using System.Collections.Generic; using System.Linq; using static PKHeX.Core.EncounterUtil; namespace PKHeX.Core { /// /// Generation 3 Encounters /// internal static class Encounters3 { internal static readonly EncounterArea[] SlotsR, SlotsS, SlotsE; internal static readonly EncounterArea[] SlotsFR, SlotsLG; internal static readonly EncounterStatic[] StaticR, StaticS, StaticE; internal static readonly EncounterStatic[] StaticFR, StaticLG; private const int SafariLocation_RSE = 57; private const int SafariLocation_FRLG = 136; static Encounters3() { StaticR = GetStaticEncounters(Encounter_RSE, GameVersion.R); StaticS = GetStaticEncounters(Encounter_RSE, GameVersion.S); StaticE = GetStaticEncounters(Encounter_RSE, GameVersion.E); StaticFR = GetStaticEncounters(Encounter_FRLG, GameVersion.FR); StaticLG = GetStaticEncounters(Encounter_FRLG, GameVersion.LG); EncounterArea[] get(string resource, string ident) => EncounterArea.GetArray3(Data.UnpackMini(Util.GetBinaryResource($"encounter_{resource}.pkl"), ident)); var R_Slots = get("r", "ru"); var S_Slots = get("s", "sa"); var E_Slots = get("e", "em"); var FR_Slots = get("fr", "fr"); var LG_Slots = get("lg", "lg"); MarkEncounterAreaArray(SlotsRSEAlt, SlotsFRLGUnown); ReduceAreasSize(ref R_Slots); ReduceAreasSize(ref S_Slots); ReduceAreasSize(ref E_Slots); MarkG3Slots_FRLG(ref FR_Slots); MarkG3Slots_FRLG(ref LG_Slots); MarkG3SlotsSafariZones(ref R_Slots, SafariLocation_RSE); MarkG3SlotsSafariZones(ref S_Slots, SafariLocation_RSE); MarkG3SlotsSafariZones(ref E_Slots, SafariLocation_RSE); MarkG3SlotsSafariZones(ref FR_Slots, SafariLocation_FRLG); MarkG3SlotsSafariZones(ref LG_Slots, SafariLocation_FRLG); MarkEncountersStaticMagnetPull(E_Slots, PersonalTable.SM); SlotsR = AddExtraTableSlots(R_Slots, SlotsRSEAlt); SlotsS = AddExtraTableSlots(S_Slots, SlotsRSEAlt); SlotsE = AddExtraTableSlots(E_Slots, SlotsRSEAlt); SlotsFR = AddExtraTableSlots(FR_Slots, SlotsFRLGUnown); SlotsLG = AddExtraTableSlots(LG_Slots, SlotsFRLGUnown); MarkEncountersGeneration(3, SlotsR, SlotsS, SlotsE, SlotsFR, SlotsLG, SlotsXD); MarkEncountersGeneration(3, StaticR, StaticS, StaticE, StaticFR, StaticLG, Encounter_CXD, TradeGift_RSE, TradeGift_FRLG); } private static void MarkG3Slots_FRLG(ref EncounterArea[] Areas) { // Remove slots for unown, those slots does not contains alt form info, it will be added manually in SlotsRFLGAlt // Group areas by location id, the raw data have areas with different slots but the same location id Areas = Areas.Where(a => a.Location < 188 || a.Location > 194).GroupBy(a => a.Location).Select(a => new EncounterArea { Location = a.First().Location, Slots = a.SelectMany(m => m.Slots).ToArray() }).ToArray(); } private static void MarkG3SlotsSafariZones(ref EncounterArea[] Areas, int location) { foreach (EncounterArea Area in Areas.Where(a => a.Location == location)) foreach (EncounterSlot Slot in Area.Slots) Slot.Type |= SlotType.Safari; } private static readonly int[] Roaming_MetLocation_FRLG = { //Route 1-25 encounter is possible either in grass or on water 101,102,103,104,105,106,107,108,109,110, 111,112,113,114,115,116,117,118,119,120, 121,122,123,124,125 }; private static readonly int[] Roaming_MetLocation_RSE = { //Roaming encounter is possible in tall grass and on water //Route 101-138 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, }; private static readonly EncounterStatic[] Encounter_RSE_Roam = { new EncounterStatic { Species = 380, Level = 40, Version = GameVersion.S, Roaming = true }, // Latias new EncounterStatic { Species = 380, Level = 40, Version = GameVersion.E, Roaming = true }, // Latias new EncounterStatic { Species = 381, Level = 40, Version = GameVersion.R, Roaming = true }, // Latios new EncounterStatic { Species = 381, Level = 40, Version = GameVersion.E, Roaming = true }, // Latios }; private static readonly EncounterStatic[] Encounter_RSE_Regular = { // Starters new EncounterStatic { Gift = true, Species = 152, Level = 05, Location = 000, Version = GameVersion.E, }, // Chikorita @ Littleroot Town new EncounterStatic { Gift = true, Species = 155, Level = 05, Location = 000, Version = GameVersion.E, }, // Cyndaquil new EncounterStatic { Gift = true, Species = 158, Level = 05, Location = 000, Version = GameVersion.E, }, // Totodile new EncounterStatic { Gift = true, Species = 252, Level = 05, Location = 016, }, // Treecko @ Route 101 new EncounterStatic { Gift = true, Species = 255, Level = 05, Location = 016, }, // Torchic new EncounterStatic { Gift = true, Species = 258, Level = 05, Location = 016, }, // Mudkip // Fossil @ Rustboro City new EncounterStatic { Gift = true, Species = 345, Level = 20, Location = 010, }, // Lileep new EncounterStatic { Gift = true, Species = 347, Level = 20, Location = 010, }, // Anorith // Gift new EncounterStatic { Gift = true, Species = 351, Level = 25, Location = 034, }, // Castform @ Weather Institute new EncounterStatic { Gift = true, Species = 374, Level = 05, Location = 013, }, // Beldum @ Mossdeep City new EncounterStatic { Gift = true, Species = 360, Level = 05, EggLocation = 253}, // Wynaut Egg // Stationary new EncounterStatic { Species = 352, Level = 30, Location = 034, }, // Kecleon @ Route 119 new EncounterStatic { Species = 352, Level = 30, Location = 035, }, // Kecleon @ Route 120 new EncounterStatic { Species = 101, Level = 30, Location = 066, Version = GameVersion.RS, }, // Electrode @ Hideout (R:Magma Hideout/S:Aqua Hideout) new EncounterStatic { Species = 101, Level = 30, Location = 197, Version = GameVersion.E, }, // Electrode @ Aqua Hideout new EncounterStatic { Species = 185, Level = 40, Location = 058, Version = GameVersion.E, }, // Sudowoodo @ Battle Frontier // Stationary Lengendary new EncounterStatic { Species = 377, Level = 40, Location = 082, }, // Regirock @ Desert Ruins new EncounterStatic { Species = 378, Level = 40, Location = 081, }, // Regice @ Island Cave new EncounterStatic { Species = 379, Level = 40, Location = 083, }, // Registeel @ Ancient Tomb new EncounterStatic { Species = 380, Level = 50, Location = 073, Version = GameVersion.R }, // Latias @ Southern Island new EncounterStatic { Species = 380, Level = 50, Location = 073, Version = GameVersion.E, Fateful = true }, // Latias @ Southern Island new EncounterStatic { Species = 381, Level = 50, Location = 073, Version = GameVersion.S }, // Latios @ Southern Island new EncounterStatic { Species = 381, Level = 50, Location = 073, Version = GameVersion.E, Fateful = true }, // Latios @ Southern Island new EncounterStatic { Species = 382, Level = 45, Location = 072, Version = GameVersion.S, }, // Kyogre @ Cave of Origin new EncounterStatic { Species = 382, Level = 70, Location = 203, Version = GameVersion.E, }, // Kyogre @ Marine Cave new EncounterStatic { Species = 383, Level = 45, Location = 072, Version = GameVersion.R, }, // Groudon @ Cave of Origin new EncounterStatic { Species = 383, Level = 70, Location = 205, Version = GameVersion.E, }, // Groudon @ Terra Cave new EncounterStatic { Species = 384, Level = 70, Location = 085, }, // Rayquaza @ Sky Pillar // Event new EncounterStatic { Species = 151, Level = 30, Location = 201, Version = GameVersion.E, Fateful = true }, // Mew @ Faraway Island (Unreleased outside of Japan) new EncounterStatic { Species = 249, Level = 70, Location = 211, Version = GameVersion.E, Fateful = true }, // Lugia @ Navel Rock new EncounterStatic { Species = 250, Level = 70, Location = 211, Version = GameVersion.E, Fateful = true }, // Ho-Oh @ Navel Rock new EncounterStatic { Species = 386, Level = 30, Location = 200, Version = GameVersion.E, Fateful = true, Form = 3 }, // Deoxys @ Birth Island }; private static readonly EncounterStatic[] Encounter_FRLG_Roam = { new EncounterStatic { Species = 243, Level = 50, Roaming = true, }, // Raikou new EncounterStatic { Species = 244, Level = 50, Roaming = true, }, // Entei new EncounterStatic { Species = 245, Level = 50, Roaming = true, }, // Suicune }; private static readonly EncounterStatic[] Encounter_FRLG_Stationary = { // Starters @ Pallet Town new EncounterStatic { Gift = true, Species = 1, Level = 05, Location = 088, }, // Bulbasaur new EncounterStatic { Gift = true, Species = 4, Level = 05, Location = 088, }, // Charmander new EncounterStatic { Gift = true, Species = 7, Level = 05, Location = 088, }, // Squirtle // Fossil @ Cinnabar Island new EncounterStatic { Gift = true, Species = 138, Level = 05, Location = 096, }, // Omanyte new EncounterStatic { Gift = true, Species = 140, Level = 05, Location = 096, }, // Kabuto new EncounterStatic { Gift = true, Species = 142, Level = 05, Location = 096, }, // Aerodactyl // Gift new EncounterStatic { Gift = true, Species = 106, Level = 25, Location = 098, }, // Hitmonlee @ Saffron City new EncounterStatic { Gift = true, Species = 107, Level = 25, Location = 098, }, // Hitmonchan @ Saffron City new EncounterStatic { Gift = true, Species = 129, Level = 05, Location = 099, }, // Magikarp @ Route 4 new EncounterStatic { Gift = true, Species = 131, Level = 25, Location = 134, }, // Lapras @ Silph Co. new EncounterStatic { Gift = true, Species = 133, Level = 25, Location = 094, }, // Eevee @ Celadon City new EncounterStatic { Gift = true, Species = 175, Level = 05, EggLocation = 253 }, // Togepi Egg // Celadon City Game Corner new EncounterStatic { Gift = true, Species = 063, Level = 09, Location = 94, Version = GameVersion.FR }, // Abra new EncounterStatic { Gift = true, Species = 035, Level = 08, Location = 94, Version = GameVersion.FR }, // Clefairy new EncounterStatic { Gift = true, Species = 123, Level = 25, Location = 94, Version = GameVersion.FR }, // Scyther new EncounterStatic { Gift = true, Species = 147, Level = 18, Location = 94, Version = GameVersion.FR }, // Dratini new EncounterStatic { Gift = true, Species = 137, Level = 26, Location = 94, Version = GameVersion.FR }, // Porygon new EncounterStatic { Gift = true, Species = 063, Level = 07, Location = 94, Version = GameVersion.LG }, // Abra new EncounterStatic { Gift = true, Species = 035, Level = 12, Location = 94, Version = GameVersion.LG }, // Clefairy new EncounterStatic { Gift = true, Species = 127, Level = 18, Location = 94, Version = GameVersion.LG }, // Pinsir new EncounterStatic { Gift = true, Species = 147, Level = 24, Location = 94, Version = GameVersion.LG }, // Dratini new EncounterStatic { Gift = true, Species = 137, Level = 18, Location = 94, Version = GameVersion.LG }, // Porygon // Stationary new EncounterStatic { Species = 143, Level = 30, Location = 112, }, // Snorlax @ Route 12 new EncounterStatic { Species = 143, Level = 30, Location = 116, }, // Snorlax @ Route 16 new EncounterStatic { Species = 101, Level = 34, Location = 142, }, // Electrode @ Power Plant new EncounterStatic { Species = 097, Level = 30, Location = 176, }, // Hypno @ Berry Forest // Stationary Legendary new EncounterStatic { Species = 144, Level = 50, Location = 139, }, // Articuno @ Seafoam Islands new EncounterStatic { Species = 145, Level = 50, Location = 142, }, // Zapdos @ Power Plant new EncounterStatic { Species = 146, Level = 50, Location = 175, }, // Moltres @ Mt. Ember. new EncounterStatic { Species = 150, Level = 70, Location = 141, }, // Mewtwo @ Cerulean Cave // Event new EncounterStatic { Species = 249, Level = 70, Location = 174, Fateful = true }, // Lugia @ Navel Rock new EncounterStatic { Species = 250, Level = 70, Location = 174, Fateful = true }, // Ho-Oh @ Navel Rock new EncounterStatic { Species = 386, Level = 30, Location = 187, Version = GameVersion.FR, Form = 1, Fateful = true }, // Deoxys @ Birth Island new EncounterStatic { Species = 386, Level = 30, Location = 187, Version = GameVersion.LG, Form = 2, Fateful = true }, // Deoxys @ Birth Island }; private static readonly EncounterStatic[] Encounter_RSE = Encounter_RSE_Roam.SelectMany(e => e.Clone(Roaming_MetLocation_RSE)).Concat(Encounter_RSE_Regular).ToArray(); private static readonly EncounterStatic[] Encounter_FRLG = Encounter_FRLG_Roam.SelectMany(e => e.Clone(Roaming_MetLocation_FRLG)).Concat(Encounter_FRLG_Stationary).ToArray(); private static readonly int[] TradeContest_Cool = { 30, 05, 05, 05, 05, 10 }; private static readonly int[] TradeContest_Beauty = { 05, 30, 05, 05, 05, 10 }; private static readonly int[] TradeContest_Cute = { 05, 05, 30, 05, 05, 10 }; private static readonly int[] TradeContest_Clever = { 05, 05, 05, 30, 05, 10 }; private static readonly int[] TradeContest_Tough = { 05, 05, 05, 05, 30, 10 }; internal static readonly EncounterTrade[] TradeGift_RSE = { new EncounterTradePID { Species = 296, Ability = 2, TID = 49562, SID = 00000, OTGender = 0, Gender = 0, IVs = new[] {5,5,4,4,4,4}, Level = 05, PID = 0x00009C40, Contest = TradeContest_Tough, Version = GameVersion.RS, }, // Slakoth (Level 5 Breeding) -> Makuhita new EncounterTradePID { Species = 300, Ability = 1, TID = 02259, SID = 00000, OTGender = 1, Gender = 1, IVs = new[] {5,4,4,5,4,4}, Level = 03, PID = 0x498A2E17, Contest = TradeContest_Cute, Version = GameVersion.RS, }, // Pikachu (Level 3 Viridiam Forest) -> Skitty new EncounterTradePID { Species = 222, Ability = 2, TID = 50183, SID = 00000, OTGender = 1, Gender = 1, IVs = new[] {4,4,5,4,4,5}, Level = 21, PID = 0x4C970B7F, Contest = TradeContest_Beauty, Version = GameVersion.RS, }, // Bellossom (Level 21 Odish -> Gloom -> Bellossom) -> Corsola new