_C6=异色公头目 SAV_PokedexLA.CHK_C7=异色母头目 SAV_PokedexLA.CHK_Complete=完成 SAV_PokedexLA.CHK_G=母 SAV_PokedexLA.CHK_MinAndMax=拥有最大和最小 SAV_PokedexLA.CHK_O0=公 SAV_PokedexLA.CHK_O1=母 SAV_PokedexLA.CHK_O2=公头目 SAV_PokedexLA.CHK_O3=母头目 SAV_PokedexLA.CHK_O4=异色公 SAV_PokedexLA.CHK_O5=异色母 SAV_PokedexLA.CHK_O6=异色公头目 SAV_PokedexLA.CHK_O7=异色母头目 SAV_PokedexLA.CHK_Perfect=完美 SAV_PokedexLA.CHK_S=异色 SAV_PokedexLA.CHK_S0=公 SAV_PokedexLA.CHK_S1=母 SAV_PokedexLA.CHK_S2=公头目 SAV_PokedexLA.CHK_S3=母头目 SAV_PokedexLA.CHK_S4=异色公 SAV_PokedexLA.CHK_S5=异色母 SAV_PokedexLA.CHK_S6=异色公头目 SAV_PokedexLA.CHK_S7=异色母头目 SAV_PokedexLA.CHK_Seen=见过 SAV_PokedexLA.CHK_Solitude=Solitude Complete SAV_PokedexLA.GB_CaughtInWild=在野外捕捉 SAV_PokedexLA.GB_Displayed=显示 SAV_PokedexLA.GB_Height=身高 SAV_PokedexLA.GB_Obtained=捕获 SAV_PokedexLA.GB_ResearchTasks=研究任务 SAV_PokedexLA.GB_SeenInWild=在野外见过 SAV_PokedexLA.GB_Statistics=统计 SAV_PokedexLA.GB_Weight=重量 SAV_PokedexLA.L_ConnectHeight=- SAV_PokedexLA.L_ConnectWeight=- SAV_PokedexLA.L_DisplayedForm=显示形态: SAV_PokedexLA.L_goto=跳转: SAV_PokedexLA.L_ResearchLevelReported=报告过: SAV_PokedexLA.L_ResearchLevelUnreported=未报告过: SAV_PokedexLA.L_TheoryHeight=- SAV_PokedexLA.L_TheoryWeight=- SAV_PokedexLA.L_UpdateIndex=索引: SAV_PokedexLA.Label_Task=任务描述: SAV_PokedexORAS.B_Cancel=取消 SAV_PokedexORAS.B_GiveAll=全勾选 SAV_PokedexORAS.B_Modify=修改... SAV_PokedexORAS.B_ModifyForms=修改... SAV_PokedexORAS.B_Save=保存 SAV_PokedexORAS.CHK_L1=日语 SAV_PokedexORAS.CHK_L2=英语 SAV_PokedexORAS.CHK_L3=法语 SAV_PokedexORAS.CHK_L4=意大利语 SAV_PokedexORAS.CHK_L5=德语 SAV_PokedexORAS.CHK_L6=西班牙语 SAV_PokedexORAS.CHK_L7=韩语 SAV_PokedexORAS.CHK_P1=已捕获 SAV_PokedexORAS.CHK_P2=♂ SAV_PokedexORAS.CHK_P3=♀ SAV_PokedexORAS.CHK_P4=异色公 SAV_PokedexORAS.CHK_P5=异色母 SAV_PokedexORAS.CHK_P6=♂ SAV_PokedexORAS.CHK_P7=♀ SAV_PokedexORAS.CHK_P8=异色公 SAV_PokedexORAS.CHK_P9=异色母 SAV_PokedexORAS.GB_Displayed=显示 SAV_PokedexORAS.GB_Encountered=见过 SAV_PokedexORAS.GB_Language=语言: SAV_PokedexORAS.GB_Owned=已捕获 SAV_PokedexORAS.L_DexNav=图鉴导航等级: SAV_PokedexORAS.L_FormDisplayed=显示形态: SAV_PokedexORAS.L_FormsSeen=见过形态: SAV_PokedexORAS.L_goto=转到: SAV_PokedexORAS.L_Spinda=晃晃斑: SAV_PokedexResearchEditorLA.B_Cancel=取消 SAV_PokedexResearchEditorLA.B_Save=保存 SAV_PokedexResearchEditorLA.GB_Battle=战斗 SAV_PokedexResearchEditorLA.GB_Catch=捕捉 SAV_PokedexResearchEditorLA.GB_Interact=交互 SAV_PokedexResearchEditorLA.GB_Observe=观察 