using System.Collections.Generic; namespace PKHeX.Core; /// /// Settings used for starting up an editing environment. /// public interface IStartupSettings { /// /// Save File version to start the environment with if a preexisting save file has not been chosen. /// GameVersion DefaultSaveVersion { get; } /// /// Method to load the environment's initial save file. /// AutoLoadSetting AutoLoadSaveOnStartup { get; } /// /// List of recently loaded save file paths. /// List RecentlyLoaded { get; } }