using System; using System.Collections.Generic; namespace PKHeX.Core { /// /// /// encounter area /// public sealed class EncounterArea6XY : EncounterArea { public static EncounterArea6XY[] GetAreas(byte[][] input, GameVersion game) { var result = new EncounterArea6XY[input.Length]; for (int i = 0; i < input.Length; i++) result[i] = new EncounterArea6XY(input[i], game); return result; } public EncounterArea6XY(ICollection species) : base(GameVersion.XY) { Location = 148; Type = SlotType.FriendSafari; var slots = new EncounterSlot6XY[species.Count]; int ctr = 0; foreach (var s in species) slots[ctr++] = new EncounterSlot6XY(this, s, 0, 30, 30); Slots = slots; } private EncounterArea6XY(byte[] data, GameVersion game) : base(game) { Location = data[0] | (data[1] << 8); Type = (SlotType)data[2]; Slots = ReadSlots(data); } private EncounterSlot6XY[] ReadSlots(byte[] data) { const int size = 4; int count = (data.Length - 4) / size; var slots = new EncounterSlot6XY[count]; for (int i = 0; i < slots.Length; i++) { int offset = 4 + (size * i); ushort SpecForm = BitConverter.ToUInt16(data, offset); int species = SpecForm & 0x3FF; int form = SpecForm >> 11; int min = data[offset + 2]; int max = data[offset + 3]; slots[i] = new EncounterSlot6XY(this, species, form, min, max); } return slots; } private const int RandomForm = 31; private const int RandomFormVivillon = RandomForm - 1; public override IEnumerable GetMatchingSlots(PKM pkm, IReadOnlyList chain) { foreach (var slot in Slots) { foreach (var evo in chain) { if (slot.Species != evo.Species) continue; if (!slot.IsLevelWithinRange(pkm.Met_Level)) break; if (slot.Form != evo.Form && slot.Form < RandomFormVivillon && !Legal.WildChangeFormAfter.Contains(slot.Species)) { if (slot.Species != (int)Species.Flabébé) break; var maxLevel = slot.LevelMax; if (!ExistsPressureSlot(evo, ref maxLevel)) break; if (maxLevel != pkm.Met_Level) break; yield return ((EncounterSlot6XY)slot).CreatePressureFormCopy(evo.Form); break; } yield return slot; break; } } } private bool ExistsPressureSlot(DexLevel evo, ref int level) { bool existsForm = false; foreach (var z in Slots) { if (z.Species != evo.Species) continue; if (z.Form == evo.Form) continue; if (z.LevelMax < level) continue; level = z.LevelMax; existsForm = true; } return existsForm; } } }