SAV_PokedexSM.B_Cancel=取消 SAV_PokedexSM.B_GiveAll=全勾选 SAV_PokedexSM.B_Modify=修改... SAV_PokedexSM.B_Save=保存 SAV_PokedexSM.CHK_L1=日语 SAV_PokedexSM.CHK_L2=英语 SAV_PokedexSM.CHK_L3=法语 SAV_PokedexSM.CHK_L4=意大利语 SAV_PokedexSM.CHK_L5=德语 SAV_PokedexSM.CHK_L6=西班牙语 SAV_PokedexSM.CHK_L7=韩语 SAV_PokedexSM.CHK_L8=简体中文 SAV_PokedexSM.CHK_L9=繁体中文 SAV_PokedexSM.CHK_P1=已捕获 SAV_PokedexSM.CHK_P2=♂ SAV_PokedexSM.CHK_P3=♀ SAV_PokedexSM.CHK_P4=异色公 SAV_PokedexSM.CHK_P5=异色母 SAV_PokedexSM.CHK_P6=♂ SAV_PokedexSM.CHK_P7=♀ SAV_PokedexSM.CHK_P8=异色公 SAV_PokedexSM.CHK_P9=异色母 SAV_PokedexSM.GB_Displayed=显示 SAV_PokedexSM.GB_Encountered=见过 SAV_PokedexSM.GB_Language=语言: SAV_PokedexSM.GB_Owned=已捕获 SAV_PokedexSM.L_goto=转到: SAV_PokedexSWSH.B_Cancel=取消 SAV_PokedexSWSH.B_GiveAll=全勾选 SAV_PokedexSWSH.B_Modify=修改... SAV_PokedexSWSH.B_Save=保存 SAV_PokedexSWSH.CHK_Caught=已捕获 SAV_PokedexSWSH.CHK_G=超级极巨 SAV_PokedexSWSH.CHK_Gigantamaxed=超级极巨 SAV_PokedexSWSH.CHK_Gigantamaxed1=超级极巨 1 SAV_PokedexSWSH.CHK_L1=日语 SAV_PokedexSWSH.CHK_L2=英语 SAV_PokedexSWSH.CHK_L3=法语 SAV_PokedexSWSH.CHK_L4=意大利语 SAV_PokedexSWSH.CHK_L5=德语 SAV_PokedexSWSH.CHK_L6=西班牙语 SAV_PokedexSWSH.CHK_L7=韩语 SAV_PokedexSWSH.CHK_L8=简体中文 SAV_PokedexSWSH.CHK_L9=繁体中文 SAV_PokedexSWSH.CHK_S=异色 SAV_PokedexSWSH.GB_Displayed=显示 SAV_PokedexSWSH.GB_Language=语言: SAV_PokedexSWSH.L_Battled=战斗: SAV_PokedexSWSH.L_DisplayedForm=显示形态: SAV_PokedexSWSH.L_Female=♀ SAV_PokedexSWSH.L_FemaleShiny=*♀* SAV_PokedexSWSH.L_goto=转到: SAV_PokedexSWSH.L_Male=♂ SAV_PokedexSWSH.L_MaleShiny=*♂* SAV_PokedexXY.B_Cancel=取消 SAV_PokedexXY.B_GiveAll=全勾选 SAV_PokedexXY.B_Modify=修改... SAV_PokedexXY.B_ModifyForms=修改... SAV_PokedexXY.B_Save=保存 SAV_PokedexXY.CHK_F1=外国 (前作) SAV_PokedexXY.CHK_L1=日语 SAV_PokedexXY.CHK_L2=英语 SAV_PokedexXY.CHK_L3=法语 SAV_PokedexXY.CHK_L4=意大利语 SAV_PokedexXY.CHK_L5=德语 SAV_PokedexXY.CHK_L6=西班牙语 SAV_PokedexXY.CHK_L7=韩语 SAV_PokedexXY.CHK_P1=卡标 SAV_PokedexXY.CHK_P2=♂ SAV_PokedexXY.CHK_P3=♀ SAV_PokedexXY.CHK_P4=异色公 SAV_PokedexXY.CHK_P5=异色母 SAV_PokedexXY.CHK_P6=♂ SAV_PokedexXY.CHK_P7=♀ SAV_PokedexXY.CHK_P8=异色公 SAV_PokedexXY.CHK_P9=异色母 SAV_PokedexXY.GB_Displayed=显示 SAV_PokedexXY.GB_Encountered=见过 SAV_PokedexXY.GB_Language=语言: SAV_PokedexXY.GB_Owned=已捕获 SAV_PokedexXY.L_FormDisplayed=显示形态: SAV_PokedexXY.L_FormsSeen=见过形态: SAV_PokedexXY.L_goto=转到: SAV_PokedexXY.L_Spinda=晃晃斑: SAV_Pokepuff.B_All=所有 