#if DEBUG
using System;
using System.IO;
using System.Linq;
using System.Windows.Forms;
using PKHeX.Core;
namespace PKHeX.WinForms
{
public static class DevUtil
{
public static void AddControl(ToolStripDropDownItem t)
{
t.DropDownItems.Add(GetTranslationUpdater());
}
private static readonly string[] Languages = {"ja", "fr", "it", "de", "es", "ko", "zh"};
private const string DefaultLanguage = GameLanguage.DefaultLanguage;
public static bool IsUpdatingTranslations { get; private set; }
///
/// Call this to update all translatable resources (Program Messages, Legality Text, Program GUI)
///
private static void UpdateAll()
{
if (DialogResult.Yes != WinFormsUtil.Prompt(MessageBoxButtons.YesNo, "Update translation files with current values?"))
return;
IsUpdatingTranslations = true;
DumpStringsLegality();
DumpStringsMessage();
UpdateTranslations();
IsUpdatingTranslations = false;
}
private static ToolStripMenuItem GetTranslationUpdater()
{
var ti = new ToolStripMenuItem
{
ShortcutKeys = Keys.Control | Keys.Alt | Keys.D,
Visible = false
};
ti.Click += (s, e) => UpdateAll();
return ti;
}
private static void UpdateTranslations()
{
// add mode
WinFormsTranslator.SetRemovalMode(false);
WinFormsTranslator.LoadSettings(DefaultLanguage);
WinFormsTranslator.LoadAllForms(LoadBanlist); // populate with every possible control
WinFormsTranslator.UpdateAll(DefaultLanguage, Languages); // propagate to others
WinFormsTranslator.DumpAll(Banlist); // dump current to file
// de-populate
WinFormsTranslator.SetRemovalMode(); // remove used keys, don't add any
WinFormsTranslator.LoadSettings(DefaultLanguage, false);
WinFormsTranslator.LoadAllForms(LoadBanlist);
WinFormsTranslator.RemoveAll(DefaultLanguage, PurgeBanlist); // remove all lines from above generated files that still remain
// Move translated files from the debug exe loc to their project location
var files = Directory.GetFiles(Application.StartupPath);
var dir = GetResourcePath().Replace("PKHeX.Core", "PKHeX.WinForms");
foreach (var f in files)
{
var fn = Path.GetFileName(f);
if (!fn.EndsWith(".txt"))
continue;
if (!fn.StartsWith("lang_"))
continue;
var loc = Path.Combine(dir, fn);
if (File.Exists(loc))
File.Delete(loc);
File.Move(f, loc);
// if net framework support is ever removed, use the new overload instead of the stuff above:
// File.Move(f, loc, true);
}
Application.Exit();
}
private static readonly string[] LoadBanlist =
{
nameof(SplashScreen),
};
private static readonly string[] Banlist =
{
nameof(SplashScreen),
"Gender=", // editor gender labels
"BTN_Shinytize", // ☆
"Main.L_SizeH", // height rating
"Main.L_SizeW", // weight rating
"Main.B_Box", // << and >> arrows
"Main.L_Characteristic=", // Characterstic (dynamic)
"Main.L_Potential", // ★☆☆☆ IV judge evaluation
"SAV_HoneyTree.L_Tree0", // dynamic, don't bother
"SAV_Misc3.BTN_Symbol", // symbols should stay as their current character
"SAV_GameSelect.L_Prompt", // prompt text (dynamic)
"SAV_BlockDump8.L_BlockName", // Block name (dynamic)
};
private static readonly string[] PurgeBanlist =
{
nameof(SuperTrainingEditor),
nameof(ErrorWindow),
nameof(SettingsEditor),
};
private static void DumpStringsMessage() => DumpStrings(typeof(MessageStrings), false);
private static void DumpStringsLegality() => DumpStrings(typeof(LegalityCheckStrings));
private static void DumpStrings(Type t, bool sorted = true)
{
var dir = GetResourcePath();
var langs = new[] {DefaultLanguage}.Concat(Languages);
foreach (var lang in langs)
{
LocalizationUtil.SetLocalization(t, lang);
var entries = LocalizationUtil.GetLocalization(t);
var export = entries.Select(z => new {Variable = z.Split('=')[0], Line = z})
.OrderBy(z => z.Variable) // sort by length (V1 = 2, V100 = 4)
.Select(z => z.Line); // sorted lines
if (!sorted)
export = entries;
var location = GetFileLocationInText(t.Name, dir, lang);
File.WriteAllLines(location, export);
LocalizationUtil.SetLocalization(t, DefaultLanguage);
}
}
private static string GetFileLocationInText(string fileType, string dir, string lang)
{
var path = Path.Combine(dir, lang);
if (!Directory.Exists(path))
path = Path.Combine(dir, "other");
var fn = $"{fileType}_{lang}.txt";
return Path.Combine(path, fn);
}
private static string GetResourcePath()
{
var path = Application.StartupPath;
const string projname = "PKHeX\\";
var pos = path.LastIndexOf(projname, StringComparison.Ordinal);
var str = path.Substring(0, pos + projname.Length);
var coreFolder = Path.Combine(str, "PKHeX.Core", "Resources", "text");
return coreFolder;
}
}
}
#endif