#if DEBUG using System; using System.IO; using System.Linq; using System.Windows.Forms; using PKHeX.Core; namespace PKHeX.WinForms { public static class DevUtil { public static void AddControl(ToolStripDropDownItem t) { t.DropDownItems.Add(GetTranslationUpdater()); } private static readonly string[] Languages = {"ja", "fr", "it", "de", "es", "ko", "zh"}; private const string DefaultLanguage = GameLanguage.DefaultLanguage; public static bool IsUpdatingTranslations { get; private set; } /// /// Call this to update all translatable resources (Program Messages, Legality Text, Program GUI) /// private static void UpdateAll() { if (DialogResult.Yes != WinFormsUtil.Prompt(MessageBoxButtons.YesNo, "Update translation files with current values?")) return; IsUpdatingTranslations = true; DumpStringsLegality(); DumpStringsMessage(); UpdateTranslations(); IsUpdatingTranslations = false; } private static ToolStripMenuItem GetTranslationUpdater() { var ti = new ToolStripMenuItem { ShortcutKeys = Keys.Control | Keys.Alt | Keys.D, Visible = false }; ti.Click += (s, e) => UpdateAll(); return ti; } private static void UpdateTranslations() { // add mode WinFormsTranslator.SetRemovalMode(false); WinFormsTranslator.LoadSettings(DefaultLanguage); WinFormsTranslator.LoadAllForms(LoadBanlist); // populate with every possible control WinFormsTranslator.UpdateAll(DefaultLanguage, Languages); // propagate to others WinFormsTranslator.DumpAll(Banlist); // dump current to file // de-populate WinFormsTranslator.SetRemovalMode(); // remove used keys, don't add any WinFormsTranslator.LoadSettings(DefaultLanguage, false); WinFormsTranslator.LoadAllForms(LoadBanlist); WinFormsTranslator.RemoveAll(DefaultLanguage, PurgeBanlist); // remove all lines from above generated files that still remain // Move translated files from the debug exe loc to their project location var files = Directory.GetFiles(Application.StartupPath); var dir = GetResourcePath().Replace("PKHeX.Core", "PKHeX.WinForms"); foreach (var f in files) { var fn = Path.GetFileName(f); if (!fn.EndsWith(".txt")) continue; if (!fn.StartsWith("lang_")) continue; var loc = Path.Combine(dir, fn); if (File.Exists(loc)) File.Delete(loc); File.Move(f, loc); // if net framework support is ever removed, use the new overload instead of the stuff above: // File.Move(f, loc, true); } Application.Exit(); } private static readonly string[] LoadBanlist = { nameof(SplashScreen), }; private static readonly string[] Banlist = { nameof(SplashScreen), "Gender=", // editor gender labels "BTN_Shinytize", // ☆ "Main.L_SizeH", // height rating "Main.L_SizeW", // weight rating "Main.B_Box", // << and >> arrows "Main.L_Characteristic=", // Characterstic (dynamic) "Main.L_Potential", // ★☆☆☆ IV judge evaluation "SAV_HoneyTree.L_Tree0", // dynamic, don't bother "SAV_Misc3.BTN_Symbol", // symbols should stay as their current character "SAV_GameSelect.L_Prompt", // prompt text (dynamic) "SAV_BlockDump8.L_BlockName", // Block name (dynamic) }; private static readonly string[] PurgeBanlist = { nameof(SuperTrainingEditor), nameof(ErrorWindow), nameof(SettingsEditor), }; private static void DumpStringsMessage() => DumpStrings(typeof(MessageStrings), false); private static void DumpStringsLegality() => DumpStrings(typeof(LegalityCheckStrings)); private static void DumpStrings(Type t, bool sorted = true) { var dir = GetResourcePath(); var langs = new[] {DefaultLanguage}.Concat(Languages); foreach (var lang in langs) { LocalizationUtil.SetLocalization(t, lang); var entries = LocalizationUtil.GetLocalization(t); var export = entries.Select(z => new {Variable = z.Split('=')[0], Line = z}) .OrderBy(z => z.Variable) // sort by length (V1 = 2, V100 = 4) .Select(z => z.Line); // sorted lines if (!sorted) export = entries; var location = GetFileLocationInText(t.Name, dir, lang); File.WriteAllLines(location, export); LocalizationUtil.SetLocalization(t, DefaultLanguage); } } private static string GetFileLocationInText(string fileType, string dir, string lang) { var path = Path.Combine(dir, lang); if (!Directory.Exists(path)) path = Path.Combine(dir, "other"); var fn = $"{fileType}_{lang}.txt"; return Path.Combine(path, fn); } private static string GetResourcePath() { var path = Application.StartupPath; const string projname = "PKHeX\\"; var pos = path.LastIndexOf(projname, StringComparison.Ordinal); var str = path.Substring(0, pos + projname.Length); var coreFolder = Path.Combine(str, "PKHeX.Core", "Resources", "text"); return coreFolder; } } } #endif