using System; using System.Collections.Generic; namespace PKHeX.Core; public static partial class Legal { internal const int MaxSpeciesID_8a = (int)Species.Enamorus; internal const int MaxMoveID_8a = (int)Move.TakeHeart; internal const int MaxItemID_8a = 1828; // Legend Plate internal const int MaxBallID_8a = (int)Ball.LAOrigin; internal const int MaxGameID_8a = (int)GameVersion.SP; internal const int MaxAbilityID_8a = MaxAbilityID_8_R2; internal static readonly ushort[] HeldItems_LA = Array.Empty(); internal static readonly ushort[] Pouch_Items_LA = { 017, 023, 024, 025, 026, 027, 028, 029, 039, 041, 050, 054, 072, 073, 075, 080, 081, 082, 083, 084, 085, 090, 091, 092, 107, 108, 109, 110, 149, 150, 151, 152, 153, 154, 155, 157, 158, 159, 160, 161, 162, 163, 164, 166, 168, 233, 252, 321, 322, 323, 324, 325, 326, 327, 583, 849, 1125, 1126, 1127, 1128, 1231, 1232, 1233, 1234, 1235, 1236, 1237, 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, 1247, 1248, 1249, 1250, 1251, 1611, 1613, 1614, 1615, 1616, 1617, 1618, 1619, 1620, 1621, 1628, 1630, 1631, 1632, 1633, 1634, 1635, 1636, 1637, 1638, 1651, 1679, 1681, 1682, 1684, 1686, 1687, 1688, 1689, 1690, 1691, 1692, 1693, 1694, 1695, 1696, 1699, 1700, 1701, 1702, 1703, 1704, 1705, 1706, 1707, 1708, 1709, 1710, 1711, 1712, 1713, 1716, 1717, 1720, 1724, 1725, 1726, 1727, 1728, 1732, 1733, 1734, 1735, 1736, 1738, 1739, 1740, 1741, 1742, 1746, 1747, 1748, 1749, 1750, 1754, 1755, 1756, 1757, 1758, 1759, 1760, 1761, 1762, 1764, 1785, }; internal static readonly ushort[] Pouch_Recipe_LA = { 1640, 1641, 1642, 1643, 1644, 1646, 1647, 1648, 1649, 1650, 1652, 1653, 1654, 1655, 1656, 1657, 1658, 1659, 1660, 1661, 1662, 1663, 1664, 1665, 1666, 1667, 1668, 1669, 1670, 1671, 1673, 1674, 1675, 1676, 1677, 1729, 1730, 1731, 1751, 1752, 1753, 1783, 1784, }; internal static readonly ushort[] Pouch_Key_LA = { 111, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 441, 455, 466, 632, 638, 644, 1608, 1609, 1610, 1612, 1622, 1624, 1625, 1626, 1627, 1629, 1639, 1678, 1721, 1722, 1723, 1737, 1743, 1744, 1745, 1763, 1765, 1766, 1767, 1768, 1769, 1771, 1776, 1777, 1778, 1779, 1780, 1782, 1786, 1787, 1788, 1789, 1790, 1792, 1793, 1794, 1795, 1796, 1797, 1798, 1799, 1800, 1801, 1802, 1803, 1804, 1805, 1806, 1807, 1828, }; internal static readonly HashSet HisuiOriginForms = new() { (int)Species.Sneasel, (int)Species.Growlithe, (int)Species.Arcanine, (int)Species.Voltorb, (int)Species.Electrode, (int)Species.Qwilfish, (int)Species.Sliggoo, (int)Species.Goodra, }; internal static readonly IReadOnlyDictionary HisuiForm0Evolutions = new Dictionary { {(int)Species.Sneasler, 1}, }; internal static readonly HashSet HisuiVariantFormEvolutions = new() { (int)Species.Decidueye, (int)Species.Typhlosion, (int)Species.Samurott, (int)Species.Lilligant, (int)Species.Braviary, (int)Species.Avalugg, }; #region Moves internal static readonly ushort[] MoveShop8_LA = { (int)Move.FalseSwipe, (int)Move.FireFang, (int)Move.ThunderFang, (int)Move.IceFang, (int)Move.IceBall, (int)Move.RockSmash, (int)Move.Spikes, (int)Move.Bulldoze, (int)Move.AerialAce, (int)Move.StealthRock, (int)Move.Swift, (int)Move.TriAttack, (int)Move.MagicalLeaf, (int)Move.OminousWind, (int)Move.PowerShift, (int)Move.FocusEnergy, (int)Move.BulkUp, (int)Move.CalmMind, (int)Move.Rest, (int)Move.BabyDollEyes, (int)Move.FirePunch, (int)Move.ThunderPunch, (int)Move.IcePunch, (int)Move.DrainPunch, (int)Move.PoisonJab, (int)Move.PsychoCut, (int)Move.ZenHeadbutt, (int)Move.LeechLife, (int)Move.XScissor, (int)Move.RockSlide, (int)Move.ShadowClaw, (int)Move.IronHead, (int)Move.IronTail, (int)Move.MysticalFire, (int)Move.WaterPulse, (int)Move.ChargeBeam, (int)Move.EnergyBall, (int)Move.IcyWind, (int)Move.SludgeBomb, (int)Move.EarthPower, (int)Move.ShadowBall, (int)Move.Snarl, (int)Move.FlashCannon, (int)Move.DazzlingGleam, (int)Move.GigaImpact, (int)Move.AquaTail, (int)Move.WildCharge, (int)Move.HighHorsepower, (int)Move.Megahorn, (int)Move.StoneEdge, (int)Move.Outrage, (int)Move.PlayRough, (int)Move.HyperBeam, (int)Move.Flamethrower, (int)Move.Thunderbolt, (int)Move.IceBeam, (int)Move.Psychic, (int)Move.DarkPulse, (int)Move.DracoMeteor, (int)Move.SteelBeam, (int)Move.VoltTackle, }; #endregion }