using System; using System.Collections.Generic; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// /// encounter area /// public sealed record EncounterArea6XY : EncounterArea, IMemorySpeciesArea { public readonly EncounterSlot6XY[] Slots; public static EncounterArea6XY[] GetAreas(BinLinkerAccessor input, GameVersion game, EncounterArea6XY safari) { int count = input.Length; var result = new EncounterArea6XY[count + 1]; for (int i = 0; i < count; i++) result[i] = new EncounterArea6XY(input[i], game); result[^1] = safari; return result; } public EncounterArea6XY() : base(GameVersion.XY) { Location = 148; // Friend Safari Type = SlotType.FriendSafari; Slots = LoadSafariSlots(); } private EncounterArea6XY(ReadOnlySpan data, GameVersion game) : base(game) { Location = ReadInt16LittleEndian(data); Type = (SlotType)data[2]; Slots = ReadSlots(data); } private EncounterSlot6XY[] LoadSafariSlots() { const int SpeciesFormSlots = 4; // Single form species var species = AllSpecies; var slots = new EncounterSlot6XY[species.Length + SpeciesFormSlots]; int i = 0; for (; i < species.Length; i++) slots[i] = new EncounterSlot6XY(this, species[i], 0, 30, 30); // Floette has 3 separate forms (RBY) slots[i++] = new EncounterSlot6XY(this, (int)Species.Floette, 0, 30, 30); slots[i++] = new EncounterSlot6XY(this, (int)Species.Floette, 1, 30, 30); slots[i++] = new EncounterSlot6XY(this, (int)Species.Floette, 3, 30, 30); // Region Random Vivillon slots[i] = new EncounterSlot6XY(this, (int)Species.Vivillon, EncounterSlot.FormVivillon, 30, 30); return slots; } private static ReadOnlySpan AllSpecies => new ushort[] { 002, 005, 008, 012, 014, 016, 021, 025, 027, 035, 038, 039, 043, 044, 046, 049, 049, 051, 056, 058, 061, 063, 067, 077, 082, 083, 084, 087, 089, 091, 095, 096, 098, 101, 105, 112, 113, 114, 125, 126, 127, 130, 131, 132, 133, 148, 163, 165, 168, 175, 178, 184, 190, 191, 194, 195, 202, 203, 205, 206, 209, 213, 214, 215, 215, 216, 218, 219, 221, 222, 224, 225, 227, 231, 235, 236, 247, 262, 267, 268, 274, 281, 284, 286, 290, 294, 297, 299, 302, 303, 303, 307, 310, 313, 314, 317, 323, 326, 328, 332, 336, 342, 352, 353, 356, 357, 359, 361, 363, 372, 375, 400, 404, 415, 417, 419, 423, 426, 437, 442, 444, 447, 452, 454, 459, 506, 510, 511, 513, 515, 517, 520, 523, 525, 527, 530, 531, 536, 538, 539, 541, 544, 548, 551, 556, 557, 561, 569, 572, 575, 578, 581, 586, 587, 596, 597, 600, 608, 611, 614, 618, 619, 621, 623, 624, 627, 629, 636, 651, 654, 657, 660, 662, 662, 668, 673, 674, 677, 682, 684, 686, 689, 694, 701, 702, 702, 705, 707, 708, 710, 712, 714, // Handle Floette (670) and Vivillon (666) separately }; private EncounterSlot6XY[] ReadSlots(ReadOnlySpan data) { const int size = 4; int count = (data.Length - 4) / size; var slots = new EncounterSlot6XY[count]; for (int i = 0; i < slots.Length; i++) { int offset = 4 + (size * i); var entry = data.Slice(offset, size); ushort species = ReadUInt16LittleEndian(entry); byte form = (byte)(species >> 11); species &= 0x3FF; byte min = entry[2]; byte max = entry[3]; slots[i] = new EncounterSlot6XY(this, species, form, min, max); } return slots; } public override IEnumerable GetMatchingSlots(PKM pk, EvoCriteria[] chain) { foreach (var slot in Slots) { foreach (var evo in chain) { if (slot.Species != evo.Species) continue; if (!slot.IsLevelWithinRange(pk.Met_Level)) break; if (slot.Form != evo.Form && slot is { IsRandomUnspecificForm: false, Species: not ((int)Species.Burmy or (int)Species.Furfrou) }) { // Only slot that can be form-mismatched via Pressure is Flabébé if (slot.Species != (int)Species.Flabébé) break; var maxLevel = slot.LevelMax; if (!ExistsPressureSlot(evo, ref maxLevel)) break; if (maxLevel != pk.Met_Level) break; yield return slot.CreatePressureFormCopy(evo.Form); break; } yield return slot; break; } } } private bool ExistsPressureSlot(EvoCriteria evo, ref byte level) { bool existsForm = false; foreach (var z in Slots) { if (z.Species != evo.Species) continue; if (z.Form == evo.Form) continue; if (z.LevelMax < level) continue; level = z.LevelMax; existsForm = true; } return existsForm; } public bool HasSpecies(ushort species) { foreach (var slot in Slots) { if (slot.Species == species) return true; } return false; } }