using System; using System.Collections.Generic; using System.Linq; namespace PKHeX.Core { /// /// Generation 3 object. /// public sealed class SAV3 : SaveFile { protected override string BAKText => $"{OT} ({Version}) - {PlayTimeString}"; public override string Filter => "SAV File|*.sav|All Files|*.*"; public override string Extension => ".sav"; /* SAV3 Structure: * 0xE000 per save file * 14 blocks @ 0x1000 each. * Blocks do not use all 0x1000 bytes allocated. * Via: http://bulbapedia.bulbagarden.net/wiki/Save_data_structure_in_Generation_III */ private const int SIZE_BLOCK = 0x1000; private const int BLOCK_COUNT = 14; private const int SIZE_RESERVED = 0x10000; // unpacked box data will start after the save data private static readonly int[] chunkLength = { 0xf2c, // 0 | Small Block (Trainer Info) 0xf80, // 1 | Large Block Part 1 0xf80, // 2 | Large Block Part 2 0xf80, // 3 | Large Block Part 3 0xf08, // 4 | Large Block Part 4 0xf80, // 5 | PC Block 0 0xf80, // 6 | PC Block 1 0xf80, // 7 | PC Block 2 0xf80, // 8 | PC Block 3 0xf80, // 9 | PC Block 4 0xf80, // A | PC Block 5 0xf80, // B | PC Block 6 0xf80, // C | PC Block 7 0x7d0 // D | PC Block 8 }; public static void GetLargeBlockOffset(int contiguousOffset, out int chunk, out int chunkOffset) { for (chunk = 1; chunk <= 4; chunk++) { int chunkSize = chunkLength[chunk]; if (chunkSize > contiguousOffset) break; contiguousOffset -= chunkSize; } chunkOffset = contiguousOffset; } public static int GetLargeBlockOffset(int chunk, int chunkOffset) { if (chunk == 1) return chunkOffset; for (int i = 1; i <= 4; i++) { if (chunk == i) break; chunkOffset += chunkLength[i]; } return chunkOffset; } public SAV3(byte[] data = null, GameVersion versionOverride = GameVersion.Any) { Data = data ?? new byte[SaveUtil.SIZE_G3RAW]; BAK = (byte[])Data.Clone(); Exportable = !IsRangeEmpty(0, Data.Length); int[] BlockOrder1 = GetBlockOrder(0); if (Data.Length > SaveUtil.SIZE_G3RAWHALF) { int[] BlockOrder2 = GetBlockOrder(0xE000); ActiveSAV = GetActiveSaveIndex(BlockOrder1, BlockOrder2); BlockOrder = ActiveSAV == 0 ? BlockOrder1 : BlockOrder2; } else { ActiveSAV = 0; BlockOrder = BlockOrder1; } BlockOfs = new int[BLOCK_COUNT]; for (int i = 0; i < BLOCK_COUNT; i++) { int index = Array.IndexOf(BlockOrder, i); BlockOfs[i] = index < 0 ? int.MinValue : (index * SIZE_BLOCK) + ABO; } if (data == null) Version = GameVersion.FRLG; else if (versionOverride != GameVersion.Any) Version = versionOverride; else Version = GetVersion(Data, BlockOfs[0]); // Set up PC data buffer beyond end of save file. Box = Data.Length; Array.Resize(ref Data, Data.Length + SIZE_RESERVED); // More than enough empty space. // Copy chunk to the allocated location for (int i = 5; i < BLOCK_COUNT; i++) { int blockIndex = Array.IndexOf(BlockOrder, i); if (blockIndex == -1) // block empty continue; Array.Copy(Data, (blockIndex * SIZE_BLOCK) + ABO, Data, Box + ((i - 5) * 0xF80), chunkLength[i]); } // Japanese games are limited to 5 character OT names; any unused characters are 0xFF. // 5 for JP, 7 for INT. There's always 1 terminator, thus we can check 0x6-0x7 being 0xFFFF = INT // OT name is stored at the top of the first block. Japanese = BitConverter.ToInt16(Data, BlockOfs[0] + 0x6) == 0; PokeDex = BlockOfs[0] + 0x18; switch (Version) { case GameVersion.RS: LegalKeyItems = Legal.Pouch_Key_RS; OFS_PCItem = BlockOfs[1] + 0x0498; OFS_PouchHeldItem = BlockOfs[1] + 0x0560; OFS_PouchKeyItem = BlockOfs[1] + 0x05B0; OFS_PouchBalls = BlockOfs[1] + 0x0600; OFS_PouchTMHM = BlockOfs[1] + 0x0640; OFS_PouchBerry = BlockOfs[1] + 0x0740; SeenFlagOffsets = new[] { PokeDex + 0x44, BlockOfs[1] + 0x938, BlockOfs[4] + 0xC0C }; EventFlag = BlockOfs[2] + 0x2A0; EventConst = EventFlag + (EventFlagMax / 8); Daycare = BlockOfs[4] + 0x11C; break; case GameVersion.E: LegalKeyItems = Legal.Pouch_Key_E; OFS_PCItem = BlockOfs[1] + 0x0498; OFS_PouchHeldItem = BlockOfs[1] + 0x0560; OFS_PouchKeyItem = BlockOfs[1] + 0x05D8; OFS_PouchBalls = BlockOfs[1] + 0x0650; OFS_PouchTMHM = BlockOfs[1] + 0x0690; OFS_PouchBerry = BlockOfs[1] + 0x0790; SeenFlagOffsets = new[] { PokeDex + 0x44, BlockOfs[1] + 0x988, BlockOfs[4] + 0xCA4 }; EventFlag = BlockOfs[2] + 0x2F0; EventConst = EventFlag + (EventFlagMax / 8); Daycare = BlockOfs[4] + 0x1B0; break; case GameVersion.FRLG: LegalKeyItems = Legal.Pouch_Key_FRLG; OFS_PCItem = BlockOfs[1] + 0x0298; OFS_PouchHeldItem = BlockOfs[1] + 0x0310; OFS_PouchKeyItem = BlockOfs[1] + 0x03B8; OFS_PouchBalls = BlockOfs[1] + 0x0430; OFS_PouchTMHM = BlockOfs[1] + 0x0464; OFS_PouchBerry = BlockOfs[1] + 0x054C; SeenFlagOffsets = new[] { PokeDex + 0x44, BlockOfs[1] + 0x5F8, BlockOfs[4] + 0xB98 }; EventFlag = BlockOfs[1] + 0xEE0; EventConst = BlockOfs[2] + 0x80; // EventFlag + (EventFlagMax / 8); Daycare = BlockOfs[4] + 0x100; break; } Personal = SaveUtil.GetG3Personal(Version); LoadEReaderBerryData(); LegalItems = Legal.Pouch_Items_RS; LegalBalls = Legal.Pouch_Ball_RS; LegalTMHMs = Legal.Pouch_TMHM_RS; LegalBerries = Legal.Pouch_Berries_RS; HeldItems = Legal.HeldItems_RS; // Sanity Check SeenFlagOffsets -- early saves may not have block 4 initialized yet SeenFlagOffsets = SeenFlagOffsets?.Where(z => z >= 0).ToArray(); if (!Exportable) ClearBoxes(); } private int[] GetBlockOrder(int ofs) { int[] order = new int[BLOCK_COUNT]; for (int i = 0; i < BLOCK_COUNT; i++) order[i] = BitConverter.ToInt16(Data, ofs + (i * SIZE_BLOCK) + 0xFF4); return order; } private int GetActiveSaveIndex(int[] BlockOrder1, int[] BlockOrder2) { int zeroBlock1 = Array.IndexOf(BlockOrder1, 0); int zeroBlock2 = Array.IndexOf(BlockOrder2, 0); if (zeroBlock2 < 0) return 0; if (zeroBlock1 < 0) return 1; var count1 = BitConverter.ToUInt32(Data, (zeroBlock1 * SIZE_BLOCK) + 0x0FFC); var count2 = BitConverter.ToUInt32(Data, (zeroBlock2 * SIZE_BLOCK) + 0xEFFC); return count1 > count2 ? 0 : 1; } public static GameVersion GetVersion(byte[] data, int block0Ofs) { uint GameCode = BitConverter.ToUInt32(data, block0Ofs + 0xAC); switch (GameCode) { case 1: return GameVersion.FRLG; // fixed value case 0: return GameVersion.RS; // no battle tower record data case uint.MaxValue: return GameVersion.Unknown; // what a hack default: // Ruby doesn't set data as far down as Emerald. // 00 FF 00 00 00 00 00 00 00 FF 00 00 00 00 00 00 // ^ byte pattern in Emerald saves, is all zero in Ruby/Sapphire as far as I can tell. // Some saves have had data @ 0x550 if (BitConverter.ToUInt64(data, block0Ofs + 0xEE0) != 0) return GameVersion.E; if (BitConverter.ToUInt64(data, block0Ofs + 0xEE8) != 0) return GameVersion.E; return GameVersion.RS; } } protected override byte[] Write(bool DSV) { // Copy Box data back for (int i = 5; i < BLOCK_COUNT; i++) { int blockIndex = Array.IndexOf(BlockOrder, i); if (blockIndex == -1) // block empty