namespace PKHeX.Core { public sealed class MyItem8 : MyItem { private const int Medicine = 0x0000; // 0 private const int TM = 0x00F0; // 1 private const int Candy = 0x02A0; // 2 private const int PowerUp = 0x05C0; // 3 private const int Catching = 0x0818; // 4 private const int Battle = 0x08E0; // 5 private const int Key = 0x0B38; // 6 public MyItem8(SaveFile SAV) : base(SAV) { } public override InventoryPouch[] Inventory { get { var pouch = new InventoryPouch[] { new InventoryPouch8(InventoryType.Medicine, Legal.Pouch_Medicine_SWSH, 999, Medicine, PouchSize8.Medicine), new InventoryPouch8(InventoryType.TMHMs, Legal.Pouch_TMHM_SWSH, 1, TM, PouchSize8.TM), new InventoryPouch8(InventoryType.Balls, Legal.Pouch_Berries_SWSH, 999, Catching, PouchSize8.Catching), new InventoryPouch8(InventoryType.Items, Legal.Pouch_Regular_SWSH, 999, Key, PouchSize8.Items), new InventoryPouch8(InventoryType.BattleItems, Legal.Pouch_Battle_SWSH, 999, Battle, PouchSize8.Battle), }; return pouch.LoadAll(Data); } set { foreach (var p in value) ((InventoryPouch8)p).SanitizeCounts(); value.SaveAll(Data); } } } }