EncounterTradePID { Species = 273, Ability = 2, TID = 38726, SID = 00000, OTGender = 0, Gender = 0, IVs = new[] {5,4,5,4,4,4}, Level = 04, PID = 0x00000084, Contest = TradeContest_Cool, Version = GameVersion.E, }, // Ralts (Level 4 Route 102) -> Seedot new EncounterTradePID { Species = 311, Ability = 1, TID = 08460, SID = 00001, OTGender = 0, Gender = 1, IVs = new[] {4,4,4,5,5,4}, Level = 05, PID = 0x0000006F, Contest = TradeContest_Cute, Version = GameVersion.E, }, // Volbeat (Level 5 Breeding) -> Plusle new EncounterTradePID { Species = 116, Ability = 1, TID = 46285, SID = 00000, OTGender = 0, Gender = 0, IVs = new[] {5,4,4,4,5,4}, Level = 05, PID = 0x0000007F, Contest = TradeContest_Tough, Version = GameVersion.E, }, // Bagon (Level 5 Breeding) -> Horsea* new EncounterTradePID { Species = 052, Ability = 1, TID = 25945, SID = 00001, OTGender = 1, Gender = 0, IVs = new[] {4,5,4,5,4,4}, Level = 03, PID = 0x0000008B, Contest = TradeContest_Clever, Version = GameVersion.E, }, // Skitty (Level 3 Trade)-> Meowth* // If Pokémon with * is evolved in a Generation IV or V game, its Ability will become its second Ability. }; internal static readonly EncounterTrade[] TradeGift_FRLG = { new EncounterTradePID { Species = 122, Ability = 1, TID = 01985, SID = 00000, OTGender = 0, Gender = 0, IVs = new[] {20,15,17,24,23,22}, PID = 0x00009CAE, Contest = TradeContest_Clever, }, // Mr. Mime new EncounterTradePID { Species = 029, Ability = 1, TID = 63184, SID = 00000, OTGender = 1, Gender = 1, IVs = new[] {22,18,25,19,15,22}, PID = 0x4C970B89, Contest = TradeContest_Tough, Version = GameVersion.FR, }, // Nidoran♀ new EncounterTradePID { Species = 032, Ability = 1, TID = 63184, SID = 00000, OTGender = 1, Gender = 0, IVs = new[] {19,25,18,22,22,15}, PID = 0x4C970B9E, Contest = TradeContest_Cool, Version = GameVersion.LG, }, // Nidoran♂ * new EncounterTradePID { Species = 030, Ability = 1, TID = 13637, SID = 00000, OTGender = 0, Gender = 1, IVs = new[] {22,25,18,19,22,15}, PID = 0x00EECA15, Contest = TradeContest_Cute, Version = GameVersion.FR,}, // Nidorina * new EncounterTradePID { Species = 033, Ability = 1, TID = 13637, SID = 00000, OTGender = 0, Gender = 0, IVs = new[] {19,18,25,22,15,22}, PID = 0x00EECA19, Contest = TradeContest_Tough, Version = GameVersion.LG,}, // Nidorino * new EncounterTradePID { Species = 108, Ability = 1, TID = 01239, SID = 00000, OTGender = 0, Gender = 0, IVs = new[] {24,19,21,15,23,21}, PID = 0x451308AB, Contest = TradeContest_Tough, }, // Lickitung * new EncounterTradePID { Species = 124, Ability = 1, TID = 36728, SID = 00000, OTGender = 0, Gender = 1, IVs = new[] {18,17,18,22,25,21}, PID = 0x498A2E1D, Contest = TradeContest_Beauty, }, // Jynx new EncounterTradePID { Species = 083, Ability = 1, TID = 08810, SID = 00000, OTGender = 0, Gender = 0, IVs = new[] {20,25,21,24,15,20}, PID = 0x151943D7, Contest = TradeContest_Cool, }, // Farfetch'd new EncounterTradePID { Species = 101, Ability = 2, TID = 50298, SID = 00000, OTGender = 0, Gender = 2, IVs = new[] {19,16,18,25,25,19}, PID = 0x06341016, Contest = TradeContest_Cool, }, // Electrode new EncounterTradePID { Species = 114, Ability = 1, TID = 60042, SID = 00000, OTGender = 1, Gender = 0, IVs = new[] {22,17,25,16,23,20}, PID = 0x5C77ECFA, Contest = TradeContest_Cute, }, // Tangela new EncounterTradePID { Species = 086, Ability = 1, TID = 09853, SID = 00000, OTGender = 0, Gender = 0, IVs = new[] {24,15,22,16,23,22}, PID = 0x482CAC89, Contest = TradeContest_Tough, }, // Seel * // If Pokémon with * is evolved in a Generation IV or V game, its Ability will become its second Ability. }; internal static readonly string[][] TradeRSE = { new string[0], // 0 - None Util.GetStringList("traderse", "ja"), // 1 Util.GetStringList("traderse", "en"), // 2 Util.GetStringList("traderse", "fr"), // 3 Util.GetStringList("traderse", "it"), // 4 Util.GetStringList("traderse", "de"), // 5 new string[0], // 6 - None Util.GetStringList("traderse", "es"), // 7 }; internal static readonly string[][] TradeFRLG = { new string[0], // 0 - None Util.GetStringList("tradefrlg", "ja"), // 1 Util.GetStringList("tradefrlg", "en"), // 2 Util.GetStringList("tradefrlg", "fr"), // 3 Util.GetStringList("tradefrlg", "it"), // 4 Util.GetStringList("tradefrlg", "de"), // 5 new string[0], // 6 - None Util.GetStringList("tradefrlg", "es"), // 7 }; #region AltSlots private static readonly EncounterArea[] SlotsRSEAlt = { // Swarm can be passed from R/S<->E via mixing records // Encounter Percent is a 50% call new EncounterArea { Location = 17, // Route 102 Slots = new[] { new EncounterSlotMoves { Species = 283, LevelMin = 03, LevelMax = 03, Type = SlotType.Swarm, Moves = new[] {145, 098} /* Bubble, Quick Attack */ }, // Surskit (R/S) new EncounterSlotMoves { Species = 273, LevelMin = 03, LevelMax = 03, Type = SlotType.Swarm, Moves = new[] {117, 106, 073} /* Bide, Harden, Leech Seed */ }, // Seedot (E) },}, new EncounterArea { Location = 29, // Route 114 Slots = new[] { new EncounterSlotMoves { Species = 283, LevelMin = 15, LevelMax = 15, Type = SlotType.Swarm, Moves = new[] {145, 098} /* Bubble, Quick Attack */ }, // Surskit (R/S) new EncounterSlotMoves { Species = 274, LevelMin = 15, LevelMax = 15, Type = SlotType.Swarm, Moves = new[] {106, 074, 267, 073} /* Harden, Growth, Nature Power, Leech Seed */ }, // Nuzleaf (E) },}, new EncounterArea { Location = 31, // Route 116 Slots = new[] { new EncounterSlotMoves { Species = 300, LevelMin = 15, LevelMax = 15, Type = SlotType.Swarm, Moves = new[] {045, 033} /* Growl, Tackle */ }, // Skitty (R/S) new EncounterSlotMoves { Species = 300, LevelMin = 08, LevelMax = 08, Type = SlotType.Swarm, Moves = new[] {045, 033, 039, 213} /* Growl, Tackle, Tail Whip, Attract */ }, // Skitty (E) },}, new EncounterArea { Location = 32, // Route 117 Slots = new[] { new EncounterSlotMoves { Species = 283, LevelMin = 15, LevelMax = 15, Type = SlotType.Swarm, Moves = new[] {145, 098} /* Bubble, Quick Attack */ }, // Surskit (R/S) new EncounterSlotMoves { Species = 273, LevelMin = 13, LevelMax = 13, Type = SlotType.Swarm, Moves = new[] {106, 074, 267, 073} /* Harden, Growth, Nature Power, Leech Seed */ }, // Seedot (E) },}, new EncounterArea { Location = 35, // Route 120 Slots = new[] { new EncounterSlotMoves { Species = 283, LevelMin = 28, LevelMax = 28, Type = SlotType.Swarm, Moves = new[] {145, 098} /* Bubble, Quick Attack */ }, // Surskit (R/S) new EncounterSlotMoves { Species = 273, LevelMin = 25, LevelMax = 25, Type = SlotType.Swarm, Moves = new[] {202, 218, 076, 073} /* Giga Drain, Frustration, Solar Beam, Leech Seed */ }, // Seedot (E) },}, // Feebas fishing spot new EncounterArea { Location = 34, // Route 119 Slots = new[] { new EncounterSlot { Species = 349, LevelMin = 20, LevelMax = 25, Type = SlotType.Swarm } // Feebas with any Rod (50%) },}, }; private static readonly EncounterArea[] SlotsFRLGUnown = { GetUnownArea(188, new[] { 00,00,00,00,00,00,00,00,00,00,00,26 }), // 188 = Monean Chamber GetUnownArea(189, new[] { 02,02,02,03,03,03,07,07,07,20,20,14 }), // 189 = Liptoo Chamber GetUnownArea(190, new[] { 13,13,13,13,18,18,18,18,08,08,04,04 }), // 190 = Weepth Chamber GetUnownArea(191, new[] { 15,15,11,11,09,09,17,17,17,16,16,16 }), // 191 = Dilford Chamber GetUnownArea(192, new[] { 24,24,19,19,06,06,06,05,05,05,10,10 }), // 192 = Scufib Chamber GetUnownArea(193, new[] { 21,21,21,22,22,22,23,23,12,12,01,01 }), // 193 = Rixy Chamber GetUnownArea(194, new[] { 25,25,25,25,25,25,25,25,25,25,25,27 }), // 194 = Viapois Chamber }; private static EncounterArea GetUnownArea(int location, IReadOnlyList SlotForms) { return new EncounterArea { Location = location, Slots = SlotForms.Select((z, i) => new EncounterSlot { Species = 201, LevelMin = 25, LevelMax = 25, Type = SlotType.Grass, SlotNumber = i, Form = SlotForms[i] }).ToArray() }; } #endregion #region Colosseum internal static readonly EncounterStatic[] Encounter_Colo = { // Colosseum Starters: Gender locked to male new EncounterStatic { Gift = true, Species = 196, Level = 25, Location = 254, Gender = 0 }, // Espeon new EncounterStatic { Gift = true, Species = 197, Level = 26, Location = 254, Gender = 0, Moves = new[] {044} }, // Umbreon (Bite) new EncounterStaticShadow { Species = 296, Level = 30, Gauge = 03000, Moves = new[] {193,116,233,238}, Location = 005 }, // Makuhita: Miror B.Peon Trudly @ Phenac City // missing locs: Realgam Tower new EncounterStaticShadow { Species = 153, Level = 30, Gauge = 03000, Moves = new[] {241,235,075,034}, Location = 003 }, // Bayleef: Cipher Peon Verde @ Phenac City new EncounterStaticShadow { Species = 156, Level = 30, Gauge = 03000, Moves = new[] {241,108,091,172}, Location = 003 }, // Quilava: Cipher Peon Rosso @ Phenac City new EncounterStaticShadow { Species = 159, Level = 30, Gauge = 03000, Moves = new[] {240,184,044,057}, Location = 003 }, // Croconaw: Cipher Peon Bluno @ Phenac City new EncounterStaticShadow { Species = 153, Level = 30, Gauge = 03000, Moves = new[] {241,235,075,034}, Location = 132 }, // Bayleef: Cipher Peon Verde @ Snagem Hideout new EncounterStaticShadow { Species = 156, Level = 30, Gauge = 03000, Moves = new[] {241,108,091,172}, Location = 132 }, // Quilava: Cipher Peon Rosso @ Snagem Hideout new EncounterStaticShadow { Species = 159, Level = 30, Gauge = 03000, Moves = new[] {240,184,044,057}, Location = 132 }, // Croconaw: Cipher Peon Bluno @ Snagem Hideout new EncounterStaticShadow { Species = 153, Level = 30, Gauge = 03000, Moves = new[] {241,235,075,034}, Location = 069 }, // Bayleef: Cipher Peon Verde @ Shadow PKMN Lab new EncounterStaticShadow { Species = 156, Level = 30, Gauge = 03000, Moves = new[] {241,108,091,172}, Location = 069 }, // Quilava: Cipher Peon Rosso @ Shadow PKMN Lab new EncounterStaticShadow { Species = 159, Level = 30, Gauge = 03000, Moves = new[] {240,184,044,057}, Location = 069 }, // Croconaw: Cipher Peon Bluno @ Shadow PKMN Lab new EncounterStaticShadow { Species = 218, Level = 30, Gauge = 04000, Moves = new[] {241,281,088,053}, Location = 015 }, // Slugma: Roller Boy Lon @ Pyrite Town new EncounterStaticShadow { Species = 164, Level = 30, Gauge = 03000, Moves = new[] {211,095,115,019}, Location = 015 }, // Noctowl: Rider Nover @ Pyrite Town new EncounterStaticShadow { Species = 180, Level = 30, Gauge = 03000, Moves = new[] {085,086,178,084}, Location = 015 }, // Flaaffy: St.Performer Diogo @ Pyrite Town new EncounterStaticShadow { Species = 188, Level = 30, Gauge = 03000, Moves = new[] {235,079,178,072}, Location = 015 }, // Skiploom: Rider Leba @ Pyrite Town new EncounterStaticShadow { Species = 195, Level = 30, Gauge = 04000, Moves = new[] {341,133,021,057}, Location = 015 }, // Quagsire: Bandana Guy Divel @ Pyrite Town new EncounterStaticShadow { Species = 200, Level = 30, Gauge = 04000, Moves = new[] {060,109,212,247}, Location = 015 }, // Misdreavus: Rider Vant @ Pyrite Town new EncounterStaticShadow { Species = 162, Level = 33, Gauge = 05000, Moves = new[] {231,270,098,070}, Location = 015 }, // Furret: Rogue Cail @ Pyrite Town // missing loc: Snagem Hideout new EncounterStaticShadow { Species = 193, Level = 33, Gauge = 05000, Moves = new[] {197,048,049,253}, Location = 025 }, // Yanma: Cipher Peon Nore @ Pyrite Bldg new EncounterStaticShadow { Species = 223, Level = 20, Gauge = 04000, Moves = new[] {061,199,060,062}, Location = 028 }, // Remoraid: Miror B.Peon Reath @ Pyrite Bldg new EncounterStaticShadow { Species = 223, Level = 20, Gauge = 04000, Moves = new[] {061,199,060,062}, Location = 030 }, // Remoraid: Miror B.Peon Reath @ Pyrite Cave new EncounterStaticShadow { Species = 226, Level = 33, Gauge = 05000, Moves = new[] {017,048,061,036}, Location = 028 }, // Mantine: Miror B.Peon Ferma @ Pyrite Bldg new EncounterStaticShadow { Species = 226, Level = 33, Gauge = 05000, Moves = new[] {017,048,061,036}, Location = 030 }, // Mantine: Miror B.Peon Ferma @ Pyrite Cave new EncounterStaticShadow { Species = 211, Level = 33, Gauge = 05000, Moves = new[] {042,107,040,057}, Location = 015 }, // Qwilfish: Hunter Doken @ Pyrite Bldg new EncounterStaticShadow { Species = 307, Level = 33, Gauge = 05000, Moves = new[] {197,347,093,136}, Location = 031 }, // Meditite: Rider Twan @ Pyrite Cave new EncounterStaticShadow { Species = 206, Level = 33, Gauge = 05000, Moves = new[] {180,137,281,036}, Location = 029 }, // Dunsparce: Rider Sosh @ Pyrite Cave new EncounterStaticShadow { Species = 333, Level = 33, Gauge = 05000, Moves = new[] {119,047,219,019}, Location = 032 }, // Swablu: Hunter Zalo @ Pyrite Cave new EncounterStaticShadow { Species = 185, Level = 35, Gauge = 10000, Moves = new[] {175,335,067,157}, Location = 104 }, // Sudowoodo: Cipher Admin Miror B. @ Realgam Tower new EncounterStaticShadow { Species = 185, Level = 35, Gauge = 10000, Moves = new[] {175,335,067,157}, Location = 125 }, // Sudowoodo: Cipher Admin Miror B. @ Deep Colosseum new EncounterStaticShadow { Species = 185, Level = 35, Gauge = 10000, Moves = new[] {175,335,067,157}, Location = 030 }, // Sudowoodo: Cipher Admin Miror B. @ Pyrite Cave new EncounterStaticShadow { Species = 237, Level = 38, Gauge = 06000, Moves = new[] {097,116,167,229}, Location = 039 }, // Hitmontop: Cipher Peon Skrub @ Agate Village new EncounterStaticShadow { Species = 237, Level = 38, Gauge = 06000, Moves = new[] {097,116,167,229}, Location = 132 }, // Hitmontop: Cipher Peon Skrub @ Snagem Hideout new EncounterStaticShadow { Species = 237, Level = 38, Gauge = 06000, Moves = new[] {097,116,167,229}, Location = 068 }, // Hitmontop: Cipher Peon Skrub @ Shadow PKMN Lab new EncounterStaticShadow { Species = 166, Level = 40, Gauge = 06000, Moves = new[] {226,219,048,004}, Location = 047 }, // Ledian: Cipher Peon Kloak @ The Under new EncounterStaticShadow { Species = 166, Level = 40, Gauge = 06000, Moves = new[] {226,219,048,004}, Location = 132 }, // Ledian: Cipher Peon Kloak @ Snagem Hideout new EncounterStaticShadow { Species = 244, Level = 40, Gauge = 13000, Moves = new[] {241,043,044,126}, Location = 106 }, // Entei: Cipher Admin Dakim @ Realgam Tower new EncounterStaticShadow { Species = 244, Level = 40, Gauge = 13000, Moves = new[] {241,043,044,126}, Location = 125 }, // Entei: Cipher Admin Dakim @ Deep Colosseum new EncounterStaticShadow { Species = 244, Level = 40, Gauge = 13000, Moves = new[] {241,043,044,126}, Location = 076 }, // Entei: Cipher Admin Dakim @ Mt. Battle new EncounterStaticShadow { Species = 245, Level = 40, Gauge = 13000, Moves = new[] {240,043,016,057}, Location = 104 }, // Suicune (Surf): Cipher Admin Venus @ Realgam Tower new EncounterStaticShadow { Species = 245, Level = 40, Gauge = 13000, Moves = new[] {240,043,016,056}, Location = 125 }, // Suicune (Hydro Pump): Cipher Admin Venus @ Deep Colosseum new EncounterStaticShadow { Species = 245, Level = 40, Gauge = 13000, Moves = new[] {240,043,016,057}, Location = 055 }, // Suicune (Surf): Cipher Admin Venus @ The Under new EncounterStaticShadow { Species = 243, Level = 40, Gauge = 13000, Moves = new[] {240,043,098,087}, Location = 113 }, // Raikou: Cipher Admin Ein @ Realgam Tower new EncounterStaticShadow { Species = 243, Level = 40, Gauge = 13000, Moves = new[] {240,043,098,087}, Location = 125 }, // Raikou: Cipher Admin Ein @ Deep Colosseum new EncounterStaticShadow { Species = 243, Level = 40, Gauge = 13000, Moves = new[] {240,043,098,087}, Location = 069 }, // Raikou: Cipher Admin Ein @ Shadow PKMN Lab new EncounterStaticShadow { Species = 207, Level = 43, Gauge = 06000, Moves = new[] {185,028,040,163}, Location = 058 }, // Gligar: Hunter Frena @ The Under Subway new EncounterStaticShadow { Species = 207, Level = 43, Gauge = 06000, Moves = new[] {185,028,040,163}, Location = 133 }, // Gligar: Hunter Frena @ Snagem Hideout new EncounterStaticShadow { Species = 234, Level = 43, Gauge = 06000, Moves = new[] {310,095,043,036}, Location = 058 }, // Stantler: Chaser Liaks @ The Under Subway new EncounterStaticShadow { Species = 234, Level = 43, Gauge = 06000, Moves = new[] {310,095,043,036}, Location = 133 }, // Stantler: Chaser Liaks @ Snagem Hideout new EncounterStaticShadow { Species = 221, Level = 43, Gauge = 06000, Moves = new[] {203,316,091,059}, Location = 058 }, // Piloswine: Bodybuilder Lonia @ The Under Subway new EncounterStaticShadow { Species = 221, Level = 43, Gauge = 06000, Moves = new[] {203,316,091,059}, Location = 134 }, // Piloswine: Bodybuilder Lonia @ Snagem Hideout new EncounterStaticShadow { Species = 215, Level = 43, Gauge = 06000, Moves = new[] {185,103,154,196}, Location = 058 }, // Sneasel: Rider Nelis @ The Under Subway new EncounterStaticShadow { Species = 215, Level = 43, Gauge = 06000, Moves = new[] {185,103,154,196}, Location = 134 }, // Sneasel: Rider Nelis @ Snagem Hideout new EncounterStaticShadow { Species = 190, Level = 43, Gauge = 06000, Moves = new[] {226,321,154,129}, Location = 067 }, // Aipom: Cipher Peon Cole @ Shadow PKMN Lab new EncounterStaticShadow { Species = 198, Level = 43, Gauge = 06000, Moves = new[] {185,212,101,019}, Location = 067 }, // Murkrow: Cipher Peon Lare @ Shadow PKMN Lab new EncounterStaticShadow { Species = 205, Level = 43, Gauge = 06000, Moves = new[] {153,182,117,229}, Location = 067 }, // Forretress: Cipher Peon Vana @ Shadow PKMN Lab new EncounterStaticShadow { Species = 168, Level = 43, Gauge = 06000, Moves = new[] {169,184,141,188}, Location = 069 }, // Ariados: Cipher Peon Lesar @ Shadow PKMN Lab new EncounterStaticShadow { Species = 210, Level = 43, Gauge = 06000, Moves = new[] {044,184,046,070}, Location = 069 }, // Granbull: Cipher Peon Tanie @ Shadow PKMN Lab new EncounterStaticShadow { Species = 329, Level = 43, Gauge = 06000, Moves = new[] {242,103,328,225}, Location = 068 }, // Vibrava: Cipher Peon Remil @ Shadow PKMN Lab new EncounterStaticShadow { Species = 192, Level = 45, Gauge = 07000, Moves = new[] {241,074,275,076}, Location = 109 }, // Sunflora: Cipher Peon Baila @ Realgam Tower new EncounterStaticShadow { Species = 225, Level = 45, Gauge = 07000, Moves = new[] {059,213,217,019}, Location = 109 }, // Delibird: Cipher Peon Arton @ Realgam Tower new EncounterStaticShadow { Species = 214, Level = 45, Gauge = 07000, Moves = new[] {179,203,068,280}, Location = 111 }, // Heracross: Cipher Peon Dioge @ Realgam Tower new EncounterStaticShadow { Species = 227, Level = 47, Gauge = 13000, Moves = new[] {065,319,314,211}, Location = 117 }, // Skarmory: Snagem Head Gonzap @ Realgam Tower new EncounterStaticShadow { Species = 192, Level = 45, Gauge = 07000, Moves = new[] {241,074,275,076}, Location = 132 }, // Sunflora: Cipher Peon Baila @ Snagem Hideout new EncounterStaticShadow { Species = 225, Level = 45, Gauge = 07000, Moves = new[] {059,213,217,019}, Location = 132 }, // Delibird: Cipher Peon Arton @ Snagem Hideout new EncounterStaticShadow { Species = 214, Level = 45, Gauge = 07000, Moves = new[] {179,203,068,280}, Location = 132 }, // Heracross: Cipher Peon Dioge @ Snagem Hideout new EncounterStaticShadow { Species = 227, Level = 47, Gauge = 13000, Moves = new[] {065,319,314,211}, Location = 133 }, // Skarmory: Snagem Head Gonzap @ Snagem Hideout new EncounterStaticShadow { Species = 241, Level = 48, Gauge = 07000, Moves = new[] {208,111,205,034}, Location = 118 }, // Miltank: Bodybuilder Jomas @ Tower Colosseum new EncounterStaticShadow { Species = 359, Level = 48, Gauge = 07000, Moves = new[] {195,014,163,185}, Location = 118 }, // Absol: Rider Delan @ Tower Colosseum new EncounterStaticShadow { Species = 229, Level = 48, Gauge = 07000, Moves = new[] {185,336,123,053}, Location = 118 }, // Houndoom: Cipher Peon Nella @ Tower Colosseum new EncounterStaticShadow { Species = 357, Level = 49, Gauge = 07000, Moves = new[] {076,235,345,019}, Location = 118 }, // Tropius: Cipher Peon Ston @ Tower Colosseum new EncounterStaticShadow { Species = 376, Level = 50, Gauge = 15000, Moves = new[] {063,334,232,094}, Location = 118 }, // Metagross: Cipher Nascour @ Tower Colosseum new EncounterStaticShadow { Species = 248, Level = 55, Gauge = 20000, Moves = new[] {242,087,157,059}, Location = 118 }, // Tyranitar: Cipher Head Evice @ Tower Colosseum new EncounterStaticShadow { Species = 235, Level = 45, Gauge = 07000, Moves = new[] {166,039,003,231}, Location = 132 }, // Smeargle: Team Snagem Biden @ Snagem Hideout new EncounterStaticShadow { Species = 217, Level = 45, Gauge = 07000, Moves = new[] {185,313,122,163}, Location = 132 }, // Ursaring: Team Snagem Agrev @ Snagem Hideout new EncounterStaticShadow { Species = 213, Level = 45, Gauge = 07000, Moves = new[] {219,227,156,117}, Location = 125 }, // Shuckle: Deep King Agnol @ Deep Colosseum new EncounterStaticShadow { Species = 176, Level = 20, Gauge = 05000, Moves = new[] {118,204,186,281}, Location = 001 }, // Togetic: Cipher Peon Fein @ Outskirt Stand new EncounterStaticShadow { Species = 175, Level = 20, Gauge = 00000, Moves = new[] {118,204,186,281}, IVs = new[] {0,0,0,0,0,0}, EReader = true }, // Togepi: Chaser ボデス @ Card e Room (Japanese games only) new EncounterStaticShadow { Species = 179, Level = 37, Gauge = 00000, Moves = new[] {087,084,086,178}, IVs = new[] {0,0,0,0,0,0}, EReader = true }, // Mareep: Hunter ホル @ Card e Room (Japanese games only) new EncounterStaticShadow { Species = 212, Level = 50, Gauge = 00000, Moves = new[] {210,232,014,163}, IVs = new[] {0,0,0,0,0,0}, EReader = true }, // Scizor: Bodybuilder ワーバン @ Card e Room (Japanese games only) }; #endregion #region XD internal static readonly EncounterStatic[] Encounter_XD = { new EncounterStatic { Fateful = true, Gift = true, Species = 133, Level = 10, Location = 000, Moves = new[] {044} }, // Eevee (Bite) new EncounterStatic { Fateful = true, Gift = true, Species = 152, Level = 05, Location = 016, Moves = new[] {246,033,045,338} }, // Chikorita new EncounterStatic { Fateful = true, Gift = true, Species = 155, Level = 05, Location = 016, Moves = new[] {179,033,043,307} }, // Cyndaquil new EncounterStatic { Fateful = true, Gift = true, Species = 158, Level = 05, Location = 016, Moves = new[] {242,010,043,308} }, // Totodile new EncounterStaticShadow { Fateful = true, Species = 216, Level = 11, Gauge = 03000, Moves = new[] {216,287,122,232}, Location = 143, }, // Teddiursa: Cipher Peon Naps @ Pokémon HQ Lab new EncounterStaticShadow { Fateful = true, Species = 165, Level = 10, Gauge = 02500, Moves = new[] {060,287,332,048}, Location = 153, }, // Ledyba: Casual Guy Cyle @ Gateon Port new EncounterStaticShadow { Fateful = true, Species = 261, Level = 10, Gauge = 02500, Moves = new[] {091,215,305,336}, Location = 162, }, // Poochyena: Bodybuilder Kilen @ Gateon Port new EncounterStaticShadow { Fateful = true, Species = 228, Level = 17, Gauge = 01500, Moves = new[] {185,204,052,046}, Location = 011, }, // Houndour: Cipher Peon Resix @ Cipher Lab new EncounterStaticShadow { Fateful = true, Species = 343, Level = 17, Gauge = 01500, Moves = new[] {317,287,189,060}, Location = 011, }, // Baltoy: Cipher Peon Browsix @ Cipher Lab new EncounterStaticShadow { Fateful = true, Species = 179, Level = 17, Gauge = 01500, Moves = new[] {034,215,084,086}, Location = 011, }, // Mareep: Cipher Peon Yellosix @ Cipher Lab new EncounterStaticShadow { Fateful = true, Species = 273, Level = 17, Gauge = 01500, Moves = new[] {202,287,331,290}, Location = 011, }, // Seedot: Cipher Peon Greesix @ Cipher Lab new EncounterStaticShadow { Fateful = true, Species = 363, Level = 17, Gauge = 01500, Moves = new[] {062,204,055,189}, Location = 011, }, // Spheal: Cipher Peon Blusix @ Cipher Lab new EncounterStaticShadow { Fateful = true, Species = 316, Level = 17, Gauge = 01500, Moves = new[] {351,047,124,092}, Location = 011, }, // Gulpin: Cipher Peon Purpsix @ Cipher Lab new EncounterStaticShadow { Fateful = true, Species = 167, Level = 14, Gauge = 01500, Moves = new[] {091,287,324,101}, Location = 010, }, // Spinarak: Cipher Peon Nexir @ Cipher Lab new EncounterStaticShadow { Fateful = true, Species = 322, Level = 14, Gauge = 01500, Moves = new[] {036,204,091,052}, Location = 009, }, // Numel: Cipher Peon Solox @ Cipher Lab new EncounterStaticShadow { Fateful = true, Species = 318, Level = 15, Gauge = 01700, Moves = new[] {352,287,184,044}, Location = 008, }, // Carvanha: Cipher Peon Cabol @ Cipher Lab new EncounterStaticShadow { Fateful = true, Species = 285, Level = 15, Gauge = 01800, Moves = new[] {206,287,072,078}, Location = 008, }, // Shroomish: Cipher R&D Klots @ Cipher Lab new EncounterStaticShadow { Fateful = true, Species = 301, Level = 18, Gauge = 02500, Moves = new[] {290,186,213,351}, Location = 008, }, // Delcatty: Cipher Admin Lovrina @ Cipher Lab new EncounterStaticShadow { Fateful = true, Species = 100, Level = 19, Gauge = 02500, Moves = new[] {243,287,209,129}, Location = 092, }, // Voltorb: Wanderer Miror B. @ Cave Poké Spot new EncounterStaticShadow { Fateful = true, Species = 296, Level = 18, Gauge = 02000, Moves = new[] {280,287,292,317}, Location = 109, }, // Makuhita: Cipher Peon Torkin @ ONBS Building new EncounterStaticShadow { Fateful = true, Species = 037, Level = 18, Gauge = 02000, Moves = new[] {257,204,052,091}, Location = 109, }, // Vulpix: Cipher Peon Mesin @ ONBS Building new EncounterStaticShadow { Fateful = true, Species = 355, Level = 19, Gauge = 02200, Moves = new[] {247,270,310,109}, Location = 110, }, // Duskull: Cipher Peon Lobar @ ONBS Building new EncounterStaticShadow { Fateful = true, Species = 280, Level = 20, Gauge = 02200, Moves = new[] {351,047,115,093}, Location = 119, }, // Ralts: Cipher Peon Feldas @ ONBS Building new EncounterStaticShadow { Fateful = true, Species = 303, Level = 22, Gauge = 02500, Moves = new[] {206,047,011,334}, Location = 111, }, // Mawile: Cipher Cmdr Exol @ ONBS Building new EncounterStaticShadow { Fateful = true, Species = 361, Level = 20, Gauge = 02500, Moves = new[] {352,047,044,196}, Location = 097, }, // Snorunt: Cipher Peon Exinn @ Phenac City new EncounterStaticShadow { Fateful = true, Species = 204, Level = 20, Gauge = 02500, Moves = new[] {042,287,191,068}, Location = 096, }, // Pineco: Cipher Peon Gonrap @ Phenac City new EncounterStaticShadow { Fateful = true, Species = 177, Level = 22, Gauge = 02500, Moves = new[] {248,226,101,332}, Location = 094, }, // Natu: Cipher Peon Eloin @ Phenac City new EncounterStaticShadow { Fateful = true, Species = 315, Level = 22, Gauge = 03000, Moves = new[] {345,186,320,073}, Location = 113 }, // Roselia: Cipher Peon Fasin @ Phenac City new EncounterStaticShadow { Fateful = true, Species = 315, Level = 22, Gauge = 03000, Moves = new[] {345,186,320,073}, Location = 094 }, // Roselia: Cipher Peon Fasin @ Phenac City new EncounterStaticShadow { Fateful = true, Species = 052, Level = 22, Gauge = 03500, Moves = new[] {163,047,006,044}, Location = 113 }, // Meowth: Cipher Peon Fostin @ Phenac City new EncounterStaticShadow { Fateful = true, Species = 052, Level = 22, Gauge = 03500, Moves = new[] {163,047,006,044}, Location = 094 }, // Meowth: Cipher Peon Fostin @ Phenac City new EncounterStaticShadow { Fateful = true, Species = 220, Level = 22, Gauge = 02500, Moves = new[] {246,204,054,341}, Location = 100 }, // Swinub: Cipher Peon Greck @ Phenac City new EncounterStaticShadow { Fateful = true, Species = 021, Level = 22, Gauge = 04500, Moves = new[] {206,226,043,332}, Location = 059 }, // Spearow: Cipher Peon Ezin @ Phenac Stadium new EncounterStaticShadow { Fateful = true, Species = 021, Level = 22, Gauge = 04500, Moves = new[] {206,226,043,332}, Location = 107 }, // Spearow: Cipher Peon Ezin @ Phenac Stadium new EncounterStaticShadow { Fateful = true, Species = 088, Level = 23, Gauge = 03000, Moves = new[] {188,270,325,107}, Location = 059 }, // Grimer: Cipher Peon Faltly @ Phenac Stadium new EncounterStaticShadow { Fateful = true, Species = 088, Level = 23, Gauge = 03000, Moves = new[] {188,270,325,107}, Location = 107 }, // Grimer: Cipher Peon Faltly @ Phenac Stadium new EncounterStaticShadow { Fateful = true, Species = 086, Level = 23, Gauge = 03500, Moves = new[] {057,270,219,058}, Location = 107 }, // Seel: Cipher Peon Egrog @ Phenac Stadium new EncounterStaticShadow { Fateful = true, Species = 337, Level = 25, Gauge = 05000, Moves = new[] {094,226,240,317}, Location = 107 }, // Lunatone: Cipher Admin Snattle @ Phenac Stadium new EncounterStaticShadow { Fateful = true, Species = 175, Level = 25, Gauge = 04500, Moves = new[] {266,161,246,270}, Location = 164, Gift = true }, // Togepi: Pokémon Trainer Hordel @ Outskirt Stand new EncounterStaticShadow { Fateful = true, Species = 299, Level = 26, Gauge = 04000, Moves = new[] {085,270,086,157}, Location = 090 }, // Nosepass: Wanderer Miror B. @ Pyrite Colosseum/Realgam Colosseum/Poké Spots new EncounterStaticShadow { Fateful = true, Species = 299, Level = 26, Gauge = 04000, Moves = new[] {085,270,086,157}, Location = 113 }, // Nosepass: Wanderer Miror B. @ Pyrite Colosseum/Realgam Colosseum/Poké Spots new EncounterStaticShadow { Fateful = true, Species = 335, Level = 28, Gauge = 05000, Moves = new[] {280,287,068,306}, Location = 071 }, // Zangoose: Thug Zook @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 335, Level = 28, Gauge = 05000, Moves = new[] {280,287,068,306}, Location = 090 }, // Zangoose: Thug Zook @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 046, Level = 28, Gauge = 04000, Moves = new[] {147,287,163,206}, Location = 064 }, // Paras: Cipher Peon Humah @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 058, Level = 28, Gauge = 04000, Moves = new[] {053,204,044,036}, Location = 064 }, // Growlithe: Cipher Peon Humah @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 058, Level = 28, Gauge = 04000, Moves = new[] {053,204,044,036}, Location = 113 }, // Growlithe: Cipher Peon Humah @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 015, Level = 30, Gauge = 04500, Moves = new[] {188,226,041,014}, Location = 059 }, // Beedrill: Cipher Peon Lok @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 012, Level = 30, Gauge = 04000, Moves = new[] {094,234,079,332}, Location = 059 }, // Butterfree: Cipher Peon Targ @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 049, Level = 32, Gauge = 04000, Moves = new[] {318,287,164,094}, Location = 059 }, // Venomoth: Cipher Peon Angic @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 097, Level = 34, Gauge = 05500, Moves = new[] {094,226,096,247}, Location = 059 }, // Hypno: Cipher Admin Gorigan @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 354, Level = 37, Gauge = 07000, Moves = new[] {185,270,247,174}, Location = 059 }, // Banette: Cipher Peon Litnar @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 090, Level = 29, Gauge = 04000, Moves = new[] {036,287,057,062}, Location = 065 }, // Shellder: Cipher Peon Gorog @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 015, Level = 30, Gauge = 04500, Moves = new[] {188,226,041,014}, Location = 066 }, // Beedrill: Cipher Peon Lok @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 017, Level = 30, Gauge = 04000, Moves = new[] {017,287,211,297}, Location = 066 }, // Pidgeotto: Cipher Peon Lok @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 114, Level = 30, Gauge = 04000, Moves = new[] {076,234,241,275}, Location = 067 }, // Tangela: Cipher Peon Targ @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 012, Level = 30, Gauge = 04000, Moves = new[] {094,234,079,332}, Location = 067 }, // Butterfree: Cipher Peon Targ @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 082, Level = 30, Gauge = 04500, Moves = new[] {038,287,240,087}, Location = 067 }, // Magneton: Cipher Peon Snidle @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 049, Level = 32, Gauge = 04000, Moves = new[] {318,287,164,094}, Location = 070 }, // Venomoth: Cipher Peon Angic @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 070, Level = 32, Gauge = 04000, Moves = new[] {345,234,188,230}, Location = 070 }, // Weepinbell: Cipher Peon Angic @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 024, Level = 33, Gauge = 05000, Moves = new[] {188,287,137,044}, Location = 070 }, // Arbok: Cipher Peon Smarton @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 057, Level = 34, Gauge = 06000, Moves = new[] {238,270,116,179}, Location = 069 }, // Primeape: Cipher Admin Gorigan @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 097, Level = 34, Gauge = 05500, Moves = new[] {094,226,096,247}, Location = 069 }, // Hypno: Cipher Admin Gorigan @ Cipher Key Lair new EncounterStaticShadow { Fateful = true, Species = 055, Level = 33, Gauge = 06500, Moves = new[] {127,204,244,280}, Location = 088 }, // Golduck: Navigator Abson @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 302, Level = 33, Gauge = 07000, Moves = new[] {247,270,185,105}, Location = 088 }, // Sableye: Navigator Abson @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 085, Level = 34, Gauge = 08000, Moves = new[] {065,226,097,161}, Location = 076 }, // Dodrio: Chaser Furgy @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 020, Level = 34, Gauge = 06000, Moves = new[] {162,287,184,158}, Location = 076 }, // Raticate: Chaser Furgy @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 083, Level = 36, Gauge = 05500, Moves = new[] {163,226,014,332}, Location = 076 }, // Farfetch'd: Cipher Admin Lovrina @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 334, Level = 36, Gauge = 06500, Moves = new[] {225,215,076,332}, Location = 076 }, // Altaria: Cipher