using System; using System.Collections.Generic; namespace PKHeX.Core { public sealed class SAV1Stadium : SaveFile, ILangDeviantSave { protected override string BAKText => $"{OT} ({Version}) - {PlayTimeString}"; public override string Filter => "SAV File|*.sav|All Files|*.*"; public override string Extension => ".sav"; public int SaveRevision => Japanese ? 0 : 1; public string SaveRevisionString => Japanese ? "J" : "U"; public bool Japanese { get; } public bool Korean => false; public override PersonalTable Personal => PersonalTable.Y; public override int MaxEV => ushort.MaxValue; public override IReadOnlyList HeldItems => Array.Empty(); public override GameVersion Version { get; protected set; } = GameVersion.Stadium; public override SaveFile Clone() => new SAV1Stadium((byte[])Data.Clone(), Japanese); public override bool ChecksumsValid => true; public override string ChecksumInfo => string.Empty; public override int Generation => 1; public override string GetString(byte[] data, int offset, int length) => StringConverter12.GetString1(data, offset, length, Japanese); public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0) { if (PadToSize == 0) PadToSize = maxLength + 1; return StringConverter12.SetString1(value, maxLength, Japanese, PadToSize, PadWith); } private int StringLength => Japanese ? 5 : 10; public override int OTLength => StringLength; public override int NickLength => StringLength; public override int BoxCount => 84; public override int BoxSlotCount => 6; public override int MaxMoveID => Legal.MaxMoveID_1; public override int MaxSpeciesID => Legal.MaxSpeciesID_1; public override int MaxAbilityID => Legal.MaxAbilityID_1; public override int MaxItemID => Legal.MaxItemID_1; public override int MaxBallID => 0; // unused public override int MaxGameID => 99; // unused public override int MaxMoney => 999999; public override int MaxCoins => 9999; public override int GetPartyOffset(int slot) => -1; protected override void SetChecksums() { } // todo public override Type PKMType => typeof(PK1); protected override PKM GetPKM(byte[] data) { int len = StringLength; var nick = data.Slice(0x21, len); var ot = data.Slice(0x21 + len, len); return new PK1(data, Japanese) {OT_Trash = ot, Nickname_Trash = nick}; } protected override byte[] DecryptPKM(byte[] data) => data; public override PKM BlankPKM => new PK1(Japanese); protected override int SIZE_STORED => Japanese ? 0x2D : 0x37; protected override int SIZE_PARTY => Japanese ? 0x2D : 0x37; public SAV1Stadium(byte[] data) : this(data, IsStadiumJ(data)) { } public SAV1Stadium(byte[] data, bool japanese) : base(data, false) { Japanese = japanese; Box = 0; } public SAV1Stadium(bool japanese = false) : base(SaveUtil.SIZE_G1STAD) { Japanese = japanese; Box = 0; ClearBoxes(); } private int TeamSize => Japanese ? TeamSizeJ : TeamSizeU; private const int TeamSizeU = 0x160; private const int TeamSizeJ = 0x128; public override int GetBoxOffset(int box) => (box * TeamSize) + 0x10; public override string GetBoxName(int box) => $"Team {box + 1}"; public override void SetBoxName(int box, string value) { } public override void WriteSlotFormatStored(PKM pkm, byte[] data, int offset) { // pkm that have never been boxed have yet to save the 'current level' for box indication // set this value at this time ((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel; base.WriteSlotFormatStored(pkm, Data, offset); } public override void WriteBoxSlot(PKM pkm, byte[] data, int offset) { // pkm that have never been boxed have yet to save the 'current level' for box indication // set this value at this time ((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel; base.WriteBoxSlot(pkm, Data, offset); } public static bool IsStadiumU(byte[] data) { if (data.Length != SaveUtil.SIZE_G1STAD) return false; for (int i = 0; i < 10; i++) { if (BitConverter.ToUInt32(data, 0x15A + (i * TeamSizeU)) != 0x454B4F50) // POKE return false; } return true; } public static bool IsStadiumJ(byte[] data) { if (data.Length != SaveUtil.SIZE_G1STAD) return false; for (int i = 0; i < 10; i++) { if (BitConverter.ToUInt32(data, 0x122 + (i * TeamSizeJ)) != 0x454B4F50) // POKE return false; } return true; } } }