#define SUPPRESS
using System;
using System.Collections.Generic;
using System.Linq;
using static PKHeX.Core.LegalityAnalyzers;
using static PKHeX.Core.LegalityCheckStrings;
namespace PKHeX.Core
{
///
/// Legality Check object containing the data and overview values from the parse.
///
public sealed class LegalityAnalysis
{
/// The entity we are checking.
internal readonly PKM pkm;
/// The entity's , which may have been sourced from the Save File it resides on.
/// We store this rather than re-fetching, as some games that use the same format have different values.
internal readonly PersonalInfo PersonalInfo;
private readonly List Parse = new(8);
///
/// Parse result list allowing view of the legality parse.
///
public IReadOnlyList Results => Parse;
///
/// Only use this when trying to mutate the legality. Not for use when checking legality.
///
public void ResetParse() => Parse.Clear();
///
/// Matched encounter data for the .
///
public IEncounterable EncounterMatch => Info.EncounterMatch;
///
/// Original encounter data for the .
///
///
/// Generation 1/2 that are transferred forward to Generation 7 are restricted to new encounter details.
/// By retaining their original match, more information can be provided by the parse.
///
public IEncounterable EncounterOriginal => Info.EncounterOriginal;
public readonly SlotOrigin SlotOrigin;
///
/// Indicates if all checks ran to completion.
///
/// This value is false if any checks encountered an error.
public readonly bool Parsed;
///
/// Indicates if all checks returned a result.
///
public readonly bool Valid;
///
/// Contains various data reused for multiple checks.
///
public readonly LegalInfo Info;
///
/// Checks the input data for legality. This is the best method for checking with context, as some games do not have all Alternate Form data available.
///
/// Input data to check
/// specific personal data
/// Details about where the originated from.
public LegalityAnalysis(PKM pk, PersonalTable table, SlotOrigin source = SlotOrigin.Party) : this(pk, table.GetFormEntry(pk.Species, pk.Form), source) { }
///
/// Checks the input data for legality.
///
/// Input data to check
/// Details about where the originated from.
public LegalityAnalysis(PKM pk, SlotOrigin source = SlotOrigin.Party) : this(pk, pk.PersonalInfo, source) { }
///
/// Checks the input data for legality.
///
/// Input data to check
/// Personal info to parse with
/// Details about where the originated from.
public LegalityAnalysis(PKM pk, PersonalInfo pi, SlotOrigin source = SlotOrigin.Party)
{
pkm = pk;
PersonalInfo = pi;
SlotOrigin = source;
Info = new LegalInfo(pkm, Parse);
#if SUPPRESS
try
#endif
{
EncounterFinder.FindVerifiedEncounter(pkm, Info);
if (!pkm.IsOriginValid)
AddLine(Severity.Invalid, LEncConditionBadSpecies, CheckIdentifier.GameOrigin);
GetParseMethod()();
Valid = Parse.All(chk => chk.Valid)
&& Info.Moves.All(m => m.Valid)
&& Info.Relearn.All(m => m.Valid);
if (!Valid && IsPotentiallyMysteryGift(Info, pkm))
AddLine(Severity.Indeterminate, LFatefulGiftMissing, CheckIdentifier.Fateful);
Parsed = true;
}
#if SUPPRESS
// We want to swallow any error from malformed input data from the user. The Valid state is all that we really need.
catch (Exception e)
{
System.Diagnostics.Debug.WriteLine(e.Message);
Valid = false;
var moves = Info.Moves;
// Moves and Relearn arrays can potentially be empty on error.