SAV_Pokepuff.B_Cancel=取消 SAV_Pokepuff.B_None=清空 SAV_Pokepuff.B_Save=保存 SAV_Pokepuff.B_Sort=排序 SAV_Raid8.B_ActivateAll=激活全部 SAV_Raid8.B_Cancel=取消 SAV_Raid8.B_Save=保存 SAV_Roamer3.B_Cancel=取消 SAV_Roamer3.B_Save=保存 SAV_Roamer3.CHK_Active=游走中(激活) SAV_Roamer3.CHK_Shiny=异色? SAV_Roamer3.Label_ATK=攻击: SAV_Roamer3.Label_DEF=防御: SAV_Roamer3.Label_HP=HP: SAV_Roamer3.Label_PID=PID: SAV_Roamer3.Label_SPA=特攻: SAV_Roamer3.Label_SPD=特防: SAV_Roamer3.Label_SPE=速度: SAV_Roamer3.Label_Species=种类: SAV_RTC3.B_BerryFix=树果修复 SAV_RTC3.B_Cancel=取消 SAV_RTC3.B_Reset=重设时间 SAV_RTC3.B_Save=保存 SAV_RTC3.GB_Initial=初始时间 SAV_RTC3.GB_Passed=经过时间 SAV_RTC3.L_EDay=天 SAV_RTC3.L_EHour=小时 SAV_RTC3.L_EMinute=分钟 SAV_RTC3.L_ESecond=秒 SAV_RTC3.L_IDay=天 SAV_RTC3.L_IHour=小时 SAV_RTC3.L_IMinute=分钟 SAV_RTC3.L_ISecond=秒 SAV_SealStickers8b.B_All=全选 SAV_SealStickers8b.B_Cancel=取消 SAV_SealStickers8b.B_None=清空 SAV_SealStickers8b.B_Save=保存 SAV_SecretBase.B_Cancel=取消 SAV_SecretBase.B_Export=导出 SAV_SecretBase.B_FDelete=X SAV_SecretBase.B_GiveDecor=获得所有装饰 SAV_SecretBase.B_Import=导入 SAV_SecretBase.B_Save=保存 SAV_SecretBase.CHK_Shiny=☆ SAV_SecretBase.f_MAIN=主要信息 SAV_SecretBase.f_PKM=训练家的宝可梦 SAV_SecretBase.GB_Object=物品布局 SAV_SecretBase.L_ATK=攻击 SAV_SecretBase.L_Decoration=装饰: SAV_SecretBase.L_DEF=防御 SAV_SecretBase.L_EncryptionConstant=ENC: SAV_SecretBase.L_EVs=努力值 SAV_SecretBase.L_Favorite=喜爱的: SAV_SecretBase.L_FlagsCaptured=已获得旗标: SAV_SecretBase.L_HP=HP SAV_SecretBase.L_Index=编号: SAV_SecretBase.L_IVs=个体 SAV_SecretBase.L_Participant=参与: SAV_SecretBase.L_PKFriendship=亲密度: SAV_SecretBase.L_PPups=PP提升 SAV_SecretBase.L_Rotation=旋转值: SAV_SecretBase.L_SpA=特攻 SAV_SecretBase.L_SpD=特防 SAV_SecretBase.L_SPE=速度 SAV_SecretBase.L_X=X坐标: SAV_SecretBase.L_Y=Y坐标: SAV_SimplePokedex.B_Cancel=取消 SAV_SimplePokedex.B_CaughtAll=捕获所有 SAV_SimplePokedex.B_CaughtNone=都没捕获 SAV_SimplePokedex.B_Save=保存 SAV_SimplePokedex.B_SeenAll=见过所有 SAV_SimplePokedex.B_SeenNone=都没见过 SAV_SimplePokedex.Label_Caught=捕获: SAV_SimplePokedex.Label_Seen=见过: SAV_SimpleTrainer.B_Cancel=取消 SAV_SimpleTrainer.B_MaxCash=+ SAV_SimpleTrainer.B_MaxCoins=+ SAV_SimpleTrainer.B_Save=保存 SAV_SimpleTrainer.CHK_BattleEffects=对战动画 SAV_SimpleTrainer.GB_Adventure=冒险信息 SAV_SimpleTrainer.GB_Badges=徽章 SAV_SimpleTrainer.GB_Map=地图位置 SAV_SimpleTrainer.GB_Options=选项 SAV_SimpleTrainer.GB_Trainer=训练家 SAV_SimpleTrainer.L_Coins=代币: SAV_SimpleTrainer.L_CurrentMap=当前地图: SAV_SimpleTrainer.L_Fame=名人堂: SAV_SimpleTrainer.L_Hours=时: SAV_SimpleTrainer.L_Minutes=分: SAV_SimpleTrainer.L_Money=$: SAV_SimpleTrainer.L_PikaBeach=皮卡丘海滩: SAV_SimpleTrainer.L_PikaFriend=皮卡丘亲密度: SAV_SimpleTrainer.L_Seconds=秒: SAV_SimpleTrainer.L_SID=里ID: SAV_SimpleTrainer.L_Started=游戏已进行: SAV_SimpleTrainer.L_TID=表ID: SAV_SimpleTrainer.L_TrainerName=名称: SAV_SimpleTrainer.L_X=X坐标 SAV_SimpleTrainer.L_Y=Y坐标: SAV_SimpleTrainer.L_Z=Z坐标: SAV_SimpleTrainer.LBL_BattleStyle=比赛规则: SAV_SimpleTrainer.LBL_SoundType=音效类型: SAV_SimpleTrainer.LBL_TextSpeed=语速: SAV_SuperTrain.B_Cancel=取消 SAV_SuperTrain.B_Save=保存 SAV_SuperTrain.L_Bags=训练背包 SAV_SuperTrain.L_Records=记录 SAV_SuperTrain.L_Species=种类: SAV_SuperTrain.L_Time0=时间: SAV_Trainer.B_Cancel=取消 SAV_Trainer.B_GiveAccessories=获得所有服装 SAV_Trainer.B_MaxCash=+ SAV_Trainer.B_Save=保存 SAV_Trainer.CHK_Badge1=1 SAV_Trainer.CHK_Badge2=2 SAV_Trainer.CHK_Badge3=3 SAV_Trainer.CHK_Badge4=4 SAV_Trainer.CHK_Badge5=5 SAV_Trainer.CHK_Badge6=6 SAV_Trainer.CHK_Badge7=7 SAV_Trainer.CHK_Badge8=8 SAV_Trainer.CHK_MegaRayquazaUnlocked=解锁超级进化 SAV_Trainer.CHK_MegaUnlocked=解锁超级进化 SAV_Trainer.GB_Adventure=冒险信息 SAV_Trainer.GB_MaisonBest=对战宅第连胜数 (最佳) SAV_Trainer.GB_MaisonCurrent=对战宅第连胜数 (当前) SAV_Trainer.GB_Map=地图位置 SAV_Trainer.GB_Sayings=保存的招呼短语 SAV_Trainer.GB_Stats=数据 SAV_Trainer.L_3DSReg=3DS区域: SAV_Trainer.L_BP=对战点数: SAV_Trainer.L_Country=国家: SAV_Trainer.L_CurrentMap=当前地图: SAV_Trainer.L_DoublesB=双打: SAV_Trainer.L_DoublesC=双打: SAV_Trainer.L_Fame=进入名人堂: SAV_Trainer.L_Hours=时: SAV_Trainer.L_Language=语言: SAV_Trainer.L_LastSaved=最后存档: SAV_Trainer.L_Minutes=分: SAV_Trainer.L_Money=$: SAV_Trainer.L_MultiB=多人: SAV_Trainer.L_MultiC=多人: SAV_Trainer.L_MultiplayerSprite=多人游戏头像: SAV_Trainer.L_NormalB=普通 SAV_Trainer.L_NormalC=普通 SAV_Trainer.L_Offset=(偏移) SAV_Trainer.L_PM=宝可里程: SAV_Trainer.L_Region=区域: SAV_Trainer.L_RotationB=轮盘: SAV_Trainer.L_RotationC=轮盘: SAV_Trainer.L_Saying1=1: SAV_Trainer.L_Saying2=2: SAV_Trainer.L_Saying3=3: SAV_Trainer.L_Saying4=4: SAV_Trainer.L_Saying5=5: SAV_Trainer.L_Seconds=秒: SAV_Trainer.L_SID=里ID: SAV_Trainer.L_SinglesB=单打: SAV_Trainer.L_SinglesC=单打: SAV_Trainer.L_Started=游戏已进行: SAV_Trainer.L_Style=风格: SAV_Trainer.L_SuperB=超级 SAV_Trainer.L_SuperC=超级 SAV_Trainer.L_TID=表ID: SAV_Trainer.L_TrainerName=训练家名字: SAV_Trainer.L_TriplesB=三打: