using System; using System.Collections.Generic; using System.Linq; using static PKHeX.Core.GameVersion; namespace PKHeX.Core { public sealed class MetDataSource { private readonly List MetGen2; private readonly List MetGen3; private readonly List MetGen3CXD; private readonly List MetGen4; private readonly List MetGen5; private readonly List MetGen6; private readonly List MetGen7; private readonly List MetGen7GG; private readonly List MetGen8; public MetDataSource(GameStrings s) { MetGen2 = CreateGen2(s); MetGen3 = CreateGen3(s); MetGen3CXD = CreateGen3CXD(s); MetGen4 = CreateGen4(s); MetGen5 = CreateGen5(s); MetGen6 = CreateGen6(s); MetGen7 = CreateGen7(s); MetGen7GG = CreateGen7GG(s); MetGen8 = CreateGen8(s); } private static List CreateGen2(GameStrings s) { var locations = Util.GetCBList(s.metGSC_00000, Enumerable.Range(0, 0x5F).ToArray()); Util.AddCBWithOffset(locations, s.metGSC_00000, 00000, 0x7E, 0x7F); return locations; } private static List CreateGen3(GameStrings s) { var locations = Util.GetCBList(s.metRSEFRLG_00000, Enumerable.Range(0, 213).ToArray()); Util.AddCBWithOffset(locations, s.metRSEFRLG_00000, 00000, 253, 254, 255); return locations; } private static List CreateGen3CXD(GameStrings s) { return Util.GetCBList(s.metCXD_00000, Enumerable.Range(0, s.metCXD_00000.Length).ToArray()).Where(c => c.Text.Length > 0).ToList(); } private static List CreateGen4(GameStrings s) { var locations = Util.GetCBList(s.metHGSS_00000, 0); Util.AddCBWithOffset(locations, s.metHGSS_02000, 2000, Locations.Daycare4); Util.AddCBWithOffset(locations, s.metHGSS_02000, 2000, Locations.LinkTrade4); Util.AddCBWithOffset(locations, s.metHGSS_03000, 3000, Locations.Ranger4); Util.AddCBWithOffset(locations, s.metHGSS_00000, 0000, Legal.Met_HGSS_0); Util.AddCBWithOffset(locations, s.metHGSS_02000, 2000, Legal.Met_HGSS_2); Util.AddCBWithOffset(locations, s.metHGSS_03000, 3000, Legal.Met_HGSS_3); return locations; } private static List CreateGen5(GameStrings s) { var locations = Util.GetCBList(s.metBW2_00000, 0); Util.AddCBWithOffset(locations, s.metBW2_60000, 60001, Locations.Daycare5); Util.AddCBWithOffset(locations, s.metBW2_30000, 30001, Locations.LinkTrade5); Util.AddCBWithOffset(locations, s.metBW2_00000, 00000, Legal.Met_BW2_0); Util.AddCBWithOffset(locations, s.metBW2_30000, 30001, Legal.Met_BW2_3); Util.AddCBWithOffset(locations, s.metBW2_40000, 40001, Legal.Met_BW2_4); Util.AddCBWithOffset(locations, s.metBW2_60000, 60001, Legal.Met_BW2_6); return locations; } private static List CreateGen6(GameStrings s) { var locations = Util.GetCBList(s.metXY_00000, 0); Util.AddCBWithOffset(locations, s.metXY_60000, 60001, Locations.Daycare5); Util.AddCBWithOffset(locations, s.metXY_30000, 30001, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metXY_00000, 00000, Legal.Met_XY_0); Util.AddCBWithOffset(locations, s.metXY_30000, 30001, Legal.Met_XY_3); Util.AddCBWithOffset(locations, s.metXY_40000, 40001, Legal.Met_XY_4); Util.AddCBWithOffset(locations, s.metXY_60000, 60001, Legal.Met_XY_6); return locations; } private static List CreateGen7(GameStrings s) { var locations = Util.GetCBList(s.metSM_00000, 0); Util.AddCBWithOffset(locations, s.metSM_60000, 60001, Locations.Daycare5); Util.AddCBWithOffset(locations, s.metSM_30000, 30001, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metSM_00000, 00000, Legal.Met_SM_0); Util.AddCBWithOffset(locations, s.metSM_30000, 30001, Legal.Met_SM_3); Util.AddCBWithOffset(locations, s.metSM_40000, 40001, Legal.Met_SM_4); Util.AddCBWithOffset(locations, s.metSM_60000, 60001, Legal.Met_SM_6); return locations; } private static List CreateGen7GG(GameStrings s) { var locations = Util.GetCBList(s.metGG_00000, 