continue; Array.Copy(Data, Box + ((i - 5) * 0xF80), Data, (blockIndex * SIZE_BLOCK) + ABO, chunkLength[i]); } SetChecksums(); return Data.Take(Data.Length - SIZE_RESERVED).ToArray(); } private readonly int ActiveSAV; private int ABO => ActiveSAV*SIZE_BLOCK*0xE; private readonly int[] BlockOrder; private readonly int[] BlockOfs; public int GetBlockOffset(int block) => BlockOfs[block]; // Configuration public override SaveFile Clone() { return new SAV3(Write(DSV:false), Version) {Japanese = Japanese}; } public override bool IndeterminateSubVersion => Version == GameVersion.FRLG; public override int SIZE_STORED => PKX.SIZE_3STORED; protected override int SIZE_PARTY => PKX.SIZE_3PARTY; public override PKM BlankPKM => new PK3(); public override Type PKMType => typeof(PK3); public override int MaxMoveID => Legal.MaxMoveID_3; public override int MaxSpeciesID => Legal.MaxSpeciesID_3; public override int MaxAbilityID => Legal.MaxAbilityID_3; public override int MaxItemID => Legal.MaxItemID_3; public override int MaxBallID => Legal.MaxBallID_3; public override int MaxGameID => Legal.MaxGameID_3; public override int BoxCount => 14; public override int MaxEV => 255; public override int Generation => 3; protected override int GiftCountMax => 1; public override int OTLength => 7; public override int NickLength => 10; public override int MaxMoney => 999999; protected override int EventFlagMax => 8 * (E ? 300 : 288); // 0x960 E, else 0x900 protected override int EventConstMax => 0x100; public override bool HasParty => true; public override bool IsPKMPresent(int Offset) => PKX.IsPKMPresentGBA(Data, Offset); // Checksums protected override void SetChecksums() { for (int i = 0; i < BLOCK_COUNT; i++) { int ofs = ABO + (i * SIZE_BLOCK); int len = chunkLength[BlockOrder[i]]; ushort chk = SaveUtil.CRC32(Data, ofs, len); BitConverter.GetBytes(chk).CopyTo(Data, ofs + 0xFF6); } } public override bool ChecksumsValid { get { for (int i = 0; i < BLOCK_COUNT; i++) { int ofs = ABO + (i * SIZE_BLOCK); int len = chunkLength[BlockOrder[i]]; ushort chk = SaveUtil.CRC32(Data, ofs, len); if (chk != BitConverter.ToUInt16(Data, ofs + 0xFF6)) return false; } return true; } } public override string ChecksumInfo { get { var list = new List(); for (int i = 0; i < BLOCK_COUNT; i++) { int ofs = ABO + (i * SIZE_BLOCK); int len = chunkLength[BlockOrder[i]]; ushort chk = SaveUtil.CRC32(Data, ofs, len); if (chk != BitConverter.ToUInt16(Data, ofs + 0xFF6)) list.Add($"Block {BlockOrder[i]:00} @ {i*SIZE_BLOCK:X5} invalid."); } return list.Count != 0 ? string.Join(Environment.NewLine, list) : "Checksums are valid."; } } // Trainer Info public override GameVersion Version { get; protected set; } private uint SecurityKey { get { switch (Version) { case GameVersion.E: return BitConverter.ToUInt32(Data, BlockOfs[0] + 0xAC); case GameVersion.FRLG: return BitConverter.ToUInt32(Data, BlockOfs[0] + 0xF20); default: return 0; } } } public override string OT { get => GetString(BlockOfs[0], 0x10); set { int len = Japanese ? 