using System.Collections.Generic; namespace PKHeX.Core { public sealed class MyItem7SM : MyItem { private const int HeldItem = 0; // 430 (Case 0) private const int KeyItem = HeldItem + (4 * 430); // 184 (Case 4) private const int TMHM = KeyItem + (4 * 184); // 108 (Case 2) private const int Medicine = TMHM + (4 * 108); // 64 (Case 1) private const int Berry = Medicine + (4 * 64); // 72 (Case 3) private const int ZCrystals = Berry + (4 * 72); // 30 (Case 5) public MyItem7SM(SAV7SM SAV, int offset) : base(SAV) => Offset = offset; public override IReadOnlyList Inventory { get { InventoryPouch[] pouch = { new InventoryPouch7(InventoryType.Medicine, Legal.Pouch_Medicine_SM, 999, Offset + Medicine), new InventoryPouch7(InventoryType.Items, Legal.Pouch_Items_SM, 999, Offset + HeldItem), new InventoryPouch7(InventoryType.TMHMs, Legal.Pouch_TMHM_SM, 1, Offset + TMHM), new InventoryPouch7(InventoryType.Berries, Legal.Pouch_Berries_SM, 999, Offset + Berry), new InventoryPouch7(InventoryType.KeyItems, Legal.Pouch_Key_SM, 1, Offset + KeyItem), new InventoryPouch7(InventoryType.ZCrystals, Legal.Pouch_ZCrystal_SM, 1, Offset + ZCrystals), }; return pouch.LoadAll(Data); } set => value.SaveAll(Data); } } }