SAV_Trainer.L_TriplesC=三打: SAV_Trainer.L_TRNick=训练家昵称: SAV_Trainer.L_Value=值 SAV_Trainer.L_Vivillon=彩粉蝶: SAV_Trainer.L_X=X坐标: SAV_Trainer.L_Y=Y坐标: SAV_Trainer.L_Z=Z坐标: SAV_Trainer.Tab_Appearance=当前形象 (X/Y) SAV_Trainer.Tab_BadgeMap=徽章/地图 SAV_Trainer.Tab_Maison=对战宅第 SAV_Trainer.Tab_Multiplayer=多人游戏 SAV_Trainer.Tab_Overview=概览 SAV_Trainer7.B_AllFlyDest=全勾选 SAV_Trainer7.B_AllMapUnmask=全勾选 SAV_Trainer7.B_Cancel=取消 SAV_Trainer7.B_Fashion=获得所有服装 SAV_Trainer7.B_MaxCash=+ SAV_Trainer7.B_Save=保存 SAV_Trainer7.CHK_Gyro=陀螺仪 SAV_Trainer7.CHK_RotoLoto1=洛托碰碰1 SAV_Trainer7.CHK_RotoLoto2=洛托碰碰2 SAV_Trainer7.CHK_UnlockMega=解锁超级进化 SAV_Trainer7.CHK_UnlockSuperDoubles=双打 SAV_Trainer7.CHK_UnlockSuperMulti=多人 SAV_Trainer7.CHK_UnlockSuperSingles=单打 SAV_Trainer7.CHK_UnlockZMove=解锁Z招式 SAV_Trainer7.GB_Adventure=冒险信息 SAV_Trainer7.GB_FlyDest=飞翔目的地 SAV_Trainer7.GB_Map=地图位置 SAV_Trainer7.GB_MapUnmask=地图解锁 SAV_Trainer7.GB_PokeFinder=宝可搜寻镜 SAV_Trainer7.GB_Rotom=洛托姆 SAV_Trainer7.GB_Stats=数据 SAV_Trainer7.GB_Surf=冲浪分数 SAV_Trainer7.GB_UnlockSupers=解锁超级模式 SAV_Trainer7.L_3DSReg=3DS区域: SAV_Trainer7.L_AlolaTime=时差: SAV_Trainer7.L_BallThrowType=扔球姿势: SAV_Trainer7.L_BP=对战点数: SAV_Trainer7.L_CameraVersion=搜寻镜等级: SAV_Trainer7.L_Country=国家: SAV_Trainer7.L_CStreak0=当前单打连胜: SAV_Trainer7.L_CStreak1=当前双打连胜: SAV_Trainer7.L_CStreak2=当前多人连胜: SAV_Trainer7.L_CurrentMap=当前地图: SAV_Trainer7.L_DaysFromRefreshed=刷新剩余天数: SAV_Trainer7.L_Fame=进入名人堂: SAV_Trainer7.L_FC=圆庆币: SAV_Trainer7.L_Hours=时: SAV_Trainer7.L_Language=语言: SAV_Trainer7.L_LastSaved=最后存档: SAV_Trainer7.L_Minutes=分: SAV_Trainer7.L_Money=$: SAV_Trainer7.L_MStreak0=单打最大连胜: SAV_Trainer7.L_MStreak1=双打最大连胜: SAV_Trainer7.L_MStreak2=多人最大连胜: SAV_Trainer7.L_Offset=(偏移) SAV_Trainer7.L_PlazaName=圆庆广场名: SAV_Trainer7.L_R=轮盘: SAV_Trainer7.L_Region=地区: SAV_Trainer7.L_Regular=一般 SAV_Trainer7.L_RotomAffection=友好度: SAV_Trainer7.L_RotomOT=洛托姆昵称: SAV_Trainer7.L_Seconds=秒: SAV_Trainer7.L_SkinColor=皮肤颜色: SAV_Trainer7.L_SnapCount=拍照数: SAV_Trainer7.L_Stamps=印章: SAV_Trainer7.L_Started=游戏已进行: SAV_Trainer7.L_Super=超级 SAV_Trainer7.L_Surf0=美乐美乐 SAV_Trainer7.L_Surf1=阿卡拉 SAV_Trainer7.L_Surf2=乌拉乌拉 SAV_Trainer7.L_Surf3=波尼 SAV_Trainer7.L_ThumbsRecord=好评数最高记录: SAV_Trainer7.L_ThumbsTotal=总好评数: SAV_Trainer7.L_TrainerName=训练家名字: SAV_Trainer7.L_Value=值 SAV_Trainer7.L_Vivillon=彩粉蝶: SAV_Trainer7.L_X=X坐标: SAV_Trainer7.L_Y=Y坐标: SAV_Trainer7.L_Z=Z坐标: SAV_Trainer7.Label_SID=里ID: SAV_Trainer7.Label_TID=表ID: SAV_Trainer7.Tab_BadgeMap=地图 SAV_Trainer7.Tab_BattleTree=对战树 SAV_Trainer7.Tab_Misc=杂项 SAV_Trainer7.Tab_Overview=概览 SAV_Trainer7.Tab_Ultra=究极 SAV_Trainer7GG.B_AllTrainerTitles=解锁所有训练家头衔 SAV_Trainer7GG.B_Cancel=取消 SAV_Trainer7GG.B_DeleteAll=删除全部 SAV_Trainer7GG.B_DeleteGo=删除 SAV_Trainer7GG.B_Export=导出 SAV_Trainer7GG.B_ExportGoFiles=全部导出到文件夹 SAV_Trainer7GG.B_ExportGoSummary=Go Park实体的转储文本摘要 SAV_Trainer7GG.B_Import=导入 SAV_Trainer7GG.B_ImportGoFiles=从文件夹导入(从当前位置开始) SAV_Trainer7GG.B_MaxCash=+ SAV_Trainer7GG.B_Save=保存 SAV_Trainer7GG.GB_Adventure=冒险信息 SAV_Trainer7GG.L_GoSlot=槽: SAV_Trainer7GG.L_GoSlotSummary=摘要 SAV_Trainer7GG.L_Hours=时: SAV_Trainer7GG.L_Language=语言: SAV_Trainer7GG.L_Minutes=分: SAV_Trainer7GG.L_Money=$: SAV_Trainer7GG.L_RivalName=对手名称: SAV_Trainer7GG.L_Seconds=秒: SAV_Trainer7GG.L_TrainerName=训练家名字: SAV_Trainer7GG.Label_SID=里ID: SAV_Trainer7GG.Label_TID=表ID: SAV_Trainer7GG.Tab_Complex=GO游乐区 SAV_Trainer7GG.Tab_Overview=概览 SAV_Trainer8.B_Cancel=取消 SAV_Trainer8.B_CollectDiglett=Collect All Diglett SAV_Trainer8.B_CopyFromPartyToTitleScreen=从同行复制 SAV_Trainer8.B_CopyFromPartyToTrainerCard=从同行复制 SAV_Trainer8.B_MaxCash=+ SAV_Trainer8.B_MaxWatt=+ SAV_Trainer8.B_Save=保存 SAV_Trainer8.GB_Adventure=冒险信息 SAV_Trainer8.GB_BattleTower=对战塔 SAV_Trainer8.GB_Map=地图位置 SAV_Trainer8.GB_Stats=数据 SAV_Trainer8.L_BattleTowerStreak=连胜 SAV_Trainer8.L_BattleTowerWins=获胜 SAV_Trainer8.L_BP=对战点数: SAV_Trainer8.L_CurrentMap=当前地图: SAV_Trainer8.L_Doubles=双打: SAV_Trainer8.L_Fame=进入名人堂: SAV_Trainer8.L_Hours=时: SAV_Trainer8.L_Language=语言: SAV_Trainer8.L_LastSaved=最后存档: SAV_Trainer8.L_Minutes=分: SAV_Trainer8.L_Money=$: SAV_Trainer8.L_Offset=(偏移) SAV_Trainer8.L_R=轮盘: SAV_Trainer8.L_RotoRally=越野赛得分: SAV_Trainer8.L_Seconds=秒: SAV_Trainer8.L_ShowTitleScreen=标题上显示: SAV_Trainer8.L_ShowTrainerCard=训练家卡片上显示: SAV_Trainer8.L_Singles=单打: SAV_Trainer8.L_Started=游戏已进行: SAV_Trainer8.L_TrainerName=训练家名字: SAV_Trainer8.L_TRCardID=联盟卡训练家ID: SAV_Trainer8.L_TRCardName=联盟卡名称: SAV_Trainer8.L_TRCardNumber=联盟卡统一ID: SAV_Trainer8.L_Value=值 SAV_Trainer8.L_Watt=W: SAV_Trainer8.L_X=X坐标: SAV_Trainer8.L_Y=Y坐标: SAV_Trainer8.L_Z=Z坐标: SAV_Trainer8.Label_SID=里ID: SAV_Trainer8.Label_TID=表ID: SAV_Trainer8.Tab_BadgeMap=地图 SAV_Trainer8.Tab_MiscValues=杂项 SAV_Trainer8.Tab_Overview=概览 SAV_Trainer8.Tab_Team=队伍 