5 : OTLength; SetString(value, len, PadToSize: len, PadWith: 0xFF).CopyTo(Data, BlockOfs[0]); } } public override int Gender { get => Data[BlockOfs[0] + 8]; set => Data[BlockOfs[0] + 8] = (byte)value; } public override int TID { get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xA + 0); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, BlockOfs[0] + 0xA + 0); } public override int SID { get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xC); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, BlockOfs[0] + 0xC); } public override int PlayedHours { get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, BlockOfs[0] + 0xE); } public override int PlayedMinutes { get => Data[BlockOfs[0] + 0x10]; set => Data[BlockOfs[0] + 0x10] = (byte)value; } public override int PlayedSeconds { get => Data[BlockOfs[0] + 0x11]; set => Data[BlockOfs[0] + 0x11] = (byte)value; } public int PlayedFrames { get => Data[BlockOfs[0] + 0x12]; set => Data[BlockOfs[0] + 0x12] = (byte)value; } public override bool GetEventFlag(int flagNumber) { if (flagNumber >= EventFlagMax) throw new ArgumentException($"Event Flag to get ({flagNumber}) is greater than max ({EventFlagMax})."); var start = EventFlag; if (Version == GameVersion.FRLG && flagNumber >= 0x500) { flagNumber -= 0x500; start = BlockOfs[2]; } return GetFlag(start + (flagNumber >> 3), flagNumber & 7); } public override void SetEventFlag(int flagNumber, bool value) { if (flagNumber >= EventFlagMax) throw new ArgumentException($"Event Flag to set ({flagNumber}) is greater than max ({EventFlagMax})."); var start = EventFlag; if (Version == GameVersion.FRLG && flagNumber >= 0x500) { flagNumber -= 0x500; start = BlockOfs[2]; } SetFlag(start + (flagNumber >> 3), flagNumber & 7, value); } public int Badges { get { int startFlag = BadgeFlagStart; int val = 0; for (int i = 0; i < 8; i++) { if (GetEventFlag(startFlag + i)) val |= 1 << i; } return val; } set { int startFlag = BadgeFlagStart; for (int i = 0; i < 8; i++) SetEventFlag(startFlag + i, (value & (1 << i)) != 0); } } private int BadgeFlagStart { get { if (Version == GameVersion.FRLG) return 0x820; if (Version == GameVersion.RS) return 0x807; return 0x867; // emerald } } public override uint Money { get { switch (Version) { case GameVersion.RS: case GameVersion.E: return BitConverter.ToUInt32(Data, BlockOfs[1] + 0x0490) ^ SecurityKey; case GameVersion.FRLG: return BitConverter.ToUInt32(Data, BlockOfs[1] + 0x0290) ^ SecurityKey; default: return 0; } } set { switch (Version) { case GameVersion.RS: case GameVersion.E: BitConverter.GetBytes(value ^ SecurityKey).CopyTo(Data, BlockOfs[1] + 0x0490); break; case GameVersion.FRLG: BitConverter.GetBytes(value ^ SecurityKey).CopyTo(Data, BlockOfs[1] + 0x0290); break; } } } public uint Coin { get { switch (Version) { case GameVersion.RS: case GameVersion.E: return (ushort)(BitConverter.ToUInt16(Data, BlockOfs[1] + 0x0494) ^ SecurityKey); case GameVersion.FRLG: return (ushort)(BitConverter.ToUInt16(Data, BlockOfs[1] + 0x0294) ^ SecurityKey); default: return 0; } } set { if (value > 9999) value = 9999; switch (Version) { case GameVersion.RS: case GameVersion.E: BitConverter.GetBytes((ushort)(value ^ SecurityKey)).CopyTo(Data, BlockOfs[1] + 0x0494); break; case GameVersion.FRLG: BitConverter.GetBytes((ushort)(value ^ SecurityKey)).CopyTo(Data, BlockOfs[1] + 0x0294); break; } } } public uint BP { get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xEB8); set { if (value > 9999) value = 9999; BitConverter.GetBytes((ushort)value).CopyTo(Data, BlockOfs[0] + 0xEB8); } } public uint BerryPowder { get { if (Version != GameVersion.FRLG) return 0; return BitConverter.ToUInt32(Data, BlockOfs[0] + 0xAF8) ^ SecurityKey; } set { if (Version != GameVersion.FRLG) return; SetData(BitConverter.GetBytes(value ^ SecurityKey), BlockOfs[0] + 0xAF8); } } private readonly ushort[] LegalItems, LegalKeyItems, LegalBalls, LegalTMHMs, LegalBerries; public override InventoryPouch[] Inventory { get { int max = Version == GameVersion.FRLG ? 