0); Util.AddCBWithOffset(locations, s.metGG_60000, 60001, 60002); Util.AddCBWithOffset(locations, s.metGG_30000, 30001, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metGG_00000, 00000, Legal.Met_GG_0); Util.AddCBWithOffset(locations, s.metGG_30000, 30001, Legal.Met_GG_3); Util.AddCBWithOffset(locations, s.metGG_40000, 40001, Legal.Met_GG_4); Util.AddCBWithOffset(locations, s.metGG_60000, 60001, Legal.Met_GG_6); return locations; } private static List CreateGen8(GameStrings s) { var locations = Util.GetCBList(s.metSWSH_00000, 0); Util.AddCBWithOffset(locations, s.metSWSH_60000, 60001, 60002); Util.AddCBWithOffset(locations, s.metSWSH_30000, 30001, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metSWSH_00000, 00000, Legal.Met_SWSH_0); Util.AddCBWithOffset(locations, s.metSWSH_30000, 30001, Legal.Met_SWSH_3); Util.AddCBWithOffset(locations, s.metSWSH_40000, 40001, Legal.Met_SWSH_4); Util.AddCBWithOffset(locations, s.metSWSH_60000, 60001, Legal.Met_SWSH_6); return locations; } /// /// Fetches a Met Location list for a that has been transferred away from and overwritten. /// /// Origin version /// Current save file generation /// True if an egg location list, false if a regular met location list /// Met location list public IReadOnlyList GetLocationList(GameVersion version, int currentGen, bool egg = false) { if (currentGen == 2) return MetGen2; if (egg && version < W && currentGen >= 5) return MetGen4; return version switch { CXD when currentGen == 3 => MetGen3CXD, R or S when currentGen == 3 => Partition1(MetGen3, z => z is <= 87), // Ferry E when currentGen == 3 => Partition1(MetGen3, z => z is <= 87 or >= 197 and <= 212), // Trainer Hill FR or LG when currentGen == 3 => Partition1(MetGen3, z => z is > 87 and < 197), // Celadon Dept. D or P when currentGen == 4 => Partition2(MetGen4, z => z is <= 111, 4), // Battle Park Pt when currentGen == 4 => Partition2(MetGen4, z => z is <= 125, 4), // Rock Peak Ruins HG or SS when currentGen == 4 => Partition2(MetGen4, z => z is > 125 and < 234, 4), // Celadon Dept. B or W => MetGen5, B2 or W2 => Partition2(MetGen5, z => z is <= 116), // Abyssal Ruins X or Y => Partition2(MetGen6, z => z is <= 168), // Unknown Dungeon OR or AS => Partition2(MetGen6, z => z is > 168 and <= 354), // Secret Base SN or MN => Partition2(MetGen7, z => z is < 200), // Outer Cape US or UM or RD or BU or GN or YW or GD or SV or C => Partition2(MetGen7, z => z < 234), // Dividing Peak Tunnel GP or GE or GO => Partition2(MetGen7GG, z => z <= 54), // Pokémon League SW or SH => Partition2(MetGen8, z => z < 400), _ => GetLocationListModified(version, currentGen), }; static IReadOnlyList Partition1(IEnumerable list, Func criteria) { return list.OrderByDescending(loc => criteria(loc.Value)).ToList(); } static IReadOnlyList Partition2(IReadOnlyList list, Func criteria, int keepFirst = 3) { return list.Take(keepFirst).Concat(list.Skip(keepFirst).OrderByDescending(loc => criteria(loc.Value))).ToList(); } } /// /// Fetches a Met Location list for a that has been transferred away from and overwritten. /// /// Origin version /// Current save file generation /// Met location list private IReadOnlyList GetLocationListModified(GameVersion version, int currentGen) { if (version <= CXD && currentGen == 4) { return MetGen4.Where(loc => loc.Value == Locations.Transfer3) // Pal Park to front .Concat(MetGen4.Take(4)) .Concat(MetGen4.Skip(4).Where(loc => loc.Value != Locations.Transfer3)).ToList(); } if (version < X && currentGen >= 5) // PokéTransfer to front { return MetGen5.Where(loc => loc.Value == Locations.Transfer4) .Concat(MetGen5.Take(3)) .Concat(MetGen5.Skip(3).Where(loc => loc.Value != Locations.Transfer4)).ToList(); } return Array.Empty(); } } }