SAV_Trainer8a.B_Cancel=取消 SAV_Trainer8a.B_MaxCash=+ SAV_Trainer8a.B_Save=保存 SAV_Trainer8a.GB_Adventure=冒险信息 SAV_Trainer8a.GB_Stats=统计 SAV_Trainer8a.L_GalaxyRank=银河队星级: SAV_Trainer8a.L_Hours=时: SAV_Trainer8a.L_Language=语言: SAV_Trainer8a.L_LastSaved=上次记录: SAV_Trainer8a.L_MeritCurrent=当前友好点数: SAV_Trainer8a.L_MeritEarned=以获得的友好点数: SAV_Trainer8a.L_Minutes=分: SAV_Trainer8a.L_Money=$: SAV_Trainer8a.L_SatchelUpgrades=腰包升级次数: SAV_Trainer8a.L_Seconds=秒: SAV_Trainer8a.L_Started=游戏开始: SAV_Trainer8a.L_TrainerName=训练家名字: SAV_Trainer8a.Label_SID=SID: SAV_Trainer8a.Label_TID=TID: SAV_Trainer8a.Tab_Overview=概览 SAV_Trainer8b.B_Cancel=取消 SAV_Trainer8b.B_MaxCash=+ SAV_Trainer8b.B_Save=保存 SAV_Trainer8b.CHK_Badge1=1 SAV_Trainer8b.CHK_Badge2=2 SAV_Trainer8b.CHK_Badge3=3 SAV_Trainer8b.CHK_Badge4=4 SAV_Trainer8b.CHK_Badge5=5 SAV_Trainer8b.CHK_Badge6=6 SAV_Trainer8b.CHK_Badge7=7 SAV_Trainer8b.CHK_Badge8=8 SAV_Trainer8b.GB_Adventure=冒险信息 SAV_Trainer8b.GB_Map=地图位置 SAV_Trainer8b.GB_Stats=统计 SAV_Trainer8b.L_BP=BP: SAV_Trainer8b.L_CurrentMap=区域ID: SAV_Trainer8b.L_Fame=进入名人堂: SAV_Trainer8b.L_Height=高度: SAV_Trainer8b.L_Hours=小时: SAV_Trainer8b.L_Language=语言: SAV_Trainer8b.L_LastSaved=上次保存: SAV_Trainer8b.L_Minutes=分: SAV_Trainer8b.L_Money=$: SAV_Trainer8b.L_Offset=(offset) SAV_Trainer8b.L_RivalName=劲敌名字: SAV_Trainer8b.L_Rotation=旋转: SAV_Trainer8b.L_Seconds=秒: SAV_Trainer8b.L_Started=游戏开始: SAV_Trainer8b.L_TrainerName=训练家名字: SAV_Trainer8b.L_Value=Value SAV_Trainer8b.L_X=X坐标: SAV_Trainer8b.L_Y=Y坐标: SAV_Trainer8b.Label_SID=SID: SAV_Trainer8b.Label_TID=TID: SAV_Trainer8b.Tab_BadgeMap=地图 SAV_Trainer8b.Tab_Overview=概览 SAV_Underground.B_Cancel=取消 SAV_Underground.B_Save=保存 SAV_Underground.GB_UScores=分数 SAV_Underground.LU_Flags=获得的旗子 SAV_Underground.LU_Fossils=获得的化石 SAV_Underground.LU_Gifts=获得的礼物 SAV_Underground.LU_PlayersMet=遇过的玩家 SAV_Underground.LU_Spheres=获得的玉 SAV_Underground.LU_TrapsA=避开的陷阱 SAV_Underground.LU_TrapsT=触发的陷阱 SAV_Underground.TB_UGGoods=物品 SAV_Underground.TB_UGSpheres=玉 SAV_Underground.TB_UGTraps=陷阱 SAV_Underground.TB_UGTreasures=宝物 SAV_Underground8b.B_All=获得全部 SAV_Underground8b.B_Cancel=取消 SAV_Underground8b.B_None=清除 SAV_Underground8b.B_Save=保存 SAV_Wondercard.B_Cancel=取消 SAV_Wondercard.B_Import=导入 SAV_Wondercard.B_Output=导出 SAV_Wondercard.B_Save=保存 SAV_Wondercard.B_UnusedAll=全未使用 SAV_Wondercard.B_UsedAll=全使用过 