using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; namespace PKHeX.Core { /// /// Base Class for Save Files /// public abstract class SaveFile { public static bool SetUpdateDex { protected get; set; } = true; public static bool SetUpdatePKM { protected get; set; } = true; // General Object Properties public byte[] Data; public bool Edited; public string FileName, FilePath; public abstract string BAKName { get; } public byte[] BAK { get; protected set; } public bool Exportable { get; protected set; } public abstract SaveFile Clone(); public abstract string Filter { get; } public byte[] Footer { protected get; set; } = new byte[0]; // .dsv public byte[] Header { protected get; set; } = new byte[0]; // .gci public bool Japanese { get; protected set; } protected string PlayTimeString => $"{PlayedHours}ː{PlayedMinutes:00}ː{PlayedSeconds:00}"; // not : public virtual bool IndeterminateGame => false; public virtual bool IndeterminateSubVersion => false; public abstract string Extension { get; } public virtual string[] PKMExtensions => PKM.Extensions.Where(f => { int gen = f.Last() - 0x30; return 3 <= gen && gen <= Generation; }).ToArray(); // General PKM Properties public abstract Type PKMType { get; } public abstract PKM GetPKM(byte[] data); public abstract PKM BlankPKM { get; } public abstract byte[] DecryptPKM(byte[] data); public abstract int SIZE_STORED { get; } protected abstract int SIZE_PARTY { get; } public abstract int MaxEV { get; } public virtual int MaxIV => 31; public ushort[] HeldItems { get; protected set; } // General SAV Properties public virtual byte[] Write(bool DSV, bool GCI) { return Write(DSV); } protected virtual byte[] Write(bool DSV) { SetChecksums(); if (Footer.Length > 0 && DSV) return Data.Concat(Footer).ToArray(); if (Header.Length > 0) return Header.Concat(Data).ToArray(); return Data; } public virtual string MiscSaveChecks() => string.Empty; public virtual string MiscSaveInfo() => string.Empty; public virtual GameVersion Version { get; protected set; } public abstract bool ChecksumsValid { get; } public abstract string ChecksumInfo { get; } public abstract int Generation { get; } public PersonalTable Personal { get; set; } public bool USUM => Data.Length == SaveUtil.SIZE_G7USUM; public bool SM => Data.Length == SaveUtil.SIZE_G7SM; public bool ORASDEMO => Data.Length == SaveUtil.SIZE_G6ORASDEMO; public bool ORAS => Data.Length == SaveUtil.SIZE_G6ORAS; public bool XY => Data.Length == SaveUtil.SIZE_G6XY; public bool B2W2 => Version == GameVersion.B2W2; public bool BW => Version == GameVersion.BW; public bool HGSS => Version == GameVersion.HGSS; public bool Pt => Version == GameVersion.Pt; public bool DP => Version == GameVersion.DP; public bool E => Version == GameVersion.E; public bool FRLG => Version == GameVersion.FRLG; public bool RS => Version == GameVersion.RS; public bool GSC => Version == GameVersion.GS || Version == GameVersion.C; public bool RBY => Version == GameVersion.RBY; public bool GameCube => new[] { GameVersion.COLO, GameVersion.XD, GameVersion.RSBOX }.Contains(Version); public abstract int MaxMoveID { get; } public abstract int MaxSpeciesID { get; } public abstract int MaxAbilityID { get; } public abstract int MaxItemID { get; } public abstract int MaxBallID { get; } public abstract int MaxGameID { get; } // Flags public bool HasWondercards => WondercardData > -1; public bool HasSuperTrain => SuperTrain > -1; public bool HasBerryField => BerryField > -1; public bool HasHoF => HoF > -1; public bool HasSecretBase => SecretBase > -1; public bool HasPuff => Puff > -1; public bool HasPSS => PSS > -1; public bool HasOPower => OPower > -1; public bool HasJPEG => JPEGData != null; public bool HasBox => Box > -1; public virtual bool HasParty => Party > -1; public bool HasBattleBox => BattleBox > -1; public bool HasFused => Fused > -1; public bool HasGTS => GTS > -1; public bool HasDaycare => Daycare > -1; public virtual bool HasPokeDex => PokeDex > -1; public virtual bool HasBoxWallpapers => GetBoxWallpaperOffset(0) > -1; public virtual bool HasNamableBoxes => HasBoxWallpapers; public virtual bool HasSUBE => SUBE > -1 && !ORAS; public virtual bool HasGeolocation => false; public bool HasPokeBlock => ORAS && !ORASDEMO; public bool HasEvents => EventFlags != null; public bool HasLink => ORAS && !ORASDEMO || XY; // Counts protected virtual int GiftCountMax { get; } = int.MinValue; protected virtual int GiftFlagMax { get; } = 0x800; protected virtual int EventFlagMax { get; } = int.MinValue; protected virtual int EventConstMax { get; } = int.MinValue; public virtual int DaycareSeedSize { get; } = 0; public abstract int OTLength { get; } public abstract int NickLength { get; } public virtual int MaxMoney => 9999999; public virtual int MaxCoins => 9999; public virtual int MaxShadowID => 0; // Offsets protected virtual int Box { get; set; } = int.MinValue; protected int Party { get; set; } = int.MinValue; protected int Trainer1 { get; set; } = int.MinValue; protected int Daycare { get; set; } = int.MinValue; protected int WondercardData { get; set; } = int.MinValue; protected int PCLayout { get; set; } = int.MinValue; protected int EventFlag { get; set; } = int.MinValue; protected int EventConst { get; set; } = int.MinValue; public int GTS { get; protected set; } = int.MinValue; public int BattleBox { get; protected set; } = int.MinValue; public int Fused { get; protected set; } = int.MinValue; public int SUBE { get; protected set; } = int.MinValue; public int PokeDex { get; protected set; } = int.MinValue; public int SuperTrain { get; protected set; } = int.MinValue; public int SecretBase { get; protected set; } = int.MinValue; public int Puff { get; protected set; } = int.MinValue; public int PSS { get; protected set; } = int.MinValue; public int BerryField { get; protected set; } = int.MinValue; public int OPower { get; protected set; } = int.MinValue; public int HoF { get; protected set; } = int.MinValue; // SAV Properties public IList BoxData { get { PKM[] data = new PKM[BoxCount*BoxSlotCount]; for (int i = 0; i < data.Length; i++) { data[i] = GetStoredSlot(GetBoxOffset(i/BoxSlotCount) + SIZE_STORED*(i%BoxSlotCount)); data[i].Identifier = $"{GetBoxName(i/BoxSlotCount)}:{i%BoxSlotCount + 1:00}"; data[i].Box = i/BoxSlotCount + 1; data[i].Slot = i%BoxSlotCount + 1; data[i].Locked = IsSlotLocked(data[i].Box, data[i].Slot); } return data; } set { if (value.Count != BoxCount*BoxSlotCount) throw new ArgumentException($"Expected {BoxCount*BoxSlotCount}, got {value.Count}"); if (value.Any(pk => PKMType != pk.GetType())) throw new ArgumentException($"Not {PKMType} array."); for (int i = 0; i < value.Count; i++) SetStoredSlot(value[i], GetBoxOffset(i/BoxSlotCount) + SIZE_STORED*(i%BoxSlotCount)); } } public IList PartyData { get { PKM[] data = new PKM[PartyCount]; for (int i = 0; i < data.Length; i++) data[i] = GetPartySlot(GetPartyOffset(i)); return data; } set { if (value.Count == 0 || value.Count > 6) throw new ArgumentException($"Expected 1-6, got {value.Count}"); if (value.Any(pk => PKMType != pk.GetType())) throw new ArgumentException($"Not {PKMType} array."); if (value[0].Species == 0) Debug.WriteLine($"Empty first slot, received {value.Count}."); PKM[] newParty = new PKM[6]; value.Where(pk => pk.Species != 0).CopyTo(newParty); for (int i = PartyCount; i < newParty.Length; i++) newParty[i] = BlankPKM; for (int i = 0; i < newParty.Length; i++) SetPartySlot(newParty[i], GetPartyOffset(i)); } } public IList BattleBoxData { get { if (!HasBattleBox) return new PKM[0]; PKM[] data = new PKM[6]; for (int i = 0; i < data.Length; i++) { data[i] = GetStoredSlot(BattleBox + SIZE_STORED * i); data[i].Locked = BattleBoxLocked; if (data[i].Species == 0) return data.Take(i).ToArray(); } return data; } } /// All Event Flag values for the savegame public bool[] EventFlags { get { if (EventFlagMax < 0) return null; bool[] Flags = new bool[EventFlagMax]; for (int i = 0; i < Flags.Length; i++) Flags[i] = GetEventFlag(i); return Flags; } set { if (EventFlagMax < 0) return; if (value.Length != EventFlagMax) return; for (int i = 0; i < value.Length; i++) SetEventFlag(i, value[i]); } } /// All Event Constant values for the savegame public ushort[] EventConsts { get { if (EventConstMax < 0) return null; ushort[] Constants = new ushort[EventConstMax]; for (int i = 0; i < Constants.Length; i++) Constants[i] = BitConverter.ToUInt16(Data, EventConst + i * 2); return Constants; } set { if (EventConstMax < 0) return; if (value.Length != EventConstMax) return; for (int i = 0; i < value.Length; i++) BitConverter.GetBytes(value[i]).CopyTo(Data, EventConst + i * 2); } } /// /// Gets the status of a desired Event Flag /// /// Event Flag to check /// Flag is Set (true) or not Set (false) public bool GetEventFlag(int flagNumber) { if (flagNumber > EventFlagMax) throw new ArgumentException($"Event Flag to get ({flagNumber}) is greater than max ({EventFlagMax})."); return GetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7); } /// /// Sets the status of a desired Event Flag /// /// Event Flag to check /// Event Flag status to set /// Flag is Set (true) or not Set (false) public void SetEventFlag(int flagNumber, bool value) { if (flagNumber > EventFlagMax) throw new ArgumentException($"Event Flag to set ({flagNumber}) is greater than max ({EventFlagMax})."); SetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7, value); } /// /// Gets the status of the Flag at the specified offset and index. /// /// Offset to read from /// Bit index to read /// Flag is Set (true) or not Set (false) public bool GetFlag(int offset, int bitIndex) { bitIndex &= 7; // ensure bit access is 0-7 return (Data[offset] >> bitIndex & 1) != 0; } /// /// Sets the status of the Flag at the specified offset and index. /// /// Offset to read from /// Bit index to read /// Flag status to set /// Flag is Set (true) or not Set (false) public void SetFlag(int offset, int bitIndex, bool value) { bitIndex &= 7; // ensure bit access is 0-7 Data[offset] &= (byte)~(1 << bitIndex); Data[offset] |= (byte)((value ? 1 : 0) << bitIndex); } // Inventory public virtual InventoryPouch[] Inventory { get; set; } protected int OFS_PouchHeldItem { get; set; } = int.MinValue; protected int OFS_PouchKeyItem { get; set; } = int.MinValue; protected int OFS_PouchMedicine { get; set; } = int.MinValue; protected int OFS_PouchTMHM { get; set; } = int.MinValue; protected int OFS_PouchBerry { get; set; } = int.MinValue; protected int OFS_PouchBalls { get; set; } = int.MinValue; protected int OFS_BattleItems { get; set; } = int.MinValue; protected int OFS_MailItems { get; set; } = int.MinValue; protected int OFS_PCItem { get; set; } = int.MinValue; protected int OFS_PouchZCrystals { get; set; } = int.MinValue; // Mystery Gift protected virtual bool[] MysteryGiftReceivedFlags { get => null; set { } } protected virtual MysteryGift[] MysteryGiftCards { get => null; set { } } public virtual MysteryGiftAlbum GiftAlbum { get => new MysteryGiftAlbum { Flags = MysteryGiftReceivedFlags, Gifts = MysteryGiftCards }; set { MysteryGiftReceivedFlags = value.Flags; MysteryGiftCards = value.Gifts; } } public virtual bool BattleBoxLocked { get => false; set { } } public virtual string JPEGTitle => null; public virtual byte[] JPEGData => null; public virtual int Country { get => -1; set { } } public virtual int ConsoleRegion { get => -1; set { } } public virtual int SubRegion { get => -1; set { } } // Trainer Info public virtual int Gender { get; set; } public virtual int Language { get => -1; set { } } public virtual int Game { get => -1; set { } } public virtual ushort TID { get; set; } public virtual ushort SID { get; set; } public int TrainerID7 => (int)((uint)(TID | (SID << 16)) % 1000000); public virtual string OT { get; set; } = "PKHeX"; public virtual int PlayedHours { get; set; } public virtual int PlayedMinutes { get; set; } public virtual int PlayedSeconds { get; set; } public virtual int SecondsToStart { get; set; } public virtual int SecondsToFame { get; set; } public virtual uint Money { get; set; } public abstract int BoxCount { get; } public int SlotCount => BoxCount * BoxSlotCount; public virtual int PartyCount { get; protected set; } public virtual int MultiplayerSpriteID { get => 0; set { } } public bool IsPartyAllEggs(params int[] except) { if (!HasParty) return false; var party = PartyData; return party.Count == party.Where((t, i) => t.IsEgg || except.Contains(i)).Count(); } // Varied Methods protected abstract void SetChecksums(); public abstract int GetBoxOffset(int box); public abstract int GetPartyOffset(int slot); public abstract string GetBoxName(int box); public abstract void SetBoxName(int box, string val); public virtual int GameSyncIDSize { get; } = 8; public virtual string GameSyncID { get => null; set { } } public virtual ulong? Secure1 { get => null; set { } } public virtual ulong? Secure2 { get => null; set { } } // Daycare public int DaycareIndex = 0; public virtual bool HasTwoDaycares => false; public virtual int GetDaycareSlotOffset(int loc, int slot) => -1; public virtual uint? GetDaycareEXP(int loc, int slot) => null; public virtual string GetDaycareRNGSeed(int loc) => null; public virtual bool? IsDaycareHasEgg(int loc) => null; public virtual bool? IsDaycareOccupied(int loc, int slot) => null; public virtual void SetDaycareEXP(int loc, int slot, uint EXP) { } public virtual void SetDaycareRNGSeed(int loc, string seed) { } public virtual void SetDaycareHasEgg(int loc, bool hasEgg) { } public virtual void SetDaycareOccupied(int loc, int slot, bool occupied) { } // Storage public virtual int BoxSlotCount => 30; public virtual int BoxesUnlocked { get => -1; set { } } public virtual byte[] BoxFlags { get => null; set { } } public virtual int CurrentBox { get => 0; set { } } protected int[] LockedSlots = new int[0]; protected int[] TeamSlots = new int[0]; public bool MoveBox(int box, int insertBeforeBox) { if (box == insertBeforeBox) // no movement required return true; if (box >= BoxCount || insertBeforeBox >= BoxCount) // invalid box positions return false; int pos1 = BoxSlotCount*box; int pos2 = BoxSlotCount*insertBeforeBox; int min = Math.Min(pos1, pos2); int max = Math.Max(pos1, pos2); if (LockedSlots.Any(slot => min <= slot && slot < max)) // slots locked within operation range return false; int len = BoxSlotCount*SIZE_STORED; byte[] boxdata = GetData(GetBoxOffset(0), len*BoxCount); // get