999 : 99; var PCItems = new [] {LegalItems, LegalKeyItems, LegalKeyItems, LegalBalls, LegalTMHMs, LegalBerries}.SelectMany(a => a).ToArray(); InventoryPouch[] pouch = { new InventoryPouch3(InventoryType.Items, LegalItems, max, OFS_PouchHeldItem, (OFS_PouchKeyItem - OFS_PouchHeldItem)/4), new InventoryPouch3(InventoryType.KeyItems, LegalKeyItems, 1, OFS_PouchKeyItem, (OFS_PouchBalls - OFS_PouchKeyItem)/4), new InventoryPouch3(InventoryType.Balls, LegalBalls, max, OFS_PouchBalls, (OFS_PouchTMHM - OFS_PouchBalls)/4), new InventoryPouch3(InventoryType.TMHMs, LegalTMHMs, max, OFS_PouchTMHM, (OFS_PouchBerry - OFS_PouchTMHM)/4), new InventoryPouch3(InventoryType.Berries, LegalBerries, max, OFS_PouchBerry, Version == GameVersion.FRLG ? 43 : 46), new InventoryPouch3(InventoryType.PCItems, PCItems, max, OFS_PCItem, (OFS_PouchHeldItem - OFS_PCItem)/4), }; foreach (var p in pouch) { if (p.Type != InventoryType.PCItems) ((InventoryPouch3)p).SecurityKey = SecurityKey; p.GetPouch(Data); } return pouch; } set { foreach (var p in value) p.SetPouch(Data); } } private int DaycareSlotSize => RS ? SIZE_STORED : SIZE_STORED + 0x3C; // 0x38 mail + 4 exp public override int DaycareSeedSize => E ? 8 : 4; // 32bit, 16bit public override uint? GetDaycareEXP(int loc, int slot) => BitConverter.ToUInt32(Data, GetDaycareEXPOffset(slot)); public override void SetDaycareEXP(int loc, int slot, uint EXP) => BitConverter.GetBytes(EXP).CopyTo(Data, GetDaycareEXPOffset(slot)); public override bool? IsDaycareOccupied(int loc, int slot) => IsPKMPresent(GetDaycareSlotOffset(loc, slot)); public override void SetDaycareOccupied(int loc, int slot, bool occupied) { } public override int GetDaycareSlotOffset(int loc, int slot) => Daycare + (slot * DaycareSlotSize); public override bool? IsDaycareHasEgg(int loc) => GetDaycareRNGSeed(loc).Any(z => z != '0'); public override void SetDaycareHasEgg(int loc, bool hasEgg) { SetDaycareRNGSeed(loc, E ? Util.Rand32().ToString("X8") : Util.Rand.Next(0x10000).ToString("X4")); } private int GetDaycareEXPOffset(int slot) { if (Version == GameVersion.RS) return GetDaycareSlotOffset(0, 2) + (2 * 0x38) + (4 * slot); // consecutive vals, after both consecutive slots & 2 mail return GetDaycareSlotOffset(0, slot + 1) - 4; // @ end of each pkm slot } public override string GetDaycareRNGSeed(int loc) { if (Version == GameVersion.E) return BitConverter.ToUInt32(Data, GetDaycareSlotOffset(0, 2)).ToString("X8"); // after the 2 slots, before the step counter return BitConverter.ToUInt16(Data, GetDaycareEXPOffset(2)).ToString("X4"); // after the 2nd slot EXP, before the step counter } public override void SetDaycareRNGSeed(int loc, string seed) { if (Version == GameVersion.E) // egg pid { var val = Util.GetHexValue(seed); BitConverter.GetBytes(val).CopyTo(Data, GetDaycareSlotOffset(0, 2)); } // egg pid half { var val = (ushort)Util.GetHexValue(seed); BitConverter.GetBytes(val).CopyTo(Data, GetDaycareEXPOffset(2)); } } // Storage public override int PartyCount { get { int ofs = 0x34; if (GameVersion.FRLG != Version) ofs += 0x200; return Data[BlockOfs[1] + ofs]; } protected set { int