Admin Lovrina @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 115, Level = 35, Gauge = 06000, Moves = new[] {089,047,039,146}, Location = 085 }, // Kangaskhan: Cipher Peon Litnar @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 354, Level = 37, Gauge = 07000, Moves = new[] {185,270,247,174}, Location = 085 }, // Banette: Cipher Peon Litnar @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 126, Level = 36, Gauge = 07000, Moves = new[] {126,266,238,009}, Location = 077 }, // Magmar: Cipher Peon Grupel @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 127, Level = 35, Gauge = 07000, Moves = new[] {012,270,206,066}, Location = 077 }, // Pinsir: Cipher Peon Grupel @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 078, Level = 40, Gauge = 06000, Moves = new[] {076,226,241,053}, Location = 080 }, // Rapidash: Cipher Peon Kolest @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 219, Level = 38, Gauge = 05500, Moves = new[] {257,287,089,053}, Location = 080 }, // Magcargo: Cipher Peon Kolest @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 107, Level = 38, Gauge = 06000, Moves = new[] {005,270,170,327}, Location = 081 }, // Hitmonchan: Cipher Peon Karbon @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 106, Level = 38, Gauge = 07000, Moves = new[] {136,287,170,025}, Location = 081 }, // Hitmonlee: Cipher Peon Petro @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 108, Level = 38, Gauge = 05000, Moves = new[] {038,270,111,205}, Location = 084 }, // Lickitung: Cipher Peon Geftal @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 123, Level = 40, Gauge = 08000, Moves = new[] {013,234,318,163}, Location = 084 }, // Scyther: Cipher Peon Leden @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 113, Level = 39, Gauge = 04000, Moves = new[] {085,186,135,285}, Location = 084 }, // Chansey: Cipher Peon Leden @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 113, Level = 39, Gauge = 04000, Moves = new[] {085,186,135,285}, Location = 087 }, // Chansey: Cipher Peon Leden @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 338, Level = 41, Gauge = 07500, Moves = new[] {094,226,241,322}, Location = 087 }, // Solrock: Cipher Admin Snattle @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 121, Level = 41, Gauge = 07500, Moves = new[] {127,287,058,105}, Location = 087 }, // Starmie: Cipher Admin Snattle @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 277, Level = 43, Gauge = 07000, Moves = new[] {143,226,097,263}, Location = 087 }, // Swellow: Cipher Admin Ardos @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 125, Level = 43, Gauge = 07000, Moves = new[] {238,266,086,085}, Location = 087 }, // Electabuzz: Cipher Admin Ardos @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 143, Level = 43, Gauge = 09000, Moves = new[] {090,287,174,034}, Location = 087 }, // Snorlax: Cipher Admin Ardos @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 062, Level = 42, Gauge = 07500, Moves = new[] {056,270,240,280}, Location = 087 }, // Poliwrath: Cipher Admin Gorigan @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 122, Level = 42, Gauge = 06500, Moves = new[] {094,266,227,009}, Location = 087 }, // Mr. Mime: Cipher Admin Gorigan @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 051, Level = 40, Gauge = 05000, Moves = new[] {089,204,201,161}, Location = 075 }, // Dugtrio: Cipher Peon Kolax @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 310, Level = 44, Gauge = 07000, Moves = new[] {087,287,240,044}, Location = 073 }, // Manectric: Cipher Admin Eldes @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 373, Level = 50, Gauge = 09000, Moves = new[] {337,287,349,332}, Location = 073 }, // Salamence: Cipher Admin Eldes @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 105, Level = 44, Gauge = 06500, Moves = new[] {089,047,014,157}, Location = 073 }, // Marowak: Cipher Admin Eldes @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 131, Level = 44, Gauge = 06000, Moves = new[] {056,215,240,059}, Location = 073 }, // Lapras: Cipher Admin Eldes @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 249, Level = 50, Gauge = 12000, Moves = new[] {354,297,089,056}, Location = 074 }, // Lugia: Grand Master Greevil @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 112, Level = 46, Gauge = 07000, Moves = new[] {224,270,184,089}, Location = 074 }, // Rhydon: Grand Master Greevil @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 146, Level = 50, Gauge = 10000, Moves = new[] {326,234,261,053}, Location = 074 }, // Moltres: Grand Master Greevil @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 103, Level = 46, Gauge = 09000, Moves = new[] {094,287,095,246}, Location = 074 }, // Exeggutor: Grand Master Greevil @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 128, Level = 46, Gauge = 09000, Moves = new[] {089,287,039,034}, Location = 074 }, // Tauros: Grand Master Greevil @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 144, Level = 50, Gauge = 10000, Moves = new[] {326,215,114,058}, Location = 074 }, // Articuno: Grand Master Greevil @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 145, Level = 50, Gauge = 10000, Moves = new[] {326,226,319,085}, Location = 074 }, // Zapdos: Grand Master Greevil @ Citadark Isle new EncounterStaticShadow { Fateful = true, Species = 149, Level = 55, Gauge = 09000, Moves = new[] {063,215,349,089}, Location = 162 }, // Dragonite: Wanderer Miror B. @ Gateon Port }; internal static readonly EncounterArea[] SlotsXD = { new EncounterArea { Location = 090, Slots = new[] // Rock { new EncounterSlot {Species = 027, LevelMin = 10, LevelMax = 23, SlotNumber = 0}, // Sandshrew new EncounterSlot {Species = 207, LevelMin = 10, LevelMax = 20, SlotNumber = 1}, // Gligar new EncounterSlot {Species = 328, LevelMin = 10, LevelMax = 20, SlotNumber = 2}, // Trapinch } }, new EncounterArea { Location = 091, Slots = new[] // Oasis { new EncounterSlot {Species = 187, LevelMin = 10, LevelMax = 20, SlotNumber = 0}, // Hoppip new EncounterSlot {Species = 231, LevelMin = 10, LevelMax = 20, SlotNumber = 1}, // Phanpy new EncounterSlot {Species = 283, LevelMin = 10, LevelMax = 20, SlotNumber = 2}, // Surskit } }, new EncounterArea { Location = 092, Slots = new[] // Cave { new EncounterSlot {Species = 041, LevelMin = 10, LevelMax = 21, SlotNumber = 0}, // Zubat new EncounterSlot {Species = 304, LevelMin = 10, LevelMax = 21, SlotNumber = 1}, // Aron new EncounterSlot {Species = 194, LevelMin = 10, LevelMax = 21, SlotNumber = 2}, // Wooper } }, }; internal static readonly EncounterStatic[] Encounter_CXD = Encounter_Colo.Concat(Encounter_XD).ToArray(); #endregion } }