using System; using System.Data; using System.Drawing; using System.Drawing.Text; using System.Linq; using System.Security.Cryptography; using System.Text; using System.Text.RegularExpressions; namespace PKHeX { public class PKX { // C# PKX Function Library // No WinForm object related code, only to calculate information. // May require re-referencing to main form for string array referencing. // Relies on Util for some common operations. // Data internal static uint LCRNG(uint seed) { const uint a = 0x41C64E6D; const uint c = 0x00006073; seed = (seed * a + c) & 0xFFFFFFFF; return seed; } internal static uint LCRNG(ref uint seed) { const uint a = 0x41C64E6D; const uint c = 0x00006073; seed = (seed * a + c) & 0xFFFFFFFF; return seed; } internal static DataTable ExpTable() { DataTable table = new DataTable(); table.Columns.Add("Level", typeof(byte)); table.Columns.Add("0 - MF", typeof(uint)); table.Columns.Add("1 - Erratic", typeof(uint)); table.Columns.Add("2 - Fluctuating", typeof(uint)); table.Columns.Add("3 - MS", typeof(uint)); table.Columns.Add("4 - Fast", typeof(uint)); table.Columns.Add("5 - Slow", typeof(uint)); table.Rows.Add(0, 0, 0, 0, 0, 0, 0); table.Rows.Add(1, 0, 0, 0, 0, 0, 0); table.Rows.Add(2, 8, 15, 4, 9, 6, 10); table.Rows.Add(3, 27, 52, 13, 57, 21, 33); table.Rows.Add(4, 64, 122, 32, 96, 51, 80); table.Rows.Add(5, 125, 237, 65, 135, 100, 156); table.Rows.Add(6, 216, 406, 112, 179, 172, 270); table.Rows.Add(7, 343, 637, 178, 236, 274, 428); table.Rows.Add(8, 512, 942, 276, 314, 409, 640); table.Rows.Add(9, 729, 1326, 393, 419, 583, 911); table.Rows.Add(10, 1000, 1800, 540, 560, 800, 1250); table.Rows.Add(11, 1331, 2369, 745, 742, 1064, 1663); table.Rows.Add(12, 1728, 3041, 967, 973, 1382, 2160); table.Rows.Add(13, 2197, 3822, 1230, 1261, 1757, 2746); table.Rows.Add(14, 2744, 4719, 1591, 1612, 2195, 3430); table.Rows.Add(15, 3375, 5737, 1957, 2035, 2700, 4218); table.Rows.Add(16, 4096, 6881, 2457, 2535, 3276, 5120); table.Rows.Add(17, 4913, 8155, 3046, 3120, 3930, 6141); table.Rows.Add(18, 5832, 9564, 3732, 3798, 4665, 7290); table.Rows.Add(19, 6859, 11111, 4526, 4575, 5487, 8573); table.Rows.Add(20, 8000, 12800, 5440, 5460, 6400, 10000); table.Rows.Add(21, 9261, 14632, 6482, 6458, 7408, 11576); table.Rows.Add(22, 10648, 16610, 7666, 7577, 8518, 13310); table.Rows.Add(23, 12167, 18737, 9003, 8825, 9733, 15208); table.Rows.Add(24, 13824, 21012, 10506, 10208, 11059, 17280); table.Rows.Add(25, 15625, 23437, 12187, 11735, 12500, 19531); table.Rows.Add(26, 17576, 26012, 14060, 13411, 14060, 21970); table.Rows.Add(27, 19683, 28737, 16140, 15244, 15746, 24603); table.Rows.Add(28, 21952, 31610, 18439, 17242, 17561, 27440); table.Rows.Add(29, 24389, 34632, 20974, 19411, 19511, 30486); table.Rows.Add(30, 27000, 37800, 23760, 21760, 21600, 33750); table.Rows.Add(31, 29791, 41111, 26811, 24294, 23832, 37238); table.Rows.Add(32, 32768, 44564, 30146, 27021, 26214, 40960); table.Rows.Add(33, 35937, 48155, 33780, 29949, 28749, 44921); table.Rows.Add(34, 39304, 51881, 37731, 33084, 31443, 49130); table.Rows.Add(35, 42875, 55737, 42017, 36435, 34300, 53593); table.Rows.Add(36, 46656, 59719, 46656, 40007, 37324, 58320); table.Rows.Add(37, 50653, 63822, 50653, 43808, 40522, 63316); table.Rows.Add(38, 54872, 68041, 55969, 47846, 43897, 68590); table.Rows.Add(39, 59319, 72369, 60505, 52127, 47455, 74148); table.Rows.Add(40, 64000, 76800, 66560, 56660, 51200, 80000); table.Rows.Add(41, 68921, 81326, 71677, 61450, 55136, 86151); table.Rows.Add(42, 74088, 85942, 78533, 66505, 59270, 92610); table.Rows.Add(43, 79507, 90637, 84277, 71833, 63605, 99383); table.Rows.Add(44, 85184, 95406, 91998, 77440, 68147, 106480); table.Rows.Add(45, 91125, 100237, 98415, 83335, 72900, 113906); table.Rows.Add(46, 97336, 105122, 107069, 89523, 77868, 121670); table.Rows.Add(47, 103823, 110052, 114205, 96012, 83058, 129778); table.Rows.Add(48, 110592, 115015, 123863, 102810, 88473, 138240); table.Rows.Add(49, 117649, 120001, 131766, 109923, 94119, 147061); table.Rows.Add(50, 125000, 125000, 142500, 117360, 100000, 156250); table.Rows.Add(51, 132651, 131324, 151222, 125126, 106120, 165813); table.Rows.Add(52, 140608, 137795, 163105, 133229, 112486, 175760); table.Rows.Add(53, 148877, 144410, 172697, 141677, 119101, 186096); table.Rows.Add(54, 157464, 151165, 185807, 150476, 125971, 196830); table.Rows.Add(55, 166375, 158056, 196322, 159635, 133100, 207968); table.Rows.Add(56, 175616, 165079, 210739, 169159, 140492, 219520); table.Rows.Add(57, 185193, 172229, 222231, 179056, 148154, 231491); table.Rows.Add(58, 195112, 179503, 238036, 189334, 156089, 243890); table.Rows.Add(59, 205379, 186894, 250562, 199999, 164303, 256723); table.Rows.Add(60, 216000, 194400, 267840, 211060, 172800, 270000); table.Rows.Add(61, 226981, 202013, 281456, 222522, 181584, 283726); table.Rows.Add(62, 238328, 209728, 300293, 234393, 190662, 297910); table.Rows.Add(63, 250047, 217540, 315059, 246681, 200037, 312558); table.Rows.Add(64, 262144, 225443, 335544, 259392, 209715, 327680); table.Rows.Add(65, 274625, 233431, 351520, 272535, 219700, 343281); table.Rows.Add(66, 287496, 241496, 373744, 286115, 229996, 359370); table.Rows.Add(67, 300763, 249633, 390991, 300140, 240610, 375953); table.Rows.Add(68, 314432, 257834, 415050, 314618, 251545, 393040); table.Rows.Add(69, 328509, 267406, 433631, 329555, 262807, 410636); table.Rows.Add(70, 343000, 276458, 459620, 344960, 274400, 428750); table.Rows.Add(71, 357911, 286328, 479600, 360838, 286328, 447388); table.Rows.Add(72, 373248, 296358, 507617, 377197, 298598, 466560); table.Rows.Add(73, 389017, 305767, 529063, 394045, 311213, 486271); table.Rows.Add(74, 405224, 316074, 559209, 411388, 324179, 506530); table.Rows.Add(75, 421875, 326531, 582187, 429235, 337500, 527343); table.Rows.Add(76, 438976, 336255, 614566, 447591, 351180, 548720); table.Rows.Add(77, 456533, 346965, 639146, 466464, 365226, 570666); table.Rows.Add(78, 474552, 357812, 673863, 485862, 379641, 593190); table.Rows.Add(79, 493039, 367807, 700115, 505791, 394431, 616298); table.Rows.Add(80, 512000, 378880, 737280, 526260, 409600, 640000); table.Rows.Add(81, 531441, 390077, 765275, 547274, 425152, 664301); table.Rows.Add(82, 551368, 400293, 804997, 568841, 441094, 689210); table.Rows.Add(83, 571787, 411686, 834809, 590969, 457429, 714733); table.Rows.Add(84, 592704, 423190, 877201, 613664, 474163, 740880); table.Rows.Add(85, 614125, 433572, 908905, 636935, 491300, 767656); table.Rows.Add(86, 636056, 445239, 954084, 660787, 508844, 795070); table.Rows.Add(87, 658503, 457001, 987754, 685228, 526802, 823128); table.Rows.Add(88, 681472, 467489, 1035837, 710266, 545177, 851840); table.Rows.Add(89, 704969, 479378, 1071552, 735907, 563975, 881211); table.Rows.Add(90, 729000, 491346, 1122660, 762160, 583200, 911250); table.Rows.Add(91, 753571, 501878, 1160499, 789030, 602856, 941963); table.Rows.Add(92, 778688, 513934, 1214753, 816525, 622950, 973360); table.Rows.Add(93, 804357, 526049, 1254796, 844653, 643485, 1005446); table.Rows.Add(94, 830584, 536557, 1312322, 873420, 664467, 1038230); table.Rows.Add(95, 857375, 548720, 1354652, 902835, 685900, 1071718); table.Rows.Add(96, 884736, 560922, 1415577, 932903, 707788, 1105920); table.Rows.Add(97, 912673, 571333, 1460276, 963632, 730138, 1140841); table.Rows.Add(98, 941192, 583539, 1524731, 995030, 752953, 1176490); table.Rows.Add(99, 970299, 591882, 1571884, 1027103, 776239, 1212873); table.Rows.Add(100, 1000000, 600000, 1640000, 1059860, 800000, 1250000); return table; } // Stat Fetching internal static int getMovePP(int move, int ppup) { return (getBasePP(move) * (5 + ppup) / 5); } internal static int getBasePP(int move) { byte[] movepptable = { 00, 35, 25, 10, 15, 20, 20, 15, 15, 15, 35, 30, 05, 10, 20, 30, 35, 35, 20, 15, 20, 20, 25, 20, 30, 05, 10, 15, 15, 15, 25, 20, 05, 35, 15, 20, 20, 10, 15, 30, 35, 20, 20, 30, 25, 40, 20, 15, 20, 20, 20, 30, 25, 15, 30, 25, 05, 15, 10, 05, 20, 20, 20, 05, 35, 20, 25, 20, 20, 20, 15, 25, 15, 10, 20, 25, 10, 35, 30, 15, 10, 40, 10, 15, 30, 15, 20, 10, 15, 10, 05, 10, 10, 25, 10, 20, 40, 30, 30, 20, 20, 15, 10, 40, 15, 10, 30, 10, 20, 10, 40, 40, 20, 30, 30, 20, 30, 10, 10, 20, 05, 10, 30, 20, 20, 20, 05, 15, 10, 20, 10, 15, 35, 20, 15, 10, 10, 30, 15, 40, 20, 15, 10, 05, 10, 30, 10, 15, 20, 15, 40, 20, 10, 05, 15, 10, 10, 10, 15, 30, 30, 10, 10, 20, 10, 01, 01, 10, 25, 10, 05, 15, 25, 15, 10, 15, 30, 05, 40, 15, 10, 25, 10, 30, 10, 20, 10, 10, 10, 10, 10, 20, 05, 40, 05, 05, 15, 05, 10, 05, 10, 10, 10, 10, 20, 20, 40, 15, 10, 20, 20, 25, 05, 15, 10, 05, 20, 15, 20, 25, 20, 05, 30, 05, 10, 20, 40, 05, 20, 40, 20, 15, 35, 10, 05, 05, 05, 15, 05, 20, 05, 05, 15, 20, 10, 05, 05, 15, 10, 15, 15, 10, 10, 10, 20, 10, 10, 10, 10, 15, 15, 15, 10, 20, 20, 10, 20, 20, 20, 20, 20, 10, 10, 10, 20, 20, 05, 15, 10, 10, 15, 10, 20, 05, 05, 10, 10, 20, 05, 10, 20, 10, 20, 20, 20, 05, 05, 15, 20, 10, 15, 20, 15, 10, 10, 15, 10, 05, 05, 10, 15, 10, 05, 20, 25, 05, 40, 15, 05, 40, 15, 20, 20, 05, 15, 20, 20, 15, 15, 05, 10, 30, 20, 30, 15, 05, 40, 15, 05, 20, 05, 15, 25, 25, 15, 20, 15, 20, 15, 20, 10, 20, 20, 05, 05, 10, 05, 40, 10, 10, 05, 10, 10, 15, 10, 20, 15, 30, 10, 20, 05, 10, 10, 15, 10, 10, 05, 15, 05, 10, 10, 30, 20, 20, 10, 10, 05, 05, 