using System; using System.Collections.Generic; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core { /// /// Generation 6 object for . /// /// public sealed class SAV6XY : SAV6, ISaveBlock6XY { public SAV6XY(byte[] data) : base(data, SaveBlockAccessor6XY.BlockMetadataOffset) { Blocks = new SaveBlockAccessor6XY(this); Initialize(); } public SAV6XY() : base(SaveUtil.SIZE_G6XY, SaveBlockAccessor6XY.BlockMetadataOffset) { Blocks = new SaveBlockAccessor6XY(this); Initialize(); ClearBoxes(); } public override PersonalTable Personal => PersonalTable.XY; public override IReadOnlyList HeldItems => Legal.HeldItem_XY; public SaveBlockAccessor6XY Blocks { get; } protected override SaveFile CloneInternal() => new SAV6XY((byte[])Data.Clone()); public override int MaxMoveID => Legal.MaxMoveID_6_XY; public override int MaxItemID => Legal.MaxItemID_6_XY; public override int MaxAbilityID => Legal.MaxAbilityID_6_XY; private void Initialize() { // Enable Features Party = 0x14200; PCLayout = 0x4400; BattleBoxOffset = 0x04A00; PSS = 0x05000; EventConst = 0x14A00; PokeDex = 0x15000; HoF = 0x19400; DaycareOffset = 0x1B200; BerryField = 0x1B800; WondercardFlags = 0x1BC00; Box = 0x22600; JPEG = 0x57200; EventFlag = EventConst + 0x2F0; WondercardData = WondercardFlags + 0x100; // Extra Viewable Slots Fused = 0x16000; GTS = 0x17800; } public int GTS { get; private set; } = int.MinValue; public int Fused { get; private set; } = int.MinValue; #region Blocks public override IReadOnlyList AllBlocks => Blocks.BlockInfo; public override MyItem Items => Blocks.Items; public override ItemInfo6 ItemInfo => Blocks.ItemInfo; public override GameTime6 GameTime => Blocks.GameTime; public override Situation6 Situation => Blocks.Situation; public override PlayTime6 Played => Blocks.Played; public override MyStatus6 Status => Blocks.Status; public override RecordBlock6 Records => Blocks.Records; public Puff6 Puff => Blocks.Puff; public OPower6 OPower => Blocks.OPower; public LinkBlock6 Link => Blocks.Link; public BoxLayout6 BoxLayout => Blocks.BoxLayout; public BattleBox6 BattleBox => Blocks.BattleBox; public MysteryBlock6 MysteryGift => Blocks.MysteryGift; public SuperTrainBlock SuperTrain => Blocks.SuperTrain; public MaisonBlock Maison => Blocks.Maison; public Zukan6XY Zukan => Blocks.Zukan; public Misc6XY Misc => Blocks.Misc; public Fashion6XY Fashion => Blocks.Fashion; public SubEventLog6 SUBE => Blocks.SUBE; public ConfigSave6 Config => Blocks.Config; public Encount6 Encount => Blocks.Encount; #endregion protected override void SetDex(PKM pkm) => Blocks.Zukan.SetDex(pkm); // Daycare public override int DaycareSeedSize => 16; public override bool HasTwoDaycares => false; public override bool? IsDaycareOccupied(int loc, int slot) => Data[DaycareOffset + 0 + ((SIZE_STORED + 8) * slot)] == 1; public override uint? GetDaycareEXP(int loc, int slot) => ReadUInt32LittleEndian(Data.AsSpan(DaycareOffset + 4 + ((SIZE_STORED + 8) * slot))); public override int GetDaycareSlotOffset(int loc, int slot) => DaycareOffset + 8 + (slot * (SIZE_STORED + 8)); public override bool? IsDaycareHasEgg(int loc) => Data[DaycareOffset + 0x1E0] == 1; public override void SetDaycareHasEgg(int loc, bool hasEgg) => Data[DaycareOffset + 0x1E0] = hasEgg ? (byte)1 : (byte)0; public override void SetDaycareOccupied(int loc, int slot, bool occupied) => Data[DaycareOffset + ((SIZE_STORED + 8) * slot)] = occupied ? (byte)1 : (byte)0; public override void SetDaycareEXP(int loc, int slot, uint EXP) => WriteUInt32LittleEndian(Data.AsSpan(DaycareOffset + 4 + ((SIZE_STORED + 8) * slot)), EXP); public override string GetDaycareRNGSeed(int loc) => Util.GetHexStringFromBytes(Data.AsSpan(DaycareOffset + 0x1E8, DaycareSeedSize / 2)); public override void SetDaycareRNGSeed(int loc, string seed) { if (loc != 0) return; if (DaycareOffset < 0) return; if (seed.Length > DaycareSeedSize) return; Util.GetBytesFromHexString(seed).CopyTo(Data, DaycareOffset + 0x1E8); } public override string JPEGTitle => !HasJPPEGData ? string.Empty : StringConverter6.GetString(Data.AsSpan(JPEG, 0x1A)); public override byte[] GetJPEGData() => !HasJPPEGData ? Array.Empty() : GetData(JPEG + 0x54, 0xE004); private bool HasJPPEGData => Data[JPEG + 0x54] == 0xFF; public void UnlockAllFriendSafariSlots() { // Unlock + reveal all safari slots if friend data is present const int start = 0x1E7FF; const int size = 0x15; for (int i = 1; i < 101; i++) { int ofs = start + (i * size); if (Data[ofs] != 0) // no friend data == 0x00 Data[ofs] = 0x3D; } State.Edited = true; } public override GameVersion Version => Game switch { (int) GameVersion.X => GameVersion.X, (int) GameVersion.Y => GameVersion.Y, _ => GameVersion.Invalid, }; protected override bool[] MysteryGiftReceivedFlags { get => Blocks.MysteryGift.GetReceivedFlags(); set => Blocks.MysteryGift.SetReceivedFlags(value); } protected override DataMysteryGift[] MysteryGiftCards { get => Blocks.MysteryGift.GetGifts(); set => Blocks.MysteryGift.SetGifts(value); } public override bool GetCaught(int species) => Blocks.Zukan.GetCaught(species); public override bool GetSeen(int species) => Blocks.Zukan.GetSeen(species); public override void SetSeen(int species, bool seen) => Blocks.Zukan.SetSeen(species, seen); public override void SetCaught(int species, bool caught) => Blocks.Zukan.SetCaught(species, caught); public override int CurrentBox { get => Blocks.BoxLayout.CurrentBox; set => Blocks.BoxLayout.CurrentBox = value; } protected override int GetBoxWallpaperOffset(int box) => Blocks.BoxLayout.GetBoxWallpaperOffset(box); public override int BoxesUnlocked { get => Blocks.BoxLayout.BoxesUnlocked; set => Blocks.BoxLayout.BoxesUnlocked = value; } public override byte[] BoxFlags { get => Blocks.BoxLayout.BoxFlags; set => Blocks.BoxLayout.BoxFlags = value; } public bool BattleBoxLocked { get => Blocks.BattleBox.Locked; set => Blocks.BattleBox.Locked = value; } public override uint Money { get => Blocks.Misc.Money; set => Blocks.Misc.Money = value; } public override int Vivillon { get => Blocks.Misc.Vivillon; set => Blocks.Misc.Vivillon = value; } public override int Badges { get => Blocks.Misc.Badges; set => Blocks.Misc.Badges = value; } public override int BP { get => Blocks.Misc.BP; set => Blocks.Misc.BP = value; } public override int MultiplayerSpriteID { get => Blocks.Status.MultiplayerSpriteID_1; set => Blocks.Status.MultiplayerSpriteID_1 = Blocks.Status.MultiplayerSpriteID_2 = value; } } }