SAV_Wondercard.flagDel=删除 SAV_Wondercard.L_Details=说明: SAV_Wondercard.L_QR=QR! SAV_Wondercard.L_Received=收到的列表: SAV_ZygardeCell.B_Cancel=取消 SAV_ZygardeCell.B_GiveAll=全部收集 SAV_ZygardeCell.B_Save=保存 SAV_ZygardeCell.L_Cells=储存了: SAV_ZygardeCell.L_Collected=收集了: SuperTrainingEditor.B_All=获得全部 SuperTrainingEditor.B_Cancel=取消 SuperTrainingEditor.B_None=全部清除 SuperTrainingEditor.B_Save=保存 SuperTrainingEditor.CHK_SecretComplete=秘密训练完成 SuperTrainingEditor.CHK_SecretUnlocked=秘密训练开启 SuperTrainingEditor.CHK_SuperTrain1_ATK=等级1: 攻击 SuperTrainingEditor.CHK_SuperTrain1_DEF=等级1: 防御 SuperTrainingEditor.CHK_SuperTrain1_HP=等级1: HP SuperTrainingEditor.CHK_SuperTrain1_SPA=等级1: 特攻 SuperTrainingEditor.CHK_SuperTrain1_SPD=等级1: 特防 SuperTrainingEditor.CHK_SuperTrain1_SPE=等级1: 速度 SuperTrainingEditor.CHK_SuperTrain2_ATK=等级2: 攻击 SuperTrainingEditor.CHK_SuperTrain2_DEF=等级2: 防御 SuperTrainingEditor.CHK_SuperTrain2_HP=等级2: HP SuperTrainingEditor.CHK_SuperTrain2_SPA=等级2: 特攻 SuperTrainingEditor.CHK_SuperTrain2_SPD=等级2: 特防 SuperTrainingEditor.CHK_SuperTrain2_SPE=等级2: 速度 SuperTrainingEditor.CHK_SuperTrain3_ATK=等级3: 攻击 SuperTrainingEditor.CHK_SuperTrain3_DEF=等级3: 防御 SuperTrainingEditor.CHK_SuperTrain3_HP=等级3: HP SuperTrainingEditor.CHK_SuperTrain3_SPA=等级3: 特攻 SuperTrainingEditor.CHK_SuperTrain3_SPD=等级3: 特防 SuperTrainingEditor.CHK_SuperTrain3_SPE=等级3: 速度 SuperTrainingEditor.CHK_SuperTrain4_1=等级4: 困境 SuperTrainingEditor.CHK_SuperTrain5_1=等级5: 草之石 SuperTrainingEditor.CHK_SuperTrain5_2=等级5: 火之石 SuperTrainingEditor.CHK_SuperTrain5_3=等级5: 水之石 SuperTrainingEditor.CHK_SuperTrain5_4=等级5: 逃跑 SuperTrainingEditor.CHK_SuperTrain6_1=等级6: 反击战 SuperTrainingEditor.CHK_SuperTrain6_2=等级6: 速攻战 SuperTrainingEditor.CHK_SuperTrain6_3=等级6: 远距离 SuperTrainingEditor.CHK_SuperTrain7_1=等级7: 逆袭粉蛹 SuperTrainingEditor.CHK_SuperTrain7_2=等级7: 小气球 SuperTrainingEditor.CHK_SuperTrain7_3=等级7: 三头龙 SuperTrainingEditor.CHK_SuperTrain8_1=等级8: 最强之战 SuperTrainingEditor.L_Bag=上次使用物品: SuperTrainingEditor.L_Hits=剩余点数: TechRecordEditor.B_All=获得全部 TechRecordEditor.B_Cancel=取消 TechRecordEditor.B_None=全部清除 TechRecordEditor.B_Save=保存 TrashEditor.B_ApplyTrash=添加垃圾字节 TrashEditor.B_Cancel=取消 TrashEditor.B_ClearTrash=清空垃圾字节 TrashEditor.B_Save=保存 TrashEditor.GB_Trash=垃圾字节区 TrashEditor.L_Generation=世代 TrashEditor.L_Language=语言 TrashEditor.L_Species=种类 TrashEditor.L_String=字符串