using System; using System.Collections.Generic; using System.Linq; namespace PKHeX.Core { /// /// Generation 1 object. /// public sealed class SAV1 : SaveFile, ILangDeviantSave { protected override string BAKText => $"{OT} ({Version}) - {PlayTimeString}"; public override string Filter => "SAV File|*.sav|All Files|*.*"; public override string Extension => ".sav"; public bool Japanese { get; } public bool Korean => false; public override PersonalTable Personal { get; } public override IReadOnlyList HeldItems => Array.Empty(); public override IReadOnlyList PKMExtensions => PKM.Extensions.Where(f => { int gen = f.Last() - 0x30; return 1 <= gen && gen <= 2; }).ToArray(); public SAV1(GameVersion version = GameVersion.RBY, bool japanese = false) : base(SaveUtil.SIZE_G1RAW) { Version = version; Japanese = japanese; Offsets = Japanese ? SAV1Offsets.JPN : SAV1Offsets.INT; Personal = version == GameVersion.Y ? PersonalTable.Y : PersonalTable.RB; Initialize(version); ClearBoxes(); } public SAV1(byte[] data, GameVersion versionOverride = GameVersion.Any) : base(data) { Japanese = SaveUtil.GetIsG1SAVJ(Data); Offsets = Japanese ? SAV1Offsets.JPN : SAV1Offsets.INT; Version = versionOverride != GameVersion.Any ? versionOverride : SaveUtil.GetIsG1SAV(data); Personal = Version == GameVersion.Y ? PersonalTable.Y : PersonalTable.RB; if (Version == GameVersion.Invalid) return; Initialize(versionOverride); } private void Initialize(GameVersion versionOverride) { // see if RBY can be differentiated if (Starter != 0 && versionOverride != GameVersion.Any) Version = Yellow ? GameVersion.YW : GameVersion.RB; Box = Data.Length; Array.Resize(ref Data, Data.Length + SIZE_RESERVED); Party = GetPartyOffset(0); // Stash boxes after the save file's end. int stored = SIZE_STOREDBOX; int baseDest = Data.Length - SIZE_RESERVED; var capacity = Japanese ? PokeListType.StoredJP : PokeListType.Stored; for (int i = 0; i < BoxCount; i++) { int ofs = GetBoxRawDataOffset(i); var box = GetData(ofs, stored); var boxDest = baseDest + (i * SIZE_BOX); var boxPL = new PokeList1(box, capacity, Japanese); for (int j = 0; j < boxPL.Pokemon.Length; j++) { var dest = boxDest + (j * SIZE_STORED); var pkDat = (j < boxPL.Count) ? new PokeList1(boxPL[j]).Write() : new byte[PokeList1.GetDataLength(PokeListType.Single, Japanese)]; pkDat.CopyTo(Data, dest); } } var current = GetData(Offsets.CurrentBox, SIZE_STOREDBOX); var curBoxPL = new PokeList1(current, capacity, Japanese); for (int i = 0; i < curBoxPL.Pokemon.Length; i++) { var dest = Data.Length - SIZE_RESERVED + (CurrentBox * SIZE_BOX) + (i * SIZE_STORED); var pkDat = i < curBoxPL.Count ? new PokeList1(curBoxPL[i]).Write() : new byte[PokeList1.GetDataLength(PokeListType.Single, Japanese)]; pkDat.CopyTo(Data, dest); } var party = GetData(Offsets.Party, SIZE_STOREDPARTY); var partyPL = new PokeList1(party, PokeListType.Party, Japanese); for (int i = 0; i < partyPL.Pokemon.Length; i++) { var dest = GetPartyOffset(i); var pkDat = i < partyPL.Count ? new PokeList1(partyPL[i]).Write() : new byte[PokeList1.GetDataLength(PokeListType.Single, Japanese)]; pkDat.CopyTo(Data, dest); } byte[] rawDC = new byte[0x38]; Array.Copy(Data, Offsets.Daycare, rawDC, 0, rawDC.Length); byte[] TempDaycare = new byte[PokeList1.GetDataLength(PokeListType.Single, Japanese)]; TempDaycare[0] = rawDC[0]; Array.Copy(rawDC, 1, TempDaycare, 2 + 1 + PokeCrypto.SIZE_1PARTY + StringLength, StringLength); Array.Copy(rawDC, 1 + StringLength, TempDaycare, 2 + 1 + PokeCrypto.SIZE_1PARTY, StringLength); Array.Copy(rawDC, 1 + (2 * StringLength), TempDaycare, 2 + 1, PokeCrypto.SIZE_1STORED); PokeList1 daycareList = new PokeList1(TempDaycare, PokeListType.Single, Japanese); daycareList.Write().CopyTo(Data, GetPartyOffset(7)); DaycareOffset = GetPartyOffset(7); EventFlag = Offsets.EventFlag; // Enable Pokedex editing PokeDex = 0; } private readonly SAV1Offsets Offsets; // Event Flags protected override int EventFlagMax => 0xA00; // 320 * 8 protected override int EventConstMax => 0; private const int SIZE_RESERVED = 0x8000; // unpacked box data protected override byte[] GetFinalData() { var capacity = Japanese ? PokeListType.StoredJP : PokeListType.Stored; for (int i = 0; i < BoxCount; i++) { var boxPL = new PokeList1(capacity, Japanese); int slot = 0; for (int j = 0; j < boxPL.Pokemon.Length; j++) { PK1 boxPK = (PK1)GetPKM(GetData(GetBoxOffset(i) + (j * SIZE_STORED), SIZE_STORED)); if (boxPK.Species > 0) boxPL[slot++] = boxPK; } // copy to box location var boxdata = boxPL.Write(); int ofs = GetBoxRawDataOffset(i); SetData(boxdata, ofs); // copy to active loc if current box if (i == CurrentBox) SetData(boxdata, Offsets.CurrentBox); } var partyPL = new PokeList1(PokeListType.Party, Japanese); int pSlot = 0; for (int i = 0; i < 6; i++) { PK1 partyPK = (PK1)GetPKM(GetData(GetPartyOffset(i), SIZE_STORED)); if (partyPK.Species > 0) partyPL[pSlot++] = partyPK; } partyPL.Write().CopyTo(Data, Offsets.Party); // Daycare is read-only, but in case it ever becomes editable, copy it back in. byte[] rawDC = GetData(GetDaycareSlotOffset(loc: 0, slot: 0), SIZE_STORED); byte[] dc = new byte[1 + (2 * StringLength) + PokeCrypto.SIZE_1STORED]; dc[0] = rawDC[0]; Array.Copy(rawDC, 2 + 1 + PokeCrypto.SIZE_1PARTY + StringLength, dc, 1, StringLength); Array.Copy(rawDC, 2 + 1 + PokeCrypto.SIZE_1PARTY, dc, 1 + StringLength, StringLength); Array.Copy(rawDC, 2 + 1, dc, 1 + (2 * StringLength), PokeCrypto.SIZE_1STORED); dc.CopyTo(Data, Offsets.Daycare); SetChecksums(); byte[] outData = new byte[Data.Length - SIZE_RESERVED]; Array.Copy(Data, outData, outData.Length); return outData; } private int GetBoxRawDataOffset(int i) { if (i < BoxCount / 2) return 0x4000 + (i * SIZE_STOREDBOX); return 0x6000 + ((i - (BoxCount / 2)) * SIZE_STOREDBOX); } // Configuration public override SaveFile Clone() => new SAV1(Write(), Version); protected override int SIZE_STORED => Japanese ? PokeCrypto.SIZE_1JLIST : PokeCrypto.SIZE_1ULIST; protected override int SIZE_PARTY => Japanese ? PokeCrypto.SIZE_1JLIST : PokeCrypto.SIZE_1ULIST; private int SIZE_BOX => BoxSlotCount*SIZE_STORED; private int SIZE_STOREDBOX => PokeList1.GetDataLength(Japanese ? PokeListType.StoredJP : PokeListType.Stored, Japanese); private int SIZE_STOREDPARTY => PokeList1.GetDataLength(PokeListType.Party, Japanese); public override PKM BlankPKM => new PK1(Japanese); public override Type PKMType => typeof(PK1); public override int MaxMoveID => Legal.MaxMoveID_1; public override int MaxSpeciesID => Legal.MaxSpeciesID_1; public override int MaxAbilityID => Legal.MaxAbilityID_1; public override int MaxItemID => Legal.MaxItemID_1; public override int MaxBallID => 0; // unused public override int MaxGameID => 99; // unused public override int MaxMoney => 999999; public override int MaxCoins => 9999; public override int BoxCount => Japanese ? 8 : 12; public override int MaxEV => 65535; public override int MaxIV => 15; public override int Generation => 1; protected override int GiftCountMax => 0; public override int OTLength => Japanese ? 5 : 7; public override int NickLength => Japanese ? 5 : 10; public override int BoxSlotCount => Japanese ? 