10, 05, 20, 10, 20, 10, 15, 10, 20, 20, 20, 15, 15, 10, 15, 15, 15, 10, 10, 10, 20, 10, 30, 05, 10, 15, 10, 10, 05, 20, 30, 10, 30, 15, 15, 15, 15, 30, 10, 20, 15, 10, 10, 20, 15, 05, 05, 15, 15, 05, 10, 05, 20, 05, 15, 20, 05, 20, 20, 20, 20, 10, 20, 10, 15, 20, 15, 10, 10, 05, 10, 05, 05, 10, 05, 05, 10, 05, 05, 05, 15, 10, 10, 10, 10, 10, 10, 15, 20, 15, 10, 15, 10, 15, 10, 20, 10, 15, 10, 20, 20, 20, 20, 20, 15, 15, 15, 15, 15, 15, 20, 15, 10, 15, 15, 15, 15, 10, 10, 10, 10, 10, 15, 15, 15, 15, 05, 05, 15, 05, 10, 10, 10, 20, 20, 20, 10, 10, 30, 15, 15, 10, 15, 25, 10, 15, 10, 10, 10, 20, 10, 10, 10, 10, 10, 15, 15, 05, 05, 10, 10, 10, 05, 05, 10, 05, 05, 15, 10, 05, 05, 05, 10, 10, 10, 10, 20, 25, 10, 20, 30, 25, 20, 20, 15, 20, 15, 20, 20, 10, 10, 10, 10, 10, 20, 10, 30, 15, 10, 10, 10, 20, 20, 05, 05, 05, 20, 10, 10, 20, 15, 20, 20, 10, 20, 30, 10, 10, 40, 40, 30, 20, 40, 20, 20, 10, 10, 10, 10, 05, 10, 10, 05, 05 }; if (move < 0) { move = 0; } return movepptable[move]; } internal static byte[] getRandomEVs() { byte[] evs = { 0xDE, 0xAD, 0xBE, 0xEF, 0xBA, 0xBE }; // ha ha, just to start off above 510! while (evs.Sum(b => (ushort)b) > 510) // recalculate random EVs... { evs[0] = (byte)Math.Min(Util.rnd32() % 300, 252); // bias two to get maybe 252 evs[1] = (byte)Math.Min(Util.rnd32() % 300, 252); evs[2] = (byte)Math.Min(((Util.rnd32()) % (510 - evs[0] - evs[1])), 252); evs[3] = (byte)Math.Min(((Util.rnd32()) % (510 - evs[0] - evs[1] - evs[2])), 252); evs[4] = (byte)Math.Min(((Util.rnd32()) % (510 - evs[0] - evs[1] - evs[2] - evs[3])), 252); evs[5] = (byte)Math.Min((510 - evs[0] - evs[1] - evs[2] - evs[3] - evs[4]), 252); } Util.Shuffle(evs); return evs; } internal static byte getBaseFriendship(int species) { return PersonalGetter.GetPersonal(species).BaseFriendship; } internal static int getLevel(int species, ref uint exp) { if (exp == 0) { return 1; } PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species); int growth = MonData.EXPGrowth; DataTable table = ExpTable(); // Iterate upwards to find the level above our current level int tl = 0; // Initial Level, immediately incremented before loop. while ((uint)table.Rows[++tl][growth + 1] <= exp) { if (tl != 100) continue; exp = getEXP(100, species); // Fix EXP return 100; // After we find the level above ours, we're done. } return --tl; } internal static bool getIsShiny(uint PID, uint TID, uint SID) { uint PSV = getPSV(PID); uint TSV = getTSV(TID, SID); return (TSV == PSV); } internal static uint getEXP(int level, int species) { // Fetch Growth if ((level == 0) || (level == 1)) return 0; if (level > 100) level = 100; PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species); int growth = MonData.EXPGrowth; uint exp = (uint)ExpTable().Rows[level][growth + 1]; return exp; } internal static byte[] getAbilities(int species, int formnum) { return PersonalGetter.GetPersonal(species, formnum).Abilities; } internal static int getGender(string s) { if (s == "♂" || s == "M") return 0; if (s == "♀" || s == "F") return 1; return 2; } internal static string[] getCountryRegionText(int country, int region, string lang) { // Get Language we're fetching for int index = Array.IndexOf(new[] { "ja", "en", "fr", "de", "it", "es", "zh", "ko"}, lang); // Return value storage string[] data = new string[2]; // country, region // Get Country Text try { { string[] inputCSV = Util.getSimpleStringList("countries"); // Set up our Temporary Storage string[] unsortedList = new string[inputCSV.Length - 1]; int[] indexes = new int[inputCSV.Length - 1]; // Gather our data from the input file for (int i = 1; i < inputCSV.Length; i++) { string[] countryData = inputCSV[i].Split(','); if (countryData.Length <= 1) continue; indexes[i - 1] = Convert.ToInt32(countryData[0]); unsortedList[i - 1] = countryData[index + 1]; } int countrynum = Array.IndexOf(indexes, country); data[0] = unsortedList[countrynum]; } } catch { data[0] = "Illegal"; } // Get Region Text try { { string[] inputCSV = Util.getSimpleStringList("sr_" + country.ToString("000")); // Set up our Temporary Storage string[] unsortedList = new string[inputCSV.Length - 1]; int[] indexes = new int[inputCSV.Length - 1]; // Gather our data from the input file for (int i = 1; i < inputCSV.Length; i++) { string[] countryData = inputCSV[i].Split(','); if (countryData.Length <= 1) continue; indexes[i - 1] = Convert.ToInt32(countryData[0]); unsortedList[i - 1] = countryData[index + 1]; } int regionnum = Array.IndexOf(indexes, region); data[1] = unsortedList[regionnum]; } } catch { data[1] = "Illegal"; } return data; } internal static string getLocation(bool eggmet, int gameorigin, int locval) { if (gameorigin < 13 && gameorigin > 6 && eggmet) { if (locval < 2000) return Form1.metHGSS_00000[locval]; if (locval < 3000) return Form1.metHGSS_02000[locval % 2000]; return Form1.metHGSS_03000[locval % 3000]; } if (gameorigin < 24) { if (locval < 30000) return Form1.metBW2_00000[locval]; if (locval < 40000) return Form1.metBW2_30000[locval % 10000 - 1]; if (locval < 60000) return Form1.metBW2_40000[locval % 10000 - 1]; return Form1.metBW2_60000[locval % 10000 - 1]; } if (gameorigin > 23) { if (locval < 30000) return Form1.metXY_00000[locval]; if (locval < 40000) return Form1.metXY_30000[locval % 10000 - 1]; if (locval < 60000) return Form1.metXY_40000[locval % 10000 - 1]; return Form1.metXY_60000[locval % 10000 - 1]; } return null; // Shouldn't happen. } internal static ushort[] getStats(int species, int level, int nature, int form, int HP_EV, int ATK_EV, int DEF_EV, int SPA_EV, int SPD_EV, int SPE_EV, int HP_IV, int ATK_IV, int DEF_IV, int SPA_IV, int SPD_IV, int SPE_IV) { PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species, form); int HP_B = MonData.BaseStats[0]; int ATK_B = MonData.BaseStats[1]; int DEF_B = MonData.BaseStats[2]; int SPE_B = MonData.BaseStats[3]; int SPA_B = MonData.BaseStats[4]; int SPD_B = MonData.BaseStats[5]; // Calculate Stats ushort[] stats = new ushort[6]; // Stats are stored as ushorts in the PKX structure. We'll cap them as such. stats[0] = (HP_B == 1) ? (ushort)1 : (ushort)((((HP_IV + (2 * HP_B) + (HP_EV / 4) + 100) * level) / 100) + 10); stats[1] = (ushort)((((ATK_IV + (2 * ATK_B) + (ATK_EV / 4)) * level) / 100) + 5); stats[2] = (ushort)((((DEF_IV + (2 * DEF_B) + (DEF_EV / 4)) * level) / 100) + 5); stats[4] = (ushort)((((SPA_IV + (2 * SPA_B) + (SPA_EV / 4)) * level) / 100) + 5); stats[5] = (ushort)((((SPD_IV + (2 * SPD_B) + (SPD_EV / 4)) * level) / 100) + 5); stats[3] = (ushort)((((SPE_IV + (2 * SPE_B) + (SPE_EV / 4)) * level) / 100) + 5); // Account for nature int incr = nature / 5 + 1; int decr = nature % 5 + 1; if (incr == decr) return stats; // if neutral return stats without mod stats[incr] *= 11; stats[incr] /= 10; stats[decr] *= 9; stats[decr] /= 10; // Return Result return stats; } // PKX Manipulation internal static byte[] shuffleArray(byte[] pkx, uint sv) { byte[] ekx = new byte[260]; Array.Copy(pkx, ekx, 8); // Now to shuffle the blocks // Define Shuffle Order Structure byte[] aloc = { 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 2, 3, 1, 1, 2, 3, 2, 3, 1, 1, 2, 3, 2, 3 }; byte[] bloc = { 1, 1, 2, 3, 2, 3, 0, 0, 0, 0, 0, 0, 2, 3, 1, 1, 3, 2, 2, 3, 1, 1, 3, 2 }; byte[] cloc = { 2, 3, 1, 1, 3, 2, 2, 3, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 3, 2, 3, 2, 1, 1 }; byte[] dloc = { 3, 2, 3, 2, 1, 1, 3, 2, 3, 2, 1, 1, 3, 2, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0 }; // Get Shuffle Order byte[] shlog = { aloc[sv], bloc[sv], cloc[sv], dloc[sv] }; // UnShuffle Away! for (int b = 0; b < 4; b++) Array.Copy(pkx, 8 + 56 * shlog[b], ekx, 8 + 56 * b, 56); // Fill the Battle Stats back if (pkx.Length > 232) Array.Copy(pkx, 232, ekx, 232, 28); return ekx; } internal static byte[] decryptArray(byte[] ekx) { byte[] pkx = (byte[])ekx.Clone(); uint pv = BitConverter.ToUInt32(pkx, 0); uint sv = (((pv & 0x3E000) >> 0xD) % 24); uint seed = pv; // Decrypt Blocks with RNG Seed for (int i = 8; i < 232; i += 2) Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(pkx, i) ^ (LCRNG(ref seed) >> 16))), 0, pkx, i, 2); // Deshuffle pkx = shuffleArray(pkx, sv); // Decrypt the Party Stats seed = pv; if (pkx.Length <= 232) return pkx; for (int i = 232; i < 260; i += 2) Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(pkx, i) ^ (LCRNG(ref seed) >> 16))), 0, pkx, i, 2); return pkx; } internal static byte[] encryptArray(byte[] pkx) { // Shuffle uint pv = BitConverter.ToUInt32(pkx, 0); uint sv = (((pv & 0x3E000) >> 0xD) % 24); byte[] ekx = (byte[])pkx.Clone(); // If I unshuffle 11 times, the 12th (decryption) will always decrypt to ABCD. // 2 x 3 x 4 = 12 (possible unshuffle loops -> total iterations) for (int i = 0; i < 11; i++) ekx = shuffleArray(ekx, sv); uint seed = pv; // Encrypt Blocks with RNG Seed for (int i = 8; i < 232; i += 2) Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(ekx, i) ^ (LCRNG(ref seed) >> 16))), 0, ekx, i, 2); // If no party stats, return. if (ekx.Length <= 232) return ekx; // Encrypt the Party Stats seed = pv; for (int i = 232; i < 260; i += 2) Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(ekx, i) ^ (LCRNG(ref seed) >> 16))), 0, ekx, i, 2); // Done return ekx; } internal static ushort getCHK(byte[] data) { ushort