using System.Threading.Tasks;
namespace PKHeX.Core;
public static class LocalizeUtil
{
///
/// Initializes PKHeX's runtime strings to the specified language.
///
/// 2-char language ID
/// Save data (optional)
/// Permit illegal things (items, only)
public static void InitializeStrings(string lang, SaveFile? sav = null, bool hax = false)
{
var str = GameInfo.Strings = GameInfo.GetStrings(lang);
if (sav != null)
GameInfo.FilteredSources = new FilteredGameDataSource(sav, GameInfo.Sources, hax);
// Update Legality Analysis strings
ParseSettings.ChangeLocalizationStrings(str.movelist, str.specieslist);
// Update Legality Strings
Task.Run(() =>
{
RibbonStrings.ResetDictionary(str.ribbons);
LocalizationUtil.SetLocalization(typeof(LegalityCheckStrings), lang);
LocalizationUtil.SetLocalization(typeof(MessageStrings), lang);
});
}
}