all boxes string[] boxNames = new int[BoxCount].Select((x, i) => GetBoxName(i)).ToArray(); int[] boxWallpapers = new int[BoxCount].Select((x, i) => GetBoxWallpaper(i)).ToArray(); min /= BoxSlotCount; max /= BoxSlotCount; // move all boxes within range to final spot for (int i = min, ctr = min; i < max; i++) { int b = insertBeforeBox; // if box is the moved box, move to insertion point, else move to unused box. if (i != box) { if (insertBeforeBox == ctr) ++ctr; b = ctr++; } Buffer.BlockCopy(boxdata, len*i, Data, GetBoxOffset(b), len); SetBoxName(b, boxNames[i]); SetBoxWallpaper(b, boxWallpapers[i]); } return true; } public bool SwapBox(int box1, int box2) { if (box1 == box2) // no movement required return true; if (box1 >= BoxCount || box2 >= BoxCount) // invalid box positions return false; if (!IsBoxAbleToMove(box1) || !IsBoxAbleToMove(box2)) return false; // Data int b1o = GetBoxOffset(box1); int b2o = GetBoxOffset(box2); int len = BoxSlotCount*SIZE_STORED; byte[] b1 = new byte[len]; Buffer.BlockCopy(Data, b1o, b1, 0, len); Buffer.BlockCopy(Data, b2o, Data, b1o, len); Buffer.BlockCopy(b1, 0, Data, b2o, len); // Name string b1n = GetBoxName(box1); SetBoxName(box1, GetBoxName(box2)); SetBoxName(box2, b1n); // Wallpaper int b1w = GetBoxWallpaper(box1); SetBoxWallpaper(box1, GetBoxWallpaper(box2)); SetBoxWallpaper(box2, b1w); return true; } private bool IsBoxAbleToMove(int box) { int min = BoxSlotCount * box; int max = BoxSlotCount * box + BoxSlotCount; if (LockedSlots.Any(slot => min <= slot && slot < max)) // locked slot within box return false; if (TeamSlots.Any(slot => min <= slot && slot < max)) // team slot within box return false; return true; } protected virtual int GetBoxWallpaperOffset(int box) => -1; public virtual int GetBoxWallpaper(int box) { int offset = GetBoxWallpaperOffset(box); if (offset < 0 || box > BoxCount) return box; return Data[offset]; } public virtual void SetBoxWallpaper(int box, int val) { int offset = GetBoxWallpaperOffset(box); if (offset < 0 || box > BoxCount) return; Data[offset] = (byte)val; } public virtual PKM GetPartySlot(int offset) { return GetPKM(DecryptPKM(GetData(offset, SIZE_PARTY))); } public virtual PKM GetStoredSlot(int offset) { return GetPKM(DecryptPKM(GetData(offset, SIZE_STORED))); } public void SetPartySlot(PKM pkm, int offset, bool? trade = null, bool? dex = null) { if (pkm == null) return; if (pkm.GetType() != PKMType) throw new ArgumentException($"PKM Format needs to be {PKMType} when setting to this Save File."); if (trade ?? SetUpdatePKM) SetPKM(pkm); if (dex ?? SetUpdateDex) SetDex(pkm); SetPartyValues(pkm, isParty: true); int i = GetPartyIndex(offset); if (i <= -1) throw new ArgumentException("Invalid Party offset provided; unable to resolve party slot index."); // update party count if (pkm.Species != 0) { if (PartyCount <= i) PartyCount = i + 1; } else if (PartyCount > i) PartyCount = i; SetData(pkm.EncryptedPartyData, offset); Edited = true; } private int GetPartyIndex(int offset) { for (int i = 0; i < 6; i++) if (GetPartyOffset(i) == offset) return i; return -1; } public virtual void SetStoredSlot(PKM pkm, int offset, bool? trade = null, bool? dex = null) { if (pkm == null) return; if (pkm.GetType() != PKMType) throw new ArgumentException($"PKM Format needs to be {PKMType} when setting to this Save File."); if (trade ?? SetUpdatePKM) SetPKM(pkm); if (dex ?? SetUpdateDex) SetDex(pkm); SetPartyValues(pkm, isParty: false); SetData(pkm.EncryptedBoxData, offset); Edited = true; } public void DeletePartySlot(int slot) { if (PartyCount <= slot) // beyond party