using System; namespace PKHeX.Core { /// /// class with values from Generation 4 games. /// public sealed class PersonalInfoG4 : PersonalInfoG3 { public new const int SIZE = 0x2C; public PersonalInfoG4(byte[] data) : base(data) { // Unpack TMHM & Tutors TMHM = GetBits(Data, 0x1C, 0x0D); TypeTutors = Array.Empty(); // not stored in personal } public override byte[] Write() { SetBits(TMHM).CopyTo(Data, 0x1C); return Data; } // Manually added attributes public override int FormCount { get => Data[0x29]; set {} } protected internal override int FormStatsIndex { get => BitConverter.ToUInt16(Data, 0x2A); set {} } } }