30 : 20; public override bool HasParty => true; private int StringLength => Japanese ? GBPKM.STRLEN_J : GBPKM.STRLEN_U; public override bool IsPKMPresent(byte[] data, int offset) => PKX.IsPKMPresentGB(data, offset); // Checksums protected override void SetChecksums() => Data[Offsets.ChecksumOfs] = GetRBYChecksum(Offsets.OT, Offsets.ChecksumOfs); public override bool ChecksumsValid => Data[Offsets.ChecksumOfs] == GetRBYChecksum(Offsets.OT, Offsets.ChecksumOfs); public override string ChecksumInfo => ChecksumsValid ? "Checksum valid." : "Checksum invalid"; private byte GetRBYChecksum(int start, int end) { byte chksum = 0; for (int i = start; i < end; i++) chksum += Data[i]; chksum ^= 0xFF; return chksum; } // Trainer Info public override GameVersion Version { get; protected set; } public override string OT { get => GetString(Offsets.OT, OTLength); set => SetString(value, OTLength).CopyTo(Data, Offsets.OT); } public byte[] OT_Trash { get => GetData(Offsets.OT, StringLength); set { if (value.Length == StringLength) SetData(value, Offsets.OT); } } public override int Gender { get => 0; set { } } public override int TID { get => BigEndian.ToUInt16(Data, Offsets.TID); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, Offsets.TID); } public override int SID { get => 0; set { } } public bool Yellow => Starter == 0x54; // Pikachu public int Starter => Data[Offsets.Starter]; public byte PikaFriendship { get => Data[Offsets.PikaFriendship]; set => Data[Offsets.PikaFriendship] = value; } public int PikaBeachScore { get => BigEndian.BCDToInt32_LE(Data, Offsets.PikaBeachScore, 2); set => SetData(BigEndian.Int32ToBCD_LE(Math.Min(9999, value), 2), Offsets.PikaBeachScore); } public override string PlayTimeString => !PlayedMaximum ? base.PlayTimeString : $"{base.PlayTimeString} {Checksums.CRC16_CCITT(Data):X4}"; public override int PlayedHours { get => Data[Offsets.PlayTime + 0]; set { if (value >= byte.MaxValue) // Set 255:00:00.00 and flag { PlayedMaximum = true; value = byte.MaxValue; PlayedMinutes = PlayedSeconds = PlayedFrames = 0; } Data[Offsets.PlayTime + 0] = (byte) value; } } public bool PlayedMaximum { get => Data[Offsets.PlayTime + 1] != 0; set => Data[Offsets.PlayTime + 1] = (byte)(value ? 1 : 0); } public override int PlayedMinutes { get => Data[Offsets.PlayTime + 2]; set => Data[Offsets.PlayTime + 2] = (byte)value; } public override int PlayedSeconds { get => Data[Offsets.PlayTime + 3]; set => Data[Offsets.PlayTime + 3] = (byte)value; } public int PlayedFrames { get => Data[Offsets.PlayTime + 4]; set => Data[Offsets.PlayTime + 4] = (byte)value; } public int Badges { get => Data[Offsets.Badges]; set { if (value < 0) return; Data[Offsets.Badges] = (byte)value; } } private byte Options { get => Data[Offsets.Options]; set => Data[Offsets.Options] = value; } public bool BattleEffects { get => (Options & 0x80) == 0; set => Options = (byte)((Options & 0x7F) | (value ? 0 : 0x80)); } public bool BattleStyleSwitch { get => (Options & 0x40) == 0; set => Options = (byte)((Options & 0xBF) | (value ? 0 : 0x40)); } public int Sound { get => (Options & 0x30) >> 4; set => Options = (byte)((Options & 0xCF) | ((value & 3) << 4)); } public int TextSpeed { get => Options & 0x7; set => Options = (byte)((Options & 0xF8) | (value & 7)); } // yellow only public byte GBPrinterBrightness { get => Data[Offsets.PrinterBrightness]; set => Data[Offsets.PrinterBrightness] = value; } public override uint Money { get => (uint)BigEndian.BCDToInt32(Data, Offsets.Money, 3); set { value = (uint)Math.Min(value, MaxMoney); BigEndian.Int32ToBCD((int)value, 3).CopyTo(Data, Offsets.Money); } } public uint Coin { get => (uint)BigEndian.BCDToInt32(Data, Offsets.Coin, 2); set { value = (ushort)Math.Min(value, MaxCoins); BigEndian.Int32ToBCD((int)value, 2).CopyTo(Data, Offsets.Coin); } } private readonly ushort[] LegalItems = Legal.Pouch_Items_RBY; public override InventoryPouch[] Inventory { get { ushort[] legalItems = LegalItems; InventoryPouch[] pouch = { new InventoryPouchGB(InventoryType.Items, legalItems, 99, Offsets.Items, 20), new InventoryPouchGB(InventoryType.PCItems, legalItems, 99, Offsets.PCItems, 50) }; return pouch.LoadAll(Data); } set => value.SaveAll(Data); } public override int