using System;
using System.Collections.Generic;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
///
/// format for
///
public sealed class SAV4DP : SAV4Sinnoh
{
public SAV4DP() : base(GeneralSize, StorageSize)
{
Initialize();
Dex = new Zukan4(this, PokeDex);
}
public SAV4DP(byte[] data) : base(data, GeneralSize, StorageSize, GeneralSize)
{
Initialize();
Dex = new Zukan4(this, PokeDex);
}
public override Zukan4 Dex { get; }
protected override SAV4 CloneInternal4() => State.Exportable ? new SAV4DP((byte[])Data.Clone()) : new SAV4DP();
public override PersonalTable4 Personal => PersonalTable.DP;
public override ReadOnlySpan HeldItems => Legal.HeldItems_DP;
public override int MaxItemID => Legal.MaxItemID_4_DP;
public const int GeneralSize = 0xC100;
private const int StorageSize = 0x121E0; // Start 0xC100, +4 starts box data
protected override BlockInfo4[] ExtraBlocks =>
[
new BlockInfo4(0, 0x20000, 0x2AC0), // Hall of Fame
];
private void Initialize()
{
Version = GameVersion.DP;
GetSAVOffsets();
}
protected override int EventWork => 0xD9C;
protected override int EventFlag => 0xFDC;
public override BattleFrontierFacility4 MaxFacility => BattleFrontierFacility4.Tower;
private void GetSAVOffsets()
{
AdventureInfo = 0;
Trainer1 = 0x64;
Party = 0x98;
PokeDex = 0x12DC;
ChatterOffset = 0x61CC;
Geonet = 0x96D8;
WondercardFlags = 0xA6D0;
WondercardData = 0xA7fC;
DaycareOffset = 0x141C;
OFS_HONEY = 0x72E4;
OFS_UG_Stats = 0x3A2C;
OFS_UG_Items = 0x42B0;
PoketchStart = 0x114C;
Seal = 0x6178;
OFS_PoffinCase = 0x5050;
Box = 4;
}
#region Storage
public override int GetBoxWallpaper(int box)
{
if ((uint)box >= 18)
return 0;
return Storage[GetBoxWallpaperOffset(box)];
}
public override void SetBoxWallpaper(int box, int value)
{
if ((uint)box >= 18)
return;
Storage[GetBoxWallpaperOffset(box)] = (byte)value;
}
#endregion
public override IReadOnlyList Inventory
{
get
{
var info = ItemStorage4DP.Instance;
InventoryPouch[] pouch =
[
new InventoryPouch4(InventoryType.Items, info, 999, 0x624),
new InventoryPouch4(InventoryType.KeyItems, info, 1, 0x8B8),
new InventoryPouch4(InventoryType.TMHMs, info, 99, 0x980),
new InventoryPouch4(InventoryType.MailItems, info, 999, 0xB10),
new InventoryPouch4(InventoryType.Medicine, info, 999, 0xB40),
new InventoryPouch4(InventoryType.Berries, info, 999, 0xBE0),
new InventoryPouch4(InventoryType.Balls, info, 999, 0xCE0),
new InventoryPouch4(InventoryType.BattleItems, info, 999, 0xD1C),
];
return pouch.LoadAll(General);
}
set => value.SaveAll(General);
}
// reverse crc32 polynomial, nice!
private const uint MysteryGiftDPSlotActive = 0xEDB88320;
public bool[] GetMysteryGiftDPSlotActiveFlags()
{
var span = General[(WondercardFlags + 0x100)..]; // skip over flags
bool[] active = new bool[GiftCountMax]; // 8 PGT, 3 PCD
for (int i = 0; i < active.Length; i++)
active[i] = ReadUInt32LittleEndian(span[(4*i)..]) == MysteryGiftDPSlotActive;
return active;
}
public void SetMysteryGiftDPSlotActiveFlags(ReadOnlySpan value)
{
if (value.Length != GiftCountMax)
return;
var span = General[(WondercardFlags + 0x100)..]; // skip over flags
for (int i = 0; i < value.Length; i++)
WriteUInt32LittleEndian(span[(4 * i)..], value[i] ? MysteryGiftDPSlotActive : 0);
}
public override MysteryGiftAlbum GiftAlbum
{
get => base.GiftAlbum;
set
{
base.GiftAlbum = value;
SetActiveGiftFlags(value.Gifts);
}
}
private void SetActiveGiftFlags(IReadOnlyList gifts)
{
var arr = new bool[gifts.Count];
for (int i = 0; i < arr.Length; i++)
arr[i] = !gifts[i].Empty;
SetMysteryGiftDPSlotActiveFlags(arr);
}
public override int M { get => ReadUInt16LittleEndian(General[0x1238..]); set => WriteUInt16LittleEndian(General[0x1238..], (ushort)value); }
public override int X { get => ReadUInt16LittleEndian(General[0x1240..]); set => WriteUInt16LittleEndian(General[0x1240..], (ushort)(X2 = value)); }
public override int Y { get => ReadUInt16LittleEndian(General[0x1244..]); set => WriteUInt16LittleEndian(General[0x1244..], (ushort)(Y2 = value)); }
public override Span Rival_Trash
{
get => General.Slice(0x25A8, MaxStringLengthOT * 2);
set { if (value.Length == MaxStringLengthOT * 2) value.CopyTo(General[0x25A8..]); }
}
public override int X2 { get => ReadUInt16LittleEndian(General[0x25FA..]); set => WriteUInt16LittleEndian(General[0x25FA..], (ushort)value); }
public override int Y2 { get => ReadUInt16LittleEndian(General[0x25FE..]); set => WriteUInt16LittleEndian(General[0x25FE..], (ushort)value); }
public override int Z { get => ReadUInt16LittleEndian(General[0x2602..]); set => WriteUInt16LittleEndian(General[0x2602..], (ushort)value); }
public override uint SafariSeed { get => ReadUInt32LittleEndian(General[0x53C4..]); set => WriteUInt32LittleEndian(General[0x53C4..], value); }
public override uint SwarmSeed { get => ReadUInt32LittleEndian(General[0x53C8..]); set => WriteUInt32LittleEndian(General[0x53C8..], value); }
public override uint SwarmMaxCountModulo => 28;
public override int BP { get => ReadUInt16LittleEndian(General[0x65F8..]); set => WriteUInt16LittleEndian(General[0x65F8..], (ushort)value); }
protected override ReadOnlySpan TreeSpecies =>
[
000, 000, 000, 000, 000, 000,
265, 266, 415, 412, 420, 190,
415, 412, 420, 190, 214, 265,
446, 446, 446, 446, 446, 446,
];
public Roamer4 RoamerMesprit => GetRoamer(0);
public Roamer4 RoamerCresselia => GetRoamer(1);
public Roamer4 RoamerUnused => GetRoamer(2); // Darkrai
private Roamer4 GetRoamer(int index)
{
const int size = Roamer4.SIZE;
var ofs = 0x73A0 + (index * size);
var mem = GeneralBuffer.Slice(ofs, size);
return new Roamer4(mem);
}
}