using System; using System.Runtime.InteropServices; using static PKHeX.Core.Move; using static PKHeX.Core.Species; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core { [StructLayout(LayoutKind.Sequential, Pack = 4, Size = SIZE)] public sealed class Swarm3 { public const int SIZE = 0x14; public readonly byte[] Data; private Span Raw => Data.AsSpan(); public ushort Gen3Species { get => ReadUInt16LittleEndian(Raw); set => WriteUInt16LittleEndian(Raw, value); } public byte MapNum { get => Raw[2]; set => Raw[2] = value; } public byte MapGroup { get => Raw[3]; set => Raw[3] = value; } public byte Level { get => Raw[4]; set => Raw[4] = value; } public byte Unused1 { get => Raw[5]; set => Raw[5] = value; } public ushort Unused2 { get => ReadUInt16LittleEndian(Raw[0x6..]); set => WriteUInt16LittleEndian(Raw[0x6..], value); } public ushort Move1 { get => ReadUInt16LittleEndian(Raw[0x8..]); set => WriteUInt16LittleEndian(Raw[0x8..], value); } public ushort Move2 { get => ReadUInt16LittleEndian(Raw[0xA..]); set => WriteUInt16LittleEndian(Raw[0xA..], value); } public ushort Move3 { get => ReadUInt16LittleEndian(Raw[0xC..]); set => WriteUInt16LittleEndian(Raw[0xC..], value); } public ushort Move4 { get => ReadUInt16LittleEndian(Raw[0xE..]); set => WriteUInt16LittleEndian(Raw[0xE..], value); } public byte Unused3 { get => Raw[0x10]; set => Raw[0x10] = value; } public byte EncounterProbability { get => Raw[0x11]; set => Raw[0x11] = value; } public ushort DaysLeft { get => ReadUInt16LittleEndian(Raw[0x12..]); set => WriteUInt16LittleEndian(Raw[0x12..], value); } public Swarm3(byte[] data) => Data = data; public Swarm3(Species species, byte level, byte map, Move m1, Move m2 = 0, Move m3 = 0, Move m4 = 0) : this(new byte[SIZE]) { Gen3Species = (ushort)SpeciesConverter.GetG3Species((int)species); Level = level; MapNum = map; Move1 = (ushort)m1; Move2 = (ushort)m2; Move3 = (ushort)m3; Move4 = (ushort)m4; EncounterProbability = 50; DaysLeft = 1337; } } public static class Swarm3Details { public static readonly Swarm3[] Swarms_RS = { new(Surskit, 03, 0x11, Bubble, QuickAttack), // Route 102 new(Surskit, 15, 0x1D, Bubble, QuickAttack), // Route 114 new(Surskit, 15, 0x20, Bubble, QuickAttack), // Route 117 new(Surskit, 28, 0x23, Bubble, QuickAttack), // Route 120 new(Skitty, 15, 0x1F, Growl, Tackle), // Route 116 }; public static readonly Swarm3[] Swarms_E = { new(Seedot, 03, 0x11, Bide, Harden, LeechSeed), // Route 102 new(Nuzleaf, 15, 0x1D, Harden, Growth, NaturePower, LeechSeed), // Route 114 new(Seedot, 13, 0x20, Harden, Growth, NaturePower, LeechSeed), // Route 117 new(Seedot, 25, 0x23, GigaDrain, Frustration, SolarBeam, LeechSeed), // Route 120 new(Skitty, 08, 0x1F, Growl, Tackle, TailWhip, Attract), // Route 116 }; } }