chk = 0; for (int i = 8; i < 232; i += 2) // Loop through the entire PKX chk += BitConverter.ToUInt16(data, i); return chk; } internal static bool verifychk(byte[] input) { ushort checksum = 0; if (input.Length == 100 || input.Length == 80) // Gen 3 Files { for (int i = 32; i < 80; i += 2) checksum += BitConverter.ToUInt16(input, i); return (checksum == BitConverter.ToUInt16(input, 28)); } { if (input.Length == 236 || input.Length == 220 || input.Length == 136) // Gen 4/5 Array.Resize(ref input, 136); else if (input.Length == 232 || input.Length == 260) // Gen 6 Array.Resize(ref input, 232); else throw new Exception("Wrong sized input array to verifychecksum"); ushort chk = 0; for (int i = 8; i < input.Length; i += 2) chk += BitConverter.ToUInt16(input, i); return (chk == BitConverter.ToUInt16(input, 0x6)); } } internal static uint getPSV(uint PID) { return Convert.ToUInt16(((PID >> 16) ^ (PID & 0xFFFF)) >> 4); } internal static uint getTSV(uint TID, uint SID) { return ((TID ^ SID) >> 4); } internal static uint getRandomPID(int species, int cg) { PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species); int gt = MonData.GenderRatio; uint pid = Util.rnd32(); if (gt == 255) //Genderless return pid; if (gt == 254) //Female Only gt++; while (true) // Loop until we find a suitable PID { uint gv = (pid & 0xFF); if (cg == 2) // Genderless break; // PID Passes if ((cg == 1) && (gv <= gt)) // Female break; // PID Passes if ((cg == 0) && (gv > gt)) break; // PID Passes pid = Util.rnd32(); } return pid; } // Object #region PKX Object private Image pksprite; private uint mEC, mPID, mIV32, mexp, mHP_EV, mATK_EV, mDEF_EV, mSPA_EV, mSPD_EV, mSPE_EV, mHP_IV, mATK_IV, mDEF_IV, mSPE_IV, mSPA_IV, mSPD_IV, mcnt_cool, mcnt_beauty, mcnt_cute, mcnt_smart, mcnt_tough, mcnt_sheen, mmarkings, mhptype; private string slot, mnicknamestr, mgenderstring, mnotOT, mot, mSpeciesName, mNatureName, mHPName, mAbilityName, mMove1N, mMove2N, mMove3N, mMove4N, mhelditemN, mRMove1N, mRMove2N, mRMove3N, mRMove4N, mMetLocN, mEggLocN, mcountryID, mregionID, mGameN, mBallN, mdsregIDN, motlangN; private int mability, mabilitynum, mnature, mgenderflag, maltforms, mPKRS_Strain, mPKRS_Duration, mmetlevel, motgender, mLevel; private bool misegg, misnick, misshiny, mfeflag; private ushort mhelditem, mspecies, mTID, mSID, mTSV, mESV, mmove1, mmove2, mmove3, mmove4, mmove1_pp, mmove2_pp, mmove3_pp, mmove4_pp, mmove1_ppu, mmove2_ppu, mmove3_ppu, mmove4_ppu, meggmove1, meggmove2, meggmove3, meggmove4, mchk, mOTfriendship, mOTaffection, megg_year, megg_month, megg_day, mmet_year, mmet_month, mmet_day, meggloc, mmetloc, mball, mencountertype, mgamevers, mdsregID, motlang; public string Position { get { return slot; } } public Image Sprite { get { return pksprite; } } public string Nickname { get { return mnicknamestr; } } public string Species { get { return mSpeciesName; } } public string Nature { get { return mNatureName; } } public string Gender { get { return mgenderstring; } } public string ESV { get { return mESV.ToString("0000"); } } public string HP_Type { get { return mHPName; } } public string Ability { get { return mAbilityName; } } public string Move1 { get { return mMove1N; } } public string Move2 { get { return mMove2N; } } public string Move3 { get { return mMove3N; } } public string Move4 { get { return mMove4N; } } public string HeldItem { get { return mhelditemN; } } public string MetLoc { get { return mMetLocN; } } public string EggLoc { get { return mEggLocN; } } public string Ball { get { return mBallN; } } public string OT { get { return mot; } } public string Version { get { return mGameN; } } public string OTLang { get { return motlangN; } } public string CountryID { get { return mcountryID; } } public string RegionID { get { return mregionID; } } public string DSRegionID { get { return mdsregIDN; } } #region Extraneous public string EC { get { return mEC.ToString("X8"); } } public string PID { get { return mPID.ToString("X8"); } } public uint HP_IV { get { return mHP_IV; } } public uint ATK_IV { get { return mATK_IV; } } public uint DEF_IV { get { return mDEF_IV; } } public uint SPA_IV { get { return mSPA_IV; } } public uint SPD_IV { get { return mSPD_IV; } } public uint SPE_IV { get { return mSPE_IV; } } public uint EXP { get { return mexp; } } public int Level { get { return mLevel; } } public uint HP_EV { get { return mHP_EV; } } public uint ATK_EV { get { return mATK_EV; } } public uint DEF_EV { get { return mDEF_EV; } } public uint SPA_EV { get { return mSPA_EV; } } public uint SPD_EV { get { return mSPD_EV; } } public uint SPE_EV { get { return mSPE_EV; } } public uint Cool { get { return mcnt_cool; } } public uint Beauty { get { return mcnt_beauty; } } public uint Cute { get { return mcnt_cute; } } public uint Smart { get { return mcnt_smart; } } public uint Tough { get { return mcnt_tough; } } public uint Sheen { get { return mcnt_sheen; } } public uint Markings { get { return mmarkings; } } public string NotOT { get { return mnotOT; } } public int AbilityNum { get { return mabilitynum; } } public int GenderFlag { get { return mgenderflag; } } public int AltForms { get { return maltforms; } } public int PKRS_Strain { get { return mPKRS_Strain; } } public int PKRS_Days { get { return mPKRS_Duration; } } public int MetLevel { get { return mmetlevel; } } public int OT_Gender { get { return motgender; } } public bool FatefulFlag { get { return mfeflag; } } public bool IsEgg { get { return misegg; } } public bool IsNicknamed { get { return misnick; } } public bool IsShiny { get { return misshiny; } } public ushort TID { get { return mTID; } } public ushort SID { get { return mSID; } } public ushort TSV { get { return mTSV; } } public ushort Move1_PP { get { return mmove1_pp; } } public ushort Move2_PP { get { return mmove2_pp; } } public ushort Move3_PP { get { return mmove3_pp; } } public ushort Move4_PP { get { return mmove4_pp; } } public ushort Move1_PPUp { get { return mmove1_ppu; } } public ushort Move2_PPUp { get { return mmove2_ppu; } } public ushort Move3_PPUp { get { return mmove3_ppu; } } public ushort Move4_PPUp { get { return mmove4_ppu; } } public string Relearn1 { get { return mRMove1N; } } public string Relearn2 { get { return mRMove2N; } } public string Relearn3 { get { return mRMove3N; } } public string Relearn4 { get { return mRMove4N; } } public ushort Checksum { get { return mchk; } } public ushort mFriendship { get { return mOTfriendship; } } public ushort OT_Affection { get { return mOTaffection; } } public ushort Egg_Year { get { return megg_year; } } public ushort Egg_Day { get { return megg_month; } } public ushort Egg_Month { get { return megg_day; } } public ushort Met_Year { get { return mmet_year; } } public ushort Met_Day { get { return mmet_month; } } public ushort Met_Month { get { return mmet_day; } } public ushort Encounter { get { return mencountertype; } } #endregion public PKX(byte[] pkx, string ident) { slot = ident; mnicknamestr = ""; mnotOT = ""; mot = ""; mEC = BitConverter.ToUInt32(pkx, 0); mchk = BitConverter.ToUInt16(pkx, 6); mspecies = BitConverter.ToUInt16(pkx, 0x08); mhelditem = BitConverter.ToUInt16(pkx, 0x0A); mTID = BitConverter.ToUInt16(pkx, 0x0C); mSID = BitConverter.ToUInt16(pkx, 0x0E); mexp = BitConverter.ToUInt32(pkx, 0x10); mability = pkx[0x14]; mabilitynum = pkx[0x15]; // 0x16, 0x17 - Training bag mPID = BitConverter.ToUInt32(pkx, 0x18); mnature = pkx[0x1C]; mfeflag = (pkx[0x1D] % 2) == 1; mgenderflag = (pkx[0x1D] >> 1) & 0x3; maltforms = (pkx[0x1D] >> 3); mHP_EV = pkx[0x1E]; mATK_EV = pkx[0x1F]; mDEF_EV = pkx[0x20]; mSPA_EV = pkx[0x22]; mSPD_EV = pkx[0x23]; mSPE_EV = pkx[0x21]; mcnt_cool = pkx[0x24]; mcnt_beauty = pkx[0x25]; mcnt_cute = pkx[0x26]; mcnt_smart = pkx[0x27]; mcnt_tough = pkx[0x28]; mcnt_sheen = pkx[0x29]; mmarkings = pkx[0x2A]; mPKRS_Strain = pkx[0x2B] >> 4; mPKRS_Duration = pkx[0x2B] % 0x10; // Block B mnicknamestr = Util.TrimFromZero(Encoding.Unicode.GetString(pkx, 0x40, 24)); // 0x58, 0x59 - unused mmove1 = BitConverter.ToUInt16(pkx, 0x5A); mmove2 = BitConverter.ToUInt16(pkx, 0x5C); mmove3 = BitConverter.ToUInt16(pkx, 0x5E); mmove4 = BitConverter.ToUInt16(pkx, 0x60); mmove1_pp = pkx[0x62]; mmove2_pp = pkx[0x63]; mmove3_pp = pkx[0x64]; mmove4_pp = pkx[0x65]; mmove1_ppu = pkx[0x66]; mmove2_ppu = pkx[0x67]; mmove3_ppu = pkx[0x68]; mmove4_ppu = pkx[0x69]; meggmove1 = BitConverter.ToUInt16(pkx, 0x6A); meggmove2 = BitConverter.ToUInt16(pkx, 0x6C); meggmove3 = BitConverter.ToUInt16(pkx, 0x6E); meggmove4 = BitConverter.ToUInt16(pkx, 0x70); // 0x72 - Super Training Flag - Passed with pkx to new form // 0x73 - unused/unknown mIV32 = BitConverter.ToUInt32(pkx, 0x74); mHP_IV = mIV32 & 0x1F; mATK_IV = (mIV32 >> 5) & 0x1F; mDEF_IV = (mIV32 >> 10) & 0x1F; mSPE_IV = (mIV32 >> 15) & 0x1F; mSPA_IV = (mIV32 >> 20) & 0x1F; mSPD_IV = (mIV32 >> 25) & 0x1F; misegg = Convert.ToBoolean((mIV32 >> 30) & 1); misnick = Convert.ToBoolean((mIV32 >> 31)); // Block C mnotOT = Util.TrimFromZero(Encoding.Unicode.GetString(pkx, 0x78, 24)); bool notOTG = Convert.ToBoolean(pkx[0x92]); // Memory Editor edits everything else with pkx in a new form // Block D mot = Util.TrimFromZero(Encoding.Unicode.GetString(pkx, 0xB0, 24)); // 0xC8, 0xC9 - unused