using System;
namespace PKHeX.Core
{
///
/// Stat/misc data for individual species or their associated alternate forme data.
///
public abstract class PersonalInfo
{
///
/// Raw Data
///
protected readonly byte[] Data;
protected PersonalInfo(byte[] data) => Data = data;
///
/// Writes entry to raw bytes.
///
///
public abstract byte[] Write();
///
/// Base HP
///
public abstract int HP { get; set; }
///
/// Base Attack
///
public abstract int ATK { get; set; }
///
/// Base Defense
///
public abstract int DEF { get; set; }
///
/// Base Speed
///
public abstract int SPE { get; set; }
///
/// Base Special Attack
///
public abstract int SPA { get; set; }
///
/// Base Special Defense
///
public abstract int SPD { get; set; }
///
/// Base Stat values
///
public int[] Stats
{
get => new[] { HP, ATK, DEF, SPE, SPA, SPD };
set
{
HP = value[0];
ATK = value[1];
DEF = value[2];
SPE = value[3];
SPA = value[4];
SPD = value[5];
}
}
///
/// Amount of HP Effort Values to yield when defeating this entry.
///
public abstract int EV_HP { get; set; }
///
/// Amount of Attack Effort Values to yield when defeating this entry.
///
public abstract int EV_ATK { get; set; }
///
/// Amount of Defense Effort Values to yield when defeating this entry.
///
public abstract int EV_DEF { get; set; }
///
/// Amount of Speed Effort Values to yield when defeating this entry.
///
public abstract int EV_SPE { get; set; }
///
/// Amount of Special Attack Effort Values to yield when defeating this entry.
///
public abstract int EV_SPA { get; set; }
///
/// Amount of Special Defense Effort Values to yield when defeating this entry.
///
public abstract int EV_SPD { get; set; }
///
/// Primary Type
///
public abstract int Type1 { get; set; }
///
/// Secondary Type
///
public abstract int Type2 { get; set; }
///
/// First Egg Group
///
public abstract int EggGroup1 { get; set; }
///
/// Second Egg Group
///
public abstract int EggGroup2 { get; set; }
///
/// Catch Rate
///
public abstract int CatchRate { get; set; }
///
/// Evolution Stage value (or equivalent for un-evolved).
///
public virtual int EvoStage { get; set; }
///
/// Held Items the entry can be randomly encountered with.
///
public abstract int[] Items { get; set; }
///
/// Gender Ratio value determining if the entry is a fixed gender or bi-gendered.
///
public abstract int Gender { get; set; }
///
/// Amount of Hatching Step Cycles required to hatch if in an egg.
///
public abstract int HatchCycles { get; set; }
///
/// Initial Friendship when captured or received.
///
public abstract int BaseFriendship { get; set; }
///
/// Experience-Level Growth Rate type
///
public abstract int EXPGrowth { get; set; }
///
/// Full list of values the entry can have.
///
public abstract int [] Abilities { get; set; }
///
/// Escape factor used for fleeing the Safari Zone or calling for help in SOS Battles.
///
public abstract int EscapeRate { get; set; }
///
/// Count of values the entry can have.
///
public virtual int FormeCount { get; set; } = 1;
///
/// Pointer to the first index
///
protected internal virtual int FormStatsIndex { get; set; }
///
/// Pointer to the sprite index.
///
public virtual int FormeSprite { get; set; }
///
/// Base Experience Yield factor
///
public abstract int BaseEXP { get; set; }
///
/// Main color ID of the entry. The majority of the Pokémon's color is of this color, usually.
///
public abstract int Color { get; set; }
///
/// Height of the entry in meters (m).
///
public virtual int Height { get; set; } = 0;
///
/// Mass of the entry in kilograms (kg).
///
public virtual int Weight { get; set; } = 0;
///
/// Dual Type IDs used for same-type attack bonuses, weakness, etc.
///
public int[] Types
{
get => new[] { Type1, Type2 };
set
{
if (value.Length != 2) return;
Type1 = value[0];
Type2 = value[1];
}
}
///
/// Dual Egg Group IDs used to determine if an egg should be created as a result of both parents sharing at least one group ID.
