using System; using System.Collections.Generic; namespace PKHeX.Core { public sealed class SAV1Stadium : SaveFile, ILangDeviantSave { protected override string BAKText => $"{OT} ({Version})"; public override string Filter => "SAV File|*.sav|All Files|*.*"; public override string Extension => ".sav"; public int SaveRevision => Japanese ? 0 : 1; public string SaveRevisionString => Japanese ? "J" : "U"; public bool Japanese { get; } public bool Korean => false; public override PersonalTable Personal => PersonalTable.Y; public override int MaxEV => ushort.MaxValue; public override IReadOnlyList HeldItems => Array.Empty(); public override GameVersion Version { get; protected set; } = GameVersion.Stadium; public override SaveFile Clone() => new SAV1Stadium((byte[])Data.Clone(), Japanese); public override string ChecksumInfo => ChecksumsValid ? "Checksum valid." : "Checksum invalid"; public override int Generation => 1; public override string GetString(byte[] data, int offset, int length) => StringConverter12.GetString1(data, offset, length, Japanese); public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0) { if (PadToSize == 0) PadToSize = maxLength + 1; return StringConverter12.SetString1(value, maxLength, Japanese, PadToSize, PadWith); } private int StringLength => Japanese ? StringLengthJ : StringLengthU; private const int StringLengthJ = 6; private const int StringLengthU = 11; public override int OTLength => StringLength; public override int NickLength => StringLength; public override int BoxCount => Japanese ? 8 : 12; public override int BoxSlotCount => Japanese ? 30 : 20; public override int MaxMoveID => Legal.MaxMoveID_1; public override int MaxSpeciesID => Legal.MaxSpeciesID_1; public override int MaxAbilityID => Legal.MaxAbilityID_1; public override int MaxItemID => Legal.MaxItemID_1; public override int MaxBallID => 0; // unused public override int MaxGameID => 99; // unused public override int MaxMoney => 999999; public override int MaxCoins => 9999; public override int GetPartyOffset(int slot) => -1; private readonly bool IsPairSwapped; protected override byte[] GetFinalData() { var result = base.GetFinalData(); if (IsPairSwapped) BigEndian.SwapBytes32(result = (byte[])result.Clone()); return result; } public override bool ChecksumsValid => GetBoxChecksumsValid(); protected override void SetChecksums() => SetBoxChecksums(); private bool GetBoxChecksumsValid() { for (int i = 0; i < BoxCount; i++) { var boxOfs = GetBoxOffset(i) - ListHeaderSize; var size = BoxSize - 2; var chk = Checksums.CheckSum16(Data, boxOfs, size); var actual = BigEndian.ToUInt16(Data, boxOfs + size); if (chk != actual) return false; } return true; } private void SetBoxChecksums() { for (int i = 0; i < BoxCount; i++) { var boxOfs = GetBoxOffset(i) - ListHeaderSize; var size = BoxSize - 2; var chk = Checksums.CheckSum16(Data, boxOfs, size); BigEndian.GetBytes(chk).CopyTo(Data, boxOfs + size); } } public override Type PKMType => typeof(PK1); protected override PKM GetPKM(byte[] data) { int len = StringLength; var nick = data.Slice(PokeCrypto.SIZE_1STORED, len); var ot = data.Slice(PokeCrypto.SIZE_1STORED + len, len); data = data.Slice(0, PokeCrypto.SIZE_1STORED); return new PK1(data, Japanese) {OT_Trash = ot, Nickname_Trash = nick}; } protected override byte[] DecryptPKM(byte[] data) => data; public override PKM BlankPKM => new PK1(Japanese); private const int SIZE_PK1J = PokeCrypto.SIZE_1STORED + (2 * StringLengthJ); // 0x2D private const int SIZE_PK1U = PokeCrypto.SIZE_1STORED + (2 * StringLengthU); // 0x37 protected override int SIZE_STORED => Japanese ? SIZE_PK1J : SIZE_PK1U; protected override int SIZE_PARTY => Japanese ? SIZE_PK1J : SIZE_PK1U; public SAV1Stadium(byte[] data) : this(data, IsStadiumJ(data)) { } public SAV1Stadium(byte[] data, bool japanese) : base(data) { Japanese = japanese; var swap = StadiumUtil.IsMagicPresentSwap(data, TeamSize, MAGIC_POKE); if (swap) { BigEndian.SwapBytes32(Data); IsPairSwapped = true; } Box = 0xC000; } public SAV1Stadium(bool japanese = false) : base(SaveUtil.SIZE_G1STAD) { Japanese = japanese; Box = 0xC000; ClearBoxes(); } private int ListHeaderSize => Japanese ? 0x0C : 0x10; private const int ListFooterSize = 6; // POKE + 2byte checksum private const int TeamCount = 86; // todo private int TeamSize => Japanese ? TeamSizeJ : TeamSizeU; private const int TeamSizeJ = 0x0C + (SIZE_PK1J * 6) + ListFooterSize; // 0x120 private const int TeamSizeU = 0x10 + (SIZE_PK1U * 6) + ListFooterSize; // 0x160 public int GetTeamOffset(int team) => 0 + ListHeaderSize + (team * TeamSize); public static string GetTeamName(int team) => $"Team {team + 1}"; public BattleTeam GetTeam(int team) { if ((uint)team >= TeamCount) throw new ArgumentOutOfRangeException(nameof(team)); var name = GetTeamName(team); var members = new PK1[6]; var ofs = GetTeamOffset(team); for (int i = 0; i < 6; i++) { var rel = ofs + (i * SIZE_STORED); members[i] = (PK1)GetStoredSlot(Data, rel); } return new BattleTeam(name, members); } private int BoxSize => Japanese ? BoxSizeJ : BoxSizeU; private const int BoxSizeJ = 0x0C + (SIZE_PK1J * 30) + ListFooterSize; // 0x558 private const int BoxSizeU = 0x10 + (SIZE_PK1U * 20) + 6 + ListFooterSize; // 0x468 (6 bytes alignment) public override int GetBoxOffset(int box) => Box + ListHeaderSize + (box * BoxSize); public override string GetBoxName(int box) => $"Box {box + 1}"; public override void SetBoxName(int box, string value) { } public override void WriteSlotFormatStored(PKM pkm, byte[] data, int offset) { // pkm that have never been boxed have yet to save the 'current level' for box indication // set this value at this time ((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel; base.WriteSlotFormatStored(pkm, Data, offset); } public override void WriteBoxSlot(PKM pkm, byte[] data, int offset) { // pkm that have never been boxed have yet to save the 'current level' for box indication // set this value at this time ((PK1)pkm).Stat_LevelBox = pkm.CurrentLevel; base.WriteBoxSlot(pkm, Data, offset); } private const uint MAGIC_POKE = 0x454B4F50; public static bool IsStadiumU(byte[] data) { if (data.Length != SaveUtil.SIZE_G1STAD) return false; return StadiumUtil.IsMagicPresentEither(data, TeamSizeU, MAGIC_POKE); } public static bool IsStadiumJ(byte[] data) { if (data.Length != SaveUtil.SIZE_G1STAD) return false; return StadiumUtil.IsMagicPresentEither(data, TeamSizeJ, MAGIC_POKE); } } public class BattleTeam where T : PKM { public readonly string TeamName; public readonly T[] Team; public BattleTeam(string name, T[] team) { TeamName = name; Team = team; } } }