// ReSharper disable once ConstantNullCoalescingCondition
for (int i = 0; i < moves.Length; i++)
moves[i] ??= new CheckMoveResult(MoveSource.None, pkm.Format, Severity.Indeterminate, L_AError, CheckIdentifier.CurrentMove);
var relearn = Info.Relearn;
// ReSharper disable once ConstantNullCoalescingCondition
for (int i = 0; i < relearn.Length; i++)
relearn[i] ??= new CheckResult(Severity.Indeterminate, L_AError, CheckIdentifier.RelearnMove);
AddLine(Severity.Invalid, L_AError, CheckIdentifier.Misc);
}
#endif
}
private static bool IsPotentiallyMysteryGift(LegalInfo info, PKM pk)
{
if (info.EncounterOriginal is not EncounterInvalid enc)
return false;
if (enc.Generation <= 3)
return true;
if (!pk.FatefulEncounter)
return false;
if (enc.Generation < 6)
return true;
if (info.Relearn.Any(chk => !chk.Valid))
return true;
return false;
}
private Action GetParseMethod()
{
if (pkm.Format <= 2) // prior to storing GameVersion
return ParsePK1;
int gen = pkm.Generation;
if (gen <= 0)
gen = pkm.Format;
return gen switch
{
3 => ParsePK3,
4 => ParsePK4,
5 => ParsePK5,
6 => ParsePK6,
1 => ParsePK7,
2 => ParsePK7,
7 => ParsePK7,
8 => ParsePK8,
_ => throw new Exception(),
};
}
private void ParsePK1()
{
Nickname.Verify(this);
Level.Verify(this);
Level.VerifyG1(this);
Trainer.VerifyOTG1(this);
MiscValues.VerifyMiscG1(this);
if (pkm.Format == 2)
Item.Verify(this);
}
private void ParsePK3()
{
UpdateChecks();
if (pkm.Format > 3)
Transfer.VerifyTransferLegalityG3(this);
if (pkm.Version == (int)GameVersion.CXD)
CXD.Verify(this);
if (Info.EncounterMatch is WC3 {NotDistributed: true})
AddLine(Severity.Invalid, LEncUnreleased, CheckIdentifier.Encounter);
if (pkm.Format >= 8)
Transfer.VerifyTransferLegalityG8(this);
}
private void ParsePK4()
{
UpdateChecks();
if (pkm.Format > 4)
Transfer.VerifyTransferLegalityG4(this);
if (pkm.Format >= 8)
Transfer.VerifyTransferLegalityG8(this);
}
private void ParsePK5()
{
UpdateChecks();
NHarmonia.Verify(this);
if (pkm.Format >= 8)
Transfer.VerifyTransferLegalityG8(this);
}
private void ParsePK6()
{
UpdateChecks();
if (pkm.Format >= 8)
Transfer.VerifyTransferLegalityG8(this);
}
private void ParsePK7()
{
if (pkm.VC)
UpdateVCTransferInfo();
UpdateChecks();
if (pkm.Format >= 8)
Transfer.VerifyTransferLegalityG8(this);
}
private void ParsePK8()
{
UpdateChecks();
Transfer.VerifyTransferLegalityG8(this);
}
///
/// Adds a new Check parse value.
///
/// Check severity
/// Check comment
/// Check type
internal void AddLine(Severity s, string c, CheckIdentifier i) => AddLine(new CheckResult(s, c, i));
///
/// Adds a new Check parse value.
///
/// Check result to add.
internal void AddLine(CheckResult chk) => Parse.Add(chk);
private void UpdateVCTransferInfo()
{
var enc = (Info.EncounterOriginalGB = EncounterMatch);
if (enc is EncounterInvalid)
return;
var vc = EncounterStaticGenerator.GetVCStaticTransferEncounter(pkm, enc, Info.EvoChainsAllGens[7]);
Info.EncounterMatch = vc;
foreach (var z in Transfer.VerifyVCEncounter(pkm, enc, vc, Info.Moves))
AddLine(z);
Transfer.VerifyTransferLegalityG12(this);
}
private void UpdateChecks()
{
PIDEC.Verify(this);
Nickname.Verify(this);
LanguageIndex.Verify(this);
Trainer.Verify(this);
TrainerID.Verify(this);
IndividualValues.Verify(this);
EffortValues.Verify(this);
Level.Verify(this);
Ribbon.Verify(this);
AbilityValues.Verify(this);
BallIndex.Verify(this);
FormValues.Verify(this);
MiscValues.Verify(this);
GenderValues.Verify(this);
Item.Verify(this);
Contest.Verify(this);
var format = pkm.Format;
if (format is 4 or 5 or 6) // Gen 6->7 transfer removes this property.
Gen4GroundTile.Verify(this);
if (format < 6)
return;
History.Verify(this);
if (format < 8) // Gen 7->8 transfer removes these properties.
ConsoleRegion.Verify(this);
if (pkm is ITrainerMemories)
Memory.Verify(this);
if (pkm is ISuperTrain)
Medal.Verify(this);
if (format < 7)
return;
HyperTraining.Verify(this);
MiscValues.VerifyVersionEvolution(this);
if (format < 8)
return;
Mark.Verify(this);
}
}
}