GetDaycareSlotOffset(int loc, int slot) { return DaycareOffset; } public override uint? GetDaycareEXP(int loc, int slot) { return null; } public override bool? IsDaycareOccupied(int loc, int slot) { if (loc == 0 && slot == 0) return Data[Offsets.Daycare] == 0x01; else return null; } public override void SetDaycareEXP(int loc, int slot, uint EXP) { // todo } public override void SetDaycareOccupied(int loc, int slot, bool occupied) { // todo } // Storage public override int PartyCount { get => Data[Offsets.Party]; protected set => Data[Offsets.Party] = (byte)value; } public override int GetBoxOffset(int box) { return Data.Length - SIZE_RESERVED + (box * SIZE_BOX); } public override int GetPartyOffset(int slot) { return Data.Length - SIZE_RESERVED + (BoxCount * SIZE_BOX) + (slot * SIZE_STORED); } public override int CurrentBox { get => Data[Offsets.CurrentBoxIndex] & 0x7F; set => Data[Offsets.CurrentBoxIndex] = (byte)((Data[Offsets.CurrentBoxIndex] & 0x80) | (value & 0x7F)); } public override string GetBoxName(int box) { return $"BOX {box + 1}"; } public override void SetBoxName(int box, string value) { // Don't allow for custom box names } protected override PKM GetPKM(byte[] data) { if (data.Length == SIZE_STORED) return new PokeList1(data, PokeListType.Single, Japanese)[0]; return new PK1(data); } protected override byte[] DecryptPKM(byte[] data) { return data; } // Pokédex protected override void SetDex(PKM pkm) { int species = pkm.Species; if (!CanSetDex(species)) return; SetCaught(pkm.Species, true); SetSeen(pkm.Species, true); } private bool CanSetDex(int species) { if (species <= 0) return false; if (species > MaxSpeciesID) return false; if (Version == GameVersion.Invalid) return false; return true; } public override bool GetSeen(int species) => GetDexFlag(Offsets.DexSeen, species); public override bool GetCaught(int species) => GetDexFlag(Offsets.DexCaught, species); public override void SetSeen(int species, bool seen) => SetDexFlag(Offsets.DexSeen, species, seen); public override void SetCaught(int species, bool caught) => SetDexFlag(Offsets.DexCaught, species, caught); private bool GetDexFlag(int region, int species) { int bit = species - 1; int ofs = bit >> 3; return GetFlag(region + ofs, bit & 7); } private void SetDexFlag(int region, int species, bool value) { int bit = species - 1; int ofs = bit >> 3; SetFlag(region + ofs, bit & 7, value); } public override void WriteSlotFormatStored(PKM pkm, byte[] data, int offset) { // pkm that have never been boxed have yet to save the 'current level' for box indication // set this value at this time ((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel; base.WriteSlotFormatStored(pkm, Data, offset); } public override void WriteBoxSlot(PKM pkm, byte[] data, int offset) { // pkm that have never been boxed have yet to save the 'current level' for box indication // set this value at this time ((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel; base.WriteBoxSlot(pkm, Data, offset); } private const int SpawnFlagCount = 0xF0; public bool[] EventSpawnFlags { get { // RB uses 0xE4 (0xE8) flags, Yellow uses 0xF0 flags. Just grab 0xF0 bool[] data = new bool[SpawnFlagCount]; for (int i = 0; i < data.Length; i++) data[i] = GetFlag(Offsets.ObjectSpawnFlags + i >> 3, i & 7); return data; } set { if (value.Length != SpawnFlagCount) return; for (int i = 0; i < value.Length; i++) SetFlag(Offsets.ObjectSpawnFlags + i >> 3, i & 7, value[i]); } } public override string GetString(byte[] data, int offset, int length) => StringConverter12.GetString1(data, offset, length, Japanese); public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0) { if (PadToSize == 0) PadToSize = maxLength + 1; return StringConverter12.SetString1(value, maxLength, Japanese, PadToSize, PadWith); } } }