range (or empty data already present) return; // Move all party slots down one for (int i = slot + 1; i < 6; i++) // Slide slots down { int slotTo = GetPartyOffset(i - 1); int slotFrom = GetPartyOffset(i); SetData(GetData(slotFrom, SIZE_PARTY), slotTo); } SetStoredSlot(BlankPKM, GetPartyOffset(5), false, false); PartyCount -= 1; } public virtual bool IsSlotLocked(int box, int slot) => false; public bool IsAnySlotLockedInBox(int BoxStart, int BoxEnd) { return LockedSlots.Any(slot => BoxStart*BoxSlotCount <= slot && slot < (BoxEnd + 1)*BoxSlotCount); } public virtual bool IsSlotInBattleTeam(int box, int slot) => false; public void SortBoxes(int BoxStart = 0, int BoxEnd = -1) { var BD = BoxData; int start = BoxSlotCount * BoxStart; var Section = BD.Skip(start); if (BoxEnd > BoxStart) Section = Section.Take(BoxSlotCount * (BoxEnd - BoxStart)); var Sorted = PKX.SortPKMs(Section); Sorted.CopyTo(BD, start); BoxData = BD; } public void ClearBoxes(int BoxStart = 0, int BoxEnd = -1) { if (BoxEnd < 0) BoxEnd = BoxCount; var blank = BlankPKM.EncryptedBoxData; if (this is SAV3RSBox) Array.Resize(ref blank, blank.Length + 4); // 00000 TID/SID at end for (int i = BoxStart; i < BoxEnd; i++) { int offset = GetBoxOffset(i); for (int p = 0; p < BoxSlotCount; p++) SetData(blank, offset + SIZE_STORED * p); } } public byte[] PCBinary => BoxData.SelectMany(pk => pk.EncryptedBoxData).ToArray(); public byte[] GetBoxBinary(int box) => BoxData.Skip(box*BoxSlotCount).Take(BoxSlotCount).SelectMany(pk => pk.EncryptedBoxData).ToArray(); public bool SetPCBinary(byte[] data) { if (LockedSlots.Length != 0) return false; if (data.Length != PCBinary.Length) return false; var BD = BoxData; var pkdata = PKX.GetPKMDataFromConcatenatedBinary(data, BlankPKM.EncryptedBoxData.Length); pkdata.Select(z => GetPKM(DecryptPKM(z))).CopyTo(BD); BoxData = BD; return true; } public bool SetBoxBinary(byte[] data, int box) { int start = box * BoxSlotCount; int end = start + BoxSlotCount; if (LockedSlots.Any(slot => start <= slot && slot < end)) return false; if (data.Length != GetBoxBinary(box).Length) return false; var BD = BoxData; var pkdata = PKX.GetPKMDataFromConcatenatedBinary(data, BlankPKM.EncryptedBoxData.Length); pkdata.Select(z => GetPKM(DecryptPKM(z))).CopyTo(BD, start); BoxData = BD; return true; } protected virtual void SetPartyValues(PKM pkm, bool isParty) { } protected virtual void SetPKM(PKM pkm) { } protected virtual void SetDex(PKM pkm) { } public virtual bool GetSeen(int species) => false; public virtual void SetSeen(int species, bool seen) { } public virtual bool GetCaught(int species) => false; public virtual void SetCaught(int species, bool caught) { } public int SeenCount => HasPokeDex ? Enumerable.Range(1, MaxSpeciesID).Count(GetSeen) : 0; public int CaughtCount => HasPokeDex ? Enumerable.Range(1, MaxSpeciesID).Count(GetCaught) : 0; public decimal PercentSeen => (decimal) SeenCount / MaxSpeciesID; public decimal PercentCaught => (decimal)CaughtCount / MaxSpeciesID; public byte[] GetData(int Offset, int Length) { byte[] data = new byte[Length]; Buffer.BlockCopy(Data, Offset, data, 0, Length); return data; } public void SetData(byte[] input, int Offset) { input.CopyTo(Data, Offset); Edited = true; } public bool IsRangeEmpty(int Offset, int Length) { for (int i = Offset; i < Offset + Length; i++) if (Data[i] != 0) return false; return true; } public abstract string GetString(int Offset, int Length); public abstract byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0); public virtual string EBerryName => string.Empty; public virtual bool IsEBerryIsEnigma => true; } }