mOTfriendship = pkx[0xCA]; mOTaffection = pkx[0xCB]; // Handled by Memory Editor // 0xCC, 0xCD, 0xCE, 0xCF, 0xD0 megg_year = pkx[0xD1]; megg_month = pkx[0xD2]; megg_day = pkx[0xD3]; mmet_year = pkx[0xD4]; mmet_month = pkx[0xD5]; mmet_day = pkx[0xD6]; // 0xD7 - unused meggloc = BitConverter.ToUInt16(pkx, 0xD8); mmetloc = BitConverter.ToUInt16(pkx, 0xDA); mball = pkx[0xDC]; mmetlevel = pkx[0xDD] & 0x7F; motgender = (pkx[0xDD]) >> 7; mencountertype = pkx[0xDE]; mgamevers = pkx[0xDF]; string[] data = getCountryRegionText(pkx[0xE0], pkx[0xE1], Form1.curlanguage); mcountryID = data[0x0]; mregionID = data[0x1]; mdsregID = pkx[0xE2]; motlang = pkx[0xE3]; if (mgenderflag == 0) mgenderstring = "♂"; else if (mgenderflag == 1) mgenderstring = "♀"; else mgenderstring = "-"; mhptype = (15 * ((mHP_IV & 1) + 2 * (mATK_IV & 1) + 4 * (mDEF_IV & 1) + 8 * (mSPE_IV & 1) + 16 * (mSPA_IV & 1) + 32 * (mSPD_IV & 1))) / 63 + 1; mTSV = (ushort)((mTID ^ mSID) >> 4); mESV = (ushort)(((mPID >> 16) ^ (mPID & 0xFFFF)) >> 4); misshiny = (mTSV == mESV); // Nidoran Gender Fixing Text { mnicknamestr = Regex.Replace(mnicknamestr, "\uE08F", "\u2640"); mnicknamestr = Regex.Replace(mnicknamestr, "\uE08E", "\u2642"); } { int species = BitConverter.ToInt16(pkx, 0x08); // Get Species int altforms = (pkx[0x1D] >> 3); int gender = (pkx[0x1D] >> 1) & 0x3; string file; { file = "_" + species; if (altforms > 0) // Alt Form Handling file = file + "_" + altforms; else if ((species == 521) && (gender == 1)) // Unfezant file = "_" + species + "f"; } if (species == 0) file = "_0"; pksprite = (Image)Properties.Resources.ResourceManager.GetObject(file); if (misegg) { // Start with a partially transparent species by layering the species with partial opacity onto a blank image. pksprite = Util.LayerImage((Image)Properties.Resources.ResourceManager.GetObject("_0"), pksprite, 0, 0, 0.33); // Add the egg layer over-top with full opacity. pksprite = Util.LayerImage(pksprite, (Image)Properties.Resources.ResourceManager.GetObject("egg"), 0, 0, 1); } if (misshiny) { // Is Shiny // Redraw our image pksprite = Util.LayerImage(pksprite, Properties.Resources.rare_icon, 0, 0, 0.7); } if (mhelditem > 0) { // Has Item int item = mhelditem; Image itemimg = (Image)Properties.Resources.ResourceManager.GetObject("item_" + item) ?? Properties.Resources.helditem; // Redraw pksprite = Util.LayerImage(pksprite, itemimg, 22 + (15 - itemimg.Width) / 2, 15 + (15 - itemimg.Height), 1); } } try { mSpeciesName = Form1.specieslist[mspecies]; mhelditemN = Form1.itemlist[mhelditem]; mNatureName = Form1.natures[mnature]; mHPName = Form1.types[mhptype]; mAbilityName = Form1.abilitylist[mability]; mMove1N = Form1.movelist[mmove1]; mMove2N = Form1.movelist[mmove2]; mMove3N = Form1.movelist[mmove3]; mMove4N = Form1.movelist[mmove4]; mRMove1N = Form1.movelist[meggmove1]; mRMove2N = Form1.movelist[meggmove2]; mRMove3N = Form1.movelist[meggmove3]; mRMove4N = Form1.movelist[meggmove4]; mMetLocN = getLocation(false, mgamevers, mmetloc); mEggLocN = getLocation(true, mgamevers, meggloc); mLevel = getLevel(mspecies, ref mexp); mGameN = Form1.gamelist[mgamevers]; mBallN = Form1.balllist[mball]; motlangN = Form1.gamelanguages[motlang] ?? String.Format("UNK {0}", motlang); mdsregIDN = Form1.consoleregions[mdsregID] ?? String.Format("UNK {0}", mdsregID); } catch { return; } } #endregion #region SaveGame public class Structures { public struct PK6 { public uint EC; public ushort Checksum, Sanity; public uint PID, Experience; public ushort Species, HeldItem, TID, SID; public byte Ability, AbilityNumber, Nature, Gender, Form; public bool Fateful; public byte HP_EV, ATK_EV, DEF_EV, SPA_EV, SPD_EV, SPE_EV; public byte HP_IV, ATK_IV, DEF_IV, SPA_IV, SPD_IV, SPE_IV; public byte CNT_Cool, CNT_Beauty, CNT_Cute, CNT_Clever, CNT_Tough, CNT_Sheen; public bool MARK_Circle, MARK_Triangle, MARK_Square, MARK_Heart, MARK_Star, MARK_Diamond; public byte PKRS_Strain, PKRS_Duration; public string Nickname, OT, CT; public ushort Move1, Move2, Move3, Move4, Relearn1, Relearn2, Relearn3, Relearn4; public byte Move1_PP, Move2_PP, Move3_PP, Move4_PP, Move1_PPUps, Move2_PPUps, Move3_PPUps, Move4_PPUps; public bool isNicknamed, isEgg, notWithOT; public byte Ball, MetLevel, OTGender, CTGender, OTFriendship, OTAffection, CTFriendship, CTAffection; public ushort MetLocation, EggLocation; public byte MetYear, MetMonth, MetDay, EggYear, EggMonth, EggDay; public byte Gen4EncounterType, GameLanguage, GameVersion, ConsoleRegionID, CountryID, SubRegionID; // Misc public byte HitsRemaining, TrainingBag; public PK6(byte[] pk6) { // Encryption Constant EC = BitConverter.ToUInt32(pk6, 0); Sanity = BitConverter.ToUInt16(pk6, 4); Checksum = BitConverter.ToUInt16(pk6, 6); // Block A Species = BitConverter.ToUInt16(pk6, 0x08); HeldItem = BitConverter.ToUInt16(pk6, 0x0A); TID = BitConverter.ToUInt16(pk6, 0x0C); SID = BitConverter.ToUInt16(pk6, 0x0E); Experience = BitConverter.ToUInt32(pk6, 0x10); Ability = pk6[0x14]; AbilityNumber = pk6[0x15]; HitsRemaining = pk6[0x16]; TrainingBag = pk6[0x17]; PID = BitConverter.ToUInt32(pk6, 0x18); Nature = pk6[0x1C]; Fateful = (pk6[0x1D] % 2 == 0); Gender = (byte)((pk6[0x1D] >> 1) & 0x3); Form = (byte)(pk6[0x1D] >> 3); HP_EV = pk6[0x1E]; ATK_EV = pk6[0x1F]; DEF_EV = pk6[0x20]; SPA_EV = pk6[0x22]; SPD_EV = pk6[0x23]; SPE_EV = pk6[0x21]; CNT_Cool = pk6[0x24]; CNT_Beauty = pk6[0x25]; CNT_Cute = pk6[0x26]; CNT_Clever = pk6[0x27]; CNT_Tough = pk6[0x28]; CNT_Sheen = pk6[0x29]; MARK_Circle = ((pk6[0x2A] >> 0) & 1) == 1; MARK_Triangle = ((pk6[0x2A] >> 1) & 1) == 1; MARK_Square = ((pk6[0x2A] >> 2) & 1) == 1; MARK_Heart = ((pk6[0x2A] >> 3) & 1) == 1; MARK_Star = ((pk6[0x2A] >> 4) & 1) == 1; MARK_Diamond = ((pk6[0x2A] >> 5) & 1) == 1; PKRS_Strain = (byte)(pk6[0x2B] >> 4); PKRS_Duration = (byte)(pk6[0x2B] % 0x10); // Block B Nickname = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0x40, 24)); // 0x58, 0x59 - Null Terminator Move1 = BitConverter.ToUInt16(pk6, 0x5A); Move2 = BitConverter.ToUInt16(pk6, 0x5C); Move3 = BitConverter.ToUInt16(pk6, 0x5E); Move4 = BitConverter.ToUInt16(pk6, 0x60); Move1_PP = pk6[0x62]; Move2_PP = pk6[0x63]; Move3_PP = pk6[0x64]; Move4_PP = pk6[0x65]; Move1_PPUps = pk6[0x66]; Move2_PPUps = pk6[0x67]; Move3_PPUps = pk6[0x68]; Move4_PPUps = pk6[0x69]; Relearn1 = BitConverter.ToUInt16(pk6, 0x6A); Relearn2 = BitConverter.ToUInt16(pk6, 0x6C); Relearn3 = BitConverter.ToUInt16(pk6, 0x6E); Relearn4 = BitConverter.ToUInt16(pk6, 0x70); // 0x72 - Super Training Flag - Passed with buff to new form // 0x73 - unused/unknown uint IV32 = BitConverter.ToUInt32(pk6, 0x74); HP_IV = (byte)(IV32 & 0x1F); ATK_IV = (byte)((IV32 >> 5) & 0x1F); DEF_IV = (byte)((IV32 >> 10) & 0x1F); SPE_IV = (byte)((IV32 >> 15) & 0x1F); SPA_IV = (byte)((IV32 >> 20) & 0x1F); SPD_IV = (byte)((IV32 >> 25) & 0x1F); isEgg = ((IV32 >> 30) & 1) == 1; isNicknamed = (IV32 >> 31) == 1; // Block C CT = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0x78, 24)); CTGender = pk6[0x92]; notWithOT = pk6[0x93] == 1; CTFriendship = pk6[0xA2]; CTAffection = pk6[0xA3]; // Memory Editor edits everything else with buff in a new form // Block D OT = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0xB0, 24)); // 0xC8, 0xC9 - unused OTFriendship = pk6[0xCA]; OTAffection = pk6[0xCB]; // 0xCC, 0xCD, 0xCE, 0xCF, 0xD0 unused EggYear = pk6[0xD1]; EggMonth = pk6[0xD2]; EggDay = pk6[0xD3]; MetYear = pk6[0xD4]; MetMonth = pk6[0xD5]; MetDay = pk6[0xD6]; // 0xD7 - unused EggLocation = BitConverter.ToUInt16(pk6, 0xD8); MetLocation = BitConverter.ToUInt16(pk6, 0xDA); Ball = pk6[0xDC]; MetLevel = (byte)(pk6[0xDD] & 0x7F); OTGender = (byte)(pk6[0xDD] >> 7); Gen4EncounterType = pk6[0xDE]; GameVersion = pk6[0xDF]; CountryID = pk6[0xE0]; SubRegionID = pk6[0xE1]; ConsoleRegionID = pk6[0xE2]; GameLanguage = pk6[0xE3]; } } public struct SaveGame { public int Box, TrainerCard, Party, BattleBox, GTS, Daycare, Fused, SUBE, Puff, Item, Trainer1, Trainer2, PCLayout, Wondercard, BerryField, OPower, EventFlag, PokeDex, HoF, PSS, JPEG; public string Name; public SaveGame(string GameID) { switch (GameID) { case "XY": Name = "XY"; Box = 0x27A00; TrainerCard = 0x19400; Party = 0x19600; BattleBox = 0x09E00; Daycare = 0x20600; GTS = 0x1CC00; Fused = 0x1B400; SUBE = 0x22C90; Puff = 0x5400; Item = 0x5800; Trainer1 = 0x6800; Trainer2 = 0x9600; PCLayout = 0x9800; Wondercard = 0x21000; BerryField = 0x20C00; OPower = 0x1BE00; EventFlag = 0x19E00; PokeDex = 0x1A400; HoF = 0x1E800; JPEG = 0x5C600; PSS = 0x0A400; break; case "ORAS": Name = "ORAS"; Box = 0x38400; // Confirmed TrainerCard = 0x19400; // Confirmed Party = 0x19600; // Confirmed BattleBox = 0x09E00;// Confirmed Daycare = 0x21000; // Confirmed (thanks Rei) GTS = 0x1D600; // Confirmed Fused = 0x1BE00; // Confirmed SUBE = 0x22C90; // ****not in use, not updating?