using System;
namespace PKHeX.Core
{
public static class Data
{
///
/// Unpacks a BinLinkerAccessor generated file container into individual arrays.
///
/// Packed data
/// Signature expected in the first two bytes (ASCII)
/// Unpacked array containing all files that were packed.
public static byte[][] UnpackMini(byte[] fileData, string identifier)
{
if (fileData == null || fileData.Length < 4)
return null;
if (identifier[0] != fileData[0] || identifier[1] != fileData[1])
return null;
int count = BitConverter.ToUInt16(fileData, 2); int ctr = 4;
int start = BitConverter.ToInt32(fileData, ctr); ctr += 4;
byte[][] returnData = new byte[count][];
for (int i = 0; i < count; i++)
{
int end = BitConverter.ToInt32(fileData, ctr); ctr += 4;
int len = end - start;
byte[] data = new byte[len];
Buffer.BlockCopy(fileData, start, data, 0, len);
returnData[i] = data;
start = end;
}
return returnData;
}
}
}