ofs = 0x34; if (GameVersion.FRLG != Version) ofs += 0x200; Data[BlockOfs[1] + ofs] = (byte)value; } } public override int GetBoxOffset(int box) { return Box + 4 + (SIZE_STORED * box * 30); } public override int GetPartyOffset(int slot) { int ofs = 0x38; if (GameVersion.FRLG != Version) ofs += 0x200; return BlockOfs[1] + ofs + (SIZE_PARTY * slot); } public override int CurrentBox { get => Data[Box]; set => Data[Box] = (byte)value; } protected override int GetBoxWallpaperOffset(int box) { int offset = GetBoxOffset(BoxCount); offset += (BoxCount * 0x9) + box; return offset; } public override string GetBoxName(int box) { int offset = GetBoxOffset(BoxCount); return StringConverter.GetString3(Data, offset + (box * 9), 9, Japanese); } public override void SetBoxName(int box, string value) { int offset = GetBoxOffset(BoxCount); SetString(value, 8).CopyTo(Data, offset + (box * 9)); } public override PKM GetPKM(byte[] data) { return new PK3(data); } public override byte[] DecryptPKM(byte[] data) { return PKX.DecryptArray3(data); } // Pokédex private readonly int[] SeenFlagOffsets; protected override void SetDex(PKM pkm) { int species = pkm.Species; if (!CanSetDex(species)) return; switch (species) { case 201 when !GetSeen(species): // Unown DexPIDUnown = pkm.PID; break; case 327 when !GetSeen(species): // Spinda DexPIDSpinda = pkm.PID; break; } SetCaught(species, true); SetSeen(species, true); } private bool CanSetDex(int species) { if (species <= 0) return false; if (species > MaxSpeciesID) return false; if (Version == GameVersion.Invalid) return false; if (BlockOfs.Any(z => z < 0)) return false; return true; } public uint DexPIDUnown { get => BitConverter.ToUInt32(Data, PokeDex + 0x4); set => BitConverter.GetBytes(value).CopyTo(Data, PokeDex + 0x4); } public uint DexPIDSpinda { get => BitConverter.ToUInt32(Data, PokeDex + 0x8); set => BitConverter.GetBytes(value).CopyTo(Data, PokeDex + 0x8); } public int DexUnownForm => PKX.GetUnownForm(DexPIDUnown); public override bool GetCaught(int species) { int bit = species - 1; int ofs = bit >> 3; int caughtOffset = PokeDex + 0x10; return GetFlag(caughtOffset + ofs, bit & 7); } public override void SetCaught(int species, bool caught) { int bit = species - 1; int ofs = bit >> 3; int caughtOffset = PokeDex + 0x10; SetFlag(caughtOffset + ofs, bit & 7, caught); } public override bool GetSeen(int species) { int bit = species - 1; int ofs = bit >> 3; int seenOffset = PokeDex + 0x44; return GetFlag(seenOffset + ofs, bit & 7); } public override void SetSeen(int species, bool seen) { int bit = species - 1; int ofs = bit >> 3; foreach (int o in SeenFlagOffsets) SetFlag(o + ofs, bit & 7, seen); } public bool NationalDex { get { if (BlockOfs.Any(z => z < 0)) return false; switch (Version) // only check natdex status in Block0 { case GameVersion.RS: case GameVersion.E: return Data[PokeDex + 2] == 0xDA; // enable nat dex option magic value case GameVersion.FRLG: return Data[PokeDex + 3] == 0xB9; } return false; } set { if (BlockOfs.Any(z => z < 0)) return; switch (Version) { case GameVersion.RS: Data[PokeDex + 1] = (byte)(value ? 1 : 0); // mode Data[PokeDex + 2] = (byte)(value ? 0xDA : 0); // magic Data[BlockOfs[2] + 0x3A6] &= 0xBF; Data[BlockOfs[2] + 0x3A6] |= (byte)(value ? 1 << 6 : 0); // B BitConverter.GetBytes((ushort)(value ? 0x0302 : 0)).CopyTo(Data, BlockOfs[2] + 0x44C); // C break; case GameVersion.E: Data[PokeDex + 1] = (byte)(value ? 