**** Puff = 0x5400; // Confirmed Item = 0x5800; // Confirmed Trainer1 = 0x6800; // Confirmed Trainer2 = 0x9600; // Confirmed PCLayout = 0x9800; // Confirmed Wondercard = 0x22000; // Confirmed BerryField = 0x20C00; // ****changed**** OPower = 0x1BE00; EventFlag = 0x19E00; // Confirmed PokeDex = 0x1A400; HoF = 0x1F200; // Confirmed JPEG = 0x6D000; // Confirmed PSS = 0x0A400; // Confirmed (thanks Rei) break; default: Name = "Unknown"; Box = 0x27A00; TrainerCard = 0x19400; Party = 0x19600; BattleBox = 0x09E00; Daycare = 0x20600; GTS = 0x1CC00; Fused = 0x1B400; SUBE = 0x22C90; Puff = 0x5400; Item = 0x5800; Trainer1 = 0x6800; Trainer2 = 0x9600; PCLayout = 0x9800; Wondercard = 0x21000; BerryField = 0x20C00; OPower = 0x1BE00; EventFlag = 0x19E00; PokeDex = 0x1A400; HoF = 0x1E800; JPEG = 0x5C600; PSS = 0x0A400; break; } } } } #endregion internal static string[] getPKXSummary(PKX data) { string[] response = new string[3]; // Summarize string filename = data.Nickname; if (filename != data.Species) filename += " (" + data.Species + ")"; response[0] = String.Format("{0} [{4}] lv{3} @ {1} -- {2}", filename, data.HeldItem, data.Nature, data.Level, data.Ability); response[1] = String.Format("{0} / {1} / {2} / {3}", data.Move1, data.Move2, data.Move3, data.Move4); response[2] = String.Format( "IVs:{0}{1}{2}{3}{4}{5}" + Environment.NewLine + Environment.NewLine + "EVs:{6}{7}{8}{9}{10}{11}", Environment.NewLine + data.HP_IV.ToString("00"), Environment.NewLine + data.ATK_IV.ToString("00"), Environment.NewLine + data.DEF_IV.ToString("00"), Environment.NewLine + data.SPA_IV.ToString("00"), Environment.NewLine + data.SPD_IV.ToString("00"), Environment.NewLine + data.SPE_IV.ToString("00"), Environment.NewLine + data.HP_EV.ToString("00"), Environment.NewLine + data.ATK_EV.ToString("00"), Environment.NewLine + data.DEF_EV.ToString("00"), Environment.NewLine + data.SPA_EV.ToString("00"), Environment.NewLine + data.SPD_EV.ToString("00"), Environment.NewLine + data.SPE_EV.ToString("00")); return response; } // SAV Manipulation internal static int detectSAVIndex(byte[] data, ref int savindex) { SHA256 mySHA256 = SHA256.Create(); { byte[] difihash1 = new byte[0x12C]; byte[] difihash2 = new byte[0x12C]; Array.Copy(data, 0x330, difihash1, 0, 0x12C); Array.Copy(data, 0x200, difihash2, 0, 0x12C); byte[] hashValue1 = mySHA256.ComputeHash(difihash1); byte[] hashValue2 = mySHA256.ComputeHash(difihash2); byte[] actualhash = new byte[0x20]; Array.Copy(data, 0x16C, actualhash, 0, 0x20); if (hashValue1.SequenceEqual(actualhash)) { Console.WriteLine("Active DIFI 2 - Save 1."); savindex = 0; } else if (hashValue2.SequenceEqual(actualhash)) { Console.WriteLine("Active DIFI 1 - Save 2."); savindex = 1; } else { Console.WriteLine("ERROR: NO ACTIVE DIFI HASH MATCH"); savindex = 2; } } if ((data[0x168] ^ 1) == savindex || savindex == 2) // success return savindex; Console.WriteLine("ERROR: ACTIVE BLOCK MISMATCH"); savindex = 2; return savindex; } internal static ushort ccitt16(byte[] data) { ushort crc = 0xFFFF; foreach (byte t in data) { crc ^= (ushort)(t << 8); for (int j = 0; j < 8; j++) { if ((crc & 0x8000) > 0) crc = (ushort)((crc << 1) ^ 0x1021); else crc <<= 1; } } return crc; } internal static string verifyG6CHK(byte[] savefile, bool oras, int savegame, ref int[] ctr) { string rv = ""; int invalid = 0; // Prepare Region Loops int[] start = (oras) ? new [] { 0x05400, 0x05800, 0x06400, 0x06600, 0x06800, 0x06A00, 0x06C00, 0x06E00, 0x07000, 0x07200, 0x07400, 0x09600, 0x09800, 0x09E00, 0x0A400, 0x0F400, 0x14400, 0x19400, 0x19600, 0x19E00, 0x1A400, 0x1B600, 0x1BE00, 0x1C000, 0x1C200, 0x1C800, 0x1CA00, 0x1CE00, 0x1D600, 0x1D800, 0x1DA00, 0x1DC00, 0x1DE00, 0x1E000, 0x1E800, 0x1EE00, 0x1F200, 0x20E00, 0x21000, 0x21400, 0x21800, 0x22000, 0x23C00, 0x24000, 0x24800, 0x24C00, 0x25600, 0x25A00, 0x26200, 0x27000, 0x27200, 0x27400, 0x28200, 0x28A00, 0x28E00, 0x30A00, 0x38400, 0x6D000, } : new [] { 0x05400, 0x05800, 0x06400, 0x06600, 0x06800, 0x06A00, 0x06C00, 0x06E00, 0x07000, 0x07200, 0x07400, 0x09600, 0x09800, 0x09E00, 0x0A400, 0x0F400, 0x14400, 0x19400, 0x19600, 0x19E00, 0x1A400, 0x1AC00, 0x1B400, 0x1B600, 0x1B800, 0x1BE00, 0x1C000, 0x1C400, 0x1CC00, 0x1CE00, 0x1D000, 0x1D200, 0x1D400, 0x1D600, 0x1DE00, 0x1E400, 0x1E800, 0x20400, 0x20600, 0x20800, 0x20C00, 0x21000, 0x22C00, 0x23000, 0x23800, 0x23C00, 0x24600, 0x24A00, 0x25200, 0x26000, 0x26200, 0x26400, 0x27200, 0x27A00, 0x5C600, }; int[] length = (oras) ? new [] { 0x000002C8, 0x00000B90, 0x0000002C, 0x00000038, 0x00000150, 0x00000004, 0x00000008, 0x000001C0, 0x000000BE, 0x00000024, 0x00002100, 0x00000130, 0x00000440, 0x00000574, 0x00004E28, 0x00004E28, 0x00004E28, 0x00000170, 0x0000061C, 0x00000504, 0x000011CC, 0x00000644, 0x00000104, 0x00000004, 0x00000420, 0x00000064, 0x000003F0, 0x0000070C, 0x00000180, 0x00000004, 0x0000000C, 0x00000048, 0x00000054, 0x00000644, 0x000005C8, 0x000002F8, 0x00001B40, 0x000001F4, 0x000003E0, 0x00000216, 0x00000640, 0x00001A90, 0x00000400, 0x00000618, 0x0000025C, 0x00000834, 0x00000318, 0x000007D0, 0x00000C48, 0x00000078, 0x00000200, 0x00000C84, 0x00000628, 0x00000400, 0x00007AD0, 0x000078B0, 0x00034AD0, 0x0000E058, } : new [] { 0x000002C8, 0x00000B88, 0x0000002C, 0x00000038, 0x00000150, 0x00000004, 0x00000008, 0x000001C0, 0x000000BE, 0x00000024, 0x00002100, 0x00000140, 0x00000440, 0x00000574, 0x00004E28, 0x00004E28, 0x00004E28, 0x00000170, 0x0000061C, 0x00000504, 0x000006A0, 0x00000644, 0x00000104, 0x00000004, 0x00000420, 0x00000064, 0x000003F0, 0x0000070C, 0x00000180, 0x00000004, 0x0000000C, 0x00000048, 0x00000054, 0x00000644, 0x000005C8, 0x000002F8, 0x00001B40, 0x000001F4, 0x000001F0, 0x00000216, 0x00000390, 0x00001A90, 0x00000308, 0x00000618, 0x0000025C, 0x00000834, 0x00000318, 0x000007D0, 0x00000C48, 0x00000078, 0x00000200, 0x00000C84, 0x00000628, 0x00034AD0, 0x0000E058, }; int csoff = oras ? 0x7B21A : 0x6A81A; if (savegame == 1) // Offset by 0x7F000 { start = Array.ConvertAll(start, x => x + 0x7F000); csoff += 0x7F000; } // Calculate checksums and spit out result. for (int i = 0; i < length.Length; i++) { byte[] array = savefile.Skip(start[i]).Take(length[i]).ToArray(); ushort checksum = ccitt16(array); ushort actualsum = BitConverter.ToUInt16(savefile, csoff + i*0x8); if (checksum == actualsum) continue; invalid++; rv += String.Format("Invalid: {0} @ Region {1}", i.ToString("X2"), start[i].ToString("X5") + Environment.NewLine); } // Return Outputs rv += String.Format("SAV{2}: {0}/{1}", (start.Length - invalid), start.Length + Environment.NewLine, savegame + 1); ctr[0] += invalid; ctr[1] += length.Length - 1; return rv; } internal static string verifyG6SHA(byte[] savefile, bool oras) { string rv = ""; int invalid1 = 0; // Verify Hashes #region hash table data uint[] hashtabledata = { 0x2020, 0x203F, 0x2000, 0x200, 0x2040, 0x2FFF, 0x2020, 0x1000, 0x3000, 0x3FFF, 0x2040, 0x1000, 0x4000, 0x4FFF, 0x2060, 0x1000, 0x5000, 0x5FFF, 0x2080, 0x1000, 0x6000, 0x6FFF, 0x20A0, 0x1000, 0x7000, 0x7FFF, 0x20C0, 0x1000, 0x8000, 0x8FFF, 0x20E0, 0x1000, 0x9000, 0x9FFF, 0x2100, 0x1000, 0xA000, 0xAFFF, 0x2120, 0x1000, 0xB000, 0xBFFF, 0x2140, 0x1000, 0xC000, 0xCFFF, 0x2160, 0x1000, 0xD000, 0xDFFF, 0x2180, 0x1000, 0xE000, 0xEFFF, 0x21A0, 0x1000, 0xF000, 0xFFFF, 0x21C0, 0x1000, 0x10000, 0x10FFF, 0x21E0, 0x1000, 0x11000, 0x11FFF, 0x2200, 0x1000, 0x12000, 0x12FFF, 0x2220, 0x1000, 0x13000, 0x13FFF, 0x2240, 0x1000, 0x14000, 0x14FFF, 0x2260, 0x1000, 0x15000, 0x15FFF, 0x2280, 0x1000, 0x16000, 0x16FFF, 0x22A0, 0x1000, 0x17000, 0x17FFF, 0x22C0, 0x1000, 0x18000, 0x18FFF, 0x22E0, 0x1000, 0x19000, 0x19FFF, 0x2300, 0x1000, 0x1A000, 0x1AFFF, 0x2320, 0x1000, 0x1B000, 0x1BFFF, 0x2340, 0x1000, 0x1C000, 0x1CFFF, 0x2360, 0x1000, 0x1D000, 0x1DFFF, 0x2380, 0x1000, 0x1E000, 0x1EFFF, 0x23A0, 0x1000, 0x1F000, 0x1FFFF, 0x23C0, 0x1000, 0x20000, 0x20FFF, 0x23E0, 0x1000, 0x21000, 0x21FFF, 0x2400, 0x1000, 0x22000, 0x22FFF, 0x2420, 0x1000, 0x23000, 0x23FFF, 0x2440, 0x1000, 0x24000, 0x24FFF, 0x2460, 0x1000, 0x25000, 0x25FFF, 0x2480, 0x1000, 0x26000, 0x26FFF, 0x24A0, 0x1000, 0x27000, 0x27FFF, 0x24C0, 0x1000, 0x28000, 0x28FFF, 0x24E0, 0x1000, 0x29000, 0x29FFF, 0x2500, 0x1000, 0x2A000, 0x2AFFF, 0x2520, 0x1000, 0x2B000, 0x2BFFF, 0x2540, 0x1000, 0x2C000, 0x2CFFF, 0x2560, 0x1000, 0x2D000, 0x2DFFF, 0x2580, 0x1000, 0x2E000, 0x2EFFF, 0x25A0, 0x1000, 0x2F000, 0x2FFFF, 0x25C0, 0x1000, 0x30000, 0x30FFF, 0x25E0, 0x1000, 0x31000, 0x31FFF, 0x2600, 0x1000, 0x32000, 0x32FFF, 0x2620, 0x1000, 0x33000, 0x33FFF, 0x2640, 0x1000, 0x34000, 0x34FFF, 0x2660, 0x1000, 0x35000, 0x35FFF, 0x2680, 0x1000, 0x36000, 0x36FFF, 0x26A0, 0x1000, 0x37000, 0x37FFF, 0x26C0, 0x1000, 0x38000, 0x38FFF, 0x26E0, 0x1000, 0x39000, 0x39FFF, 0x2700, 0x1000, 0x3A000, 0x3AFFF, 0x2720, 0x1000, 0x3B000, 0x3BFFF, 0x2740, 0x1000, 0x3C000, 0x3CFFF, 0x2760, 0x1000, 0x3D000, 0x3DFFF, 0x2780, 0x1000, 0x3E000, 0x3EFFF, 0x27A0, 0x1000, 0x3F000, 0x3FFFF, 0x27C0, 0x1000, 0x40000, 0x40FFF, 0x27E0, 0x1000, 0x41000, 0x41FFF, 0x2800, 0x1000, 0x42000, 0x42FFF, 0x2820, 0x1000, 0x43000, 0x43FFF, 0x2840, 0x1000, 0x44000, 0x44FFF, 0x2860, 0x1000, 0x45000, 0x45FFF, 0x2880, 0x1000, 0x46000, 0x46FFF, 0x28A0, 0x1000, 0x47000, 0x47FFF, 0x28C0, 0x1000, 0x48000, 0x48FFF, 0x28E0, 0x1000, 0x49000, 0x49FFF, 0x2900, 0x1000, 0x4A000, 0x4AFFF, 0x2920, 0x1000, 0x4B000, 0x4BFFF, 0x2940, 0x1000, 0x4C000, 0x4CFFF, 0x2960, 0x1000, 0x4D000, 0x4DFFF, 0x2980, 0x1000, 0x4E000, 0x4EFFF, 0x29A0, 0x1000, 0x4F000, 0x4FFFF, 0x29C0, 0x1000, 0x50000, 0x50FFF, 0x29E0, 0x1000, 0x51000, 0x51FFF, 0x2A00, 0x1000, 0x52000, 0x52FFF, 0x2A20, 0x1000, 0x53000, 0x53FFF, 0x2A40, 0x1000, 0x54000, 0x54FFF, 0x2A60, 0x1000, 0x55000, 0x55FFF, 0x2A80, 0x1000, 0x56000, 0x56FFF, 0x2AA0, 0x1000, 0x57000, 0x57FFF, 0x2AC0, 0x1000, 0x58000, 0x58FFF, 