///
public int[] EggGroups
{
get => new[] { EggGroup1, EggGroup2 };
set
{
if (value.Length != 2) return;
EggGroup1 = (byte)value[0];
EggGroup2 = (byte)value[1];
}
}
///
/// TM/HM learn compatibility flags for individual moves.
///
public bool[] TMHM { get; protected set; } = Array.Empty();
///
/// Grass-Fire-Water-Etc typed learn compatibility flags for individual moves.
///
public bool[] TypeTutors { get; protected set; } = Array.Empty();
///
/// Special tutor learn compatibility flags for individual moves.
///
public bool[][] SpecialTutors { get; protected set; } = Array.Empty();
protected static bool[] GetBits(byte[] data, int start = 0, int length = -1)
{
if (length < 0)
length = data.Length;
bool[] result = new bool[length << 3];
for (int i = 0; i < result.Length; i++)
result[i] = (data[start + (i >> 3)] >> (i & 7) & 0x1) == 1;
return result;
}
protected static byte[] SetBits(bool[] bits)
{
byte[] data = new byte[bits.Length>>3];
for (int i = 0; i < bits.Length; i++)
data[i>>3] |= (byte)(bits[i] ? 1 << (i&0x7) : 0);
return data;
}
///
/// Injects supplementary TM/HM compatibility which is not present in the generation specific format.
///
/// Data to read from
/// Starting offset to read at
/// Amount of bytes to decompose into bits
internal void AddTMHM(byte[] data, int start = 0, int length = -1) => TMHM = GetBits(data, start, length);
///
/// Injects supplementary Type Tutor compatibility which is not present in the generation specific format.
///
/// Data to read from
/// Starting offset to read at
/// Amount of bytes to decompose into bits
internal void AddTypeTutors(byte[] data, int start = 0, int length = -1) => TypeTutors = GetBits(data, start, length);
///
/// Gets the entry index for the input criteria, with fallback for the original species entry.
///
/// to retrieve for
/// to retrieve for
/// Index the exists as in the .
public int FormeIndex(int species, int forme)
{
if (forme <= 0) // no forme requested
return species;
if (FormStatsIndex <= 0) // no formes present
return species;
if (forme >= FormeCount) // beyond range of species' formes
return species;
return FormStatsIndex + forme - 1;
}
///
/// Gets a random valid gender for the entry.
///
public int RandomGender()
{
var fix = FixedGender;
return fix >= 0 ? fix : Util.Rand.Next(2);
}
public bool IsDualGender => FixedGender < 0;
public int FixedGender
{
get
{
if (Genderless)
return 2;
if (OnlyFemale)
return 1;
if (OnlyMale)
return 0;
return -1;
}
}
///
/// Indicates that the entry is exclusively Genderless.
///
public bool Genderless => Gender == 255;
///
/// Indicates that the entry is exclusively Female gendered.
///
public bool OnlyFemale => Gender == 254;
///
/// Indicates that the entry is exclusively Male gendered.
///
public bool OnlyMale => Gender == 0;
///
/// Indicates if the entry has Formes or not.
///
public bool HasFormes => FormeCount > 1;
///
/// Base Stat Total sum of all stats.
///
public int BST => HP + ATK + DEF + SPE + SPA + SPD;
///
/// Checks to see if the is valid within the
///
///
///
public bool IsFormeWithinRange(int forme)
{
if (forme == 0)
return true;
return forme < FormeCount;
}
///
/// Checks to see if the provided Types match the entry's types.
///
/// Input order matters! If input order does not matter, use .
/// First type
/// Second type
/// Typing is an exact match
public bool IsValidTypeCombination(int type1, int type2) => Type1 == type1 && Type2 == type2;
///
/// Checks if the entry has either type equal to the input type.
///
/// Type
/// Typing is present in entry
public bool IsType(int type1) => Type1 == type1 || Type2 == type1;
///
/// Checks if the entry has either type equal to both input types.
///
/// Input order does not matter.
/// Type 1
/// Type 2
/// Typing is present in entry
public bool IsType(int type1, int type2) => (Type1 == type1 || Type2 == type1) && (Type1 == type2 || Type2 == type2);
///
/// Checks if the entry has either egg group equal to the input type.
///
/// Egg group
/// Egg is present in entry
public bool IsEggGroup(int group) => EggGroup1 == group || EggGroup2 == group;
}
}