1 : 0); // mode Data[PokeDex + 2] = (byte)(value ? 0xDA : 0); // magic Data[BlockOfs[2] + 0x402] &= 0xBF; // Bit6 Data[BlockOfs[2] + 0x402] |= (byte)(value ? 1 << 6 : 0); // B BitConverter.GetBytes((ushort)(value ? 0x6258 : 0)).CopyTo(Data, BlockOfs[2] + 0x4A8); // C break; case GameVersion.FRLG: Data[PokeDex + 2] = (byte)(value ? 0xDA : 0); // magic Data[PokeDex + 3] = (byte)(value ? 0xB9 : 0); // magic Data[BlockOfs[2] + 0x68] &= 0xFE; Data[BlockOfs[2] + 0x68] |= (byte)(value ? 1 : 0); // B BitConverter.GetBytes((ushort)(value ? 0x6258 : 0)).CopyTo(Data, BlockOfs[2] + 0x11C); // C break; } } } public override string GetString(int Offset, int Length) => StringConverter.GetString3(Data, Offset, Length, Japanese); public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0) { if (PadToSize == 0) PadToSize = maxLength + 1; return StringConverter.SetString3(value, maxLength, Japanese, PadToSize, PadWith); } #region eBerry // Offset and checksum code based from // https://github.com/suloku/wc-tool by Suloku private const int SIZE_EBERRY = 0x530; private const int OFFSET_EBERRY = 0x2E0; private uint EBerryChecksum => BitConverter.ToUInt32(Data, BlockOfs[4] + OFFSET_EBERRY + SIZE_EBERRY - 4); private bool IsEBerryChecksumValid { get; set; } public override string EBerryName { get { if (!GameVersion.RS.Contains(Version) || !IsEBerryChecksumValid) return string.Empty; return StringConverter.GetString3(Data, BlockOfs[4] + OFFSET_EBERRY, 7, Japanese).Trim(); } } public override bool IsEBerryIsEnigma => string.IsNullOrEmpty(EBerryName.Trim()); private void LoadEReaderBerryData() { if (!GameVersion.RS.Contains(Version)) return; byte[] data = GetData(BlockOfs[4] + OFFSET_EBERRY, SIZE_EBERRY - 4); // 8 bytes are 0x00 for chk calculation for (int i = 0; i < 8; i++) data[0xC + i] = 0x00; uint chk = (uint)data.Sum(z => z); IsEBerryChecksumValid = EBerryChecksum == chk; } #endregion // RTC public class RTC3 { public readonly byte[] Data; private const int Size = 8; public RTC3(byte[] data = null) { if (data == null || data.Length != Size) data = new byte[8]; Data = data; } public int Day { get => BitConverter.ToUInt16(Data, 0x00); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x00); } public int Hour { get => Data[2]; set => Data[2] = (byte)value; } public int Minute { get => Data[3]; set => Data[3] = (byte)value; } public int Second { get => Data[4]; set => Data[4] = (byte)value; } } public RTC3 ClockInitial { get { if (FRLG) return null; int block0 = GetBlockOffset(0); return new RTC3(GetData(block0 + 0x98, 8)); } set { if (value?.Data == null || FRLG) return; int block0 = GetBlockOffset(0); SetData(value.Data, block0 + 0x98); } } public RTC3 ClockElapsed { get { if (FRLG) return null; int block0 = GetBlockOffset(0); return new RTC3(GetData(block0 + 0xA0, 8)); } set { if (value?.Data == null || FRLG) return; int block0 = GetBlockOffset(0); SetData(value.Data, block0 + 0xA0); } } public PokeBlock3Case PokeBlocks { get { var ofs = PokeBlockOffset; if (ofs < 0) throw new Exception($"Game does not support {nameof(PokeBlocks)}."); return new PokeBlock3Case(Data, ofs); } set => SetData(value.Write(), PokeBlockOffset); } private int PokeBlockOffset { get { if (Version == GameVersion.E) return BlockOfs[1] + 0x848; if (Version == GameVersion.RS) return BlockOfs[1] + 0x7F8; return -1; } } } }