0x2AE0, 0x1000, 0x59000, 0x59FFF, 0x2B00, 0x1000, 0x5A000, 0x5AFFF, 0x2B20, 0x1000, 0x5B000, 0x5BFFF, 0x2B40, 0x1000, 0x5C000, 0x5CFFF, 0x2B60, 0x1000, 0x5D000, 0x5DFFF, 0x2B80, 0x1000, 0x5E000, 0x5EFFF, 0x2BA0, 0x1000, 0x5F000, 0x5FFFF, 0x2BC0, 0x1000, 0x60000, 0x60FFF, 0x2BE0, 0x1000, 0x61000, 0x61FFF, 0x2C00, 0x1000, 0x62000, 0x62FFF, 0x2C20, 0x1000, 0x63000, 0x63FFF, 0x2C40, 0x1000, 0x64000, 0x64FFF, 0x2C60, 0x1000, 0x65000, 0x65FFF, 0x2C80, 0x1000, 0x66000, 0x66FFF, 0x2CA0, 0x1000, 0x67000, 0x67FFF, 0x2CC0, 0x1000, 0x68000, 0x68FFF, 0x2CE0, 0x1000, 0x69000, 0x69FFF, 0x2D00, 0x1000, 0x6A000, 0x6AFFF, 0x2D20, 0x1000, }; #endregion SHA256 mySHA256 = SHA256.Create(); for (int i = 0; i < hashtabledata.Length / 4; i++) { uint start = hashtabledata[0 + 4 * i]; uint length = hashtabledata[1 + 4 * i] - hashtabledata[0 + 4 * i]; uint offset = hashtabledata[2 + 4 * i]; uint blocksize = hashtabledata[3 + 4 * i]; byte[] zeroarray = new byte[blocksize]; Array.Copy(savefile, start, zeroarray, 0, length + 1); byte[] hashValue = mySHA256.ComputeHash(zeroarray); byte[] actualhash = new byte[0x20]; Array.Copy(savefile, offset, actualhash, 0, 0x20); if (hashValue.SequenceEqual(actualhash)) continue; invalid1++; rv += "Invalid: " + hashtabledata[2 + 4 * i].ToString("X5") + " @ " + hashtabledata[0 + 4 * i].ToString("X5") + "-" + hashtabledata[1 + 4 * i].ToString("X5") + Environment.NewLine; } rv += "1st SAV: " + (106 - invalid1) + "/" + 106 + Environment.NewLine; // Check The Second Half of Hashes int invalid2 = 0; for (int i = 0; i < hashtabledata.Length; i += 4) { hashtabledata[i + 0] += 0x7F000; hashtabledata[i + 1] += 0x7F000; hashtabledata[i + 2] += 0x7F000; } // Problem with save2 saves is that 0x3000-0x4FFF doesn't use save2 data. Probably different when hashed, but different when stored. for (int i = 2; i < 4; i++) { hashtabledata[i * 4 + 0] -= 0x7F000; hashtabledata[i * 4 + 1] -= 0x7F000; } for (int i = 0; i < hashtabledata.Length / 4; i++) { uint start = hashtabledata[0 + 4 * i]; uint length = hashtabledata[1 + 4 * i] - hashtabledata[0 + 4 * i]; uint offset = hashtabledata[2 + 4 * i]; uint blocksize = hashtabledata[3 + 4 * i]; byte[] zeroarray = new byte[blocksize]; Array.Copy(savefile, start, zeroarray, 0, length + 1); byte[] hashValue = mySHA256.ComputeHash(zeroarray); byte[] actualhash = new byte[0x20]; Array.Copy(savefile, offset, actualhash, 0, 0x20); if (hashValue.SequenceEqual(actualhash)) continue; invalid2++; rv += "Invalid: " + hashtabledata[2 + 4 * i].ToString("X5") + " @ " + hashtabledata[0 + 4 * i].ToString("X5") + "-" + hashtabledata[1 + 4 * i].ToString("X5") + Environment.NewLine; } rv += "2nd SAV: " + (106 - invalid2) + "/" + 106 + Environment.NewLine; if (invalid1 + invalid2 == (2 * 106)) rv = "None of the IVFC hashes are valid." + Environment.NewLine; // Check the Upper Level IVFC Hashes { byte[] zeroarray = new byte[0x200]; Array.Copy(savefile, 0x2000, zeroarray, 0, 0x20); byte[] hashValue = mySHA256.ComputeHash(zeroarray); byte[] actualhash = new byte[0x20]; Array.Copy(savefile, 0x43C, actualhash, 0, 0x20); if (!hashValue.SequenceEqual(actualhash)) rv += "Invalid: " + 0x2000.ToString("X5") + " @ " + 0x43C.ToString("X3") + Environment.NewLine; } { byte[] zeroarray = new byte[0x200]; Array.Copy(savefile, 0x81000, zeroarray, 0, 0x20); byte[] hashValue = mySHA256.ComputeHash(zeroarray); byte[] actualhash = new byte[0x20]; Array.Copy(savefile, 0x30C, actualhash, 0, 0x20); if (!hashValue.SequenceEqual(actualhash)) rv += "Invalid: " + 0x81000.ToString("X5") + " @ " + 0x30C.ToString("X3") + Environment.NewLine; } { byte[] difihash1 = new byte[0x12C]; byte[] difihash2 = new byte[0x12C]; Array.Copy(savefile, 0x330, difihash1, 0, 0x12C); Array.Copy(savefile, 0x200, difihash2, 0, 0x12C); byte[] hashValue1 = mySHA256.ComputeHash(difihash1); byte[] hashValue2 = mySHA256.ComputeHash(difihash2); byte[] actualhash = new byte[0x20]; Array.Copy(savefile, 0x16C, actualhash, 0, 0x20); if (hashValue1.SequenceEqual(actualhash)) rv += "Active DIFI partition is Save 1."; else if (hashValue2.SequenceEqual(actualhash)) rv += "Active DIFI partition is Save 2."; else rv += "ERROR: NO ACTIVE DIFI HASH MATCH"; } return rv; } internal static byte[] writeG6CHK(byte[] savefile, bool oras, int savegame) { // Prepare Region Loops int[] start = (oras) ? new[] { 0x05400, 0x05800, 0x06400, 0x06600, 0x06800, 0x06A00, 0x06C00, 0x06E00, 0x07000, 0x07200, 0x07400, 0x09600, 0x09800, 0x09E00, 0x0A400, 0x0F400, 0x14400, 0x19400, 0x19600, 0x19E00, 0x1A400, 0x1B600, 0x1BE00, 0x1C000, 0x1C200, 0x1C800, 0x1CA00, 0x1CE00, 0x1D600, 0x1D800, 0x1DA00, 0x1DC00, 0x1DE00, 0x1E000, 0x1E800, 0x1EE00, 0x1F200, 0x20E00, 0x21000, 0x21400, 0x21800, 0x22000, 0x23C00, 0x24000, 0x24800, 0x24C00, 0x25600, 0x25A00, 0x26200, 0x27000, 0x27200, 0x27400, 0x28200, 0x28A00, 0x28E00, 0x30A00, 0x38400, 0x6D000, } : new[] { 0x05400, 0x05800, 0x06400, 0x06600, 0x06800, 0x06A00, 0x06C00, 0x06E00, 0x07000, 0x07200, 0x07400, 0x09600, 0x09800, 0x09E00, 0x0A400, 0x0F400, 0x14400, 0x19400, 0x19600, 0x19E00, 0x1A400, 0x1AC00, 0x1B400, 0x1B600, 0x1B800, 0x1BE00, 0x1C000, 0x1C400, 0x1CC00, 0x1CE00, 0x1D000, 0x1D200, 0x1D400, 0x1D600, 0x1DE00, 0x1E400, 0x1E800, 0x20400, 0x20600, 0x20800, 0x20C00, 0x21000, 0x22C00, 0x23000, 0x23800, 0x23C00, 0x24600, 0x24A00, 0x25200, 0x26000, 0x26200, 0x26400, 0x27200, 0x27A00, 0x5C600, }; int[] length = (oras) ? new[] { 0x000002C8, 0x00000B90, 0x0000002C, 0x00000038, 0x00000150, 0x00000004, 0x00000008, 0x000001C0, 0x000000BE, 0x00000024, 0x00002100, 0x00000130, 0x00000440, 0x00000574, 0x00004E28, 0x00004E28, 0x00004E28, 0x00000170, 0x0000061C, 0x00000504, 0x000011CC, 0x00000644, 0x00000104, 0x00000004, 0x00000420, 0x00000064, 0x000003F0, 0x0000070C, 0x00000180, 0x00000004, 0x0000000C, 0x00000048, 0x00000054, 0x00000644, 0x000005C8, 0x000002F8, 0x00001B40, 0x000001F4, 0x000003E0, 0x00000216, 0x00000640, 0x00001A90, 0x00000400, 0x00000618, 0x0000025C, 0x00000834, 0x00000318, 0x000007D0, 0x00000C48, 0x00000078, 0x00000200, 0x00000C84, 0x00000628, 0x00000400, 0x00007AD0, 0x000078B0, 0x00034AD0, 0x0000E058, } : new[] { 0x000002C8, 0x00000B88, 0x0000002C, 0x00000038, 0x00000150, 0x00000004, 0x00000008, 0x000001C0, 0x000000BE, 0x00000024, 0x00002100, 0x00000140, 0x00000440, 0x00000574, 0x00004E28, 0x00004E28, 0x00004E28, 0x00000170, 0x0000061C, 0x00000504, 0x000006A0, 0x00000644, 0x00000104, 0x00000004, 0x00000420, 0x00000064, 0x000003F0, 0x0000070C, 0x00000180, 0x00000004, 0x0000000C, 0x00000048, 0x00000054, 0x00000644, 0x000005C8, 0x000002F8, 0x00001B40, 0x000001F4, 0x000001F0, 0x00000216, 0x00000390, 0x00001A90, 0x00000308, 0x00000618, 0x0000025C, 0x00000834, 0x00000318, 0x000007D0, 0x00000C48, 0x00000078, 0x00000200, 0x00000C84, 0x00000628, 0x00034AD0, 0x0000E058, }; int csoff = oras ? 0x7B21A : 0x6A81A; if (savegame == 1) // Offset by 0x7F000 { start = Array.ConvertAll(start, x => x + 0x7F000); csoff += 0x7F000; } // Calculate checksums and write back to save file. for (int i = 0; i < length.Length; i++) { byte[] array = savefile.Skip(start[i]).Take(length[i]).ToArray(); Array.Copy(BitConverter.GetBytes(ccitt16(array)), 0, savefile, csoff + i * 8, 2); } return savefile; } internal static byte[] writeG6SHA(byte[] savefile, bool oras, int savegame) { #region hash table data uint[] hashtabledata = { 0x2020, 0x203F, 0x2000, 0x200, 0x2040, 0x2FFF, 0x2020, 0x1000, 0x3000, 0x3FFF, 0x2040, 0x1000, 0x4000, 0x4FFF, 0x2060, 0x1000, 0x5000, 0x5FFF, 0x2080, 0x1000, 0x6000, 0x6FFF, 0x20A0, 0x1000, 0x7000, 0x7FFF, 0x20C0, 0x1000, 0x8000, 0x8FFF, 0x20E0, 0x1000, 0x9000, 0x9FFF, 0x2100, 0x1000, 0xA000, 0xAFFF, 0x2120, 0x1000, 0xB000, 0xBFFF, 0x2140, 0x1000, 0xC000, 0xCFFF, 0x2160, 0x1000, 0xD000, 0xDFFF, 0x2180, 0x1000, 0xE000, 0xEFFF, 0x21A0, 0x1000, 0xF000, 0xFFFF, 0x21C0, 0x1000, 0x10000, 0x10FFF, 0x21E0, 0x1000, 0x11000, 0x11FFF, 0x2200, 0x1000, 0x12000, 0x12FFF, 0x2220, 0x1000, 0x13000, 0x13FFF, 0x2240, 0x1000, 0x14000, 0x14FFF, 0x2260, 0x1000, 0x15000, 0x15FFF, 0x2280, 0x1000, 0x16000, 0x16FFF, 0x22A0, 0x1000, 0x17000, 0x17FFF, 0x22C0, 0x1000, 0x18000, 0x18FFF, 0x22E0, 0x1000, 0x19000, 0x19FFF, 0x2300, 0x1000, 0x1A000, 0x1AFFF, 0x2320, 0x1000, 0x1B000, 0x1BFFF, 0x2340, 0x1000, 0x1C000, 0x1CFFF, 0x2360, 0x1000, 0x1D000, 0x1DFFF, 0x2380, 0x1000, 0x1E000, 0x1EFFF, 0x23A0, 0x1000, 0x1F000, 0x1FFFF, 0x23C0, 0x1000, 0x20000, 0x20FFF, 0x23E0, 0x1000, 0x21000, 0x21FFF, 0x2400, 0x1000, 0x22000, 0x22FFF, 0x2420, 0x1000, 0x23000, 0x23FFF, 0x2440, 0x1000, 0x24000, 0x24FFF, 0x2460, 0x1000, 0x25000, 0x25FFF, 0x2480, 0x1000, 0x26000, 0x26FFF, 0x24A0, 0x1000, 0x27000, 0x27FFF, 0x24C0, 0x1000, 0x28000, 0x28FFF, 0x24E0, 0x1000, 0x29000, 0x29FFF, 0x2500, 0x1000, 0x2A000, 0x2AFFF, 0x2520, 0x1000, 0x2B000, 0x2BFFF, 0x2540, 0x1000, 0x2C000, 0x2CFFF, 0x2560, 0x1000, 0x2D000, 0x2DFFF, 0x2580, 0x1000, 0x2E000, 0x2EFFF, 0x25A0, 0x1000, 0x2F000, 0x2FFFF, 0x25C0, 0x1000, 0x30000, 0x30FFF, 0x25E0, 0x1000, 0x31000, 0x31FFF, 0x2600, 0x1000, 0x32000, 0x32FFF, 0x2620, 0x1000, 0x33000, 0x33FFF, 0x2640, 0x1000, 0x34000, 0x34FFF, 0x2660, 0x1000, 0x35000, 0x35FFF, 0x2680, 0x1000, 0x36000, 0x36FFF, 0x26A0, 0x1000, 0x37000, 0x37FFF, 0x26C0, 0x1000, 0x38000, 0x38FFF, 0x26E0, 0x1000, 0x39000, 0x39FFF, 0x2700, 0x1000, 0x3A000, 0x3AFFF, 0x2720, 0x1000, 0x3B000, 