using System; namespace PKHeX.Core { public abstract class Entralink5 : SaveBlock { protected Entralink5(SAV5 SAV, int offset) : base(SAV) => Offset = offset; public ushort WhiteForestLevel { get => BitConverter.ToUInt16(Data, Offset + 0x0C); set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 0x0C); } public ushort BlackCityLevel { get => BitConverter.ToUInt16(Data, Offset + 0x0E); set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 0x0E); } } public sealed class Musical5 : SaveBlock { public Musical5(SAV5BW SAV, int offset) : base(SAV) => Offset = offset; public Musical5(SAV5B2W2 SAV, int offset) : base(SAV) => Offset = offset; private const int PropOffset = 0x258; public void UnlockAllMusicalProps() { // 101 props, which is 12.X bytes of bitflags. var bitFieldOffset = Offset + PropOffset; for (int i = 0; i < 0xC; i++) Data[bitFieldOffset + i] = 0xFF; Data[bitFieldOffset + 0xC] = 0x1F; // top 3 bits unset, to complete multiple of 8 (101=>104 bits). } public bool GetHasProp(int prop) { var bitFieldOffset = Offset + PropOffset; var bitOffset = prop >> 3; return SAV.GetFlag(bitFieldOffset + bitOffset, prop & 7); } public void SetHasProp(int prop, bool value = true) { var bitFieldOffset = Offset + PropOffset; var bitOffset = prop >> 3; SAV.SetFlag(bitFieldOffset + bitOffset, prop & 7, value); } } public sealed class Entralink5BW : Entralink5 { public Entralink5BW(SAV5BW SAV, int offset) : base(SAV, offset) { } } public sealed class Entralink5B2W2 : Entralink5 { public Entralink5B2W2(SAV5B2W2 SAV, int offset) : base(SAV, offset) { } public byte PassPower1 { get => Data[Offset + 0x1A0]; set => Data[Offset + 0x1A0] = value; } public byte PassPower2 { get => Data[Offset + 0x1A1]; set => Data[Offset + 0x1A1] = value; } public byte PassPower3 { get => Data[Offset + 0x1A2]; set => Data[Offset + 0x1A2] = value; } } }