using System;
namespace PKHeX.Core
{
///
/// class with values from Generation 4 games.
///
public sealed class PersonalInfoG4 : PersonalInfoG3
{
public new const int SIZE = 0x2C;
public PersonalInfoG4(byte[] data) : base(data)
{
// Unpack TMHM & Tutors
TMHM = GetBits(Data, 0x1C, 0x0D);
TypeTutors = Array.Empty(); // not stored in personal
}
public override byte[] Write()
{
SetBits(TMHM).CopyTo(Data, 0x1C);
return Data;
}
// Manually added attributes
public override int FormCount { get => Data[0x29]; set {} }
protected internal override int FormStatsIndex { get => BitConverter.ToUInt16(Data, 0x2A); set {} }
}
}