0x3BFFF, 0x2740, 0x1000, 0x3C000, 0x3CFFF, 0x2760, 0x1000, 0x3D000, 0x3DFFF, 0x2780, 0x1000, 0x3E000, 0x3EFFF, 0x27A0, 0x1000, 0x3F000, 0x3FFFF, 0x27C0, 0x1000, 0x40000, 0x40FFF, 0x27E0, 0x1000, 0x41000, 0x41FFF, 0x2800, 0x1000, 0x42000, 0x42FFF, 0x2820, 0x1000, 0x43000, 0x43FFF, 0x2840, 0x1000, 0x44000, 0x44FFF, 0x2860, 0x1000, 0x45000, 0x45FFF, 0x2880, 0x1000, 0x46000, 0x46FFF, 0x28A0, 0x1000, 0x47000, 0x47FFF, 0x28C0, 0x1000, 0x48000, 0x48FFF, 0x28E0, 0x1000, 0x49000, 0x49FFF, 0x2900, 0x1000, 0x4A000, 0x4AFFF, 0x2920, 0x1000, 0x4B000, 0x4BFFF, 0x2940, 0x1000, 0x4C000, 0x4CFFF, 0x2960, 0x1000, 0x4D000, 0x4DFFF, 0x2980, 0x1000, 0x4E000, 0x4EFFF, 0x29A0, 0x1000, 0x4F000, 0x4FFFF, 0x29C0, 0x1000, 0x50000, 0x50FFF, 0x29E0, 0x1000, 0x51000, 0x51FFF, 0x2A00, 0x1000, 0x52000, 0x52FFF, 0x2A20, 0x1000, 0x53000, 0x53FFF, 0x2A40, 0x1000, 0x54000, 0x54FFF, 0x2A60, 0x1000, 0x55000, 0x55FFF, 0x2A80, 0x1000, 0x56000, 0x56FFF, 0x2AA0, 0x1000, 0x57000, 0x57FFF, 0x2AC0, 0x1000, 0x58000, 0x58FFF, 0x2AE0, 0x1000, 0x59000, 0x59FFF, 0x2B00, 0x1000, 0x5A000, 0x5AFFF, 0x2B20, 0x1000, 0x5B000, 0x5BFFF, 0x2B40, 0x1000, 0x5C000, 0x5CFFF, 0x2B60, 0x1000, 0x5D000, 0x5DFFF, 0x2B80, 0x1000, 0x5E000, 0x5EFFF, 0x2BA0, 0x1000, 0x5F000, 0x5FFFF, 0x2BC0, 0x1000, 0x60000, 0x60FFF, 0x2BE0, 0x1000, 0x61000, 0x61FFF, 0x2C00, 0x1000, 0x62000, 0x62FFF, 0x2C20, 0x1000, 0x63000, 0x63FFF, 0x2C40, 0x1000, 0x64000, 0x64FFF, 0x2C60, 0x1000, 0x65000, 0x65FFF, 0x2C80, 0x1000, 0x66000, 0x66FFF, 0x2CA0, 0x1000, 0x67000, 0x67FFF, 0x2CC0, 0x1000, 0x68000, 0x68FFF, 0x2CE0, 0x1000, 0x69000, 0x69FFF, 0x2D00, 0x1000, 0x6A000, 0x6AFFF, 0x2D20, 0x1000, }; if (savegame == 1) { for (int i = 0; i < hashtabledata.Length / 4; i++) { hashtabledata[i * 4 + 0] += 0x7F000; hashtabledata[i * 4 + 1] += 0x7F000; hashtabledata[i * 4 + 2] += 0x7F000; } // Problem with save2 saves is that 0x3000-0x4FFF doesn't use save2 data. Probably different when hashed, but different when stored. for (int i = 2; i < 4; i++) { hashtabledata[i * 4 + 0] -= 0x7F000; hashtabledata[i * 4 + 1] -= 0x7F000; } } #endregion SHA256 mySHA256 = SHA256.Create(); // Hash for 0x3000 onwards for (int i = 2; i < hashtabledata.Length / 4; i++) { uint start = hashtabledata[0 + 4 * i]; uint length = hashtabledata[1 + 4 * i] - hashtabledata[0 + 4 * i]; uint offset = hashtabledata[2 + 4 * i]; uint blocksize = hashtabledata[3 + 4 * i]; byte[] zeroarray = new byte[blocksize]; Array.Copy(savefile, start, zeroarray, 0, length + 1); byte[] hashValue = mySHA256.ComputeHash(zeroarray); Array.Copy(hashValue, 0, savefile, offset, 0x20); } // Fix 2nd Hash { uint start = hashtabledata[0 + 4 * 1]; uint length = hashtabledata[1 + 4 * 1] - hashtabledata[0 + 4 * 1]; uint offset = hashtabledata[2 + 4 * 1]; uint blocksize = hashtabledata[3 + 4 * 1]; byte[] zeroarray = new byte[blocksize]; Array.Copy(savefile, start, zeroarray, 0, length + 1); byte[] hashValue = mySHA256.ComputeHash(zeroarray); Array.Copy(hashValue, 0, savefile, offset, 0x20); } // Fix 1st Hash { uint start = hashtabledata[0 + 4 * 0]; uint length = hashtabledata[1 + 4 * 0] - hashtabledata[0 + 4 * 0]; uint offset = hashtabledata[2 + 4 * 0]; uint blocksize = hashtabledata[3 + 4 * 0]; byte[] zeroarray = new byte[blocksize]; Array.Copy(savefile, start, zeroarray, 0, length + 1); byte[] hashValue = mySHA256.ComputeHash(zeroarray); Array.Copy(hashValue, 0, savefile, offset, 0x20); } // Fix IVFC Hash { byte[] zeroarray = new byte[0x200]; Array.Copy(savefile, 0x2000 + savegame * 0x7F000, zeroarray, 0, 0x20); byte[] hashValue = mySHA256.ComputeHash(zeroarray); Array.Copy(hashValue, 0, savefile, 0x43C - savegame * 0x130, 0x20); } // Fix DISA Hash { byte[] difihash = new byte[0x12C]; Array.Copy(savefile, 0x330 - savegame * 0x130, difihash, 0, 0x12C); byte[] hashValue = mySHA256.ComputeHash(difihash); Array.Copy(hashValue, 0, savefile, 0x16C, 0x20); } return savefile; } // Data Requests internal static Image getSprite(byte[] data) { int species = BitConverter.ToInt16(data, 0x08); // Get Species int form = (data[0x1D] >> 3); int gender = (data[0x1D] >> 1) & 0x3; int item = BitConverter.ToUInt16(data, 0xA); bool isEgg = ((BitConverter.ToUInt32(data, 0x74) >> 30) & 1) == 1; bool isShiny = getIsShiny(BitConverter.ToUInt32(data, 0x18), BitConverter.ToUInt16(data, 0x0C), BitConverter.ToUInt16(data, 0x0E)); return getSprite(species, form, gender, item, isEgg, isShiny); } internal static Image getSprite(int species, int form, int gender, int item, bool isegg, bool shiny) { string file; if (species == 0) { return (Image)Properties.Resources.ResourceManager.GetObject("_0"); } { file = "_" + species; if (form > 0) // Alt Form Handling file = file + "_" + form; else if (gender == 1 && (species == 592 || species == 593)) // Frillish & Jellicent file = file + "_" + gender; else if (gender == 1 && (species == 521 || species == 668)) // Unfezant & Pyroar file = "_" + species + "f"; } // Redrawing logic Image baseImage = (Image)Properties.Resources.ResourceManager.GetObject(file); if (baseImage == null) { if (species < 722) { baseImage = Util.LayerImage( (Image)Properties.Resources.ResourceManager.GetObject("_" + species), Properties.Resources.unknown, 0, 0, .5); } else baseImage = Properties.Resources.unknown; } if (isegg) { // Start with a partially transparent species by layering the species with partial opacity onto a blank image. baseImage = Util.LayerImage((Image)Properties.Resources.ResourceManager.GetObject("_0"), baseImage, 0, 0, 0.33); // Add the egg layer over-top with full opacity. baseImage = Util.LayerImage(baseImage, (Image)Properties.Resources.ResourceManager.GetObject("egg"), 0, 0, 1); } if (shiny) { // Add shiny star to top left of image. baseImage = Util.LayerImage(baseImage, Properties.Resources.rare_icon, 0, 0, 0.7); } if (item > 0) { Image itemimg = (Image)Properties.Resources.ResourceManager.GetObject("item_" + item) ?? Properties.Resources.helditem; // Redraw baseImage = Util.LayerImage(baseImage, itemimg, 22 + (15 - itemimg.Width) / 2, 15 + (15 - itemimg.Height), 1); } return baseImage; } // Font Related [System.Runtime.InteropServices.DllImport("gdi32.dll")] internal static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont, IntPtr pdv, [System.Runtime.InteropServices.In] ref uint pcFonts); internal static PrivateFontCollection s_FontCollection = new PrivateFontCollection(); internal static FontFamily[] FontFamilies { get { if (s_FontCollection.Families.Length == 0) setPKXFont(); return s_FontCollection.Families; } } internal static Font getPKXFont(float size) { return new Font(FontFamilies[0], size); } internal static void setPKXFont() { try { byte[] fontData = Properties.Resources.PGLDings_NormalRegular; IntPtr fontPtr = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(fontData.Length); System.Runtime.InteropServices.Marshal.Copy(fontData, 0, fontPtr, fontData.Length); s_FontCollection.AddMemoryFont(fontPtr, Properties.Resources.PGLDings_NormalRegular.Length); uint dummy = 0; AddFontMemResourceEx(fontPtr, (uint)Properties.Resources.PGLDings_NormalRegular.Length, IntPtr.Zero, ref dummy); System.Runtime.InteropServices.Marshal.FreeCoTaskMem(fontPtr); } catch { Util.Error("Unable to add ingame font."); } } // Personal.dat internal static PersonalParser PersonalGetter = new PersonalParser(); internal class PersonalParser { internal byte[] file = Properties.Resources.personal; internal const int EntryLength = 0xE; internal struct Personal { public byte[] BaseStats; public byte[] Abilities; public byte BaseFriendship; public byte GenderRatio; public byte EXPGrowth; public byte AltFormCount; public byte FormPointer; // 721 + FormPointer + (FormID - 1) = SpeciesIndex } internal Personal GetPersonal(int species) { Personal data = new Personal(); byte[] MonData = new byte[EntryLength]; data.BaseStats = new byte[6]; data.Abilities = new byte[3]; Array.Copy(file, species * EntryLength, MonData, 0, EntryLength); Array.Copy(MonData, data.BaseStats, 6); Array.Copy(MonData, 6, data.Abilities, 0, 3); data.BaseFriendship = MonData[0x9]; data.GenderRatio = MonData[0xA]; data.EXPGrowth = MonData[0xB]; data.AltFormCount = MonData[0xC]; data.FormPointer = MonData[0xD]; return data; } internal Personal GetPersonal(int species, int formID) { Personal data = GetPersonal(species); if (formID <= 0 || formID > data.AltFormCount || data.AltFormCount <= 0 || data.FormPointer <= 0) return data; // Working with an Alt Forme with a base stat change return GetPersonal(721 + --formID + data.FormPointer); } } internal static string[] getFormList(int species, string[] t, string[] f, string[] g) { // Mega List if (Array.IndexOf(new[] { // XY 003, 009, 065, 094, 115, 127, 130, 142, 181, 212, 214, 229, 248, 257, 282, 303, 306, 308, 310, 354, 359, 380, 381, 445, 448, 460, // ORAS 015, 018, 080, 208, 254, 260, 302, 319, 323, 334, 362, 373, 376, 384, 428, 475, 531, 719, }, species) > -1) { // ... return new[] { t[000], // Normal f[723], // Mega };} // MegaXY List switch (species) { case 6: case 150: return new[] { t[000], // Normal f[724], // Mega X f[725], // Mega Y }; case 025: return new[] { t[000], // Normal f[729], // Rockstar f[730], // Belle f[731], // Pop f[732], // PhD f[733], // Libre f[734], // Cosplay }; case 201: return new[] { "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "!", "?", }; case 351: return new[] { t[000], // Normal f[789], // Sunny f[790], // Rainy f[791], // Snowy }; case 382: case 383: return new[] { t[000], // Normal f[800], // Primal }; case 386: return new[] { t[000], // Normal f[802], // Attack f[803], // Defense f[804], // Speed }; case 412: case 413: return new[] { f[412], // Plant f[805], // Sandy f[806], // Trash }; case 421: return new[] { f[421], // Overcast f[809], // Sunshine }; case 422: case 423: return new[] { f[422], // West f[811], // East }; case 479: return new[] { t[000], // Normal f[817], // Heat f[818], // Wash f[819], // Frost f[820], // Fan f[821], // Mow }; case 487: return new[] { f[487], // Altered f[822], // Origin }; case 492: return new[] { f[492], // Land f[823], // Sky }; case 493: return new[] { t[00], // Normal t[01], // Fighting t[02], // Flying t[03], // Poison t[04], // etc t[05], t[06], t[07], t[08], t[09], t[10], t[11], t[12], t[13], t[14], t[15], t[16], t[17], }; case 550: return new[] { f[550], // Red f[842], // Blue }; case 555: return new[] { f[555], // Standard f[843], // Zen }; case 585: case 586: return new[] { f[585], // Spring f[844], // Summer f[845], // Autumn f[846], // Winter }; case 641: case 642: case 645: return new[] { f[641], // Incarnate f[852], // Therian }; case 646: return new[] { t[000], // Normal f[853], // White f[854], // Black }; case 647: return new[] { f[647], // Ordinary f[855], // Resolute }; case 648: return new[] { f[648], // Aria f[856], // Pirouette }; case 649: return new[] { t[000], // Normal t[010], // Douse t[012], // Shock t[009], // Burn t[014], // Chill }; case 664: case 665: case 666: return new[] { f[666], // Icy Snow f[861], // Polar f[862], // Tundra f[863], // Continental f[864], // Garden f[865], // Elegant f[866], // Meadow f[867], // Modern f[868], // Marine f[869], // Archipelago f[870], // High-Plains f[871], // Sandstorm f[872], // River f[873], // Monsoon f[874], // Savannah f[875], // Sun f[876], // Ocean f[877], // Jungle f[878], // Fancy f[879], // Poké Ball }; case 669: case 671: return new[] { f[669], // Red f[884], // Yellow f[885], // Orange f[886], // Blue f[887], // White }; case 670: return new[] { f[669], // Red f[884], // Yellow f[885], // Orange f[886], // Blue f[887], // White f[888], // Eternal }; case 676: return new[] { f[676], // Natural f[893], // Heart f[894], // Star f[895], // Diamond f[896], // Deputante f[897], // Matron f[898], // Dandy f[899], // La Reine f[900], // Kabuki f[901], // Pharaoh }; case 678: return new[] { g[000], // Male g[001], // Female }; case 681: return new[] { f[681], // Shield f[903], // Blade }; case 710: case 711: return new[] { f[904], // Small f[710], // Average f[905], // Large f[906], // Super }; case 716: return new[] { t[000], // Normal f[910], // Active }; case 720: return new[] { t[000], // Normal f[912], // Unbound }; } return new[] {""}; } /// /// Calculate the Hidden Power Type of the entered IVs. /// /// HP/ATK/DEF/SPEED/SPA/SPD /// internal static int getHPType(int[] ivs) { return (15 * ((ivs[0] & 1) + 2 * (ivs[1] & 1) + 4 * (ivs[2] & 1) + 8 * (ivs[5] & 1) + 16 * (ivs[3] & 1) + 32 * (ivs[4] & 1))) / 63; } internal static int[] setHPIVs(int type, int[] ivs) { for (int i = 0; i < 6; i++) ivs[i] = (ivs[i] & 0x1E) + hpivs[type][i]; return ivs; } internal static string[] hptypes = { "Fighting", "Flying", "Poison", "Ground", "Rock", "Bug", "Ghost", "Steel", "Fire", "Water", "Grass", "Electric", "Psychic", "Ice", "Dragon", "Dark" }; internal static readonly int[][] hpivs = { new[] { 1, 1, 0, 0, 0, 0 }, // Fighting new[] { 0, 0, 0, 0, 0, 1 }, // Flying new[] { 1, 1, 0, 0, 0, 1 }, // Poison new[] { 1, 1, 1, 0, 0, 1 }, // Ground new[] { 1, 1, 0, 1, 0, 0 }, // Rock new[] { 1, 0, 0, 1, 0, 1 }, // Bug new[] { 1, 0, 1, 1, 0, 1 }, // Ghost new[] { 1, 1, 1, 1, 0, 1 }, // Steel new[] { 1, 0, 1, 0, 1, 0 }, // Fire new[] { 1, 0, 0, 0, 1, 1 }, // Water new[] { 1, 0, 1, 0, 1, 1 }, // Grass new[] { 1, 1, 1, 0, 1, 1 }, // Electric new[] { 1, 0, 1, 1, 1, 0 }, // Psychic new[] { 1, 0, 0, 1, 1, 1 }, // Ice new[] { 1, 0, 1, 1, 1, 1 }, // Dragon new[] { 1, 1, 1, 1, 1, 1 }, // Dark }; public class Simulator { public struct Set { // Default Set Data public string Nickname; public int Species; public string Form; public string Gender; public int Item; public int Ability; public int Level; public bool Shiny; public int Friendship; public int Nature; public byte[] EVs; public int[] IVs; public int[] Moves; // Parsing Utility public Set(string input, string[] species, string[] items, string[] natures, string[] moves, string[] abilities) { Nickname = null; Species = -1; Form = null; Gender = null; Item = 0; Ability = 0; Level = 100; Shiny = false; Friendship = 255; Nature = 0; EVs = new byte[6]; IVs = new[] { 31, 31, 31, 31, 31, 31 }; Moves = new int[4]; string[] stats = { "HP", "Atk", "Def", "SpA", "SpD", "Spe" }; string[] lines = input.Split(new[] { "\r\n", "\n" }, StringSplitOptions.None); for (int i = 0; i < lines.Length; i++) lines[i] = lines[i].Replace("'", "’"); // Sanitize apostrophes // Seek for start of set int start = -1; for (int i = 0; i < lines.Length; i++) if (lines[i].Contains(" @ ")) { start = i; break; } lines = lines.Skip(start).Take(lines.Length - start).ToArray(); // Abort if no text is found if (start == -1) { // Try to parse the first line if it does not have any item string ld = lines[0]; // Gender Detection string last3 = ld.Substring(ld.Length - 3); if (last3 == "(M)" || last3 == "(F)") { Gender = last3.Substring(1, 1); ld = ld.Substring(0, ld.Length - 3); } // Nickname Detection string spec = ld; if (spec.Contains("(")) { int index = spec.LastIndexOf("(", StringComparison.Ordinal); string n1 = spec.Substring(0, index - 1); string n2 = spec.Substring(index).Replace("(", "").Replace(")", "").Replace(" ", ""); bool inverted = Array.IndexOf(species, n1.Replace(" ", "")) > -1; spec = inverted ? n1 : n2; Nickname = inverted ? n2 : n1; } Species = Array.IndexOf(species, spec.Replace(" ", "")); if ( (Species = Array.IndexOf(species, spec)) < 0 // Not an Edge Case && (Species = Array.IndexOf(species, spec.Replace(" ", ""))) < 0 // Has Form ) { string[] tmp = spec.Split(new[] { "-" }, StringSplitOptions.None); if (tmp.Length < 2) return; Species = Array.IndexOf(species, tmp[0].Replace(" ", "")); Form = tmp[1].Replace(" ", ""); } if (Species < -1) return; else lines = lines.Skip(1).Take(lines.Length - 1).ToArray(); } int movectr = 0; // Detect relevant data foreach (string line in lines) { if (line.Contains("- ")) { string moveString = line.Substring(2); if (moveString.Contains("Hidden Power")) { if (moveString.Length > 13) // Defined Hidden Power { string type = moveString.Remove(0, 13).Replace("[", "").Replace("]", ""); // Trim out excess data int hpVal = Array.IndexOf(hptypes, type); // Get HP Type if (hpVal >= 0) IVs = setHPIVs(hpVal, IVs); // Get IVs } moveString = "Hidden Power"; } Moves[movectr++] = Array.IndexOf(moves, moveString); continue; } string[] brokenline = line.Split(new[] { ": " }, StringSplitOptions.None); switch (brokenline[0]) { case "Ability": { Ability = Array.IndexOf(abilities, brokenline[1]); break; } case "Level": { Level = Util.ToInt32(brokenline[1]); break; } case "Shiny": { Shiny = (brokenline[1] == "Yes"); break; } case "Happiness": { Friendship = Util.ToInt32(brokenline[1]); break; } case "EVs": { // Get EV list String string[] evlist = brokenline[1].Replace("SAtk", "SpA").Replace("SDef", "SpD").Replace("Spd", "Spe").Split(new[] { " / ", " " }, StringSplitOptions.None); for (int i = 0; i < evlist.Length / 2; i++) EVs[Array.IndexOf(stats, evlist[1 + i * 2])] = (byte)Util.ToInt32(evlist[0 + 2 * i]); break; } case "IVs": { // Get IV list String string[] ivlist = brokenline[1].Split(new[] { " / ", " " }, StringSplitOptions.None); for (int i = 0; i < ivlist.Length / 2; i++) IVs[Array.IndexOf(stats, ivlist[1 + i * 2])] = (byte)Util.ToInt32(ivlist[0 + 2 * i]); break; } default: { // Either Nature or Gender ItemSpecies if (brokenline[0].Contains(" @ ")) { string[] ld = line.Split(new[] { " @ " }, StringSplitOptions.None); Item = Array.IndexOf(items, ld.Last()); // Gender Detection string last3 = ld[0].Substring(ld[0].Length - 3); if (last3 == "(M)" || last3 == "(F)") { Gender = last3.Substring(1, 1); ld[0] = ld[0].Substring(0, ld[ld.Length - 2].Length - 3); } // Nickname Detection string spec = ld[0]; if (spec.Contains("(")) { int index = spec.LastIndexOf("(", StringComparison.Ordinal); string n1 = spec.Substring(0, index - 1); string n2 = spec.Substring(index).Replace("(", "").Replace(")", "").Replace(" ", ""); bool inverted = Array.IndexOf(species, n1.Replace(" ", "")) > -1; spec = inverted ? n1 : n2; Nickname = inverted ? n2 : n1; } if ( (Species = Array.IndexOf(species, spec)) < 0 // Not an Edge Case && (Species = Array.IndexOf(species, spec.Replace(" ", ""))) < 0 // Has Form ) { string[] tmp = spec.Split(new[] { "-" }, StringSplitOptions.None); Species = Array.IndexOf(species, tmp[0].Replace(" ", "")); Form = tmp[1].Replace(" ", ""); } } else if (brokenline[0].Contains("Nature")) Nature = Array.IndexOf(natures, line.Split(' ')[0]); else // Fallback Species = Array.IndexOf(species, line.Split('(')[0]); } break; } } } } } } }